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2025-11-28link d_t_tumble_weedelijah-thomas774
2025-09-18d_lyt_msg_window_select_btn mostly OKrobojumper
2025-09-14d_a_knight_leader_bird OKrobojumper
2025-09-13d_s_boot OKrobojumper
2025-08-20Various exception/assert filesrobojumper
2025-06-30Fix virtual state symbolsrobojumper
2025-05-18d_a_e_sm (chu chu) start (#117)Elijah Thomas
* d_a_e_sm (chu chu) start * progress, includes LightParam addition in BlurPaletteMgr * oops - TBox Progress I guess * dAcEsm_c::actorExecute and Particle Resource data moved * step in symbols map * Update blur_and_palette_manager.h * m_angle cleanup pass * Last explicit_zero_data Fixes #69 * add mQuat_c ctor
2025-04-21Formattingrobojumper
2025-04-21d_lyt_meter_cross_btn OKrobojumper
2025-04-21Fiddle with inlines for d_lyt_meter_minus_btn OKrobojumper
2025-04-07I keep getting distracted by side questsrobojumper
2025-04-07Link s_Mathrobojumper
2025-02-26d_scene OK (#114)robojumper
* d_scene OK * d_s_boot * Rename -> PROFILE_MAX * Some more ---------
2024-11-24d_lyt_map skeletonrobojumper
2024-11-13Implement a solution that seemingly worksrobojumper
2024-11-06d_a_obj_tumble_weed mostly done (#88)Elijah Thomas
* mostly done * Update d_t_tumble_weed.cpp * remove cM::calcTimer * just regswap on adjustSpeed * Create inlines for angle between vectors * name data symbols --------- Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-01Updated CC collision (#80)Elijah Thomas
* c_cc_d soooo close * d_cc_shape_colliders -> d_cc_d * ported over changes from #43 * Oops, didnt save * use better collision functions in bombf * bombf fixes * bombf actorPostCreate matching * fix * small fix for cCcD_UnkAttr Set function * more cleanup(?) for c_cc_d * d_cc_mass_s OK * Initial d_cc_s setup * some easy funcs --------- Co-authored-by: robojumper <robojumper@gmail.com>
2024-10-20d_a_obj_utajima_island OK (#73)robojumper
* d_a_obj_utajima_island OK * Name one field * mAngle constants
2024-10-17Meter madness (#64)robojumper
* Meter Madness Part 1 * progress * maybe * ::build meters too * vtables labeling, small order problems * Moar symbols * Renames * some dLytNote_c * Fixes * Checkpoint * ::remove funcs * Fix includes * Move code around * rm dead code * rm dead include * Draw functions * Update include/s/s_State.hpp * Update include/toBeSorted/scgame.h
2024-10-16update from dtk-template - clangd :) (#66)Elijah Thomas
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
2024-10-06More d/lyt (#52)robojumper
* More Lyt (maybe some wrong type associations) * more meter * Rename * More splits and renames * Fix SizedString conversion operators * Renames * dLytBattery_c almost OK * d_lyt_battery OK * diff clean * Continue doing splits while I'm at it * two more splits
2024-09-30Some game UI basics (#25)robojumper
* start with dLyt stuff, dLytFader_c * Some game UI basics * More progress * Move and format files * Proper outlining * Fix build * More cleanup * Correct inlining behavior * Fix some symbols * Compiler downgrade required for some funcs. * fixup vtable * one line that was somehow missed --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-09-25Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK (#34)robojumper
* Some main dol actor splits and code * Match dAcOsw_c * diff clean * Fix * dTgSw_c OK
2024-09-12m3d (#13)robojumper
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
2024-08-27a lot closer + Some updateselijah-thomas774
2024-06-29sLib math some other guessed thingsrobojumper
2024-06-29sLib math, known symbols editionrobojumper
2024-06-09added macro for declaring state manager (used for annoying dummy funcs)elijah-thomas774
2024-06-01Documentation, header guardsrobojumper
2024-06-01Document, fixuprobojumper
2024-06-01State system + match d_t_rock_boatrobojumper