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#ifndef D_LYT_MSG_WINDOW_SELECT_BTN_H
#define D_LYT_MSG_WINDOW_SELECT_BTN_H
#include "d/d_tag_processor.h"
#include "d/lyt/d2d.h"
#include "d/lyt/d_textbox.h"
#include "d/lyt/d_window.h"
#include "m/m_vec.h"
#include "nw4r/lyt/lyt_pane.h"
#include "s/s_State.hpp"
// Size 0x54?
struct SelectBtnHelper {
SelectBtnHelper();
~SelectBtnHelper();
/**
* Describes number of buttons and their layout.
*/
enum SelectMode_e {
/** Two buttons in the order right, left */
MODE_2,
/** Three buttons in the order up, right, left */
MODE_3_UP,
/** 4 buttons in an X formation in the order top right, bottom right, top left, bottom left */
MODE_4,
/** Three buttons in the order right, down, left */
MODE_3_DOWN,
};
enum ExecuteResult_e {
/** Nothing of interest happened */
EXECUTE_NONE,
/** Selected a pane using the Wiimote motion / pointing */
EXECUTE_SWITCH_CURSOR,
/** Selected a pane using the Nunchuk stick */
EXECUTE_SWITCH_STICK,
/** Not sure, unreachable */
EXECUTE_RESET_CURSOR,
};
/* 0x00 */ nw4r::lyt::Pane *panes[9];
/* 0x24 */ mVec2_c field_0x24;
/* 0x2C */ mVec2_c field_0x2C;
/* 0x34 */ f32 mAngX;
/* 0x38 */ f32 mAngY;
/* 0x3C */ f32 mAngXCenter;
/* 0x40 */ f32 mAngYCenter;
/* 0x44 */ s32 mCursorSelectTimer;
/* 0x48 */ s32 mButtonMode;
/* 0x4C */ s32 field_0x4C;
/* 0x50 */ s8 mSelectedBtnIdx;
/* 0x51 */ bool mIsCursorActive;
/* 0x52 */ bool mIsNavEnabled;
void init();
void remove();
void resetCursor();
u8 execute();
bool handleCursorInput();
bool handleButtonInput();
void fn_8011E110(mVec2_c screenPos) const;
void convertScreenPosToDpdPos(mVec2_c *pOutDpd, mVec2_c *screenPos) const;
s8 calculatePointedAtButton(f32 x, f32 y);
/**
* Checks whether the Nunchuk stick button has just been pushed in
* a direction that should cause a new pane to be selected.
*/
bool hasNewFSStickButtonSelect() const;
/**
* Gets the angle of the button in degrees. 0° = up, counterclockwise.
*/
f32 getAngleForButtonIdx(s32 idx) const;
const nw4r::lyt::Pane *getRootPane() const {
return panes[0];
}
const nw4r::lyt::Pane *getPosPane(s32 idx) const {
s32 paneIdx = 1 + idx;
return panes[paneIdx];
}
const nw4r::lyt::Pane *getBounding(s32 idx) const {
return panes[5 + idx];
}
s8 getSelectedtBtnIdx() const {
return mSelectedBtnIdx;
}
};
class dLytMsgWindowSelectBtnParts_c {
friend class dLytMsgWindowSelectBtn_c;
public:
dLytMsgWindowSelectBtnParts_c() : mStateMgr(*this) {}
~dLytMsgWindowSelectBtnParts_c() {}
void init();
void execute();
private:
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtnParts_c, Wait);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtnParts_c, On);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtnParts_c, Select);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtnParts_c, Off);
STATE_MGR_DEFINE_UTIL_INSTANCIATE_STATE(dLytMsgWindowSelectBtnParts_c);
/* 0x00 */ UI_STATE_MGR_DECLARE(dLytMsgWindowSelectBtnParts_c);
/* 0x3C */ d2d::AnmGroup_c *mpAnms[3];
/* 0x48 */ u32 mShouldBeOn;
