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#include "d/d_gfx.h"
#include "common.h"
#include "d/d_d2d.h"
#include "d/d_heap.h"
#include "d/d_sys.h"
#include "egg/gfx/eggDrawGX.h"
#include "egg/gfx/eggGfxEngine.h"
#include "egg/gfx/eggScreen.h"
#include "egg/gfx/eggTextureBuffer.h"
#include "m/m2d.h"
#include "m/m3d/m3d.h"
#include "m/m_heap.h"
#include "m/m_mtx.h"
#include "m/m_video.h"
#include "rvl/GX/GXTexture.h"
#include "rvl/GX/GXTransform.h"
#include "rvl/GX/GXTypes.h"
#include "rvl/GX/GXVert.h"
#include "rvl/MTX/mtx.h"
#include "rvl/MTX/mtx44.h"
#include "toBeSorted/d_d3d.h"
dGfx_c *dGfx_c::sInstance;
dGfx_c::dGfx_c() : mpTextureBuffer(nullptr), mBufRefcount(0), mLetterboxEnabled(false) {
mDrawCallback = nullptr;
d3d::create(mHeap::g_gameHeaps[0]);
initGfxConstants();
EGG::GfxEngine::Configuration cfg;
u32 texBufSize = cfg.bufferSize;
texBufSize += GXGetTexBufferSize(
mVideo::m_video->pRenderMode->fbWidth, mVideo::m_video->pRenderMode->efbHeight, GX_TF_RGB5A3, GX_FALSE, 1
);
EGG::TextureBuffer::setIncludesHeader(true);
{
mHeap guard(mHeap::g_gameHeaps[0]);
EGG::TextureBuffer::initialize(texBufSize, dSys_c::ms_RootHeapMem2);
}
m2d::create(dHeap::layoutHeap.heap, 0);
d2d::create(dHeap::layoutExHeap.heap);
sInstance = this;
}
EGG::TextureBuffer *dGfx_c::getTextureBuffer() {
EGG::TextureBuffer *ret = nullptr;
if (mpTextureBuffer == nullptr) {
mpTextureBuffer = EGG::TextureBuffer::alloc(
mVideo::m_video->pRenderMode->fbWidth, mVideo::m_video->pRenderMode->efbHeight, GX_TF_RGBA8
);
mpTextureBuffer->onCapFlag(0x20); // TODO
ret = mpTextureBuffer;
}
mBufRefcount++;
return ret;
}
void dGfx_c::releaseTextureBuffer() {
mBufRefcount--;
if (mBufRefcount == 0 && mpTextureBuffer != nullptr) {
mpTextureBuffer->free();
mpTextureBuffer = nullptr;
}
}
void dGfx_c::drawBefore() {
if (mDrawCallback != nullptr) {
(mDrawCallback)();
}
d2d::drawBefore();
m3d::clear();
m2d::reset();
}
void dGfx_c::drawLetterbox() {
if (mLetterboxEnabled && isTvMode4To3()) {
EGG::Screen screen(*EGG::Screen::GetRoot());
screen.SetNearFar(-1.0f, 1.0f);
screen.SetProjectionGX();
EGG::DrawGX::BeginDrawScreen(true, false, true);
mMtx_c mtx1;
mMtx_c mtx2;
mMtx_c mtx3;
mtx1.transS(0.0f, 0.0f, 0.0f);
MTXScale(mtx2, getCurrentScreenWidthF(), getEFBHeightDifferenceF(), 0.0f);
MTXConcat(mtx1, mtx2, mtx1);
EGG::DrawGX::DrawDL17(mtx1, EGG::DrawGX::BLACK);
mtx1.transS(0.0f, getCurrentScreenHeightF() - getEFBHeightDifferenceF() - 1.0f, 0.0f);
MTXScale(mtx3, getCurrentScreenWidthF(), getEFBHeightDifferenceF() + 1.0f, 0.0f);
MTXConcat(mtx1, mtx3, mtx1);
EGG::DrawGX::DrawDL17(mtx1, EGG::DrawGX::BLACK);
}
}
void dGfx_c::create(EGG::Heap *heap) {
new (heap) dGfx_c();
}
void dGfx_c::drawCapTexture(EGG::TextureBuffer *buf, nw4r::ut::Color *clr) {
if (buf == nullptr) {
return;
}
s32 width = mVideo::m_video->pRenderMode->fbWidth;
s32 height = mVideo::m_video->pRenderMode->efbHeight;
s32 offsetY = 0;
if (buf->getHeight() == getEFBHeightLimit()) {
height = getEFBHeight();
offsetY = getLetterboxAmount();
}
GXSetViewport(0.0f, offsetY, width, height, 0.0f, 1.0f);
GXSetScissor(0, offsetY, width, height);
GXSetScissorBoxOffset(0, 0);
Mtx44 mtx;
MTXOrtho(mtx, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f);
GXSetProjection(mtx, GX_ORTHOGRAPHIC);
buf->load(GX_TEXMAP0);
GXSetNumChans(0);
GXSetNumTexGens(1);
GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, GX_FALSE, GX_DUALMTX_IDENT);
GXSetNumIndStages(0);
GXSetNumTevStages(1);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetZCompLoc(1);
GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ONE, GX_LO_SET);
GXSetZMode(GX_FALSE, GX_ALWAYS, GX_FALSE);
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
GXSetFog(GX_FOG_NONE, (GXColor){0}, 0.0, 0.0, 0.0, 0.0);
GXSetFogRangeAdj(GX_FALSE, 0, 0);
GXSetCullMode(GX_CULL_NONE);
GXSetTevColor(GX_TEVREG0, *clr);
GXLoadPosMtxImm(mMtx_c::Identity, 0);
GXSetCurrentMtx(0);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_U8, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_U8, 0);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition2u8(0, 0);
GXPosition2u8(0, 0);
GXPosition2u8(1, 0);
GXPosition2u8(1, 0);
GXPosition2u8(1, 1);
GXPosition2u8(1, 1);
GXPosition2u8(0, 1);
GXPosition2u8(0, 1);
GXEnd();
}
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