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Decompilation of The Legend of Zelda: Skyward Sword (Wii)
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d_a_e_sm.cpp
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Author
2026-05-31
Re-import MSL_C from TP
robojumper
2026-05-24
dAcEKs_c + dTgKiesuTag_c progress
elijah-thomas774
2026-04-18
dAcEremly_c equivalent
elijah-thomas774
2026-03-01
progress
robojumper
2026-01-28
State funcs done
robojumper
2025-11-23
change mang to template operators
elijah-thomas774
2025-11-22
rename EffectsStruct -> dEmitter_c
robojumper
2025-09-16
mField -> field
elijah-thomas774
2025-09-16
dAcObjBase var -> mVar
elijah-thomas774
2025-09-16
mActorProperty Enum
elijah-thomas774
2025-09-16
roomid -> mRoomID
elijah-thomas774
2025-09-16
easily refactored variables -> mVariable
elijah-thomas774
2025-09-16
position -> mPosition
elijah-thomas774
2025-09-16
rotation -> mRotation
elijah-thomas774
2025-09-14
Storyflag Enum
elijah-thomas774
2025-09-13
Actor sound source cleanup
robojumper
2025-06-08
Merge remote-tracking branch 'upstream/main' into blurpalette_mgr
elijah-thomas774
2025-06-08
Merge remote-tracking branch 'upstream/main' into blurpalette_mgr
elijah-thomas774
2025-06-08
name change
elijah-thomas774
2025-06-04
Refactoring
robojumper
2025-05-29
some progress
elijah-thomas774
2025-05-29
snd_AnimSound OK
robojumper
2025-05-25
d_linkage is largely done (#176)
Elijah Thomas
2025-05-24
d_jnt_col OK (#174)
Elijah Thomas
2025-05-18
d_a_e_sm (chu chu) start (#117)
Elijah Thomas
2024-10-16
update from dtk-template - clangd :) (#66)
Elijah Thomas
2024-10-10
Set up REL templates (#60)
robojumper
2024-05-23
Set up empty REL source files with text splits
robojumper