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path: root/src/REL/d/a/d_a_bombf.cpp
AgeCommit message (Collapse)Author
2026-05-07MTX/VEC cleanuprobojumper
2025-09-16mField -> fieldelijah-thomas774
2025-09-16dAcObjBase var -> mVarelijah-thomas774
2025-09-16mActorProperty Enumelijah-thomas774
2025-09-16roomid -> mRoomIDelijah-thomas774
2025-09-16easily refactored variables -> mVariableelijah-thomas774
2025-09-16position -> mPositionelijah-thomas774
2025-09-16rotation -> mRotationelijah-thomas774
2025-09-13Actor sound source cleanuprobojumper
2025-09-13Fix regressionrobojumper
2025-06-04Refactoringrobojumper
2025-05-19Player checkpointrobojumper
2025-05-10Refactoringrobojumper
2025-03-16Improve dAcBase_c (#133)CovenEsme
* Improve dAcBase_c * Fix missed polyAttr0/1 renaming * Add getters for EventManager funcs used in dAcBase * Fix include * Replace actor_properties with helper calls * Fix SoundInfo TList function (thanks robo) * Make roundAngleToNearest90 static * Fix removeSoundInfo symbol * Revert d_a_item spawnItem and spawnDrop param change * Fix d_t_reaction and improve spawnHearts a bit * Also update special_item_drop_mgr * Fix special_item_drop_mgr * Small fixes --------- Co-authored-by: robojumper <robojumper@gmail.com> Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2025-03-09Convert some singleton access to gettersrobojumper
2025-02-09g3d initial pullover (#115)Elijah Thomas
* g3d Headers * initial g3d source files -- NOT YET FIXED * change ResFile static_cast to explicit ctor
2024-11-01Updated CC collision (#80)Elijah Thomas
* c_cc_d soooo close * d_cc_shape_colliders -> d_cc_d * ported over changes from #43 * Oops, didnt save * use better collision functions in bombf * bombf fixes * bombf actorPostCreate matching * fix * small fix for cCcD_UnkAttr Set function * more cleanup(?) for c_cc_d * d_cc_mass_s OK * Initial d_cc_s setup * some easy funcs --------- Co-authored-by: robojumper <robojumper@gmail.com>
2024-10-16update from dtk-template - clangd :) (#66)Elijah Thomas
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
2024-10-10Set up REL templates (#60)robojumper
* Fix .data sections misidentified as .rodata by dtk dtk can't always reliably identify REL sections in its initial analysis. This is a manual fix - the list of RELs to fix was found by looking at supposed .rodata splits that contained an fBase vtable, since vtables should be in .data. This fix is required for scripted creation of REL actors based on rel .data * More consistent d/t header paths * Data fixups for parsing * Tmp actor file setup * Fixes * Set up almost all REL templates * formatting * Fix formatting
2024-05-23Set up empty REL source files with text splitsrobojumper