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authoroctorock <79596758+octorock@users.noreply.github.com>2022-02-26 14:40:57 +0100
committeroctorock <79596758+octorock@users.noreply.github.com>2022-02-26 14:40:57 +0100
commitdcb6360b4e6e42acaa5643557fef956782e2f646 (patch)
tree03f3eef5c6d3620d2c991027b3aab7de989367bd
parentabe6053a4f3dcaa511035baba764609464eadc46 (diff)
Decompile Beanstalk
-rw-r--r--asm/non_matching/ForceEquipItem.inc44
-rw-r--r--asm/object/beanstalk.s1183
-rw-r--r--assets/assets.json15
-rw-r--r--data/animations/object/beanstalk.s6
-rw-r--r--data/const/object/beanstalk.s45
-rw-r--r--include/functions.h1
-rw-r--r--include/object.h2
-rw-r--r--linker.ld4
-rw-r--r--src/object/beanstalk.c353
9 files changed, 363 insertions, 1290 deletions
diff --git a/asm/non_matching/ForceEquipItem.inc b/asm/non_matching/ForceEquipItem.inc
deleted file mode 100644
index e8edb78b..00000000
--- a/asm/non_matching/ForceEquipItem.inc
+++ /dev/null
@@ -1,44 +0,0 @@
- .syntax unified
- .text
- push {r4, r5, r6, r7, lr}
- adds r4, r0, #0
- subs r0, r4, #1
- cmp r0, #0x1e
- bhi _08054456
- cmp r1, #1
- bhi _08054456
- movs r2, #0
- cmp r1, #0
- bne _0805442A
- movs r2, #1
-_0805442A:
- ldr r0, _08054458 @ =gSave
- adds r0, #0xb4
- adds r6, r1, r0
- ldrb r7, [r6]
- adds r5, r2, r0
- ldrb r3, [r5]
- ldr r2, _0805445C @ =gItemMetaData
- lsls r1, r3, #3
- adds r1, r1, r2
- lsls r0, r4, #3
- adds r0, r0, r2
- ldrb r1, [r1]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0805444A
- adds r3, r7, #0
-_0805444A:
- strb r4, [r6]
- strb r3, [r5]
- ldr r1, _08054460 @ =gUnk_0200AF00
- movs r0, #0x7f
- strb r0, [r1, #0x13]
- strb r0, [r1, #0x14]
-_08054456:
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_08054458: .4byte gSave
-_0805445C: .4byte gItemMetaData
-_08054460: .4byte gUnk_0200AF00
- .syntax divided
diff --git a/asm/object/beanstalk.s b/asm/object/beanstalk.s
deleted file mode 100644
index 6f25ea98..00000000
--- a/asm/object/beanstalk.s
+++ /dev/null
@@ -1,1183 +0,0 @@
- .include "asm/macros.inc"
-
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
- thumb_func_start Beanstalk
-Beanstalk: @ 0x08089D04
- push {lr}
- ldr r2, _08089D18 @ =gUnk_08120DF4
- ldrb r1, [r0, #0xc]
- lsls r1, r1, #2
- adds r1, r1, r2
- ldr r1, [r1]
- bl _call_via_r1
- pop {pc}
- .align 2, 0
-_08089D18: .4byte gUnk_08120DF4
-
- thumb_func_start sub_08089D1C
-sub_08089D1C: @ 0x08089D1C
-.ifdef EU
- push {r4, r5, r6, lr}
- adds r5, r0, #0
- ldrb r1, [r5, #0x19]
- movs r4, #0x3f
- adds r0, r4, #0
- ands r0, r1
- movs r6, #0x80
- orrs r0, r6
- strb r0, [r5, #0x19]
- ldrb r1, [r5, #0x1b]
