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authorTal Hayon <talhayon1@gmail.com>2022-02-18 18:17:20 +0200
committerTal Hayon <talhayon1@gmail.com>2022-02-18 18:17:20 +0200
commit10f8096abd9533e14a5ad03eedcbee4fcbb9019a (patch)
tree8d2d2135a5035c0d0171f117de5d915a8d619ab8
parent2c39b8ccf9b7077fa254d8651f8126611d0f3cb2 (diff)
Decompile itemSword asm_funcs
-rw-r--r--asm/non_matching/itemSword/sub_080754B8.inc102
-rw-r--r--asm/non_matching/itemSword/sub_08075738.inc177
-rw-r--r--asm/non_matching/itemSword/sub_08075900.inc89
-rw-r--r--src/item/itemSword.c126
4 files changed, 123 insertions, 371 deletions
diff --git a/asm/non_matching/itemSword/sub_080754B8.inc b/asm/non_matching/itemSword/sub_080754B8.inc
deleted file mode 100644
index ae6d7dce..00000000
--- a/asm/non_matching/itemSword/sub_080754B8.inc
+++ /dev/null
@@ -1,102 +0,0 @@
- .syntax unified
- push {r4, r5, r6, r7, lr}
- adds r4, r0, #0
- adds r6, r1, #0
- ldr r7, _080754D4 @ =gPlayerState
- ldrb r1, [r7, #0x1b]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- beq _080754D8
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_08075694
- b _0807557E
- .align 2, 0
-_080754D4: .4byte gPlayerState
-_080754D8:
- ldrb r0, [r7, #4]
- cmp r0, #0
- beq _08075576
- adds r0, r4, #0
- bl UpdateItemAnim
- ldrb r0, [r4, #0xe]
- cmp r0, #0
- beq _080754F2
- ldrb r1, [r4, #9]
- movs r0, #0x7f
- ands r0, r1
- strb r0, [r4, #9]
-_080754F2:
- ldr r0, _0807552C @ =gPlayerEntity
- adds r0, #0x5b
- ldrb r1, [r0]
- movs r0, #1
- ands r0, r1
- cmp r0, #0
- beq _08075538
- bl sub_0807B014
- adds r5, r0, #0
- cmp r5, #0
- beq _08075538
- movs r0, #8
- movs r1, #0xf
- movs r2, #2
- bl FindEntityByID
- cmp r0, #0
- bne _08075538
- adds r0, r4, #0
- movs r1, #0xf
- bl CreatePlayerBomb
- cmp r5, #0xf
- bne _08075530
- adds r1, r7, #0
- adds r1, #0xab
- movs r0, #5
- b _08075536
- .align 2, 0
-_0807552C: .4byte gPlayerEntity
-_08075530:
- adds r1, r7, #0
- adds r1, #0xab
- movs r0, #8
-_08075536:
- strb r0, [r1]
-_08075538:
- ldrb r1, [r4, #0xe]
- movs r2, #0x80
- adds r0, r2, #0
- ands r0, r1
- cmp r0, #0
- beq _0807557E
- ldr r1, _08075568 @ =gPlayerState
- ldr r0, [r1, #0x30]
- ands r0, r2
- cmp r0, #0
- bne _0807555C
- adds r0, r1, #0
- adds r0, #0xac
- ldrh r1, [r0]
- movs r0, #1
- ands r0, r1
- cmp r0, #0
- bne _0807556C
-_0807555C:
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_080759B8
- b _0807557E
- .align 2, 0
-_08075568: .4byte gPlayerState
-_0807556C:
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_08075580
- b _0807557E
-_08075576:
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_080759B8
-_0807557E:
- pop {r4, r5, r6, r7, pc}
- .syntax divided
diff --git a/asm/non_matching/itemSword/sub_08075738.inc b/asm/non_matching/itemSword/sub_08075738.inc
deleted file mode 100644
index 31991b9c..00000000
--- a/asm/non_matching/itemSword/sub_08075738.inc
+++ /dev/null
@@ -1,177 +0,0 @@
- .syntax unified
- push {r4, r5, r6, r7, lr}
- adds r4, r0, #0
- adds r6, r1, #0
- ldr r5, _08075750 @ =gPlayerState
- ldrb r0, [r5, #4]
- cmp r0, #0
- bne _08075754
- adds r0, r4, #0
- bl sub_080759B8
- b _0807588C
- .align 2, 0
-_08075750: .4byte gPlayerState
-_08075754:
- adds r0, r4, #0
