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#ifndef D_A_E_HB_H
#define D_A_E_HB_H
#include "d/a/e/d_a_en_base.h"
#include "s/s_State.hpp"
class dAcEhb_c : public dAcEnBase_c {
public:
dAcEhb_c() : mStateMgr(*this) {}
virtual ~dAcEhb_c() {}
STATE_FUNC_DECLARE(dAcEhb_c, Under);
STATE_FUNC_DECLARE(dAcEhb_c, Appear);
STATE_FUNC_DECLARE(dAcEhb_c, Wait);
STATE_FUNC_DECLARE(dAcEhb_c, Attack);
STATE_FUNC_DECLARE(dAcEhb_c, Damage);
STATE_FUNC_DECLARE(dAcEhb_c, Blow);
STATE_FUNC_DECLARE(dAcEhb_c, Stun);
STATE_FUNC_DECLARE(dAcEhb_c, DeadMouth);
STATE_FUNC_DECLARE(dAcEhb_c, Avoid);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcEhb_c);
};
#endif
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