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#ifndef RVL_SDK_AXFX_REVERB_HI_H
#define RVL_SDK_AXFX_REVERB_HI_H
#include "common.h"
#include "rvl/AXFX/AXFXReverbHiExp.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct AXFX_REVERBHI {
AXFX_REVERBHI_EXP exp; // at 0x0
f32 coloration; // at 0x148
f32 mix; // at 0x14C
f32 time; // at 0x150
f32 damping; // at 0x154
f32 preDelay; // at 0x158
f32 crosstalk; // at 0x15C
} AXFX_REVERBHI;
u32 AXFXReverbHiGetMemSize(AXFX_REVERBHI *fx);
BOOL AXFXReverbHiInit(AXFX_REVERBHI *fx);
BOOL AXFXReverbHiShutdown(AXFX_REVERBHI *fx);
BOOL AXFXReverbHiSettings(AXFX_REVERBHI *fx);
void AXFXReverbHiCallback(void *chans, void *context);
#ifdef __cplusplus
}
#endif
#endif
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