- adds r0, r4, #0
- ands r0, r1
- movs r1, #0x40
- orrs r0, r1
- strb r0, [r5, #0x1b]
- adds r0, r5, #0
- movs r1, #4
- bl SetDefaultPriority
- ldrb r0, [r5, #0xa]
- cmp r0, #7
- bne _08089688
- ldrb r0, [r5, #0xb]
- cmp r0, #0
- bne _0808966C
- ldrb r0, [r5, #0xe]
- cmp r0, #0
- beq _0808966C
- bl CheckLocalFlag
- cmp r0, #0
- bne _08089662
- b _080897FE
-_08089662:
- ldrb r1, [r5, #0x1b]
- adds r0, r4, #0
- ands r0, r1
- orrs r0, r6
- strb r0, [r5, #0x1b]
-_0808966C:
- ldr r4, _08089684 @ =gUnk_08120E3C
- ldrb r0, [r5, #0xb]
- lsls r0, r0, #2
- adds r0, r0, r4
- ldrb r1, [r0]
- adds r0, r5, #0
- bl InitializeAnimation
- ldrb r0, [r5, #0xb]
- lsls r0, r0, #2
- adds r0, r0, r4
- b _080896C6
- .align 2, 0
-_08089684: .4byte gUnk_08120E3C
-_08089688:
- cmp r0, #0
- beq _080896A4
- ldr r0, _080896A0 @ =gUnk_08120E14
- ldrb r1, [r5, #0xa]
- lsls r1, r1, #2
- adds r1, r1, r0
- ldrb r1, [r1]
- adds r0, r5, #0
- bl InitializeAnimation
- b _080896BE
- .align 2, 0
-_080896A0: .4byte gUnk_08120E14
-_080896A4:
- adds r0, r5, #0
- movs r1, #1
- movs r2, #2
- bl LoadSwapGFX
- ldr r0, _08089700 @ =gUnk_08120E14
- ldrb r1, [r5, #0xa]
- lsls r1, r1, #2
- adds r1, r1, r0
- ldrb r1, [r1]
- adds r0, r5, #0
- bl InitAnimationForceUpdate
-_080896BE:
- ldr r1, _08089700 @ =gUnk_08120E14
- ldrb r0, [r5, #0xa]
- lsls r0, r0, #2
- adds r0, r0, r1
-_080896C6:
- ldrb r0, [r0, #1]
- adds r3, r5, #0
- adds r3, #0x29
- movs r1, #7
- ands r1, r0
- ldrb r2, [r3]
- movs r0, #8
- rsbs r0, r0, #0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- movs r2, #1
- movs r0, #1
- strb r0, [r5, #0xc]
- ldrb r1, [r5, #0x18]
- subs r0, #5
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, #0x18]
- ldrb r0, [r5, #0xa]
- cmp r0, #1
- bge _080896F4
- b _080897F8
-_080896F4:
- cmp r0, #6
- ble _08089704
- cmp r0, #7
- beq _08089714
- b _080897F8
- .align 2, 0
-_08089700: .4byte gUnk_08120E14
-_08089704:
- adds r0, r5, #0
- adds r0, #0x60
- movs r2, #0
- movs r1, #0xe0
- lsls r1, r1, #1
- strh r1, [r0]
- strb r2, [r5, #0xe]
- b _080897F8
-_08089714:
- ldrb r1, [r5, #0xb]
- cmp r1, #3
- bgt _08089724
- cmp r1, #2
- bge _080897E4
- cmp r1, #0
- beq _0808972A
- b _080897F8
-_08089724:
- cmp r1, #4
- beq _080897F0
- b _080897F8
-_0808972A:
- movs r0, #0x10
- str r0, [r5, #0x6c]
- strb r1, [r5, #0xe]
-_08089730:
- movs r0, #0x2c
- movs r1, #7
- movs r2, #1
- bl CreateObject
- adds r1, r0, #0
- str r1, [r5, #0x54]
- cmp r1, #0
- beq _080897C0
- ldrh r0, [r5, #0x2e]
- strh r0, [r1, #0x2e]
- ldr r2, [r5, #0x54]
- ldr r1, [r5, #0x6c]
- ldrh r0, [r5, #0x32]
- subs r0, r0, r1
- strh r0, [r2, #0x32]
- movs r0, #3
- strb r0, [r5, #0xf]
