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elijah-thomas774-patch-1
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Decompilation of The Legend of Zelda: Skyward Sword (Wii)
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d_a_t_wood_area.cpp
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Author
2026-05-07
MTX/VEC cleanup
robojumper
2025-09-16
dAcObjBase var -> mVar
elijah-thomas774
2025-09-16
easily refactored variables -> mVariable
elijah-thomas774
2025-09-16
position -> mPosition
elijah-thomas774
2025-09-16
rotation -> mRotation
elijah-thomas774
2025-05-19
Player checkpoint
robojumper
2025-05-10
More cleanups
robojumper
2025-05-10
Refactoring
robojumper
2024-10-19
d_a_obj_utajima OK (#72)
robojumper
2024-10-16
update from dtk-template - clangd :) (#66)
Elijah Thomas
2024-10-16
Misc Collision (#51)
Elijah Thomas
2024-10-11
Link d_profile (#62)
robojumper
2024-09-25
Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK (#34)
robojumper
2024-09-15
Actor cleanup (#32)
robojumper
2024-09-12
Dowsing (#17)
robojumper
2024-06-21
create d_a_t_wood_area header
elijah-thomas774
2024-06-21
Fix mAng3_c copy assignment, clean up list node templates
robojumper
2024-06-18
Fix all_source build
Luke Street
2024-06-14
closer, just executeState_Wait left
elijah-thomas774
2024-06-14
A bit of dAcTWoodArea_c
robojumper
2024-05-23
Set up empty REL source files with text splits
robojumper