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authornotyourav <65437533+notyourav@users.noreply.github.com>2023-01-10 15:14:12 -0800
committerGitHub <noreply@github.com>2023-01-10 15:14:12 -0800
commit58dff2ea06e89ef72634fc51e6f55fa515d894f7 (patch)
tree0e73717420bd3faf800202a68ac33ac3ad77d411
parent19c9c2b54b0bae2848c539c8a98f52c00b4a1154 (diff)
parentf81167f6d7341911d0a7a21b645fa698ea23fd2a (diff)
Merge pull request #596 from nonmatch/patch-66
-rw-r--r--asm/non_matching/common/DrawDungeonMap.inc221
-rw-r--r--src/common.c87
2 files changed, 86 insertions, 222 deletions
diff --git a/asm/non_matching/common/DrawDungeonMap.inc b/asm/non_matching/common/DrawDungeonMap.inc
deleted file mode 100644
index d71568a1..00000000
--- a/asm/non_matching/common/DrawDungeonMap.inc
+++ /dev/null
@@ -1,221 +0,0 @@
- .syntax unified
- push {r4, r5, r6, r7, lr}
- mov r7, sb
- mov r6, r8
- push {r6, r7}
- sub sp, #4
- adds r4, r0, #0
- adds r5, r1, #0
- adds r1, r2, #0
- adds r0, r5, #0
- bl MemClear
- movs r0, #1
- strb r0, [r5]
- ldr r2, _0801DBE4 @ =gRoomTransition
- ldrh r0, [r2, #0x1c]
- lsrs r0, r0, #4
- movs r1, #0x7f
- ands r0, r1
- strb r0, [r5, #1]
- ldrh r0, [r2, #0x1e]
- lsrs r0, r0, #4
- ands r0, r1
- strb r0, [r5, #2]
- adds r5, #3
- ldr r1, _0801DBE8 @ =gUnk_080C9C50
- ldr r0, _0801DBEC @ =gArea
- ldrb r0, [r0, #3]
- lsls r0, r0, #2
- adds r0, r0, r1
- ldr r0, [r0]
- lsls r4, r4, #2
- adds r4, r4, r0
- ldr r6, [r4]
- b _0801DD3A
- .align 2, 0
-_0801DBE4: .4byte gRoomTransition
-_0801DBE8: .4byte gUnk_080C9C50
-_0801DBEC: .4byte gArea
-_0801DBF0:
- ldrb r0, [r6]
- ldrb r1, [r6, #1]
- movs r2, #3
- bl GetRoomProperty
- adds r4, r0, #0
- cmp r4, #0
- bne _0801DC04
- adds r6, #8
- b _0801DD3A
-_0801DC04:
- adds r0, r6, #0
- bl sub_0801DF10
- mov r8, r0
- bl HasDungeonBigKey
- movs r1, #8
- adds r1, r1, r6
- mov sb, r1
- cmp r0, #0
- beq _0801DCAE
- ldrb r0, [r4]
- cmp r0, #0
- beq _0801DCAE
- movs r3, #0xfc
- lsls r3, r3, #2
- ldr r7, _0801DC84 @ =0x000007FF
-_0801DC26:
- ldrb r0, [r4]
- cmp r0, #3
- bgt _0801DCA6
- cmp r0, #2
- blt _0801DCA6
- ldrb r1, [r4, #1]
- mov r0, r8
- str r3, [sp]
- bl CheckLocalFlagByBank
- ldr r3, [sp]
- cmp r0, #0
- bne _0801DCA6
- ldr r0, _0801DC88 @ =gAreaRoomHeaders
- ldrb r2, [r6]
- lsls r2, r2, #2
- adds r2, r2, r0
- ldrb r1, [r6, #1]
- lsls r0, r1, #2
- adds r0, r0, r1
- lsls r0, r0, #1
- ldr r1, [r2]
- adds r2, r1, r0
- movs r0, #2
- strb r0, [r5]
- ldrb r0, [r4]
- cmp r0, #2
- bne _0801DC8C
- ldrh r0, [r4, #4]
- lsls r0, r0, #4
- ands r0, r3
- movs r1, #8
- orrs r0, r1
- ldrh r1, [r2]
- ands r1, r7
- adds r0, r0, r1
- asrs r0, r0, #4
- strb r0, [r5, #1]
- ldrh r0, [r4, #4]
- lsrs r0, r0, #2
- ands r0, r3
- movs r1, #8
- orrs r0, r1
- ldrh r1, [r2, #2]