-_08089754:
- ldrb r0, [r5, #0xe]
- lsls r0, r0, #2
- ldr r1, _080897DC @ =gUnk_08120DFC
- adds r4, r0, r1
- ldrb r2, [r4]
- subs r2, #2
- movs r0, #0x2c
- movs r1, #7
- bl CreateObject
- adds r1, r0, #0
- str r1, [r5, #0x54]
- cmp r1, #0
- beq _080897A2
- movs r0, #1
- ldrsb r0, [r4, r0]
- ldrh r2, [r5, #0x2e]
- adds r0, r0, r2
- strh r0, [r1, #0x2e]
- ldr r2, [r5, #0x54]
- ldr r1, [r5, #0x6c]
- ldrh r0, [r5, #0x32]
- subs r0, r0, r1
- movs r1, #2
- ldrsb r1, [r4, r1]
- subs r0, r0, r1
- strh r0, [r2, #0x32]
- ldr r3, [r5, #0x54]
- ldrb r2, [r4, #3]
- movs r0, #1
- ands r2, r0
- lsls r2, r2, #6
- ldrb r0, [r3, #0x18]
- movs r4, #0x41
- rsbs r4, r4, #0
- adds r1, r4, #0
- ands r0, r1
- orrs r0, r2
- strb r0, [r3, #0x18]
-_080897A2:
- ldrb r0, [r5, #0xe]
- adds r2, r0, #1
- strb r2, [r5, #0xe]
- ldrb r0, [r5, #0xf]
- subs r0, #1
- strb r0, [r5, #0xf]
- lsls r0, r0, #0x18
- lsrs r1, r0, #0x18
- cmp r1, #0
- bne _08089754
- lsls r0, r2, #0x18
- lsrs r0, r0, #0x18
- cmp r0, #5
- bls _080897C0
- strb r1, [r5, #0xe]
-_080897C0:
- ldr r0, [r5, #0x6c]
- adds r0, #0x38
- str r0, [r5, #0x6c]
- ldrh r1, [r5, #0x32]
- subs r1, r1, r0
- lsls r1, r1, #0x10
- asrs r1, r1, #0x10
- ldr r0, _080897E0 @ =gRoomControls
- ldrh r0, [r0, #8]
- cmp r1, r0
- bge _08089730
- movs r0, #1
- strb r0, [r5, #0xe]
- b _080897F8
- .align 2, 0
-_080897DC: .4byte gUnk_08120DFC
-_080897E0: .4byte gRoomControls
-_080897E4:
- ldrb r0, [r5, #0x19]
- movs r1, #0x3f
- ands r1, r0
- movs r0, #0x40
- orrs r1, r0
- strb r1, [r5, #0x19]
-_080897F0:
- adds r1, r5, #0
- adds r1, #0x38
- movs r0, #3
- strb r0, [r1]
-_080897F8:
- adds r0, r5, #0
- bl sub_08089F08
-_080897FE:
- pop {r4, r5, r6, pc}
-.else
- push {r4, r5, r6, lr}
- adds r5, r0, #0
- ldrb r1, [r5, #0x19]
- movs r4, #0x3f
- adds r0, r4, #0
- ands r0, r1
- movs r6, #0x80
- orrs r0, r6
- strb r0, [r5, #0x19]
- ldrb r1, [r5, #0x1b]
- adds r0, r4, #0
- ands r0, r1
- movs r1, #0x40
- orrs r0, r1
- strb r0, [r5, #0x1b]
- adds r0, r5, #0
- movs r1, #4
- bl SetDefaultPriority
- ldrb r0, [r5, #0xa]
- cmp r0, #7
- bne _08089D90
- ldrb r1, [r5, #0x10]
- movs r0, #1
- ands r0, r1
- cmp r0, #0
- bne _08089D54
- b _08089F06
-_08089D54:
- ldrb r0, [r5, #0xb]
- cmp r0, #0
- bne _08089D74
- ldrb r0, [r5, #0xe]
- cmp r0, #0
- beq _08089D74
- bl CheckLocalFlag
- cmp r0, #0
- bne _08089D6A
- b _08089F06
-_08089D6A:
- ldrb r1, [r5, #0x1b]
- adds r0, r4, #0
- ands r0, r1
- orrs r0, r6
- strb r0, [r5, #0x1b]
-_08089D74:
- ldr r4, _08089D8C @ =gUnk_08120E3C
- ldrb r0, [r5, #0xb]
- lsls r0, r0, #2
- adds r0, r0, r4
- ldrb r1, [r0]
- adds r0, r5, #0
- bl InitializeAnimation
