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elijah-thomas774-patch-1
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Decompilation of The Legend of Zelda: Skyward Sword (Wii)
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Author
2025-11-22
init
elijah-thomas774
2025-09-16
remove address comments
elijah-thomas774
2025-09-16
dAcObjBase var -> mVar
elijah-thomas774
2025-09-16
address comments removed from earlier headers
elijah-thomas774
2025-09-16
rotation -> mRotation
elijah-thomas774
2025-05-27
Apply feedback
CovenEsme
2025-05-26
d_a_obj_stream_lava mostly done
CovenEsme
2025-04-07
Link f_base in the least intrusive way
robojumper
2025-02-26
d_scene OK (#114)
robojumper
2024-10-16
update from dtk-template - clangd :) (#66)
Elijah Thomas
2024-10-16
Misc Collision (#51)
Elijah Thomas
2024-06-25
Move actor ref header somewhere more appropriate
robojumper
2024-06-21
Fix mAng3_c copy assignment, clean up list node templates
robojumper
2024-06-01
Document, fixup
robojumper
2024-06-01
State system + match d_t_rock_boat
robojumper
2024-05-25
fixup profile list and added headers. (d_profile also started)
elijah-thomas774
2024-05-12
fixed up typedef for u32 and s32 from mistake long ago
elijah-thomas774
2024-05-04
compiler changed to 1.6, f_manager matching, ipa file flag added
elijah-thomas774
2024-03-17
change to header guards wooo
elijah-thomas774
2024-03-17
Revert unused change, oops.
elijah-thomas774
2024-03-17
some fManager, fBase, mHeap, f - lists and tree stuff
elijah-thomas774
2023-12-24
change everything to use a common types file
Elijah Thomas
2023-10-06
Fix includes and removed libs folder
Elijah Thomas
2023-08-12
Fixed includes for libs (no longer need lib/ folder prefix)
Elijah Thomas
2023-08-12
starting to organize and progress on dAcBase_c
Elijah Thomas
2023-08-10
some formatting fixup
Elijah Thomas
2023-08-09
init
lepelog