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#include "nw4r/snd/snd_SoundStartable.h"
/* Original source:
* kiwi515/ogws
* src/nw4r/snd/snd_SoundStartable.cpp
*/
/*******************************************************************************
* headers
*/
#include "common.h" // u32
#include "nw4r/snd/snd_BasicSound.h"
#include "nw4r/snd/snd_SoundHandle.h"
/*******************************************************************************
* functions
*/
namespace nw4r { namespace snd {
SoundStartable::StartResult SoundStartable::detail_StartSound(
SoundHandle *handle, u32 soundId, const StartInfo *startInfo)
{
StartResult result = detail_SetupSound(handle, soundId, false, startInfo);
if (result != START_SUCCESS)
return result;
handle->StartPrepared();
return START_SUCCESS;
}
SoundStartable::StartResult SoundStartable::detail_StartSound(
SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo)
{
u32 soundId = detail_ConvertLabelStringToSoundId(label);
if (soundId == -1)
return START_ERR_INVALID_LABEL_STRING;
return detail_StartSound(pHandle, soundId, pStartInfo);
}
SoundStartable::StartResult SoundStartable::detail_HoldSound(
SoundHandle *handle, u32 soundId, StartInfo const *startInfo)
{
if (handle->IsAttachedSound() && soundId == handle->GetId())
{
handle->detail_GetAttachedSound()->SetAutoStopCounter(1);
return START_SUCCESS;
}
StartResult result = detail_SetupSound(handle, soundId, true, startInfo);
if (result != START_SUCCESS)
return result;
handle->StartPrepared();
handle->detail_GetAttachedSound()->SetAutoStopCounter(1);
return START_SUCCESS;
}
SoundStartable::StartResult SoundStartable::detail_HoldSound(
SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo)
{
u32 soundId = detail_ConvertLabelStringToSoundId(label);
if (soundId == -1)
return START_ERR_INVALID_LABEL_STRING;
return detail_HoldSound(pHandle, soundId, pStartInfo);
}
SoundStartable::StartResult SoundStartable::detail_PrepareSound(
SoundHandle *pHandle, u32 id,
const StartInfo *pStartInfo)
{
return detail_SetupSound(pHandle, id, false, pStartInfo);
}
SoundStartable::StartResult SoundStartable::detail_PrepareSound(
SoundHandle *pHandle, const char *label,
const StartInfo *pStartInfo)
{
u32 soundId = detail_ConvertLabelStringToSoundId(label);
if (soundId == -1)
return START_ERR_INVALID_LABEL_STRING;
return detail_PrepareSound(pHandle, soundId, pStartInfo);
}
}} // namespace nw4r::snd
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