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#include "d/snd/d_snd_source_enemy.h"
#include "common.h"
#include "d/snd/d_snd_anim_sound.h"
#include "d/snd/d_snd_source.h"
#include "d/snd/d_snd_source_enums.h"
#include "d/snd/d_snd_source_mgr.h"
#include "d/snd/d_snd_wzsound.h"
dSndSourceEnemy_c::dSndSourceEnemy_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
: dSoundSource_c(sourceType, ac, name, pOwnerGroup), field_0x164(2), field_0x168(0), field_0x169(0) {
if ((SoundSourceType_e)sourceType < SND_SOURCE_ENEMY_28) {
dSndSourceMgr_c::GetInstance()->incrementEnemyCount();
mIsRegisteredEnemy = true;
} else {
mIsRegisteredEnemy = false;
}
}
dSndSourceEnemy_c::~dSndSourceEnemy_c() {
unregisterEnemySource();
}
void dSndSourceEnemy_c::shutdown() {
dSoundSource_c::shutdown();
unregisterEnemySource();
}
void dSndSourceEnemy_c::unregisterEnemySource() {
if (!mIsRegisteredEnemy) {
return;
}
if (mSourceType < SND_SOURCE_ENEMY_28) {
dSndSourceMgr_c::GetInstance()->decrementEnemyCount();
}
mIsRegisteredEnemy = false;
}
void dSndSourceEnemy_c::postSetup() {
if (isName("EBfish")) {
field_0x169 = 1;
} else if (isName("BLasBos")) {
setVolumeFade(0.9f, 0);
} else if (isName("BBigBos") || isName("BBsFootL") || isName("BBsFootR") || isName("BBsMane")) {
setVolumeFade(0.9f, 0);
} else if (isName("BAsura")) {
getAnimSound()->setField_0x98(100.0f);
} else if (isName("BGh") || isName("BGh2") || isName("BGh3")) {
getAnimSound()->setField_0x98(0.0f);
}
}
void dSndSourceEnemy_c::vt_0x020() {
dSndSourceMgr_c::GetInstance()->registerUnkEnemyType(this);
}
UNKWORD dSndSourceEnemy_c::checkBattleBgmRelated() {
if (getRoomId() == dSndSourceMgr_c::GetInstance()->getPlayerSourceRoomId()) {
f32 dist = getDistanceToPlayer();
if (field_0x168 == 0 && dist <= 1200.0f) {
return field_0x164;
}
if (field_0x168 != 0 && dist < 700.0f) {
return field_0x164;
}
}
return 0;
}
u32 dSndSourceEnemy_c::overrideStartSoundId(u32 soundId) {
switch (mSourceType) {
case SND_SOURCE_BULLET_MAGUPPO:
switch (mSubtype) {
case 1:
switch (soundId) {
case SE_MagpB_HIT: soundId = SE_MagpB_HIT_SAND; break;
case SE_MagpB_BROKEN: soundId = SE_MagpB_BROKEN_SAND; break;
}
break;
case 2:
switch (soundId) {
case SE_MagpB_BROKEN: soundId = SE_MagpB_BROKEN_MA; break;
}
break;
case 3:
switch (soundId) {
case SE_MagpB_BROKEN: soundId = SE_MagpB_BROKEN_WATER; break;
}
break;
}
break;
case SND_SOURCE_LIZARUFOS:
case SND_SOURCE_BC_Z:
if (soundId == SE_E_DISAPPEAR) {
unregisterEnemySource();
}
break;
}
return soundId;
}
u32 dSndSourceEnemy_c::overrideHoldSoundId(u32 soundId, bool initial) {
if (mSourceType == SND_SOURCE_BULLET_MAGUPPO) {
switch (mSubtype) {
case 1:
switch (soundId) {
case SE_MagpB_FLY_LV: soundId = SE_MagpB_FLY_LV_SAND; break;
}
break;
case 2:
case 3:
switch (soundId) {
case SE_MagpB_FLY_LV: soundId = SE_MagpB_FLY_LV_MA; break;
}
break;
}
}
return soundId;
}
u32 dSndSourceEnemyAnim_c::overrideStartSoundId(u32 soundId) {
switch (mSourceType) {
case SND_SOURCE_MAGUPPO:
if (mSubtype == 1) {
switch (soundId) {
case SE_EMagupp_APPEAR: soundId = SE_EMagupp_APPEAR_SAND; break;
case SE_EMagupp_DISAPPEAR: soundId = SE_EMagupp_DISAPPEAR_SAND; break;
case SE_EMagupp_WATER0: soundId = SE_EMagupp_WATER0_SAND; break;
case SE_EMagupp_SWIM: soundId = SE_EMagupp_SWIM_SAND; break;
case SE_EMagupp_BLOWNUP_LV: soundId = SE_EMagupp_BLOWNUP_LV_SAND; break;
}
}
break;
case SND_SOURCE_LIZARUFOS:
if (mSubtype == 0 && soundId == SE_ELizaru_FIRE_LV) {
soundId = SE_ELizaru_FIRE_LV_MA;
}
if (soundId == SE_E_DISAPPEAR) {
unregisterEnemySource();
}
break;
case SND_SOURCE_BC_Z:
if (soundId == SE_E_DISAPPEAR) {
unregisterEnemySource();
}
break;
}
return soundId;
}
u32 dSndSourceEnemyAnim_c::overrideHoldSoundId(u32 soundId, bool initial) {
if (mSourceType == SND_SOURCE_MAGUPPO && mSubtype == 1 && soundId == SE_EMagupp_BLOWNUP_LV) {
soundId = SE_EMagupp_BLOWNUP_LV_SAND;
}
return soundId;
}
void dSndSourceEnemyMulti_c::postCalc() {
// TODO - Nusi
}
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