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#ifndef D_SND_BGM_SEQ_CONFIG_H
#define D_SND_BGM_SEQ_CONFIG_H
#include "common.h"
struct dSndBgmSeqConfig {
/* 0x00 */ u32 soundId;
/* 0x04 */ s32 field_0x04;
/* 0x08 */ s32 mTimebase;
/* 0x0C */ u16 mLoopStart;
/* 0x0E */ u16 mLoopEnd;
static const dSndBgmSeqConfig *getConfig(u32 soundId, s32 unkParam);
};
struct dSndBgmBattleConfig_MuteUnmuteMasks {
/* 0x00 */ u16 unmuteMask;
/* 0x02 */ u16 muteMask;
};
struct dSndBgmBattleConfig {
/* 0x00 */ u32 soundId;
/* 0x04 */ dSndBgmBattleConfig_MuteUnmuteMasks mTrackMasks[3];
static bool hasConfig(u32 soundId);
static const dSndBgmBattleConfig *getConfig(u32 soundId);
};
#endif
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