- ldrb r0, [r5, #0xb]
- lsls r0, r0, #2
- adds r0, r0, r4
- b _08089DCE
- .align 2, 0
-_08089D8C: .4byte gUnk_08120E3C
-_08089D90:
- cmp r0, #0
- beq _08089DAC
- ldr r0, _08089DA8 @ =gUnk_08120E14
- ldrb r1, [r5, #0xa]
- lsls r1, r1, #2
- adds r1, r1, r0
- ldrb r1, [r1]
- adds r0, r5, #0
- bl InitializeAnimation
- b _08089DC6
- .align 2, 0
-_08089DA8: .4byte gUnk_08120E14
-_08089DAC:
- adds r0, r5, #0
- movs r1, #1
- movs r2, #2
- bl LoadSwapGFX
- ldr r0, _08089E08 @ =gUnk_08120E14
- ldrb r1, [r5, #0xa]
- lsls r1, r1, #2
- adds r1, r1, r0
- ldrb r1, [r1]
- adds r0, r5, #0
- bl InitAnimationForceUpdate
-_08089DC6:
- ldr r1, _08089E08 @ =gUnk_08120E14
- ldrb r0, [r5, #0xa]
- lsls r0, r0, #2
- adds r0, r0, r1
-_08089DCE:
- ldrb r0, [r0, #1]
- adds r3, r5, #0
- adds r3, #0x29
- movs r1, #7
- ands r1, r0
- ldrb r2, [r3]
- movs r0, #8
- rsbs r0, r0, #0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- movs r2, #1
- movs r0, #1
- strb r0, [r5, #0xc]
- ldrb r1, [r5, #0x18]
- subs r0, #5
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, #0x18]
- ldrb r0, [r5, #0xa]
- cmp r0, #1
- bge _08089DFC
- b _08089F00
-_08089DFC:
- cmp r0, #6
- ble _08089E0C
- cmp r0, #7
- beq _08089E1C
- b _08089F00
- .align 2, 0
-_08089E08: .4byte gUnk_08120E14
-_08089E0C:
- adds r0, r5, #0
- adds r0, #0x60
- movs r2, #0
- movs r1, #0xe0
- lsls r1, r1, #1
- strh r1, [r0]
- strb r2, [r5, #0xe]
- b _08089F00
-_08089E1C:
- ldrb r1, [r5, #0xb]
- cmp r1, #3
- bgt _08089E2C
- cmp r1, #2
- bge _08089EEC
- cmp r1, #0
- beq _08089E32
- b _08089F00
-_08089E2C:
- cmp r1, #4
- beq _08089EF8
- b _08089F00
-_08089E32:
- movs r0, #0x10
- str r0, [r5, #0x6c]
- strb r1, [r5, #0xe]
-_08089E38:
- movs r0, #0x2c
- movs r1, #7
- movs r2, #1
- bl CreateObject
- adds r1, r0, #0
- str r1, [r5, #0x54]
- cmp r1, #0
- beq _08089EC8
- ldrh r0, [r5, #0x2e]
- strh r0, [r1, #0x2e]
- ldr r2, [r5, #0x54]
- ldr r1, [r5, #0x6c]
- ldrh r0, [r5, #0x32]
- subs r0, r0, r1
- strh r0, [r2, #0x32]
- movs r0, #3
- strb r0, [r5, #0xf]
-_08089E5C:
- ldrb r0, [r5, #0xe]
- lsls r0, r0, #2
- ldr r1, _08089EE4 @ =gUnk_08120DFC
- adds r4, r0, r1
- ldrb r2, [r4]
- subs r2, #2
- movs r0, #0x2c
- movs r1, #7
- bl CreateObject
- adds r1, r0, #0
- str r1, [r5, #0x54]
- cmp r1, #0
- beq _08089EAA
- movs r0, #1
- ldrsb r0, [r4, r0]
- ldrh r2, [r5, #0x2e]
- adds r0, r0, r2
- strh r0, [r1, #0x2e]
- ldr r2, [r5, #0x54]
- ldr r1, [r5, #0x6c]
- ldrh r0, [r5, #0x32]
- subs r0, r0, r1
- movs r1, #2
- ldrsb r1, [r4, r1]
- subs r0, r0, r1
- strh r0, [r2, #0x32]
- ldr r3, [r5, #0x54]
- ldrb r2, [r4, #3]
- movs r0, #1
- ands r2, r0
- lsls r2, r2, #6
