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|
#include "nw4r/snd/snd_Voice.h"
/* Original source:
* kiwi515/ogws
* src/nw4r/snd/snd_Voice.cpp
*/
/*******************************************************************************
* headers
*/
#include <decomp.h>
#include "common.h"
#include "nw4r/snd/snd_AxManager.h"
#include "nw4r/snd/snd_AxVoiceManager.h"
#include "nw4r/snd/snd_AxVoice.h"
#include "nw4r/snd/snd_adpcm.h"
#include "nw4r/snd/snd_global.h"
#include "nw4r/snd/snd_Util.h"
#include "nw4r/snd/snd_VoiceManager.h"
#include "nw4r/snd/snd_WaveFile.h"
#include "nw4r/ut/ut_algorithm.h"
#include "nw4r/ut/ut_Lock.h"
#include <rvl/AX/AXAlloc.h> // AX_MAX_VOLUME
#include "nw4r/NW4RAssert.hpp"
/*******************************************************************************
* local function declarations
*/
namespace nw4r { namespace snd { namespace detail
{
inline u16 CalcMixVolume(f32 volume)
{
if (volume <= 0.0f)
return 0;
return ut::Min<u32>(65535, AX_MAX_VOLUME * volume);
}
}}} // namespace nw4r::snd::detail
/*******************************************************************************
* variables
*/
namespace nw4r { namespace snd { namespace detail
{
#if defined(BETTER_OBJDIFF_DIFF)
# define SEND_MAX 1.0f
# define SEND_MIN 0.0f
# define BIQUAD_VALUE_MAX 1.0f
# define BIQUAD_VALUE_MIN 0.0f
# define PAN_CENTER 0.0f
# define PAN_RIGHT 1.0f
# define PAN_LEFT -1.0f
# define VOLUME_MAX 1.0f
# define VOLUME_MIN 0.0f
#else
f32 const Voice::SEND_MAX = 1.0f;
f32 const Voice::SEND_MIN = 0.0f;
f32 const Voice::BIQUAD_VALUE_MAX = 1.0f;
f32 const Voice::BIQUAD_VALUE_MIN = 0.0f;
f32 const Voice::PAN_CENTER = 0.0f;
f32 const Voice::PAN_RIGHT = 1.0f;
f32 const Voice::PAN_LEFT = -1.0f;
f32 const Voice::VOLUME_MAX = 1.0f;
f32 const Voice::VOLUME_MIN = 0.0f;
#endif
}}} // namespace nw4r::snd::detail
/*******************************************************************************
* functions
*/
namespace nw4r { namespace snd { namespace detail {
Voice::Voice() :
mCallback (nullptr),
mActiveFlag (false),
mStartFlag (false),
mStartedFlag (false),
mPauseFlag (false),
mSyncFlag (0)
{
for (int channelIndex = 0; channelIndex < CHANNEL_MAX; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < 4; voiceOutIndex++)
mAxVoice[channelIndex][voiceOutIndex] = nullptr;
}
}
Voice::~Voice()
{
for (int channelIndex = 0; channelIndex < CHANNEL_MAX; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < 4; voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
AxVoiceManager::GetInstance().FreeAxVoice(axVoice);
}
}
}
void Voice::InitParam(int channelCount, int voiceOutCount, Callback *callback,
void *callbackData)
{
// specifically not the source variants
NW4RAssertHeaderClampedLRValue_Line(128, channelCount, 1, CHANNEL_MAX);
NW4RAssertHeaderClampedLRValue_Line(129, voiceOutCount, 1, 4);
mChannelCount = channelCount;
mVoiceOutCount = voiceOutCount;
mCallback = callback;
mCallbackData = callbackData;
mSyncFlag = 0;
mPauseFlag = false;
mPausingFlag = false;
mStartedFlag = false;
mVoiceOutParamPitchDisableFlag = false;
mVolume = 1.0f;
mVeInitVolume = 0.0f;
mVeTargetVolume = 1.0f;
mLpfFreq = 1.0f;
mBiquadType = 0;
mBiquadValue = 0.0f;
