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#ifndef EGG_SCREEN_EFFECT_BASE_H
#define EGG_SCREEN_EFFECT_BASE_H
#include "common.h"
#include "egg/gfx/eggScreen.h"
namespace EGG {
class ScreenEffectBase {
protected:
/* 0x0 */ u8 mFlag;
public:
ScreenEffectBase();
virtual ~ScreenEffectBase() {} // at 0x8
static Screen &GetScreen() {
return sScreen;
}
bool isFlag0x2() const {
return mFlag & 2;
}
protected:
static Screen sScreen;
};
} // namespace EGG
#endif
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