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#include "d/snd/d_snd_se_sound.h"
#include "common.h"
#include "d/snd/d_snd_source.h"
dSndSeSound_c::dSndSeSound_c()
: mpSource(nullptr),
mpSoundHandle(&mSound),
mHandleType(SE_HANDLE_TYPE_1),
mSoundId(-1),
field_0x114(-1),
field_0x11C(1),
field_0x11D(0),
field_0x11E(0),
mpStartCallback(nullptr),
mpCalcCallback(nullptr) {
mpCtxParam = new dSndSoundCtxParam[10];
}
dSndSeSound_c::~dSndSeSound_c() {
delete[] mpCtxParam;
}
void dSndSeSound_c::setSource(dSoundSource_c *source, u32 soundId) {
clear();
mSoundId = soundId;
field_0x114 = 0;
dSndSoundCtxParam* s = mpCtxParam;
while (s < &mpCtxParam[10]) {
s->intParam = 0;
s->floatParam = 0.0f;
s++;
}
mpCalcCallback = nullptr;
mpStartCallback = nullptr;
field_0x11D = 0;
field_0x11E = 0;
}
void dSndSeSound_c::clear() {
field_0x114 = -1;
mpSource = nullptr;
mpCalcCallback = nullptr;
mpStartCallback = nullptr;
mpSoundHandle = &mSound;
field_0x11C = 1;
field_0x11D = 0;
mSound.cancel();
}
void dSndSeSound_c::calc(dSoundSource_c *source) {
onCalc(source);
if (mpSoundHandle->IsPause() && mpSoundHandle->GetRemainingFadeFrames() == 0) {
return;
}
field_0x114++;
}
void dSndSeSound_c::shiftParam(const dSndSoundCtxParam *pParam) {
if (pParam == nullptr) {
return;
}
for (int i = 9; i > 0; i--) {
mpCtxParam[i] = mpCtxParam[i - 1];
}
mpCtxParam[0] = *pParam;
}
void dSndSeSound_c::shiftFloatParam(f32 value) {
for (int i = 9; i > 0; i--) {
mpCtxParam[i].floatParam = mpCtxParam[i - 1].floatParam;
}
mpCtxParam[0].floatParam = value;
}
void dSndSeSound_c::onStart(dSoundSource_c *source) {
if (mpStartCallback != nullptr) {
(mpStartCallback)(this, source, *mpSoundHandle);
}
}
void dSndSeSound_c::onCalc(dSoundSource_c *source) {
if (mpCalcCallback != nullptr) {
(mpCalcCallback)(this, source, *mpSoundHandle);
}
}
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