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#include "d/t/d_t_gate_to_ground.h"
#include "common.h"
#include "d/a/d_a_player.h"
#include "d/d_camera.h"
#include "d/d_sc_game.h"
#include "d/flag/storyflag_manager.h"
#include "f/f_base.h"
#include "toBeSorted/actor_event.h"
#include "toBeSorted/area_math.h"
#include "toBeSorted/event.h"
SPECIAL_ACTOR_PROFILE(GATE2GND_TAG, dTgGateToGround_c, fProfile::GATE2GND_TAG, 0x22, 0, 0);
int dTgGateToGround_c::create() {
matrixCreateFromPosRotYScale(matrix, mPosition, mRotation.y, mScale, nullptr, 0.0f);
delayFrames = 0;
union {
u32 val;
struct {
u16 a;
u8 b;
u8 c;
};
} v;
v.val = mParams;
params_FF_FF_00_00 = v.a;
params_00_00_FF_00 = v.b;
params_00_00_00_FF = v.c;
return SUCCEEDED;
}
int dTgGateToGround_c::doDelete() {
return SUCCEEDED;
}
int dTgGateToGround_c::actorExecute() {
dAcPy_c *player;
if (params_FF_FF_00_00 != -1 && StoryflagManager::sInstance->getCounterOrFlag(params_FF_FF_00_00) == 0) {
return SUCCEEDED;
}
player = dAcPy_c::LINK;
if (checkAreaBox(matrix, player->mPosition)) {
if (player->getRidingActorType() != dAcPy_c::RIDING_LOFTWING) {
if (delayFrames > 15) {
Event e("CloudHole", 100, 0, nullptr, nullptr);
mEventRelated.scheduleEvent(e, 0);
} else {
delayFrames++;
}
} else {
if (params_00_00_00_FF != -1) {
// TODO Cast is maybe fake but I can't get overrideCam to match otherwise
dScGame_c::getCamera(0)->getGameCam1()->overrideCam(params_00_00_00_FF, 0, (u16)mRoomID, false);
}
delayFrames = 0;
}
} else {
delayFrames = 0;
}
return SUCCEEDED;
}
int dTgGateToGround_c::actorExecuteInEvent() {
if (mEventRelated.isThisActorInEvent() != 0) {
mEventRelated.advanceNext();
}
return SUCCEEDED;
}
int dTgGateToGround_c::draw() {
return SUCCEEDED;
}
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