1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
|
#include "egg/gfx/eggStateGX.h"
#include "common.h"
#include "egg/core/eggDisplay.h"
#include "egg/core/eggSystem.h"
#include "nw4r/g3d/g3d_init.h"
#include "nw4r/g3d/platform/g3d_tmem.h"
#include "rvl/GX/GXAttr.h"
#include "rvl/GX/GXBump.h"
#include "rvl/GX/GXFrameBuf.h"
#include "rvl/GX/GXGeometry.h"
#include "rvl/GX/GXPixel.h"
#include "rvl/GX/GXTexture.h"
#include "rvl/GX/GXTransform.h"
#include "rvl/GX/GXTypes.h"
#include <cstring>
namespace {
static GXTexRegion *texRegionCallback(const GXTexObj *pObj, GXTexMapID map) {
return &EGG::StateGX::s_tmem_layout.mRegions[map % EGG::StateGX::s_tmem_layout.numRegions];
}
static GXTexObj ALIGN_DECL(32) DUMMY_TEX_OBJ;
static const GXColor WHITE = {0xFF, 0xFF, 0xFF, 0xFF};
static const f32 IDENTITY[3][4] = {
{1.0f, 0.0f, 0.0f, 0.0f},
{0.0f, 1.0f, 0.0f, 0.0f},
{0.0f, 0.0f, 1.0f, 0.0f},
};
} // namespace
namespace EGG {
StateGX::MemLayout StateGX::s_tmem_layout;
StateGX::CacheGX StateGX::s_cacheGX;
u16 StateGX::s_widthEfb;
u16 StateGX::s_heightEfb;
GXPixelFmt StateGX::s_pixFormat;
GXZFmt16 StateGX::s_zFmt16;
GXColor StateGX::s_clearEfb;
u16 StateGX::s_flag;
u16 StateGX::s_commandFlag;
void StateGX::initialize(u16 width, u16 height, GXColor color, GXPixelFmt pixelFmt) {
s_widthEfb = width;
s_heightEfb = height;
s_clearEfb = color;
s_pixFormat = pixelFmt;
if (BaseSystem::getDisplay() != nullptr) {
BaseSystem::getDisplay()->setClearColor(color);
}
static u8 NullTexData[16] = {0};
GXInitTexObj(&DUMMY_TEX_OBJ, NullTexData, 4, 4, GX_TF_IA8, GX_CLAMP, GX_CLAMP, 0);
GXInitTexObjLOD(&DUMMY_TEX_OBJ, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, 0, 0, GX_ANISO_1);
invalidateTexAllGX();
frameInit();
setTMemLayout(nw4r::g3d::tmem::TMEM_LAYOUT_1);
}
void StateGX::frameInit() {
setPixelFormatGX(s_pixFormat, s_zFmt16);
if (BaseSystem::mConfigData->getDisplay() != nullptr) {
s_clearEfb = BaseSystem::mConfigData->getDisplay()->getClearColor();
}
GXInvalidateVtxCache();
GXSetCurrentMtx(0);
GXSetCoPlanar(false);
GXSetClipMode(GX_CLIP_ENABLE);
resetGX();
nw4r::g3d::G3dReset();
}
void StateGX::setTMemLayout(int layout) {
s_tmem_layout.mLayout = layout;
if (nw4r::g3d::tmem::TMEM_LAYOUT_NONE <= layout && layout <= nw4r::g3d::tmem::TMEM_LAYOUT_3) {
nw4r::g3d::tmem::SetTMemLayout(static_cast<nw4r::g3d::tmem::TMemLayout>(layout));
s_tmem_layout.numRegions = 8;
} else {
static const u32 numbers[4] = {0x8, 0x4, 0x1, 0x7};
static const u32 offsets[4] = {0x8000, 0x20000, 0x80000, 0};
u32 index = layout - 4;
s_tmem_layout.numRegions = numbers[index];
for (u32 i = 0; i < 8; i++) {
std::memset(&s_tmem_layout.mRegions[i], 0, sizeof(GXTexRegion));
}
u32 addr = 0;
for (u32 i = 0; i < numbers[index]; i++) {
int u1 = layout == 7 ? (0 <= i && i < 3 ? 1 : 0) : index;
if ((i & 1) != 0) {
GXInitTexCacheRegion(&s_tmem_layout.mRegions[i], false, addr + 0x80000, u1, addr, u1);
} else {
GXInitTexCacheRegion(&s_tmem_layout.mRegions[i], false, addr, u1, addr + 0x80000, u1);
