| Age | Commit message (Collapse) | Author |
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Co-authored-by: kiwi515 <49212064+kiwi515@users.noreply.github.com>
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* g3d_calcvtx
GetData seems to have changed -> dwarf says r is a local and using ofs_to_ptr didnt work
* g3d_light and g3d_fog
sdata2 splits and func ordering
* g3d_scnproc
* g3d_init
* g3d_scnmdl
* g3d_scnmdlsmpl
* g3d_scnroot
* g3d_scnobj
* g3d_res* progress
* g3d_resmdl OK
* g3d_restev OK
* g3d_resmat OK
* g3d_resvtx and g3d_restex OK
* g3d_resnode OK
* g3d_resanm OK
* g3d_resanmchr Progress
* the rest of g3d_res* OK
* g3d_anmvis OK
* g3d_anmclr OK
* Some Splitting
* more OK, Inline Issue in g3d_anmtexsrt
* g3d_obj, g3d_anmobj, g3d_gpu, g3d_tmem, g3d_cpu OK
* g3d_state OK
* g3d/dcc OK
* Include fixup
* More Fixups
* g3d_camera OK
* g3d_draw OK
* g3d_calcworld OK
* g3d_calcworld actually OK
* g3d_workmem, g3d_dcc OK
* g3d_calcview OK
* g3d_anmtexsrt OK with DONT_INLINE
* g3d_transform OK (Feels Cheaty)
* g3d_resanmchr OK
* g3d_draw1mat1shp Close
* g3d_draw1mat1shp OK (Thanks Lago!). Ran symbol applying script
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* g3d Headers
* initial g3d source files -- NOT YET FIXED
* change ResFile static_cast to explicit ctor
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* Meter Madness Part 1
* progress
* maybe
* ::build meters too
* vtables labeling, small order problems
* Moar symbols
* Renames
* some dLytNote_c
* Fixes
* Checkpoint
* ::remove funcs
* Fix includes
* Move code around
* rm dead code
* rm dead include
* Draw functions
* Update include/s/s_State.hpp
* Update include/toBeSorted/scgame.h
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* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
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