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#include "d/snd/d_snd_source_tg_sound.h"
#include "common.h"
#include "d/snd/d_snd_player_mgr.h"
#include "d/snd/d_snd_source.h"
#include "sized_string.h"
dSndSourceTgSound_c::dSndSourceTgSound_c(
s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup
)
: dSoundSource_c(sourceType, ac, name, pOwnerGroup), mTgActive(true) {}
void dSndSourceTgSound_c::postSetup() {
switch (mSubtype) {
// TODO subtypes
case 7:
mTgActive = false;
break;
default:
mTgActive = true;
break;
}
SizedString<64> label;
label.sprintf("SE_%s", mpName);
mTgSoundId = dSndPlayerMgr_c::GetInstance()->convertLabelStringToSoundId(label);
}
void dSndSourceTgSound_c::setTgActive(bool active) {
switch (mSubtype) {
case 34:
case 35:
mTgActive = !active;
break;
default:
mTgActive = active;
break;
}
}
void dSndSourceTgSound_c::postCalc() {
if (mTgSoundId == -1) {
return;
}
if (!mTgActive) {
return;
}
holdSound(mTgSoundId);
}
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