- ldrb r0, [r3, #0x18]
- movs r4, #0x41
- rsbs r4, r4, #0
- adds r1, r4, #0
- ands r0, r1
- orrs r0, r2
- strb r0, [r3, #0x18]
-_08089EAA:
- ldrb r0, [r5, #0xe]
- adds r2, r0, #1
- strb r2, [r5, #0xe]
- ldrb r0, [r5, #0xf]
- subs r0, #1
- strb r0, [r5, #0xf]
- lsls r0, r0, #0x18
- lsrs r1, r0, #0x18
- cmp r1, #0
- bne _08089E5C
- lsls r0, r2, #0x18
- lsrs r0, r0, #0x18
- cmp r0, #5
- bls _08089EC8
- strb r1, [r5, #0xe]
-_08089EC8:
- ldr r0, [r5, #0x6c]
- adds r0, #0x38
- str r0, [r5, #0x6c]
- ldrh r1, [r5, #0x32]
- subs r1, r1, r0
- lsls r1, r1, #0x10
- asrs r1, r1, #0x10
- ldr r0, _08089EE8 @ =gRoomControls
- ldrh r0, [r0, #8]
- cmp r1, r0
- bge _08089E38
- movs r0, #1
- strb r0, [r5, #0xe]
- b _08089F00
- .align 2, 0
-_08089EE4: .4byte gUnk_08120DFC
-_08089EE8: .4byte gRoomControls
-_08089EEC:
- ldrb r0, [r5, #0x19]
- movs r1, #0x3f
- ands r1, r0
- movs r0, #0x40
- orrs r1, r0
- strb r1, [r5, #0x19]
-_08089EF8:
- adds r1, r5, #0
- adds r1, #0x38
- movs r0, #3
- strb r0, [r1]
-_08089F00:
- adds r0, r5, #0
- bl sub_08089F08
-_08089F06:
- pop {r4, r5, r6, pc}
-.endif
-
- thumb_func_start sub_08089F08
-sub_08089F08: @ 0x08089F08
- push {lr}
- ldr r2, _08089F1C @ =gUnk_08120E50
- ldrb r1, [r0, #0xa]
- lsls r1, r1, #2
- adds r1, r1, r2
- ldr r1, [r1]
- bl _call_via_r1
- pop {pc}
- .align 2, 0
-_08089F1C: .4byte gUnk_08120E50
-
- thumb_func_start sub_08089F20
-sub_08089F20: @ 0x08089F20
- push {lr}
- ldr r2, _08089F34 @ =gUnk_08120E78
- ldrb r1, [r0, #0xd]
- lsls r1, r1, #2
- adds r1, r1, r2
- ldr r1, [r1]
- bl _call_via_r1
- pop {pc}
- .align 2, 0
-_08089F34: .4byte gUnk_08120E78
-
- thumb_func_start sub_08089F38
-sub_08089F38: @ 0x08089F38
- push {r4, lr}
- adds r4, r0, #0
- bl UpdateAnimationSingleFrame
- adds r0, r4, #0
- adds r0, #0x5a
- ldrb r1, [r0]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- beq _08089F6C
- ldrb r0, [r4, #0xe]
- cmp r0, #1
- bhi _08089F5A
- adds r0, #1
- strb r0, [r4, #0xe]
- b _08089F6C
-_08089F5A:
- adds r0, r4, #0
- movs r1, #1
- bl InitAnimationForceUpdate
- movs r0, #0x10
- strb r0, [r4, #0xe]
- ldrb r0, [r4, #0xd]
- adds r0, #1
- strb r0, [r4, #0xd]
-_08089F6C:
- pop {r4, pc}
- .align 2, 0
-
- thumb_func_start sub_08089F70
-sub_08089F70: @ 0x08089F70
- push {r4, lr}
- adds r4, r0, #0
- ldrb r0, [r4, #0xe]
- subs r0, #1
- strb r0, [r4, #0xe]
- lsls r0, r0, #0x18
- lsrs r0, r0, #0x18
- cmp r0, #0xff
- bne _08089F8E
- movs r0, #0x10
- strb r0, [r4, #0xe]
- movs r0, #0xcc
- lsls r0, r0, #1
- bl SoundReq
-_08089F8E:
- adds r0, r4, #0
- bl UpdateAnimationSingleFrame
- adds r0, r4, #0
- adds r0, #0x5a