mPan = 0.0f;
mSurroundPan = 0.0f;
mOutputLineFlag = OUTPUT_LINE_MAIN;
mMainOutVolume = 1.0f;
mMainSend = 1.0f;
for (int i = 0; i < AUX_BUS_NUM; i++)
mFxSend[i] = 0.0f;
for (int i = 0; i < 4; i++)
mRemoteOutVolume[i] = 1.0f;
mPitch = 1.0f;
mRemoteFilter = 0;
mPanMode = PAN_MODE_DUAL;
mPanCurve = PAN_CURVE_SQRT;
}
void Voice::StopFinished()
{
if (mActiveFlag && mStartedFlag && IsPlayFinished())
{
if (mCallback)
(*mCallback)(this, CALLBACK_STATUS_FINISH_WAVE, mCallbackData);
mStartedFlag = false;
mStartFlag = false;
}
}
void Voice::Calc()
{
if (!mStartFlag)
return;
if (mSyncFlag & UPDATE_SRC)
{
CalcAxSrc(false);
mSyncFlag &= ~UPDATE_SRC;
}
if (mSyncFlag & UPDATE_VE)
{
CalcAxVe();
mSyncFlag &= ~UPDATE_VE;
}
if (mSyncFlag & UPDATE_MIX)
{
bool nextUpdateFlag = CalcAxMix();
if (!nextUpdateFlag)
mSyncFlag &= ~UPDATE_MIX;
}
if (mSyncFlag & UPDATE_LPF)
{
CalcAxLpf();
mSyncFlag &= ~UPDATE_LPF;
}
if (mSyncFlag & UPDATE_BIQUAD)
{
CalcAxBiquadFilter();
mSyncFlag &= ~UPDATE_BIQUAD;
}
if (mSyncFlag & UPDATE_REMOTE_FILTER)
{
CalcAxRemoteFilter();
mSyncFlag &= ~UPDATE_REMOTE_FILTER;
}
}
void Voice::Update()
{
ut::AutoInterruptLock lock;
if (!mActiveFlag)
return;
enum
{
NONE,
RUN,
STOP,
} runFlag = NONE;
if (mSyncFlag & UPDATE_START && mStartFlag && !mStartedFlag)
{
CalcAxSrc(true);
runFlag = RUN;
mStartedFlag = true;
mSyncFlag &= ~UPDATE_START;
mSyncFlag &= ~UPDATE_SRC;
}
if (mStartedFlag)
{
if (mSyncFlag & UPDATE_PAUSE && mStartFlag)
{
if (mPauseFlag)
{
mPausingFlag = true;
runFlag = STOP;
}
else
{
mPausingFlag = false;
runFlag = RUN;
}
mSyncFlag &= ~UPDATE_PAUSE;
}
SyncAxVoice();
}
switch (runFlag)
{
case RUN:
RunAllAxVoice();
break;
case STOP:
StopAllAxVoice();
break;
}
}
bool Voice::Acquire(int channelCount, int voiceOutCount, int priority,
Callback *callback, void *callbackData)
{
NW4RAssertHeaderClampedLRValue_Line(336, channelCount, 1, CHANNEL_MAX);
channelCount = ut::Clamp(channelCount, 1, CHANNEL_MAX);
NW4RAssertHeaderClampedLRValue_Line(339, voiceOutCount, 1, 4);
voiceOutCount = ut::Clamp(voiceOutCount, 1, 4);
ut::AutoInterruptLock lock;
u32 axPriority =
priority == PRIORITY_MAX ? VOICE_PRIORITY_MAX : 16;
NW4RAssert_Line(346, ! mActiveFlag);
int requiredVoiceCount = channelCount * voiceOutCount;
AxVoice *voiceTable[CHANNEL_MAX * 4];
for (int i = 0; i < requiredVoiceCount; i++)
{
AxVoice *axVoice = nullptr;
axVoice = AxVoiceManager::GetInstance().AcquireAxVoice(
axPriority, &AxVoiceCallbackFunc, this);
if (!axVoice)
{
int restAXVPBCount = requiredVoiceCount - i;
Voice::LinkList const &voiceList =
VoiceManager::GetInstance().GetVoiceList();
NW4R_RANGE_FOR(itr, voiceList)
{
if (priority < itr->GetPriority())
break;
restAXVPBCount -= itr->GetPhysicalVoiceCount();
if (restAXVPBCount <= 0)
break;
}
if (restAXVPBCount > 0)
{
for (int j = 0; j < i; j++)
AxVoiceManager::GetInstance().FreeAxVoice(voiceTable[j]);
return false;
}
u32 allocPriority = axPriority == VOICE_PRIORITY_MAX
? VOICE_PRIORITY_MAX
: 17;
axVoice = AxVoiceManager::GetInstance().AcquireAxVoice(
allocPriority, &AxVoiceCallbackFunc, this);
}
NW4RAssertPointerNonnull_Line(399, axVoice);
if (!axVoice)
{
for (int j = 0; j < i; j++)
