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elijah-thomas774-patch-1
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Decompilation of The Legend of Zelda: Skyward Sword (Wii)
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d_sys.h
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2026-04-07
Proper setup of PerformanceView/ProcessMeter
Sean Miller
2026-04-07
Run clang-format on edited files
Sean Miller
2026-04-07
Move TSystem::initialize implementation into d_sys.cpp
Sean Miller
2026-04-06
Fix definition of global variables in header file
Sean Miller
2026-04-06
100% match for d_sys
Sean Miller
2026-04-05
Broken but too much work to fix
Sean Miller
2026-03-22
dSys: additional function matches
Sean Miller
2026-03-22
dSys: create() and execute() to 99% each
Sean Miller
2026-03-15
Initial work on d_main
Sean Miller
2025-08-02
Apply suggestions from code review
robojumper
Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
2025-07-27
d_gfx mostly OK
robojumper
2025-04-07
d_lyt_msg_window_wood OK, d_lyt_common_a_btn OK
robojumper
2025-03-06
dScTitle_c OK, dScGame_c about halfway
robojumper
2025-02-26
d_scene OK (#114)
robojumper
* d_scene OK * d_s_boot * Rename -> PROFILE_MAX * Some more ---------
2024-03-17
change to header guards wooo
elijah-thomas774
2024-03-17
some fManager, fBase, mHeap, f - lists and tree stuff
elijah-thomas774