- ldrb r1, [r0]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- beq _08089FEC
- movs r0, #0x2c
- movs r1, #1
- movs r2, #0
- bl CreateObject
- adds r1, r0, #0
- str r1, [r4, #0x54]
- cmp r1, #0
- beq _08089FBE
- ldrh r0, [r4, #0x2e]
- strh r0, [r1, #0x2e]
- ldr r1, [r4, #0x54]
- ldrh r0, [r4, #0x32]
- strh r0, [r1, #0x32]
-_08089FBE:
- movs r0, #0x2c
- movs r1, #2
- movs r2, #0
- bl CreateObject
- adds r1, r0, #0
- str r1, [r4, #0x54]
- cmp r1, #0
- beq _08089FDC
- ldrh r0, [r4, #0x2e]
- strh r0, [r1, #0x2e]
- ldr r1, [r4, #0x54]
- ldrh r0, [r4, #0x32]
- subs r0, #0x10
- strh r0, [r1, #0x32]
-_08089FDC:
- ldrb r0, [r4, #0x18]
- movs r1, #4
- rsbs r1, r1, #0
- ands r1, r0
- strb r1, [r4, #0x18]
- ldrb r0, [r4, #0xd]
- adds r0, #1
- strb r0, [r4, #0xd]
-_08089FEC:
- pop {r4, pc}
- .align 2, 0
-
- thumb_func_start sub_08089FF0
-sub_08089FF0: @ 0x08089FF0
- push {lr}
- adds r1, r0, #0
- ldrb r0, [r1, #0xe]
- subs r0, #1
- strb r0, [r1, #0xe]
- lsls r0, r0, #0x18
- lsrs r0, r0, #0x18
- cmp r0, #0xff
- bne _0808A00E
- movs r0, #0x10
- strb r0, [r1, #0xe]
- movs r0, #0xcc
- lsls r0, r0, #1
- bl SoundReq
-_0808A00E:
- pop {pc}
-
- thumb_func_start sub_0808A010
-sub_0808A010: @ 0x0808A010
- push {r4, r5, lr}
- adds r4, r0, #0
- bl GetNextFrame
- adds r0, r4, #0
- adds r0, #0x5a
- ldrb r1, [r0]
- movs r0, #1
- ands r0, r1
- cmp r0, #0
- beq _0808A07E
- ldrb r0, [r4, #0xe]
- lsls r0, r0, #2
- ldr r1, _0808A0BC @ =gUnk_08120DFC
- adds r5, r0, r1
- ldrb r1, [r5]
- movs r0, #0x2c
- movs r2, #0
- bl CreateObject
- adds r1, r0, #0
- str r1, [r4, #0x54]
- cmp r1, #0
- beq _0808A06C
- movs r0, #1
- ldrsb r0, [r5, r0]
- ldrh r2, [r4, #0x2e]
- adds r0, r0, r2
- strh r0, [r1, #0x2e]
- ldr r2, [r4, #0x54]
- movs r1, #2
- ldrsb r1, [r5, r1]
- ldrh r0, [r4, #0x32]
- subs r0, r0, r1
- strh r0, [r2, #0x32]
- ldr r3, [r4, #0x54]
- ldrb r1, [r5, #3]
- movs r0, #1
- ands r1, r0
- lsls r1, r1, #6
- ldrb r2, [r3, #0x18]
- movs r0, #0x41
- rsbs r0, r0, #0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, #0x18]
-_0808A06C:
- ldrb r0, [r4, #0xe]
- adds r0, #1
- strb r0, [r4, #0xe]
- lsls r0, r0, #0x18
- lsrs r0, r0, #0x18
- cmp r0, #5
- bls _0808A07E
- movs r0, #0
- strb r0, [r4, #0xe]
-_0808A07E:
- adds r0, r4, #0
- adds r0, #0x5a
- ldrb r1, [r0]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- beq _0808A0BA
- movs r0, #0x2c
- movs r1, #3
- movs r2, #0
- bl CreateObject
- adds r1, r0, #0
- str r1, [r4, #0x54]
- cmp r1, #0
- beq _0808A0A8
- ldrh r0, [r4, #0x2e]
- strh r0, [r1, #0x2e]
- ldr r1, [r4, #0x54]
- ldrh r0, [r4, #0x32]
- strh r0, [r1, #0x32]
-_0808A0A8:
- ldrh r0, [r4, #0x32]
- subs r0, #0x38
- strh r0, [r4, #0x32]
