blob: 74b5195c21a121d1594a29c207f80057161bafd5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
#ifndef D_LYT_BIRD_GAUGE_H
#define D_LYT_BIRD_GAUGE_H
#include "common.h"
#include "d/lyt/d2d.h"
#include "s/s_State.hpp"
class dLytBirdGaugeMain_c {
public:
dLytBirdGaugeMain_c();
virtual ~dLytBirdGaugeMain_c() {}
bool build(d2d::ResAccIf_c *resAcc);
bool execute();
bool remove();
const d2d::dLytSub &getLyt() const {
return mLyt;
}
d2d::dLytSub &getLyt() {
return mLyt;
}
void cancelAnimation();
bool isAnimating() const {
return mIsAnimating;
}
s32 getDisplayedDashes() const {
return mNumDisplayedDashes;
}
void changeToIn();
void changeToDash();
void changeToRecovery();
void changeToOut();
private:
STATE_FUNC_DECLARE(dLytBirdGaugeMain_c, ModeNone);
STATE_FUNC_DECLARE(dLytBirdGaugeMain_c, ModeIn);
STATE_FUNC_DECLARE(dLytBirdGaugeMain_c, ModeDash);
STATE_FUNC_DECLARE(dLytBirdGaugeMain_c, ModeRecovery);
STATE_FUNC_DECLARE(dLytBirdGaugeMain_c, ModeOut);
/* 0x004 */ UI_STATE_MGR_DECLARE(dLytBirdGaugeMain_c);
/* 0x040 */ d2d::dLytSub mLyt;
/* 0x0D4 */ d2d::AnmGroup_c mAnmGroups[8];
/* 0x2D4 */ bool mIsAnimating;
/* 0x2D8 */ s32 mNumDisplayedDashes;
};
class dLytBirdGauge_c : public d2d::dSubPane {
public:
dLytBirdGauge_c() : mStateMgr(*this) {}
virtual bool build(d2d::ResAccIf_c *resAcc) override;
virtual bool remove() override;
virtual bool execute() override;
virtual nw4r::lyt::Pane *getPane() override {
return mMain.getLyt().getLayout()->GetRootPane();
}
virtual d2d::LytBase_c *getLyt() override {
return &mMain.getLyt();
}
virtual const char *getName() const override {
return mMain.getLyt().getName();
}
virtual ~dLytBirdGauge_c() {}
void hide();
void setNumDashes(s32 num) {
mGameStateDashes = num;
}
void setField_0x690(bool val) {
field_0x690 = val;
}
bool getField_0x692() const {
return field_0x692;
}
bool getField_0x693() const {
return field_0x693;
}
private:
static dLytBirdGauge_c *sInstance;
STATE_FUNC_DECLARE(dLytBirdGauge_c, In);
STATE_FUNC_DECLARE(dLytBirdGauge_c, None);
STATE_FUNC_DECLARE(dLytBirdGauge_c, Dash);
STATE_FUNC_DECLARE(dLytBirdGauge_c, Recovery);
STATE_FUNC_DECLARE(dLytBirdGauge_c, Out);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dLytBirdGauge_c);
/* 0x008 */ UI_STATE_MGR_DECLARE(dLytBirdGauge_c);
/* 0x008 */ d2d::ResAccIf_c mResAcc;
/* 0x3B4 */ dLytBirdGaugeMain_c mMain;
/* 0x690 */ bool field_0x690;
/* 0x691 */ bool field_0x691;
/* 0x692 */ bool field_0x692;
/* 0x693 */ bool field_0x693;
/* 0x694 */ s32 mGameStateDashes;
};
#endif
|