- ands r1, r7
- b _0801DC9E
- .align 2, 0
-_0801DC84: .4byte 0x000007FF
-_0801DC88: .4byte gAreaRoomHeaders
-_0801DC8C:
- ldrh r0, [r2]
- ands r0, r7
- ldrh r1, [r4, #4]
- adds r0, r0, r1
- asrs r0, r0, #4
- strb r0, [r5, #1]
- ldrh r0, [r2, #2]
- ands r0, r7
- ldrh r1, [r4, #6]
-_0801DC9E:
- adds r0, r0, r1
- asrs r0, r0, #4
- strb r0, [r5, #2]
- adds r5, #3
-_0801DCA6:
- adds r4, #8
- ldrb r0, [r4]
- cmp r0, #0
- bne _0801DC26
-_0801DCAE:
- bl HasDungeonBigKey
- cmp r0, #0
- beq _0801DD16
- ldrb r1, [r6, #2]
- movs r0, #2
- ands r0, r1
- cmp r0, #0
- beq _0801DD16
- ldr r0, _0801DD4C @ =gArea
- ldrb r0, [r0, #3]
- adds r0, #1
- bl CheckGlobalFlag
- cmp r0, #0
- bne _0801DD16
- ldr r0, _0801DD50 @ =gAreaRoomHeaders
- ldrb r2, [r6]
- lsls r2, r2, #2
- adds r2, r2, r0
- ldrb r1, [r6, #1]
- lsls r0, r1, #2
- adds r0, r0, r1
- lsls r0, r0, #1
- ldr r1, [r2]
- adds r2, r1, r0
- movs r0, #4
- strb r0, [r5]
- ldrh r0, [r2, #4]
- lsrs r0, r0, #1
- ldrh r1, [r2]
- adds r0, r0, r1
- asrs r1, r0, #4
- adds r0, r1, #0
- cmp r1, #0
- bge _0801DCF8
- adds r0, #0x7f
-_0801DCF8:
- asrs r0, r0, #7
- lsls r0, r0, #7
- subs r0, r1, r0
- strb r0, [r5, #1]
- ldrh r0, [r2, #6]
- lsrs r0, r0, #1
- ldrh r2, [r2, #2]
- adds r0, r0, r2
- asrs r1, r0, #4
- adds r0, r1, #0
- asrs r0, r0, #7
- lsls r0, r0, #7
- subs r0, r1, r0
- strb r0, [r5, #2]
- adds r5, #3
-_0801DD16:
- ldr r2, _0801DD54 @ =gRoomTransition
- ldrh r0, [r6]
- ldrh r1, [r2, #0x16]
- cmp r0, r1
- bne _0801DD38
- movs r0, #3
- strb r0, [r5]
- ldrh r0, [r2, #0x18]
- lsrs r0, r0, #4
- movs r1, #0x7f
- ands r0, r1
- strb r0, [r5, #1]
- ldrh r0, [r2, #0x1a]
- lsrs r0, r0, #4
- ands r0, r1
- strb r0, [r5, #2]
- adds r5, #3
-_0801DD38:
- mov r6, sb
-_0801DD3A:
- ldrb r0, [r6]
- cmp r0, #0
- beq _0801DD42
- b _0801DBF0
-_0801DD42:
- add sp, #4
- pop {r3, r4}
- mov r8, r3
- mov sb, r4
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_0801DD4C: .4byte gArea
-_0801DD50: .4byte gAreaRoomHeaders
-_0801DD54: .4byte gRoomTransition
- .syntax divided
diff --git a/src/common.c b/src/common.c
index 909dd944..a5f8d2d7 100644
--- a/src/common.c
+++ b/src/common.c
@@ -85,6 +85,24 @@ u32 sub_0801DF60(u32 a1, u8* p);
u32 sub_0801DF78(u32 a1, u32 a2);
void sub_0801DF28(u32 x, u32 y, s32 color);
+extern void* GetRoomProperty(u32, u32, u32);
+
+enum DungeonMapObjectTypes {
+ DMO_TYPE_NONE,
+ DMO_TYPE_PLAYER,
+ DMO_TYPE_CHEST,
+ DMO_TYPE_ENTRY,
+ DMO_TYPE_BOSS,
+};
+
+typedef struct {
+ u8 type; /**< @see DungeonMapObjectTypes */
+ u8 x;
+ u8 y;
+} PACKED DungeonMapObject;
+
+// More like PrepareTileEntitesForDungeonMap or so
+
u32 DecToHex(u32 value) {
u32 result;
register u32 r1 asm("r1");
@@ -406,7 +424,74 @@ u32 sub_0801DB94(void) {
return gRoomTransition.player_status.dungeon_map_y >> 11;