- bl UpdateItemAnim
- adds r0, r4, #0
- bl sub_08077F10
- cmp r0, #0
- beq _08075768
- movs r0, #2
- strb r0, [r4, #7]
-_08075768:
- ldrb r2, [r5, #0x1b]
- movs r0, #0x10
- ands r0, r2
- cmp r0, #0
- beq _080757D4
- ldrb r1, [r5, #0xd]
- movs r2, #0x80
- adds r0, r2, #0
- ands r0, r1
- cmp r0, #0
- bne _08075780
- strb r1, [r4, #0xb]
-_08075780:
- ldr r1, _080757D0 @ =gPlayerEntity
- ldrb r0, [r4, #0xb]
- strb r0, [r1, #0x15]
- movs r0, #0xc0
- lsls r0, r0, #1
- strh r0, [r1, #0x24]
- ldrb r1, [r4, #0xe]
- adds r0, r2, #0
- ands r0, r1
- cmp r0, #0
- beq _0807588C
- movs r2, #0xa
- adds r0, r5, #0
- adds r0, #0xac
- ldrh r1, [r0]
- movs r0, #0x80
- lsls r0, r0, #4
- ands r0, r1
- cmp r0, #0
- beq _080757AA
- movs r2, #0xf
-_080757AA:
- ldrb r0, [r4, #8]
- adds r0, #1
- strb r0, [r4, #8]
- movs r1, #0xff
- lsls r0, r0, #0x18
- lsrs r0, r0, #0x18
- cmp r2, r0
- bls _080757C6
- ldrb r0, [r4, #7]
- subs r0, #1
- strb r0, [r4, #7]
- ands r0, r1
- cmp r0, #0
- bne _0807588C
-_080757C6:
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_080759B8
- b _0807588C
- .align 2, 0
-_080757D0: .4byte gPlayerEntity
-_080757D4:
- ldr r7, _08075890 @ =gPlayerEntity
- adds r0, r7, #0
- adds r0, #0x5b
- ldrb r1, [r0]
- movs r0, #1
- ands r0, r1
- cmp r0, #0
- beq _08075816
- movs r0, #0x80
- ands r0, r2
- cmp r0, #0
- bne _08075816
- adds r0, r5, #0
- adds r0, #0xac
- ldrh r1, [r0]
- movs r0, #0x80
- lsls r0, r0, #1
- ands r0, r1
- cmp r0, #0
- beq _08075816
- adds r0, r4, #0
- movs r1, #0x14
- bl CreatePlayerBomb
- adds r2, r0, #0
- cmp r2, #0
- beq _08075816
- ldrb r0, [r7, #0x14]
- movs r1, #6
- ands r1, r0
- movs r0, #0x80
- orrs r1, r0
- strb r1, [r2, #0x14]
-_08075816:
- ldr r5, _08075890 @ =gPlayerEntity
- adds r0, r5, #0
- adds r0, #0x5b
- ldrb r1, [r0]
- movs r0, #2
- ands r0, r1
- cmp r0, #0
- beq _0807587A
- ldr r2, _08075894 @ =gPlayerState
- ldrb r3, [r2, #0x1b]
- movs r0, #0x80
- ands r0, r3
- cmp r0, #0
- bne _0807587A
- adds r0, r2, #0
- adds r0, #0xac
- ldrh r1, [r0]
- movs r0, #0x20
- ands r0, r1
- cmp r0, #0
- beq _0807587A
- ldrb r0, [r4, #7]
- subs r0, #1
- strb r0, [r4, #7]
- lsls r0, r0, #0x18
- cmp r0, #0
- beq _0807587A
- movs r0, #0x10
- orrs r0, r3
- strb r0, [r2, #0x1b]
- adds r1, r2, #0
- adds r1, #0xab
- movs r0, #6
- strb r0, [r1]
- ldrb r0, [r5, #0x14]
- lsls r0, r0, #2
- strb r0, [r4, #0xb]
- movs r0, #1
- strb r0, [r4, #7]
- strb r0, [r4, #8]
- movs r1, #8
- asrs r1, r6
- ldrb r0, [r2, #0xa]
- bics r0, r1
- strb r0, [r2, #0xa]
- movs r1, #0x94
- lsls r1, r1, #1
- adds r0, r4, #0
- bl sub_08077DF4
-_0807587A:
- ldrb r1, [r4, #0xe]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- beq _0807588C
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_080759B8
-_0807588C:
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_08075890: .4byte gPlayerEntity
-_08075894: .4byte gPlayerState
- .syntax divided
diff --git a/asm/non_matching/itemSword/sub_08075900.inc b/asm/non_matching/itemSword/sub_08075900.inc
deleted file mode 100644
index d10ea4ab..00000000
--- a/asm/non_matching/itemSword/sub_08075900.inc
+++ /dev/null
@@ -1,89 +0,0 @@
- .syntax unified
- push {r4, r5, r6, lr}
- adds r4, r0, #0
- adds r6, r1, #0