AxVoiceManager::GetInstance().FreeAxVoice(voiceTable[j]);
return false;
}
voiceTable[i] = axVoice;
}
int axVoiceIndex = 0;
for (int channelIndex = 0; channelIndex < channelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < voiceOutCount;
voiceOutIndex++)
{
voiceTable[axVoiceIndex]->SetPriority(axPriority);
mAxVoice[channelIndex][voiceOutIndex] = voiceTable[axVoiceIndex];
axVoiceIndex++;
}
}
InitParam(channelCount, voiceOutCount, callback, callbackData);
mActiveFlag = true;
return true;
}
void Voice::Free()
{
ut::AutoInterruptLock lock;
if (!mActiveFlag)
return;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
{
AxVoiceManager::GetInstance().FreeAxVoice(axVoice);
mAxVoice[channelIndex][voiceOutIndex] = nullptr;
}
}
}
mChannelCount = 0;
VoiceManager::GetInstance().FreeVoice(this);
mActiveFlag = false;
}
void Voice::Setup(WaveInfo const &waveParam, u32 startOffset)
{
int sampleRate = waveParam.sampleRate;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (!mAxVoice[channelIndex][0])
continue;
NW4RAssertPointerNonnull_Line(
477, waveParam.channelParam[channelIndex].dataAddr);
void *dataAddr = waveParam.channelParam[channelIndex].dataAddr;
AdpcmParam adpcmParam;
if (waveParam.sampleFormat == SAMPLE_FORMAT_DSP_ADPCM)
{
adpcmParam = waveParam.channelParam[channelIndex].adpcmParam;
AxVoice::CalcOffsetAdpcmParam(&adpcmParam.pred_scale,
&adpcmParam.yn1, &adpcmParam.yn2,
startOffset, dataAddr, adpcmParam);
}
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex];
if (!axVoice)
continue;
axVoice->Setup(waveParam.channelParam[channelIndex].dataAddr,
waveParam.sampleFormat, sampleRate);
axVoice->SetAddr(waveParam.loopFlag, dataAddr, startOffset,
waveParam.loopStart, waveParam.loopEnd);
if (waveParam.sampleFormat == SAMPLE_FORMAT_DSP_ADPCM)
{
axVoice->SetAdpcm(&adpcmParam);
axVoice->SetAdpcmLoop(
&waveParam.channelParam[channelIndex].adpcmLoopParam);
}
axVoice->SetSrcType(AxManager::GetInstance().GetSrcType(), mPitch);
axVoice->SetVoiceType(AxVoice::VOICE_TYPE_NORMAL);
}
}
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
mVoiceOutParam[voiceOutIndex].volume = 1.0f;
mVoiceOutParam[voiceOutIndex].pitch = 1.0f;
mVoiceOutParam[voiceOutIndex].pan = 0.0f;
mVoiceOutParam[voiceOutIndex].surroundPan = 0.0f;
mVoiceOutParam[voiceOutIndex].fxSend = 0.0f;
mVoiceOutParam[voiceOutIndex].lpf = 0.0f;
}
mPauseFlag = false;
mPausingFlag = false;
mStartFlag = false;
mStartedFlag = false;
mSyncFlag |= UPDATE_MIX;
mSyncFlag |= UPDATE_VE;
mSyncFlag |= UPDATE_LPF;
}
void Voice::Start()
{
mStartFlag = true;
mPauseFlag = false;
mSyncFlag |= UPDATE_START;
}
void Voice::Stop()
{
if (mStartedFlag)
{
StopAllAxVoice();
mStartedFlag = false;
}
mPausingFlag = false;
mPauseFlag = false;
mStartFlag = false;
}
void Voice::Pause(bool flag)
{
if (mPauseFlag != flag)
{
mPauseFlag = flag;
mSyncFlag |= UPDATE_PAUSE;
}
}
SampleFormat Voice::GetFormat() const
{
NW4RAssert_Line(583, IsActive());
if (IsActive())
return mAxVoice[0][0]->GetFormat();
return SAMPLE_FORMAT_PCM_S16;
}
void Voice::SetVolume(f32 volume)
{
if (volume < 0.0f)
volume = 0.0f;
if (volume != mVolume)
{
mVolume = volume;
mSyncFlag |= UPDATE_VE;
}
}
