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Decompilation of The Legend of Zelda: Skyward Sword (Wii)
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d_t_reaction.cpp
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Author
2026-04-18
more CREATE_ALLOCATOR macros
elijah-thomas774
2025-09-16
dAcObjBase var -> mVar
elijah-thomas774
2025-09-16
roomid -> mRoomID
elijah-thomas774
2025-09-16
position -> mPosition
elijah-thomas774
2025-09-16
rotation -> mRotation
elijah-thomas774
2025-06-04
Refactoring
robojumper
2025-05-19
More player model
robojumper
2025-05-18
d_a_e_sm (chu chu) start (#117)
Elijah Thomas
2025-05-10
d_message OK (via dFlow_c)
robojumper
2025-03-30
Chair (#143)
Elijah Thomas
2025-03-16
Improve dAcBase_c (#133)
CovenEsme
2025-03-13
d_lyt_bird_gauge OK (#131)
robojumper
2024-11-12
Tubo! (d_a_obj_tubo) (#95)
Elijah Thomas
2024-11-09
d_a_item -> Layout and Enum (#92)
Elijah Thomas
2024-11-06
Clean up special item drop mgr (#87)
robojumper
2024-11-01
Updated CC collision (#80)
Elijah Thomas
2024-10-25
Separate our inc files
robojumper
2024-10-16
update from dtk-template - clangd :) (#66)
Elijah Thomas
2024-10-16
d_t_reaction, angle chaos edition (#56)
robojumper
2024-10-10
Set up REL templates (#60)
robojumper
2024-05-23
Set up empty REL source files with text splits
robojumper