summaryrefslogtreecommitdiff
path: root/src/toBeSorted/save_file.cpp
blob: c41f1fcbe693168c055fe5ad440cab81ddcc7622 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
#include "toBeSorted/save_file.h"
#include "MSL_C/string.h"

// 0x800099b0   getStoryFlags0__8SaveFileFv
u16* SaveFile::getStoryFlags0() { 
    return story_flags; 
}
// 0x800099c0   getStoryFlags1__8SaveFileCFv
const u16* SaveFile::getStoryFlags1() const { 
    return story_flags; 
}
// 0x800099d0   getItemFlags0__8SaveFileFv
u16* SaveFile::getItemFlags0() { 
    return item_flags; 
}
// 0x800099e0   getItemFlags1__8SaveFileCFv
const u16* SaveFile::getItemFlags1() const {
    return item_flags; 
}
// 0x800099F0   getDungeonFlags0__8SaveFileFv
u16* SaveFile::getDungeonFlags0() {
    return dungeon_flags[0];
}
// 0x80009A00   getDungeonFlags1__8SaveFileCFv
const u16* SaveFile::getDungeonFlags1() const {
    return dungeon_flags[0];
}
// 0x80009A10   getSceneFlags0__8SaveFileFv
u16* SaveFile::getSceneFlags0() {
    return scene_flags;
}
// 0x80009A20   getSceneFlags1__8SaveFileCFv
const u16* SaveFile::getSceneFlags1() const {
    return scene_flags;
}
// 0x80009A30   getTboxFlags0__8SaveFileFv
u16* SaveFile::getTboxFlags0() {
    return tbox_flags;
} 
// 0x80009A40   getTboxFlags1__8SaveFileCFv
const u16* SaveFile::getTboxFlags1() const {
    return tbox_flags;
}
// 0x80009A50   getTempFlags0__8SaveFileFv
u16* SaveFile::getTempFlags0() {
    return temp_flags;
}
// 0x80009A60   getTempFlags1__8SaveFileCFv
const u16* SaveFile::getTempFlags1() const {
    return temp_flags;
}
// 0x80009A70   getZoneFlags0__8SaveFileFv
u16* SaveFile::getZoneFlags0() {
    return zone_flags;
}
// 0x80009A80   getZoneFlags1__8SaveFileCFv
const u16* SaveFile::getZoneFlags1() const {
    return zone_flags;
}
// 0x80009A90   getEnemyFlags0__8SaveFileFv
u16* SaveFile::getEnemyFlags0()  {
    return enemy_flags;
}
// 0x80009AA0   getEnemyFlags1__8SaveFileCFv
const u16* SaveFile::getEnemyFlags1() const {
    return enemy_flags;
}
// 0x80009AB0   getPlayerName__8SaveFileFv
wchar_t* SaveFile::getPlayerName() {
    return player_name;
}

// 0x80009AC0   setAreaT1__8SaveFileFPc
void SaveFile::setAreaT1(char* name) {
    char nameCopy [32];
    memset(nameCopy,0, 32);
    
    for (int i = 0; i < sizeof(nameCopy)-1; i++) {
        nameCopy[i] = name[i];
    }
    for (int i = 0; i < sizeof(nameCopy); i++) {
        area_t1[i & 0x1F] = nameCopy[i];
    }
}
// 0x80009BE0   getAreaT1__8SaveFileFv
char* SaveFile::getAreaT1() {
    return area_t1;
}
// 0x80009BF0   setAreaT2__8SaveFileFPc
void SaveFile::setAreaT2(char* name) {
    char nameCopy [32];
    memset(nameCopy,0, 32);
    
    for (int i = 0; i < sizeof(nameCopy)-1; i++) {
        nameCopy[i] = name[i];
    }
    for (int i = 0; i < sizeof(nameCopy); i++) {
        area_t2[i & 0x1F] = nameCopy[i];
    }
}
// 0x80009D10   getAreaT2__8SaveFileFv
s8* SaveFile::getAreaT2() {
    return area_t2;
}
// 0x80009D20   getAreaT3__8SaveFileFv
s8* SaveFile::getAreaT3() {
    return area_t3;
}