void Voice::SetVeVolume(f32 targetVolume, f32 initVolume)
{
if (targetVolume < 0.0f)
targetVolume = 0.0f;
if (initVolume < 0.0f)
initVolume = 0.0f;
if (initVolume < 0.0f)
{
// NOTE: unreachable (initVolume was clamped)
if (targetVolume == mVeTargetVolume)
return;
mVeTargetVolume = targetVolume;
mSyncFlag |= UPDATE_VE;
return;
}
if (initVolume != mVeInitVolume || targetVolume != mVeTargetVolume)
{
mVeInitVolume = initVolume;
mVeTargetVolume = targetVolume;
mSyncFlag |= UPDATE_VE;
}
}
void Voice::SetPitch(f32 pitch)
{
if (pitch != mPitch)
{
mPitch = pitch;
mSyncFlag |= UPDATE_SRC;
}
}
void Voice::SetPanMode(PanMode panMode)
{
if (panMode != mPanMode)
{
mPanMode = panMode;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetPanCurve(PanCurve panCurve)
{
if (panCurve != mPanCurve)
{
mPanCurve = panCurve;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetPan(f32 pan)
{
if (pan != mPan)
{
mPan = pan;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetSurroundPan(f32 pan)
{
if (pan != mSurroundPan)
{
mSurroundPan = pan;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetLpfFreq(f32 freq)
{
if (freq != mLpfFreq)
{
mLpfFreq = freq;
mSyncFlag |= UPDATE_LPF;
}
}
void Voice::SetBiquadFilter(int type, f32 value)
{
// specifically not the source variant
NW4RAssertHeaderClampedLRValue_Line(680, type, 0, 127);
value = ut::Clamp(value, BIQUAD_VALUE_MIN, BIQUAD_VALUE_MAX);
bool isUpdate = false;
if (type != mBiquadType)
{
mBiquadType = type;
isUpdate = true;
}
if (value != mBiquadValue)
{
mBiquadValue = value;
isUpdate = true;
}
if (isUpdate)
mSyncFlag |= UPDATE_BIQUAD;
}
void Voice::SetRemoteFilter(int filter)
{
filter = ut::Clamp(filter, REMOTE_FILTER_MIN, REMOTE_FILTER_MAX);
if (filter != mRemoteFilter)
{
mRemoteFilter = filter;
mSyncFlag |= UPDATE_REMOTE_FILTER;
}
}
void Voice::SetOutputLine(int lineFlag)
{
if (lineFlag != mOutputLineFlag)
{
mOutputLineFlag = lineFlag;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetMainOutVolume(f32 volume)
{
if (volume < 0.0f)
volume = 0.0f;
if (volume != mMainOutVolume)
{
mMainOutVolume = volume;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetMainSend(f32 send)
{
send += 1.0f;
if (send < SEND_MIN)
send = SEND_MIN;
if (send != mMainSend)
{
mMainSend = send;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetFxSend(AuxBus bus, f32 send)
{
// specifically not the source variant
NW4RAssertHeaderClampedLValue_Line(748, bus, 0, AUX_BUS_NUM);
if (send < SEND_MIN)
send = SEND_MIN;
if (send != mFxSend[bus])
{
mFxSend[bus] = send;
mSyncFlag |= UPDATE_MIX;
}
}
void Voice::SetRemoteOutVolume(int remote, f32 volume)
{
if (volume < 0.0f)
volume = 0.0f;
if (mRemoteOutVolume[remote] == volume)
return;
mRemoteOutVolume[remote] = volume;
mSyncFlag |= UPDATE_MIX;
}
void Voice::SetVoiceOutParam(int voiceOutIndex,
VoiceOutParam const &voiceOutParam)
{
// specifically not the source variant
NW4RAssertHeaderClampedLRValue_Line(820, voiceOutIndex, 0, 4);
mVoiceOutParam[voiceOutIndex] = voiceOutParam;
mSyncFlag |= UPDATE_SRC | UPDATE_VE | UPDATE_MIX | UPDATE_LPF;
}
void Voice::SetPriority(int priority)
{
// specifically not the source variant
NW4RAssertHeaderClampedLRValue_Line(828, priority, PRIORITY_MIN,