- ldr r5, _08075920 @ =gPlayerState
- ldrb r0, [r5, #0x12]
- cmp r0, #0x11
- bne _08075928
- ldr r0, [r5, #0x30]
- ldr r1, _08075924 @ =0xFFFBFFFF
- ands r0, r1
- str r0, [r5, #0x30]
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_080759B8
- b _080759B2
- .align 2, 0
-_08075920: .4byte gPlayerState
-_08075924: .4byte 0xFFFBFFFF
-_08075928:
- adds r0, r4, #0
- bl UpdateItemAnim
- ldrb r1, [r5, #0x1b]
- movs r2, #0x80
- adds r0, r2, #0
- ands r0, r1
- cmp r0, #0
- beq _08075948
- movs r0, #0xa0
- strb r0, [r5, #0x1b]
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_0807564C
- b _080759B2
-_08075948:
- ldrb r0, [r4, #7]
- cmp r0, #0
- beq _08075998
- subs r0, #1
- strb r0, [r4, #7]
- lsls r0, r0, #0x18
- cmp r0, #0
- bne _08075962
- movs r1, #0x9a
- lsls r1, r1, #1
- adds r0, r4, #0
- bl sub_08077DF4
-_08075962:
- ldr r4, _08075990 @ =gPlayerEntity
- ldrb r0, [r4, #0x14]
- lsrs r0, r0, #1
- lsls r0, r0, #3
- strb r0, [r4, #0x15]
- movs r0, #0xc0
- lsls r0, r0, #2
- strh r0, [r4, #0x24]
- bl UpdatePlayerMovement
- ldr r0, _08075994 @ =gRoomTransition
- ldr r0, [r0]
- movs r1, #3
- ands r0, r1
- cmp r0, #0
- bne _080759B2
- adds r0, r4, #0
- movs r1, #0x11
- movs r2, #0x40
- bl CreateFx
- b _080759B2
- .align 2, 0
-_08075990: .4byte gPlayerEntity
-_08075994: .4byte gRoomTransition
-_08075998:
- ldrb r1, [r4, #0xe]
- adds r0, r2, #0
- ands r0, r1
- cmp r0, #0
- beq _080759B2
- ldr r0, [r5, #0x30]
- ldr r1, _080759B4 @ =0xFFFBFFFF
- ands r0, r1
- str r0, [r5, #0x30]
- adds r0, r4, #0
- adds r1, r6, #0
- bl sub_080759B8
-_080759B2:
- pop {r4, r5, r6, pc}
- .align 2, 0
-_080759B4: .4byte 0xFFFBFFFF
- .syntax divided
diff --git a/src/item/itemSword.c b/src/item/itemSword.c
index 7a794159..bcba4054 100644
--- a/src/item/itemSword.c
+++ b/src/item/itemSword.c
@@ -2,13 +2,19 @@
#include "functions.h"
#include "sound.h"
#include "object.h"
+#include "playeritem.h"
extern void (*const gUnk_0811BD44[])(ItemBehavior*, u32);
extern void sub_08077B98(ItemBehavior*);
+extern void UpdatePlayerMovement(void);
+extern u32 sub_0807B014();
+extern Entity* CreatePlayerBomb(ItemBehavior*, u32);
+extern bool32 sub_08077F10(ItemBehavior*);
void sub_080759B8(ItemBehavior*, u32);
void sub_080754B8(ItemBehavior*, u32);
void sub_08075898(ItemBehavior*, u32);
+void sub_08075580(ItemBehavior*, u32);
extern u32 sub_08077EC8(ItemBehavior*);
@@ -93,7 +99,40 @@ void sub_08075338(ItemBehavior* this, u32 arg1) {
sub_08077B98(this);
}
-ASM_FUNC("asm/non_matching/itemSword/sub_080754B8.inc", void sub_080754B8(ItemBehavior* this, u32 arg1))
+void sub_080754B8(ItemBehavior* this, u32 arg1) {
+ u32 iVar1;
+
+ if ((gPlayerState.sword_state & 0x80) != 0) {
+ sub_08075694(this, arg1);
+ } else if (gPlayerState.field_0x3[1] != 0) {
+ UpdateItemAnim(this);
+ if (this->field_0x5[9] != 0) {
+ this->field_0x5[4] = this->field_0x5[4] & 0x7f;
+ }
+
+ if (gPlayerEntity.frameSpriteSettings & 1) {
+ iVar1 = sub_0807B014();
+ if (iVar1 && FindEntityByID(PLAYER_ITEM, 15, 2) == 0) {
+ CreatePlayerBomb(this, 0xf);
+ if (iVar1 == 0xf) {
+ gPlayerState.field_0xab = 5;
+ } else {
+ gPlayerState.field_0xab = 8;
+ }
+ }
+ }
+
+ if ((this->field_0x5[9] & 0x80) != 0) {
