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path: root/src/d/a/obj/d_a_obj_arrow.cpp
AgeCommit message (Collapse)Author
2026-05-25Moar fixesrobojumper
2026-05-25Fixes (thanks Zeldex)robojumper
2026-05-25Small cleanuprobojumper
2026-05-25dAcArrow_c 99%robojumper
2026-05-10Fixesrobojumper
2025-09-16dAcObjBase var -> mVarelijah-thomas774
2025-09-16easily refactored variables -> mVariableelijah-thomas774
2025-09-16rotation -> mRotationelijah-thomas774
2025-05-25d_linkage is largely done (#176)Elijah Thomas
2025-05-10progress on d_a_obj_ivy_rope (#109)Elijah Thomas
* init * couple more funcs * progress * smol progress * smol progress 2 * Dont get your hopes up, I just had some lingering things :P * fix merge
2025-03-30Chair (#143)Elijah Thomas
* chair * mostly done * updateChairPos match --------- Co-authored-by: robojumper <robojumper@gmail.com>
2025-02-09g3d initial pullover (#115)Elijah Thomas
* g3d Headers * initial g3d source files -- NOT YET FIXED * change ResFile static_cast to explicit ctor
2024-11-12Tubo! (d_a_obj_tubo) (#95)Elijah Thomas
* begin work * fixup modifications to d_a_base header * progress * update from main again (forgor to fetch) * progress * Basically done * clean up some inlines * some at/tg hit typing and tubo naming * more naming
2024-11-01Updated CC collision (#80)Elijah Thomas
* c_cc_d soooo close * d_cc_shape_colliders -> d_cc_d * ported over changes from #43 * Oops, didnt save * use better collision functions in bombf * bombf fixes * bombf actorPostCreate matching * fix * small fix for cCcD_UnkAttr Set function * more cleanup(?) for c_cc_d * d_cc_mass_s OK * Initial d_cc_s setup * some easy funcs --------- Co-authored-by: robojumper <robojumper@gmail.com>