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#include "d/a/npc/d_a_npc_saltalk.h"
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/a/d_a_player.h"
#include "f/f_base.h"
#include "f/f_manager.h"
#include "f/f_profile_name.h"
#include "m/m_angle.h"
#include "m/m_vec.h"
#include "s/s_State.hpp"
#include "toBeSorted/area_utils.h"
#include "toBeSorted/event_manager.h"
SPECIAL_ACTOR_PROFILE(NPC_SLTK, dAcNpcSltk_c, fProfile::NPC_SLTK, 0x63, 0, 0);
STATE_VIRTUAL_DEFINE(dAcNpcSltk_c, Wait);
int dAcNpcSltk_c::create() {
return dAcBase_c::create();
}
int dAcNpcSltk_c::actorCreate() {
field_0x748 = getParam4();
if (isSomething0()) {
field_0x754 = getParam0_0();
field_0x74C = 0xFF;
field_0x750 = 0xFF;
} else if (isSomething1()) {
field_0x754 = 0xFF;
field_0x74C = getParam0_1();
field_0x750 = getParam1();
} else {
field_0x754 = 0xFF;
field_0x74C = 0xFF;
field_0x750 = 0xFF;
}
mAreaIndex = mRotation.z & 0xFF;
if (mAreaIndex < 0xFF) {
mpArea = getAreaForIndexInRoom(mAreaIndex, mRoomID);
if (mpArea == nullptr) {
return FAILED;
}
}
mRotation.set(0, 0, 0);
field_0x758 = getParam2() * 100;
field_0x75C = getParam3() * 100;
setState(StateID_Wait);
field_0x76C = 0;
mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
int dAcNpcSltk_c::actorPostCreate() {
mLinkPos = getLinkPos();
mRef.unlink();
f32 closestDistance = FLOAT_MAX;
dAcNpcSlb2_c *cursor = nullptr;
dAcNpcSlb2_c *closest = nullptr;
do {
cursor = static_cast<dAcNpcSlb2_c *>(fManager_c::searchBaseByProfName(fProfile::NPC_SLB2, cursor));
if (cursor != nullptr) {
if (cursor->acNpc_vt_0x1F4()) {
f32 thisDist = cursor->getSquareDistanceTo(mPosition);
if (thisDist < closestDistance) {
closest = cursor;
closestDistance = cursor->getSquareDistanceTo(mPosition);
}
}
}
} while (cursor != nullptr);
if (closest != nullptr) {
mRef.link(closest);
}
return SUCCEEDED;
}
int dAcNpcSltk_c::actorExecute() {
npcExecute();
return SUCCEEDED;
}
int dAcNpcSltk_c::acNpc_vt_0xDC() {
return 0;
}
int dAcNpcSltk_c::draw() {
return SUCCEEDED;
}
int dAcNpcSltk_c::getParam0_0() const {
return mParams & 0xFF;
}
int dAcNpcSltk_c::getParam0_1() const {
return mParams & 0xFF;
}
int dAcNpcSltk_c::getParam1() const {
return (mParams >> 8) & 0xFF;
}
int dAcNpcSltk_c::getParam2() const {
return (mParams >> 16) & 0xFF;
}
int dAcNpcSltk_c::getParam3() const {
return (mParams >> 24) & 0xFF;
}
int dAcNpcSltk_c::getParam4() const {
return getParams2Lower() & 0xF;
}
int dAcNpcSltk_c::getSomething() const {
return field_0x748;
}
bool dAcNpcSltk_c::isSomething0() const {
return getSomething() == 0;
}
bool dAcNpcSltk_c::isSomething1() const {
return getSomething() == 1;
}
bool dAcNpcSltk_c::checkSomething(mVec3_c pos) const {
if (mAreaIndex != 0xFF) {
return checkPosInArea(mAreaIndex, mRoomID, pos, &mpArea) == 1;
} else {
mVec3_c dist = pos - mPosition;
if (dist.squareMagXZ() <= field_0x758 * field_0x758) {
f32 fDist = field_0x75C + mPosition.y;
f32 fDist2 = mPosition.y;
if (fDist <= fDist2) {
fDist2 = fDist;
fDist = mPosition.y;
}
return pos.y <= fDist && pos.y >= fDist2;
} else {
return false;
}
}
}
void dAcNpcSltk_c::initializeState_Wait() {}
void dAcNpcSltk_c::executeState_Wait() {
bool checkResult = false;
const dAcPy_c *link = dAcPy_c::GetLink();
dAcNpcSlb2_c *slb = mRef.get();
if (slb != nullptr) {
if (isSomething0()) {
checkResult = checkSomething(link->mPosition);
if (field_0x76C != 0) {
field_0x76C = checkResult;
} else if (!EventManager::isInEvent() && !slb->fn_61_6A10() && checkResult) {
mAng3_c ang = mAng3_c(0, mpArea->mAngleY, 0);
mVec3_c proj = mVec3_c::createProjectionXZ(ang, 1.0f);
mVec3_c dist = mLinkPos - mpArea->mPos;
dist.y = 0.0f;
dist.normalize();
slb->fn_61_68D0(field_0x754);
field_0x76C = 1;
}
if (!checkResult) {
if (!link->checkActionFlags(0xC70852) || link->checkActionFlags(0x40000)) {
mLinkPos = link->mPosition;
}
}
} else if (isSomething1()) {
checkResult = checkSomething(slb->mPosition);
if (field_0x76C == 0 && checkResult) {
slb->fn_61_58C0(field_0x74C, field_0x750);
}
}
field_0x76C = checkResult;
}
}
void dAcNpcSltk_c::finalizeState_Wait() {}
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