}
-ASM_FUNC("asm/non_matching/common/DrawDungeonMap.inc", void DrawDungeonMap(u32 floor, void* data, u32 size));
+void DrawDungeonMap(u32 floor, DungeonMapObject* specialData, u32 size) {
+ DungeonLayout* floorMapData;
+ TileEntity* tileEntity;
+ u32 flagBankOffset;
+ RoomHeader* roomHeader;
+ s32 tmp1;
+ s32 tmp3;
+
+ MemClear(specialData, size);
+ specialData->type = DMO_TYPE_PLAYER;
+ specialData->x = (gRoomTransition.player_status.dungeon_map_x >> 4) & 0x7f;
+ specialData->y = (gRoomTransition.player_status.dungeon_map_y >> 4) & 0x7f;
+ specialData++;
+ floorMapData = (DungeonLayout*)gUnk_080C9C50[gArea.dungeon_idx][floor];
+ while (floorMapData->area != 0) {
+ tileEntity = (TileEntity*)GetRoomProperty(floorMapData->area, floorMapData->room, 3);
+ if (tileEntity == NULL) {
+ floorMapData++;
+ } else {
+ flagBankOffset = sub_0801DF10(floorMapData);
+ if (HasDungeonBigKey()) {
+ while (tileEntity->type != 0) {
+ switch (tileEntity->type) {
+ case SMALL_CHEST:
+ case BIG_CHEST:
+ if (!CheckLocalFlagByBank(flagBankOffset, tileEntity->localFlag)) {
+ roomHeader = gAreaRoomHeaders[floorMapData->area] + floorMapData->room;
+ specialData->type = DMO_TYPE_CHEST;
+ if (tileEntity->type == SMALL_CHEST) {
+ specialData->x =
+ ((((tileEntity->tilePos << 4 & 0x3f0) | 8) + (roomHeader->map_x % 0x800)) >> 4);
+ specialData->y =
+ ((((tileEntity->tilePos >> 2 & 0x3f0) | 8) + (roomHeader->map_y % 0x800)) >> 4);
+ } else {
+ specialData->x = (((roomHeader->map_x % 0x800) + tileEntity->tilePos) >> 4);
+ specialData->y = (((roomHeader->map_y % 0x800) + (*(u16*)&tileEntity->_6)) >> 4);
+ }
+ specialData++;
+ }
+ break;
+ }
+ tileEntity++;
+ }
+ }
+ if ((HasDungeonBigKey() && ((floorMapData->unk_2 & 2) != 0)) && (!CheckGlobalFlag(gArea.dungeon_idx + 1))) {
+ roomHeader = gAreaRoomHeaders[floorMapData->area] + floorMapData->room;
+ specialData->type = DMO_TYPE_BOSS;
+ tmp1 = ((roomHeader->pixel_width / 2) + roomHeader->map_x) / 16;
+ if (tmp1 < 0) {
+ tmp1 = tmp1 + 0x7f;
+ }
+ specialData->x = tmp1 + (tmp1 / 128) * -128;
+ tmp3 = ((roomHeader->pixel_height / 2) + roomHeader->map_y) / 16;
+ specialData->y = tmp3 + (tmp3 / 128) * -128;
+ specialData++;
+ }
+ if (floorMapData->area == gRoomTransition.player_status.dungeon_area &&
+ floorMapData->room == gRoomTransition.player_status.dungeon_room) {
+ specialData->type = DMO_TYPE_ENTRY;
+ // TODO rename dungeon_x and dungeon_y to dungeonEntryX/Y?
+ specialData->x = ((u16)gRoomTransition.player_status.dungeon_x >> 4) & 0x7f;
+ specialData->y = ((u16)gRoomTransition.player_status.dungeon_y >> 4) & 0x7f;
+ specialData++;
+ }
+ floorMapData++;
+ }
+ }
+}
void sub_0801DD58(u32 area, u32 room) {
RoomHeader* hdr = gAreaRoomHeaders[area] + room;