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#include "egg/gfx/eggGlobalDrawState.h"
#include "common.h"
#include "egg/gfx/eggStateEfb.h"
#include "egg/gfx/eggStateGX.h"
#include "rvl/MTX/mtx.h"
namespace EGG {
Screen const *GlobalDrawState::spScreen;
u16 GlobalDrawState::sCameraId;
u32 GlobalDrawState::sDrawFlag;
// unknown
nw4r::math::MTX34 GlobalDrawState::sMtx;
GlobalDrawState sState;
void GlobalDrawState::beginDrawView(u16 cameraId, const nw4r::math::MTX34 &mtx, const Screen &screen) {
spScreen = &screen;
sCameraId = cameraId;
PSMTXCopy(mtx, sMtx);
StateEfb::Clean();
}
void GlobalDrawState::setDrawSettingGX(bool b1, bool b2) {
StateGX::GXSetColorUpdate_((sDrawFlag & 1) != 0);
StateGX::GXSetAlphaUpdate_((sDrawFlag & 2) != 0);
StateGX::GXSetDither_((sDrawFlag & 4) != 0);
StateGX::GXSetDstAlpha_(false, 0);
if (b2 && spScreen != nullptr) {
spScreen->SetProjectionGX();
}
}
} // namespace EGG
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