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path: root/src/REL/d/a/npc/d_a_npc_thunder_dragon_skull.cpp
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#include "d/a/npc/d_a_npc_thunder_dragon_skull.h"

SPECIAL_ACTOR_PROFILE(NPC_TDS, dAcNpcTds_c, fProfile::NPC_TDS, 0x6D, 0, 0);