PRIORITY_MAX);
mPriority = priority;
VoiceManager::GetInstance().ChangeVoicePriority(this);
if (mPriority != AX_PRIORITY_MIN)
return;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetPriority(15);
}
}
}
void Voice::UpdateVoicesPriority()
{
if (mPriority == AX_PRIORITY_MIN)
return;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetPriority(16);
}
}
}
#if 0
// Voice::GetAxVoice ([R89JEL]:/bin/RVL/Debug/mainD.MAP:14824)
DECOMP_FORCE(NW4RAssert_String(channelIndex < CHANNEL_MAX));
#endif
void Voice::SetAdpcmLoop(int channelIndex, AdpcmLoopParam const *param)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetAdpcmLoop(param);
}
}
u32 Voice::GetCurrentPlayingSample() const
{
if (IsActive())
return mAxVoice[0][0]->GetCurrentPlayingSample();
return 0;
}
void Voice::SetLoopStart(int channelIndex, void const *baseAddress, u32 samples)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetLoopStart(baseAddress, samples);
}
}
void Voice::SetLoopEnd(int channelIndex, void const *baseAddress, u32 samples)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetLoopEnd(baseAddress, samples);
}
}
void Voice::SetLoopFlag(bool loopFlag)
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetLoopFlag(loopFlag);
}
}
}
void Voice::StopAtPoint(int channelIndex, void const *baseAddress, u32 samples)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->StopAtPoint(baseAddress, samples);
}
}
void Voice::SetVoiceType(AxVoice::VoiceType type)
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetVoiceType(type);
}
}
}
void Voice::CalcAxSrc(bool initialUpdate)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
f32 ratio = mPitch;
if (!mVoiceOutParamPitchDisableFlag)
ratio *= mVoiceOutParam[voiceOutIndex].pitch;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetSrc(ratio, initialUpdate);
}
}
}
void Voice::CalcAxVe()
{
f32 baseVolume = 1.0f;
baseVolume *= mVolume;
baseVolume *= AxManager::GetInstance().GetOutputVolume();
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
f32 volume = baseVolume * mVoiceOutParam[voiceOutIndex].volume;
f32 targetVolume = volume * mVeTargetVolume;
f32 initVolume = volume * mVeInitVolume;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetVe(targetVolume, initVolume);
}
}
}
bool Voice::CalcAxMix()
{
bool nextUpdateFlag = false;
AxVoice::MixParam mix;
/* The address is taken and the members are set, but the members aren't used
* after that
*/
AxVoice::RemoteMixParam rmtmix;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
{
CalcMixParam(channelIndex, voiceOutIndex, &mix, &rmtmix);
nextUpdateFlag |= axVoice->SetMix(mix);
if (mOutputLineFlag == 0 || mOutputLineFlag == OUTPUT_LINE_MAIN) {
axVoice->EnableRemote(false);
} else {
axVoice->EnableRemote(true);
axVoice->SetRmtMix(rmtmix);
}
}
}
}
return nextUpdateFlag;
}
void Voice::CalcAxLpf()
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
u16 freq =
Util::CalcLpfFreq(mLpfFreq + mVoiceOutParam[voiceOutIndex].lpf);
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetLpf(freq);
}
}
}
void Voice::CalcAxBiquadFilter()
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetBiquad(mBiquadType, mBiquadValue);
}