/* 0x4C */ u32 field_0x4C;
/* 0x50 */ u8 field_0x50;
};
class dLytMsgWindowSelectBtn_c : public d2d::dSubPane {
public:
dLytMsgWindowSelectBtn_c() : mStateMgr(*this) {}
virtual bool build(d2d::ResAccIf_c *resAcc) override;
virtual bool remove() override;
virtual bool execute() override;
virtual nw4r::lyt::Pane *getPane() override {
return mLyt.getLayout()->GetRootPane();
}
virtual d2d::LytBase_c *getLyt() override {
return &mLyt;
}
virtual const char *getName() const override {
return mLyt.getName();
}
virtual ~dLytMsgWindowSelectBtn_c() {}
bool draw();
bool isVisible() const {
return mIsVisible;
}
s32 getConfirmedBtnIdx() const {
return mConfirmedBtnIdx;
}
s32 getDecidedBtnIdx() const {
return mDecidedBtnIdx;
}
void setField_0x9B8(s32 value) {
field_0x9B8 = value;
}
void setCancelBtnIdx(s32 value) {
mCancelBtnIdx = value;
}
void setFlipBtnLayout(s32 value) {
mFlipBtnLayout = value;
}
void setField_0x990(s32 value) {
mBtnHelper.field_0x4C = value;
}
void setInSound(s32 value) {
mInSound = value;
}
void setTagProcessor(dTagProcessor_c *value) {
mpTagProcessor = value;
}
void setSkipOutAnim(s32 value) {
mSkipOutAnim = value;
}
void requestIn(s32 numBtns, bool playSound);
dTextBox_c *getSelectTextBox(s32 option, s32 idx) const {
return mpSelectTextBoxes[option][idx];
}
BOOL isStateWait() {
return *mStateMgr.getStateID() == StateID_Wait;
}
protected:
s32 getSelectBtnMode();
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, Wait);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, In);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, WaitSelect);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, CursorInOut);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, WaitDecide);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, WaitCancel);
STATE_FUNC_DECLARE(dLytMsgWindowSelectBtn_c, Out);
/* 0x008 */ UI_STATE_MGR_DECLARE(dLytMsgWindowSelectBtn_c);
/* 0x044 */ d2d::dLytSub mLyt;
/* 0x0D8 */ d2d::AnmGroup_c mAnm[27];
/* 0x798 */ nw4r::lyt::Pane *mpSelectPanes[7];
/* 0x7B4 */ dTextBox_c *mpSelectTextBoxes[4][2];
/* 0x7D4 */ dTextBox_c *mpDecideTextBoxes[2];
/* 0x7DC */ nw4r::lyt::Pane *mpBoundings[4];
/* 0x7EC */ dWindow_c *mpWindow[1];
/* 0x7F0 */ dTextBox_c *mpSizeBox[1];
/* 0x7F4 */ dLytMsgWindowSelectBtnParts_c mParts[4];
/* 0x944 */ SelectBtnHelper mBtnHelper;
/* 0x998 */ dTagProcessor_c *mpTagProcessor;
/* 0x99C */ s32 mSkipOutAnim;
/* 0x9A0 */ s32 mInSound;
/* 0x9A4 */ bool mIsVisible;
/* 0x9A8 */ s32 mNumBtns;
/* 0x9AC */ s32 field_0x9AC;
/* 0x9B0 */ s32 mConfirmedBtnIdx;
/* 0x9B0 */ s32 mDecidedBtnIdx;
/* 0x9B8 */ s32 field_0x9B8;
/* 0x9BC */ s32 mCancelBtnIdx;
/* 0x9C0 */ s32 mWaitCancelTimer;
/* 0x9C4 */ s32 mFlipBtnLayout;
/* 0x9C8 */ s32 mStep;
/* 0x9CC */ s8 mCanceledViaBBtnIdx;
/* 0x9CD */ u8 field_0x9CD;
/* 0x9CE */ u8 field_0x9CE;
/* 0x9CF */ bool mPlayInSound;
/* 0x9D0 */ bool field_0x9D0;
/* 0x9D1 */ u8 field_0x9D1;
};
#endif
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