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#ifndef EGG_AUDIO_SYSTEM_H
#define EGG_AUDIO_SYSTEM_H
#include "common.h"
namespace EGG {
class AudioSystem {
public:
AudioSystem();
~AudioSystem();
void fn_804B7270(s32 frame);
void fn_804B7370();
void fn_804B73D0(s32 frame);
void calc();
bool isField0x04Eq2() {
return field_0x04 == 2;
}
bool field0x08NotZero() {
return field_0x08 != 0;
}
bool field0x04NotZero() {
return field_0x04 != 0;
}
static AudioSystem *sInstanse; ///< sic
private:
f32 field_0x00;
s32 field_0x04;
s32 field_0x08;
};
} // namespace EGG
#endif
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