}
}
void Voice::CalcAxRemoteFilter()
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->SetRemoteFilter(mRemoteFilter);
}
}
}
void Voice::SyncAxVoice()
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
// What
if (mAxVoice[channelIndex][voiceOutIndex])
mAxVoice[channelIndex][voiceOutIndex]->Sync();
}
}
}
void Voice::ResetDelta()
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount; voiceOutIndex++)
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->ResetDelta();
}
}
}
void Voice::AxVoiceCallbackFunc(AxVoice *dropVoice,
AxVoice::AxVoiceCallbackStatus status,
void *callbackData)
{
Voice *voice = static_cast<Voice *>(callbackData);
NW4RAssertPointerNonnull_Line(1165, voice);
VoiceCallbackStatus voiceStatus;
bool freeDropVoice = false;
switch (status)
{
case AxVoice::CALLBACK_STATUS_CANCEL:
voiceStatus = CALLBACK_STATUS_CANCEL;
break;
case AxVoice::CALLBACK_STATUS_DROP_DSP:
voiceStatus = CALLBACK_STATUS_DROP_DSP;
freeDropVoice = true;
break;
}
for (int channelIndex = 0; channelIndex < voice->mChannelCount;
channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < voice->mVoiceOutCount;
voiceOutIndex++)
{
AxVoice *axVoice = voice->mAxVoice[channelIndex][voiceOutIndex];
if (!axVoice)
continue;
if (axVoice == dropVoice)
{
if (!freeDropVoice)
AxVoiceManager::GetInstance().FreeAxVoice(axVoice);
}
else
{
axVoice->Stop();
AxVoiceManager::GetInstance().FreeAxVoice(axVoice);
}
voice->mAxVoice[channelIndex][voiceOutIndex] = nullptr;
}
}
voice->mPauseFlag = false;
voice->mStartFlag = false;
voice->mChannelCount = 0;
if (freeDropVoice)
voice->Free();
if (voice->mCallback)
(*voice->mCallback)(voice, voiceStatus, voice->mCallbackData);
}
void Voice::TransformDpl2Pan(f32 *outPan, f32 *outSurroundPan, f32 inPan,
f32 inSurroundPan)
{
inSurroundPan -= 1.0f;
if (ut::Abs(inPan) <= ut::Abs(inSurroundPan))
{
if (inSurroundPan <= 0.0f)
{
*outPan = inPan;
*outSurroundPan = -0.12f + 0.88f * inSurroundPan;
}
else
{
*outPan = 0.5f * inPan;
*outSurroundPan = -0.12f + 1.12f * inSurroundPan;
}
}
else if (inPan >= 0.0f)
{
/* NOTE: do not constant-fold 1.0f - 0.85f or 1.0f - 0.65f; they differ
* by 1 digit
*/
if (inSurroundPan <= 0.0f)
{
*outPan = (0.85f + (1.0f - 0.85f) * (-inSurroundPan / inPan))
* ut::Abs(inPan);
*outSurroundPan = -0.12f + (2.0f * inSurroundPan + 0.88f * inPan);
}
else
{
*outPan = (0.85f + (1.0f - 0.65f) * (-inSurroundPan / inPan))
* ut::Abs(inPan);
*outSurroundPan = -0.12f + 1.12f * inPan;
}
}
else
{
if (inSurroundPan <= 0.0f)
{
*outPan = ((1.0f - 0.85f) * (-inSurroundPan / inPan) - 0.85f)
* ut::Abs(inPan);
*outSurroundPan = -0.12f + (2.0f * inSurroundPan - 1.12f * inPan);
}
else
{
*outPan = ((1.0f - 0.65f) * (-inSurroundPan / inPan) - 0.85f)
* ut::Abs(inPan);
*outSurroundPan = -0.12f + 1.12f * -inPan;
}
}
*outSurroundPan += 1.0f;
}
void Voice::CalcMixParam(int channelIndex, int voiceOutIndex,
AxVoice::MixParam *mix,
AxVoice::RemoteMixParam *rmtmix)
{
NW4RAssertPointerNonnull_Line(1284, mix);
f32 mainVolume = 0.0f;
f32 mainSend = 0.0f;
f32 fxSendA = 0.0f;
f32 fxSendB = 0.0f;
f32 fxSendC = 0.0f;
if (mOutputLineFlag & OUTPUT_LINE_MAIN)
{
mainVolume = mMainOutVolume;
mainSend = mMainSend;
