1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
#include "d/flag/dungeonflag_manager.h"
#include "toBeSorted/counters/counter.h"
class SmallKeyCounter : public Counter {
public:
SmallKeyCounter() : Counter(0xF) {}
virtual u16 getMax() const override {
return 15;
}
virtual u16 getCommittedValue() const override;
virtual u16 getUncommittedValue() const override;
virtual void setValue(u16 num) override;
};
u16 SmallKeyCounter::getCommittedValue() const {
u16 counter = counterId;
return DungeonflagManager::sInstance->getCounterOrFlag(counter, 8);
}
u16 SmallKeyCounter::getUncommittedValue() const {
return DungeonflagManager::sInstance->getDungeonFlag(counterId);
}
void SmallKeyCounter::setValue(u16 num) {
return DungeonflagManager::sInstance->setToValue(counterId, num);
}
static SmallKeyCounter sSmallKeyCounter;
#define MAKE_COMMON_COUNTER(name, id, max) \
class name##Counter : public Counter { \
public: \
name##Counter() : Counter(id) {} \
virtual u16 getMax() const override { \
return max; \
} \
}; \
static name##Counter s##name##Counter;
MAKE_COMMON_COUNTER(PouchExpansion, 0x1EA, 7);
class HeartPieceCounter : public Counter {
public:
HeartPieceCounter() : Counter(0x1E9) {}
virtual s32 checkedAdd(s32 num) override;
virtual u16 getMax() const override {
return 3;
}
};
static HeartPieceCounter sHeartPieceCounter;
s32 HeartPieceCounter::checkedAdd(s32 num) {
if (num > 0) {
s32 uncommitted = getUncommittedValue();
s32 newCount = uncommitted + num;
setValue(newCount % 4);
}
return 0;
}
MAKE_COMMON_COUNTER(HeartContainer, 0x1Fd, 24);
MAKE_COMMON_COUNTER(FaronGrasshopper, 0x1B9, 99);
MAKE_COMMON_COUNTER(WoodlandRhinoBeetle, 0x1BA, 99);
MAKE_COMMON_COUNTER(DekuHornet, 0x1BB, 99);
MAKE_COMMON_COUNTER(SkyloftMantis, 0x1BC, 99);
MAKE_COMMON_COUNTER(VolcanicLadybug, 0x1BD, 99);
MAKE_COMMON_COUNTER(BlessedButterfly, 0x1BE, 99);
MAKE_COMMON_COUNTER(LanayruAnt, 0x1BF, 99);
MAKE_COMMON_COUNTER(SandCicada, 0x1C0, 99);
MAKE_COMMON_COUNTER(GerudoDragonfly, 0x1C1, 99);
MAKE_COMMON_COUNTER(EldinRoller, 0x1C2, 99);
MAKE_COMMON_COUNTER(SkyStagBeetle, 0x1C3, 99);
MAKE_COMMON_COUNTER(StarryFirefly, 0x1C4, 99);
MAKE_COMMON_COUNTER(HornetLarvae, 0x1A5, 99);
MAKE_COMMON_COUNTER(BirdFeather, 0x1A6, 99);
MAKE_COMMON_COUNTER(Tumbleweed, 0x1A7, 99); // TIM!!
