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#ifndef D_LYT_CURSOR_STICK_H
#define D_LYT_CURSOR_STICK_H
#include "common.h"
#include "d/lyt/d2d.h"
#include "nw4r/lyt/lyt_pane.h"
#include "s/s_State.hpp"
/** 2D UI - element outline when selecting with cursor */
class dLytCursorStick_c {
public:
dLytCursorStick_c() : mStateMgr(*this) {
sInstance = this;
}
~dLytCursorStick_c() {
sInstance = nullptr;
}
static bool build();
static bool remove();
static bool execute();
static bool draw();
static bool drawDirectly();
void setPriority(u8 priority);
void setPriority2(u8 priority) {
mLyt.setPriority(priority);
}
void setTargetPane(const nw4r::lyt::Pane *pane);
void setShouldBeOn(bool value) {
mShouldBeOn = value;
}
bool getShouldBeOn() const {
return mShouldBeOn;
}
static dLytCursorStick_c *GetInstance() {
return sInstance;
}
const nw4r::lyt::Pane *getAllPane() const {
return mpPanes[0];
}
private:
bool build_();
bool remove_();
bool execute_();
bool draw_();
bool drawDirectly_();
static dLytCursorStick_c *sInstance;
STATE_FUNC_DECLARE(dLytCursorStick_c, Off);
STATE_FUNC_DECLARE(dLytCursorStick_c, On);
void positionToTarget();
/* 0x000 */ UI_STATE_MGR_DECLARE(dLytCursorStick_c);
/* 0x03C */ d2d::ResAccIf_c mResAcc;
/* 0x3AC */ d2d::dLytSub mLyt;
/* 0x440 */ d2d::AnmGroup_c mAnm[1];
/* 0x480 */ nw4r::lyt::Pane *mpPanes[5];
/* 0x494 */ const nw4r::lyt::Pane *mpTargetPane;
/* 0x498 */ bool mShouldBeOn;
};
#endif
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