}
addr += offsets[u1];
}
GXSetTexRegionCallback(texRegionCallback);
}
}
void StateGX::resetGX() {
if ((s_flag & 1) == 0) {
resetVtx();
resetIndirect();
resetColorChannel();
resetTexture();
resetTexGen();
resetTev();
resetPE();
}
resetGXCache();
}
void StateGX::resetVtx() {
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_NRM, GX_CLR_RGB, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR1, GX_CLR_RGBA, GX_RGBA8, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX2, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX3, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX4, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX5, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX6, GX_CLR_RGBA, GX_RGBA4, 7);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX7, GX_CLR_RGBA, GX_RGBA4, 7);
}
void StateGX::resetColorChannel() {
GXSetNumChans(1);
GXSetChanAmbColor(GX_COLOR0A0, WHITE);
GXSetChanAmbColor(GX_COLOR1A1, WHITE);
GXSetChanMatColor(GX_COLOR0A0, WHITE);
GXSetChanMatColor(GX_COLOR1A1, WHITE);
GXSetCullMode(GX_CULL_BACK);
GXSetChanCtrl(GX_COLOR0A0, false, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
GXSetChanCtrl(GX_COLOR1A1, false, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
}
void StateGX::resetIndirect() {
GXSetNumIndStages(0);
static const f32 offsetMtx[2][3] = {
{0.5f, 0.0f, 0.0f},
{0.0f, 0.5f, 0.0f},
};
for (u32 i = 0; i < 3; i++) {
GXSetIndTexMtx(static_cast<GXIndTexMtxID>(i + GX_ITM_0), offsetMtx, 1);
}
for (u32 i = 0; i < 4; i++) {
GXSetIndTexCoordScale(static_cast<GXIndTexStageID>(i + GX_INDTEXSTAGE0), GX_ITS_1, GX_ITS_1);
}
}
void StateGX::resetTexture() {
for (u32 i = 0; i < s_tmem_layout.numRegions; i++) {
GXLoadTexObj(&DUMMY_TEX_OBJ, static_cast<GXTexMapID>(i + GX_TEXMAP0));
}
}
void StateGX::resetTexGen() {
GXSetNumTexGens(1);
for (u32 i = 0; i < 10; i++) {
GXLoadTexMtxImm(IDENTITY, i * 3 + 0x1E, GX_MTX3x4);
}
for (u32 i = 0; i < GX_MAX_TEXCOORD; i++) {
GXTexCoordID id = static_cast<GXTexCoordID>(i);
GXSetTexCoordGen2(id, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d);
GXSetTexCoordScaleManually(id, false, 0, 0);
GXSetTexCoordBias(id, false, false);
}
}
void StateGX::resetTev() {
GXSetNumTevStages(1);
for (u32 i = 0; i < GX_MAX_TEVSTAGE; i++) {
GXTevStageID id = static_cast<GXTevStageID>(i);
GXSetTevDirect(id);
GXSetTevOrder(id, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR_NULL);
GXSetTevColorIn(id, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
GXSetTevColorOp(id, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
GXSetTevAlphaIn(id, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(id, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
GXSetTevSwapMode(id, GX_TEV_SWAP0, GX_TEV_SWAP0);
}
for (u32 i = 0; i < GX_MAX_KCOLOR; i++) {
GXTevKColorID id = static_cast<GXTevKColorID>(i);
GXSetTevKColor(id, WHITE);
}
for (u32 i = 0; i < GX_MAX_TEVREG; i++) {
GXTevRegID id = static_cast<GXTevRegID>(i);
GXSetTevColor(id, WHITE);
}
GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA);
GXSetTevSwapModeTable(GX_TEV_SWAP1, GX_CH_RED, GX_CH_RED, GX_CH_RED, GX_CH_ALPHA);
GXSetTevSwapModeTable(GX_TEV_SWAP2, GX_CH_GREEN, GX_CH_GREEN, GX_CH_GREEN, GX_CH_ALPHA);
GXSetTevSwapModeTable(GX_TEV_SWAP3, GX_CH_BLUE, GX_CH_BLUE, GX_CH_BLUE, GX_CH_ALPHA);
}
void StateGX::resetPE() {
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_NOOP);
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_ALWAYS, 0);
GXSetZTexture(0, GX_TF_Z24X8, 0);
GXSetZMode(true, GX_LEQUAL, true);
GXSetFog(GX_FOG_NONE, WHITE, 0.0f, 1.0f, 0.1f, 1.0f);
GXSetFogRangeAdj(false, 0, nullptr);
GXSetZCompLoc(true);
GXSetDstAlpha(false, 0);
}
void StateGX::resetGXCache() {
GXSetColorUpdate_(true);
GXSetAlphaUpdate_(true);
GXSetDither_(true);
GXSetDstAlpha_(false, 0);
}
void StateGX::setPixelFormatGX(GXPixelFmt pixelFmt, GXZFmt16 zFmt) {
GXPixelFmt oldPixelFmt;
GXZFmt16 oldZFmt;
GXGetPixelFmt(&oldPixelFmt, &oldZFmt);
if (pixelFmt != oldPixelFmt || zFmt != oldZFmt) {
GXBool oldColorUpdate;
GXGetColorUpdate(&oldColorUpdate);
bool bOldColorUpdate = oldColorUpdate;
GXBool oldAlphaUpdate;
GXGetAlphaUpdate(&oldAlphaUpdate);
bool bOldAlphaUpdate = oldAlphaUpdate;
GXSetPixelFmt(pixelFmt, zFmt);
GXSetColorUpdate(bOldColorUpdate);
GXSetAlphaUpdate(bOldAlphaUpdate);
}
}
void StateGX::invalidateTexAllGX() {
GXInvalidateTexAll();
}
bool StateGX::GXSetColorUpdate_(bool enable) {
GXBool oldEnable;
GXGetColorUpdate(&oldEnable);
bool bOldEnable = oldEnable;
GXSetColorUpdate(enable);
return bOldEnable;
}
bool StateGX::GXSetAlphaUpdate_(bool enable) {
GXBool oldEnable;
GXGetAlphaUpdate(&oldEnable);
bool bOldEnable = oldEnable;
GXSetAlphaUpdate(enable);
return bOldEnable;
}
bool StateGX::GXSetDither_(bool enable) {
GXBool oldEnable;
GXGetDither(&oldEnable);
bool bOldEnable = oldEnable;
GXSetDither(enable);
return bOldEnable;
}
void StateGX::GXCopyTex_(void *data, bool bUpdate) {
GXCopyTex(data, bUpdate);
}
StateGX::CacheGX &StateGX::GXSetDstAlpha_(bool enable, u8 alpha) {
GXSetDstAlpha(enable, alpha);
s_cacheGX.mDstAlphaEnable = enable;
s_cacheGX.mDstAlpha = alpha;
return s_cacheGX;
}
void StateGX::GetScissorSafeParam(const f32 src[4], u32 dst[4]) {
dst[0] = src[0] >= 0.0f ? src[0] : 0.0f;
dst[1] = src[1] >= 0.0f ? src[1] : 0.0f;
dst[2] = dst[0] + src[2] > 640.0f ? 640 - dst[0] : src[2];
dst[3] = dst[1] + src[3] > 528.0f ? 528 - dst[1] : src[3];
}
void StateGX::GXSetProjection_(Mtx44 proj, GXProjectionType type) {
GXSetProjection(proj, type);
s_commandFlag |= 1;
}
void StateGX::GXSetProjectionv_(const f32 *proj) {
GXSetProjectionv(proj);
s_commandFlag |= 1;
}
void StateGX::GXSetViewport_(f32 ox, f32 oy, f32 sx, f32 sy, f32 near, f32 far) {
GXSetViewport(ox, oy, sx, sy, near, far);
s_commandFlag |= 2;
}
void StateGX::GXSetScissor_(u32 x, u32 y, u32 w, u32 h) {
GXSetScissor(x, y, w, h);
s_commandFlag |= 4;
}
void StateGX::GXSetScissorBoxOffset_(s32 ox, s32 oy) {
GXSetScissorBoxOffset(ox, oy);
s_commandFlag |= 8;
}
} // namespace EGG
|