| Age | Commit message (Collapse) | Author |
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* c_cc_d soooo close
* d_cc_shape_colliders -> d_cc_d
* ported over changes from #43
* Oops, didnt save
* use better collision functions in bombf
* bombf fixes
* bombf actorPostCreate matching
* fix
* small fix for cCcD_UnkAttr Set function
* more cleanup(?) for c_cc_d
* d_cc_mass_s OK
* Initial d_cc_s setup
* some easy funcs
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Co-authored-by: robojumper <robojumper@gmail.com>
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* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
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* EGG: Archive, DvdFile, DvdRipper
* start eggStream
* FrmHeap and AssertHeap OK
* progress on EggController
* port in WPAD stuff
* update WPAD/WUD/KPAD/SC symbols
* eggController OK
* bytematch more CoreController virtual funcs
* eggDecomp/eggStreamDecomp Ok
* eggDvdRipper OK
* EGG gfx splits
* Finished Splitting EGG
* create egg Files
* eggDecomp.h -> eggStreamDecomp.h
* Revert some format changes
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