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| author | octorock <79596758+octorock@users.noreply.github.com> | 2021-09-11 10:53:09 +0200 |
|---|---|---|
| committer | octorock <79596758+octorock@users.noreply.github.com> | 2021-10-16 22:44:15 +0200 |
| commit | bb8429933e5f4b03dce8df3395ce382bc16b944f (patch) | |
| tree | 4a4f1ce12d885caa5e984b97558e09451aac5044 | |
| parent | a868ae7228bc9e9281355eb6e539e9616ebcd0b3 (diff) | |
Add asset extraction to Makefile
| -rw-r--r-- | .gitignore | 1 | ||||
| -rw-r--r-- | INSTALL.md | 13 | ||||
| -rw-r--r-- | Makefile | 29 |
3 files changed, 16 insertions, 27 deletions
@@ -66,3 +66,4 @@ _Deparsed_XSubs.pm *.sna __pycache__ .vscode/settings.json +assets/
\ No newline at end of file @@ -1,18 +1,11 @@ # Install First, you must put a The Legend of Zelda: The Minish Cap (U) ROM (with SHA1: `b4bd50e4131b027c334547b4524e2dbbd4227130`) in the root directory of the repository and name it `baserom.gba`. +## Extract assets +Run `python tools/asset_extractor/asset_extractor.py usa`. ## Building other variants -To build other variants, you currently need a combination of different baseroms, depending on the variant. -| | USA | JP | EU | DEMO_USA | DEMO_JP | -| - | :-: | :-: | :-: | :-: | :-: | -| baserom.gba | X | X | X | X | X | -| baserom_jp.gba | | X | X | | X | -| baserom_eu.gba | | | X | | | -| baserom_demo.gba | | | | X | | -| baserom_demo_jp.gba | | | | | X | - - +To build other variants, you need to place the corresponding baserom and then extract the assets, e.g. for JP: `baserom_jp.gba` and run `python tools/asset_extractor/asset_extractor.py jp`. ## Prerequisites @@ -185,6 +185,7 @@ include songs.mk %.png: ; %.pal: ; %.aif: ; +%.bin: ; %.1bpp: %.png ; $(GFX) $< $@ %.4bpp: %.png ; $(GFX) $< $@ @@ -262,44 +263,38 @@ baserom_eu.gba: baserom_demo_jp.gba: endif ifeq ($(GAME_VERSION), DEMO_USA) -baserom.gba: - $(error "You need to provide a USA ROM as baserom.gba") baserom_demo.gba: $(error "You need to provide a DEMO ROM as baserom_demo.gba") -.PHONY: baserom_jp.gba baserom_eu.gba baserom_demo_jp.gba +.PHONY: baserom_jp.gba baserom_eu.gba baserom.gba baserom_demo_jp.gba +baserom.gba: baserom_jp.gba: baserom_eu.gba: baserom_demo_jp.gba: endif ifeq ($(GAME_VERSION), JP) -baserom.gba: - $(error "You need to provide a USA ROM as baserom.gba") baserom_jp.gba: $(error "You need to provide a JP ROM as baserom_jp.gba") -.PHONY: baserom_demo.gba baserom_eu.gba baserom_demo_jp.gba +.PHONY: baserom_demo.gba baserom_eu.gba baserom.gba baserom_demo_jp.gba +baserom.gba: baserom_demo.gba: baserom_eu.gba: baserom_demo_jp.gba: endif ifeq ($(GAME_VERSION), DEMO_JP) -baserom.gba: - $(error "You need to provide a USA ROM as baserom.gba") -baserom_jp.gba: - $(error "You need to provide a JP ROM as baserom_jp.gba") baserom_demo_jp.gba: $(error "You need to provide a DEMO JP ROM as baserom_demo_jp.gba") -.PHONY: baserom_demo.gba baserom_eu.gba -baserom_demo.gba: +.PHONY: baserom_jp.gba baserom_eu.gba baserom.gba baserom_demo.gba +baserom.gba: +baserom_jp.gba: baserom_eu.gba: +baserom_demo.gba: endif ifeq ($(GAME_VERSION), EU) -baserom.gba: - $(error "You need to provide a USA ROM as baserom.gba") -baserom_jp.gba: - $(error "You need to provide a JP ROM as baserom_jp.gba") baserom_eu.gba: $(error "You need to provide a EU ROM as baserom_eu.gba") -.PHONY: baserom_demo.gba baserom_demo_jp.gba +.PHONY: baserom_demo.gba baserom.gba baserom_jp.gba baserom_demo_jp.gba +baserom.gba: +baserom_jp.gba: baserom_demo.gba: baserom_demo_jp.gba: endif |