fxSendA = mFxSend[AUX_A] + mVoiceOutParam[voiceOutIndex].fxSend;
if (fxSendA < SEND_MIN) {
fxSendA = SEND_MIN;
}
fxSendB = mFxSend[AUX_B];
fxSendC = mFxSend[AUX_C];
}
f32 main = mainVolume * nw4r::ut::Clamp(mainSend, 0.0f, 1.0f);
f32 fx_a = mainVolume * nw4r::ut::Clamp(fxSendA, 0.0f, 1.0f);
f32 fx_b = mainVolume * nw4r::ut::Clamp(fxSendB, 0.0f, 1.0f);
f32 fx_c = mainVolume * nw4r::ut::Clamp(fxSendC, 0.0f, 1.0f);
f32 remoteOutVolumeOrig[4];
for (int i = 0; i < 4; i++)
{
if (mOutputLineFlag & (2 << i))
{
remoteOutVolumeOrig[i] = mRemoteOutVolume[i];
}
else
{
remoteOutVolumeOrig[i] = 0.0f;
}
}
f32 left, right, surround, lrMixed;
f32 front, rear;
Util::PanInfo panInfo;
panInfo.curve = Util::PAN_CURVE_SQRT;
panInfo.centerZeroFlag = false;
panInfo.zeroClampFlag = false;
switch (mPanCurve)
{
case PAN_CURVE_SQRT:
panInfo.curve = Util::PAN_CURVE_SQRT;
break;
case PAN_CURVE_SQRT_0DB:
panInfo.curve = Util::PAN_CURVE_SQRT;
panInfo.centerZeroFlag = true;
break;
case PAN_CURVE_SQRT_0DB_CLAMP:
panInfo.curve = Util::PAN_CURVE_SQRT;
panInfo.centerZeroFlag = true;
panInfo.zeroClampFlag = true;
break;
case PAN_CURVE_SINCOS:
panInfo.curve = Util::PAN_CURVE_SINCOS;
break;
case PAN_CURVE_SINCOS_0DB:
panInfo.curve = Util::PAN_CURVE_SINCOS;
panInfo.centerZeroFlag = true;
break;
case PAN_CURVE_SINCOS_0DB_CLAMP:
panInfo.curve = Util::PAN_CURVE_SINCOS;
panInfo.centerZeroFlag = true;
panInfo.zeroClampFlag = true;
break;
case PAN_CURVE_LINEAR:
panInfo.curve = Util::PAN_CURVE_LINEAR;
break;
case PAN_CURVE_LINEAR_0DB:
panInfo.curve = Util::PAN_CURVE_LINEAR;
panInfo.centerZeroFlag = true;
break;
case PAN_CURVE_LINEAR_0DB_CLAMP:
panInfo.curve = Util::PAN_CURVE_LINEAR;
panInfo.centerZeroFlag = true;
panInfo.zeroClampFlag = true;
break;
default:
panInfo.curve = Util::PAN_CURVE_SQRT;
break;
}
if (mChannelCount > 1 && mPanMode == PAN_MODE_BALANCE)
{
f32 pan = mPan + mVoiceOutParam[voiceOutIndex].pan;
f32 surroundPan =
mSurroundPan + mVoiceOutParam[voiceOutIndex].surroundPan;
if (channelIndex == 0)
{
left = Util::CalcPanRatio(pan, panInfo);
right = 0.0f;
}
else if (channelIndex == 1)
{
left = 0.0f;
right = Util::CalcPanRatio(-pan, panInfo);
}
/* ERRATUM: left and right are used uninitialized if channelIndex is
* neither 0 nor 1
*/
front = Util::CalcSurroundPanRatio(surroundPan, panInfo);
rear = Util::CalcSurroundPanRatio(2.0f - surroundPan, panInfo);
}
else
{
f32 voicePan = PAN_CENTER;
f32 pan, surroundPan;
if (mChannelCount == 2)
{
if (channelIndex == 0)
voicePan = PAN_LEFT;
if (channelIndex == 1)
voicePan = PAN_RIGHT;
}
switch (AxManager::GetInstance().GetOutputMode())
{
case OUTPUT_MODE_DPL2:
TransformDpl2Pan(
&pan, &surroundPan,
mPan + voicePan + mVoiceOutParam[voiceOutIndex].pan,
mSurroundPan + mVoiceOutParam[voiceOutIndex].surroundPan);
break;
case OUTPUT_MODE_STEREO:
case OUTPUT_MODE_SURROUND:
case OUTPUT_MODE_MONO:
default:
pan = mPan + voicePan + mVoiceOutParam[voiceOutIndex].pan;
surroundPan =
mSurroundPan + mVoiceOutParam[voiceOutIndex].surroundPan;
break;
}
left = Util::CalcPanRatio(pan, panInfo);
right = Util::CalcPanRatio(-pan, panInfo);
front = Util::CalcSurroundPanRatio(surroundPan, panInfo);
