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#include "toBeSorted/save_file.h"
#include "MSL_C/string.h"
// 0x800099b0 getStoryFlags0__8SaveFileFv
u16* SaveFile::getStoryFlags0() {
return story_flags;
}
// 0x800099c0 getStoryFlags1__8SaveFileCFv
const u16* SaveFile::getStoryFlags1() const {
return story_flags;
}
// 0x800099d0 getItemFlags0__8SaveFileFv
u16* SaveFile::getItemFlags0() {
return item_flags;
}
// 0x800099e0 getItemFlags1__8SaveFileCFv
const u16* SaveFile::getItemFlags1() const {
return item_flags;
}
// 0x800099F0 getDungeonFlags0__8SaveFileFv
u16* SaveFile::getDungeonFlags0() {
return dungeon_flags[0];
}
// 0x80009A00 getDungeonFlags1__8SaveFileCFv
const u16* SaveFile::getDungeonFlags1() const {
return dungeon_flags[0];
}
// 0x80009A10 getSceneFlags0__8SaveFileFv
u16* SaveFile::getSceneFlags0() {
return scene_flags;
}
// 0x80009A20 getSceneFlags1__8SaveFileCFv
const u16* SaveFile::getSceneFlags1() const {
return scene_flags;
}
// 0x80009A30 getTboxFlags0__8SaveFileFv
u16* SaveFile::getTboxFlags0() {
return tbox_flags;
}
// 0x80009A40 getTboxFlags1__8SaveFileCFv
const u16* SaveFile::getTboxFlags1() const {
return tbox_flags;
}
// 0x80009A50 getTempFlags0__8SaveFileFv
u16* SaveFile::getTempFlags0() {
return temp_flags;
}
// 0x80009A60 getTempFlags1__8SaveFileCFv
const u16* SaveFile::getTempFlags1() const {
return temp_flags;
}
// 0x80009A70 getZoneFlags0__8SaveFileFv
u16* SaveFile::getZoneFlags0() {
return zone_flags;
}
// 0x80009A80 getZoneFlags1__8SaveFileCFv
const u16* SaveFile::getZoneFlags1() const {
return zone_flags;
}
// 0x80009A90 getEnemyFlags0__8SaveFileFv
u16* SaveFile::getEnemyFlags0() {
return enemy_flags;
}
// 0x80009AA0 getEnemyFlags1__8SaveFileCFv
const u16* SaveFile::getEnemyFlags1() const {
return enemy_flags;
}
// 0x80009AB0 getPlayerName__8SaveFileFv
wchar_t* SaveFile::getPlayerName() {
return player_name;
}
// 0x80009AC0 setAreaT1__8SaveFileFPc
void SaveFile::setAreaT1(char* name) {
char nameCopy [32];
memset(nameCopy,0, 32);
for (int i = 0; i < sizeof(nameCopy)-1; i++) {
nameCopy[i] = name[i];
}
for (int i = 0; i < sizeof(nameCopy); i++) {
area_t1[i & 0x1F] = nameCopy[i];
}
}
// 0x80009BE0 getAreaT1__8SaveFileFv
char* SaveFile::getAreaT1() {
return area_t1;
}
// 0x80009BF0 setAreaT2__8SaveFileFPc
void SaveFile::setAreaT2(char* name) {
char nameCopy [32];
memset(nameCopy,0, 32);
for (int i = 0; i < sizeof(nameCopy)-1; i++) {
nameCopy[i] = name[i];
}
for (int i = 0; i < sizeof(nameCopy); i++) {
area_t2[i & 0x1F] = nameCopy[i];
}
}
// 0x80009D10 getAreaT2__8SaveFileFv
s8* SaveFile::getAreaT2() {
return area_t2;
}
// 0x80009D20 getAreaT3__8SaveFileFv
s8* SaveFile::getAreaT3() {
return area_t3;
}
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