MAKE_COMMON_COUNTER(LizardTail, 0x1A8, 99);
MAKE_COMMON_COUNTER(EldinOre, 0x1A9, 99);
MAKE_COMMON_COUNTER(AncientFlower, 0x1AA, 99);
MAKE_COMMON_COUNTER(AmberRelic, 0x1AB, 99);
MAKE_COMMON_COUNTER(DuskRelic, 0x1AC, 99);
MAKE_COMMON_COUNTER(JellyBlob, 0x1AD, 99);
MAKE_COMMON_COUNTER(MonsterClaw, 0x1AE, 99);
MAKE_COMMON_COUNTER(MonsterHorn, 0x1AF, 99);
MAKE_COMMON_COUNTER(OrnamentalSkull, 0x1B0, 99);
MAKE_COMMON_COUNTER(EvilCrystal, 0x1B1, 99);
MAKE_COMMON_COUNTER(BlueBirdFeather, 0x1B2, 99);
MAKE_COMMON_COUNTER(GoldenSkull, 0x1B3, 99);
MAKE_COMMON_COUNTER(GoddessPlume, 0x1B4, 99);
MAKE_COMMON_COUNTER(GratitudeCrystal, 0x1B5, 127);
// I don't want to move all of these to headers yet
extern TumbleweedCounter ARROW_COUNTER;
extern TumbleweedCounter BOMB_COUNTER;
extern TumbleweedCounter EXTRA_WALLET_COUNTER;
extern TumbleweedCounter KEY_PIECE_COUNTER;
extern TumbleweedCounter RUPEE_COUNTER;
extern TumbleweedCounter SLINGSHOT_SEED_COUNTER;
extern TumbleweedCounter TEAR_COUNTER;
class Counters {
public:
Counters() {
// mCounters\[([0-9]+)\] = &([A-Za-z_]+);
mCounters[0] = &RUPEE_COUNTER;
mCounters[1] = &ARROW_COUNTER;
mCounters[2] = &BOMB_COUNTER;
mCounters[3] = &TEAR_COUNTER;
mCounters[4] = &SLINGSHOT_SEED_COUNTER;
mCounters[5] = &KEY_PIECE_COUNTER;
mCounters[6] = &sSmallKeyCounter;
mCounters[7] = &sPouchExpansionCounter;
mCounters[8] = &sHeartPieceCounter;
mCounters[9] = &sHeartContainerCounter;
mCounters[10] = &sFaronGrasshopperCounter;
mCounters[11] = &sWoodlandRhinoBeetleCounter;
mCounters[12] = &sDekuHornetCounter;
mCounters[13] = &sSkyloftMantisCounter;
mCounters[14] = &sVolcanicLadybugCounter;
mCounters[15] = &sBlessedButterflyCounter;
mCounters[16] = &sLanayruAntCounter;
mCounters[17] = &sSandCicadaCounter;
mCounters[18] = &sGerudoDragonflyCounter;
mCounters[19] = &sEldinRollerCounter;
mCounters[20] = &sSkyStagBeetleCounter;
mCounters[21] = &sStarryFireflyCounter;
mCounters[22] = &sHornetLarvaeCounter;
mCounters[23] = &sBirdFeatherCounter;
mCounters[24] = &sTumbleweedCounter;
mCounters[25] = &sLizardTailCounter;
mCounters[26] = &sEldinOreCounter;
mCounters[27] = &sAncientFlowerCounter;
mCounters[28] = &sAmberRelicCounter;
mCounters[29] = &sDuskRelicCounter;
mCounters[30] = &sJellyBlobCounter;
mCounters[31] = &sMonsterClawCounter;
mCounters[32] = &sMonsterHornCounter;
mCounters[33] = &sOrnamentalSkullCounter;
mCounters[34] = &sEvilCrystalCounter;
mCounters[35] = &sBlueBirdFeatherCounter;
mCounters[36] = &sGoldenSkullCounter;
mCounters[37] = &sGoddessPlumeCounter;
mCounters[38] = &sGratitudeCrystalCounter;
mCounters[39] = &EXTRA_WALLET_COUNTER;
}
Counter *mCounters[40];
};
Counters sCounters;
s32 increaseCounter(u16 counterIdx, s32 value) {
return sCounters.mCounters[counterIdx]->checkedAdd(value);
}
s32 getCounterByIndex(u16 counterIdx) {
return sCounters.mCounters[counterIdx]->getCommittedValue();
}
s32 getMaxItemCount(u16 counterIdx) {
return sCounters.mCounters[counterIdx]->getMax();
}
|