rear = Util::CalcSurroundPanRatio(2.0f - surroundPan, panInfo);
}
surround = Util::CalcVolumeRatio(-3.0f);
lrMixed = 0.5f * (left + right);
f32 m_l;
f32 m_r;
f32 m_s;
f32 a_l;
f32 a_r;
f32 a_s;
f32 b_l;
f32 b_r;
f32 b_s;
f32 c_l;
f32 c_r;
f32 c_s;
f32 &m_sl = m_s;
f32 &m_sr = c_l;
f32 &a_sl = a_s;
f32 &a_sr = c_r;
f32 &b_sl = b_s;
f32 &b_sr = c_s;
switch (AxManager::GetInstance().GetOutputMode())
{
case OUTPUT_MODE_STEREO:
m_l = main * left;
m_r = main * right;
m_s = 0.0f;
a_l = fx_a * left;
a_r = fx_a * right;
a_s = 0.0f;
b_l = fx_b * left;
b_r = fx_b * right;
b_s = 0.0f;
c_l = fx_c * left;
c_r = fx_c * right;
c_s = 0.0f;
break;
case OUTPUT_MODE_MONO:
m_l = main * lrMixed;
m_r = main * lrMixed;
m_s = 0.0f;
a_l = fx_a * lrMixed;
a_r = fx_a * lrMixed;
a_s = 0.0f;
b_l = fx_b * lrMixed;
b_r = fx_b * lrMixed;
b_s = 0.0f;
c_l = fx_c * lrMixed;
c_r = fx_c * lrMixed;
c_s = 0.0f;
break;
case OUTPUT_MODE_SURROUND:
{
f32 fl = left * front;
f32 fr = right * front;
f32 rs = surround * rear;
m_l = main * fl;
m_r = main * fr;
m_s = main * rs;
a_l = fx_a * fl;
a_r = fx_a * fr;
a_s = fx_a * rs;
b_l = fx_b * fl;
b_r = fx_b * fr;
b_s = fx_b * rs;
c_l = fx_c * fl;
c_r = fx_c * fr;
c_s = fx_c * rs;
}
break;
case OUTPUT_MODE_DPL2:
{
f32 fl = left * front;
f32 fr = right * front;
f32 rl = left * rear;
f32 rr = right * rear;
m_l = main * fl;
m_r = main * fr;
m_sl = main * rl;
m_sr = main * rr;
a_l = fx_a * fl;
a_r = fx_a * fr;
a_sl = fx_a * rl;
a_sr = fx_a * rr;
b_l = fx_b * fl;
b_r = fx_b * fr;
b_sl = fx_b * rl;
b_sr = fx_b * rr;
}
break;
}
f32 remoteOutVolume[4];
for (int i = 0; i < 4; i++)
remoteOutVolume[i] = lrMixed * remoteOutVolumeOrig[i];
mix->vL = CalcMixVolume(m_l);
mix->vR = CalcMixVolume(m_r);
mix->vS = CalcMixVolume(m_s);
mix->vAuxAL = CalcMixVolume(a_l);
mix->vAuxAR = CalcMixVolume(a_r);
mix->vAuxAS = CalcMixVolume(a_s);
mix->vAuxBL = CalcMixVolume(b_l);
mix->vAuxBR = CalcMixVolume(b_r);
mix->vAuxBS = CalcMixVolume(b_s);
mix->vAuxCL = CalcMixVolume(c_l);
mix->vAuxCR = CalcMixVolume(c_r);
mix->vAuxCS = CalcMixVolume(c_s);
rmtmix->vMain0 = CalcMixVolume(remoteOutVolume[0]);
rmtmix->vAux0 = 0;
rmtmix->vMain1 = CalcMixVolume(remoteOutVolume[1]);
rmtmix->vAux1 = 0;
rmtmix->vMain2 = CalcMixVolume(remoteOutVolume[2]);
rmtmix->vAux2 = 0;
rmtmix->vMain3 = CalcMixVolume(remoteOutVolume[3]);
rmtmix->vAux3 = 0;
}
void Voice::RunAllAxVoice()
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->Run();
}
}
}
void Voice::StopAllAxVoice()
{
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
for (int voiceOutIndex = 0; voiceOutIndex < mVoiceOutCount;
voiceOutIndex++)
{
if (AxVoice *axVoice = mAxVoice[channelIndex][voiceOutIndex])
axVoice->Stop();
}
}
}
void Voice::InvalidateWaveData(void const *start, void const *end)
{
bool disposeFlag = false;
for (int channelIndex = 0; channelIndex < mChannelCount; channelIndex++)
{
AxVoice *axVoice = mAxVoice[channelIndex][0];
if (axVoice && axVoice->IsDataAddressCoverd(start, end))
{
disposeFlag = true;
break;
}
}
if (disposeFlag)
{
Stop();
if (mCallback)
(*mCallback)(this, CALLBACK_STATUS_CANCEL, mCallbackData);
}
}
}}} // namespace nw4r::snd::detail
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