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#ifndef NW4R_UT_IO_STREAM_H
#define NW4R_UT_IO_STREAM_H
#include "nw4r/types_nw4r.h"
#include "nw4r/ut/ut_RuntimeTypeInfo.h"
namespace nw4r {
namespace ut {
class IOStream {
public:
NW4R_UT_RTTI_DECL(IOStream);
typedef void StreamCallback(s32 result, IOStream *stream, void *arg);
typedef void (*AsyncCallback)(s32 result, IOStream *stream, void *arg);
IOStream() : mIsOpen(false), mCallback(NULL), mCallbackArg(NULL) {}
virtual ~IOStream() {} // at 0xC
virtual void Close() = 0; // at 0x10
virtual s32 Read(void *dst, u32 size) = 0; // at 0x14
virtual bool ReadAsync(void *dst, u32 size, AsyncCallback callback,
void *arg); // at 0x18
virtual s32 Write(const void *src, u32 size); // at 0x1C
virtual bool WriteAsync(const void *src, u32 size, AsyncCallback callback,
void *arg); // at 0x20
virtual bool IsBusy() const; // at 0x24
virtual bool CanAsync() const = 0; // at 0x28
virtual bool CanRead() const = 0; // at 0x2C
virtual bool CanWrite() const = 0; // at 0x30
virtual u32 GetOffsetAlign() const {
return 1;
} // at 0x34
virtual u32 GetSizeAlign() const {
return 1;
} // at 0x38
virtual u32 GetBufferAlign() const {
return 1;
} // at 0x3C
bool IsAvailable() const {
return mIsOpen;
}
protected:
bool mIsOpen; // at 0x4
s32 mResult; // at 0x8
AsyncCallback mCallback; // at 0xC
void *mCallbackArg; // at 0x10
};
} // namespace ut
} // namespace nw4r
#endif
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