+ if (((gPlayerState.flags & 0x80) != 0) || ((gPlayerState.field_0xac & 1) == 0)) {
+ sub_080759B8(this, arg1);
+ } else {
+ sub_08075580(this, arg1);
+ }
+ }
+ } else {
+ sub_080759B8(this, arg1);
+ }
+}
void sub_08075580(ItemBehavior* this, u32 arg1) {
if ((sub_08077EFC(this) != 0) && (gPlayerState.jump_status == 0)) {
@@ -165,7 +204,59 @@ void sub_08075694(ItemBehavior* this, u32 arg1) {
SoundReq(SFX_PLY_VO2);
}
-ASM_FUNC("asm/non_matching/itemSword/sub_08075738.inc", void sub_08075738(ItemBehavior* this, u32 arg1))
+void sub_08075738(ItemBehavior* this, u32 arg1) {
+ u32 bVar6;
+
+ if (gPlayerState.field_0x3[1] == 0) {
+ sub_080759B8(this, arg1);
+ } else {
+ UpdateItemAnim(this);
+ if (sub_08077F10(this)) {
+ this->field_0x5[2] = 2;
+ }
+
+ if ((gPlayerState.sword_state & 0x10) != 0) {
+ if ((gPlayerState.field_0xd & 0x80) == 0) {
+ this->field_0x5[6] = gPlayerState.field_0xd;
+ }
+ gPlayerEntity.direction = this->field_0x5[6];
+ gPlayerEntity.speed = 0x180;
+ if ((this->field_0x5[9] & 0x80) != 0) {
+ bVar6 = 10;
+ if ((gPlayerState.field_0xac & 0x800) != 0) {
+ bVar6 = 0xf;
+ }
+
+ if ((bVar6 <= ++this->field_0x5[3]) || (--this->field_0x5[2] == 0)) {
+ sub_080759B8(this, arg1);
+ }
+ }
+ } else {
+ if (((((gPlayerEntity.frameSpriteSettings & 1) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) &&
+ ((gPlayerState.field_0xac & 0x100) != 0))) {
+ Entity* bombEnt = CreatePlayerBomb(this, 0x14);
+ if (bombEnt) {
+ bombEnt->animationState = (gPlayerEntity.animationState & 6) | 0x80;
+ }
+ }
+
+ if ((((gPlayerEntity.frameSpriteSettings & 2) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) &&
+ (((gPlayerState.field_0xac & 0x20) != 0 && (--this->field_0x5[2] != 0)))) {
+ gPlayerState.sword_state |= 0x10;
+ gPlayerState.field_0xab = 6;
+ this->field_0x5[6] = gPlayerEntity.animationState << 2;
+ this->field_0x5[2] = 1;
+ this->field_0x5[3] = 1;
+ gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> arg1);
+ sub_08077DF4(this, 0x128);
+ }
+
+ if ((this->field_0x5[9] & 0x80) != 0) {
+ sub_080759B8(this, arg1);
+ }
+ }
+ }
+}
void sub_08075898(ItemBehavior* this, u32 arg1) {
if (gPlayerState.field_0x3[1] == 0) {
@@ -190,7 +281,36 @@ void sub_080758B0(ItemBehavior* this, u32 arg1) {
}
}
-ASM_FUNC("asm/non_matching/itemSword/sub_08075900.inc", void sub_08075900(ItemBehavior* this, u32 arg1))
+void sub_08075900(ItemBehavior* this, u32 arg1) {
+ if (gPlayerState.floor_type == SURFACE_SWAMP) {
+ gPlayerState.flags &= ~PL_ROLLING;
+ sub_080759B8(this, arg1);
+ } else {
+ UpdateItemAnim(this);
+ if ((gPlayerState.sword_state & 0x80) != 0) {
+ gPlayerState.sword_state = 0xa0;
+ sub_0807564C(this, arg1);
+
+ } else {
+ if (this->field_0x5[2] != 0) {
+ if (--this->field_0x5[2] == 0) {
+ sub_08077DF4(this, 0x134);
+ }
+ gPlayerEntity.direction = (gPlayerEntity.animationState >> 1) << 3;
+ gPlayerEntity.speed = 0x300;
+ UpdatePlayerMovement();
+ if ((gRoomTransition.frameCount & 3) == 0) {
+ CreateFx(&gPlayerEntity, FX_DASH, 0x40);
+ }
+ } else {
+ if ((this->field_0x5[9] & 0x80) != 0) {
+ gPlayerState.flags &= ~PL_ROLLING;
+ sub_080759B8(this, arg1);
+ }
+ }
+ }
+ }
+}
void sub_080759B8(ItemBehavior* this, u32 arg1) {
if ((gPlayerState.flags & PL_MINISH) == 0) {