- lsls r0, r0, #0x10
- cmp r0, #0
- bge _0808A0BA
- adds r0, r4, #0
- bl DeleteEntity
-_0808A0BA:
- pop {r4, r5, pc}
- .align 2, 0
-_0808A0BC: .4byte gUnk_08120DFC
-
- thumb_func_start sub_0808A0C0
-sub_0808A0C0: @ 0x0808A0C0
- push {lr}
- adds r2, r0, #0
- adds r0, #0x5a
- ldrb r1, [r0]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- bne _0808A0D6
- adds r0, r2, #0
- bl GetNextFrame
-_0808A0D6:
- pop {pc}
-
- thumb_func_start nullsub_517
-nullsub_517: @ 0x0808A0D8
- bx lr
- .align 2, 0
-
- thumb_func_start sub_0808A0DC
-sub_0808A0DC: @ 0x0808A0DC
- push {r4, r5, r6, r7, lr}
- mov r7, r8
- push {r7}
- adds r5, r0, #0
- ldrb r0, [r5, #0xb]
- cmp r0, #1
- bne _0808A0EC
- b _0808A202
-_0808A0EC:
- cmp r0, #1
- bgt _0808A0F6
- cmp r0, #0
- beq _0808A120
- b _0808A202
-_0808A0F6:
- cmp r0, #4
- ble _0808A0FC
- b _0808A202
-_0808A0FC:
- ldr r0, _0808A118 @ =gPlayerState
- ldrb r0, [r0, #0x12]
- cmp r0, #0x1e
- bne _0808A1DA
- ldr r1, _0808A11C @ =gPlayerEntity
- adds r0, r5, #0
- movs r2, #0
- movs r3, #8
- bl EntityInRectRadius
- cmp r0, #0
- beq _0808A1DC
- b _0808A1B0
- .align 2, 0
-_0808A118: .4byte gPlayerState
-_0808A11C: .4byte gPlayerEntity
-_0808A120:
- ldrb r0, [r5, #0xe]
- cmp r0, #0
- beq _0808A202
- ldr r4, _0808A1A8 @ =gRoomControls
- ldrh r0, [r4, #8]
- str r0, [r5, #0x6c]
- movs r2, #0x2e
- ldrsh r1, [r5, r2]
- ldrh r2, [r4, #6]
- subs r1, r1, r2
- asrs r1, r1, #4
- movs r3, #0x3f
- ands r1, r3
- ldrh r2, [r4, #8]
- subs r0, r0, r2
- lsrs r0, r0, #4
- ands r0, r3
- lsls r0, r0, #6
- orrs r1, r0
- adds r0, r5, #0
- adds r0, #0x70
- strh r1, [r0]
- adds r6, r4, #0
- mov r8, r3
- adds r4, r0, #0
- ldr r7, _0808A1AC @ =0x00004017
-_0808A154:
- movs r0, #0x2e
- ldrsh r1, [r5, r0]
- ldrh r0, [r6, #6]
- subs r1, r1, r0
- asrs r1, r1, #4
- mov r2, r8
- ands r1, r2
- ldrh r2, [r6, #8]
- ldr r0, [r5, #0x6c]
- subs r0, r0, r2
- lsrs r0, r0, #4
- mov r2, r8
- ands r0, r2
- lsls r0, r0, #6
- orrs r1, r0
- strh r1, [r4]
- ldrh r1, [r4]
- adds r0, r7, #0
- movs r2, #2
- bl SetTile
- ldrh r1, [r4]
- adds r0, r7, #0
- movs r2, #1
- bl SetTile
- ldr r0, [r5, #0x6c]
- adds r2, r0, #0
- adds r2, #0x10
- str r2, [r5, #0x6c]
- ldrh r0, [r6, #8]
- ldrh r1, [r6, #0x20]
- adds r0, r0, r1
- cmp r2, r0
- bhs _0808A1A2
- movs r1, #0x32
- ldrsh r0, [r5, r1]
- cmp r2, r0
- bls _0808A154
-_0808A1A2:
- movs r0, #0
- strb r0, [r5, #0xe]
- b _0808A202
- .align 2, 0
-_0808A1A8: .4byte gRoomControls
-_0808A1AC: .4byte 0x00004017
-_0808A1B0:
- adds r3, r5, #0
- adds r3, #0x58
- ldrb r2, [r3]
- ldrb r1, [r5, #0xb]
- subs r1, #1
- lsls r0, r1, #1
- adds r0, r0, r1
- adds r0, #1
- cmp r2, r0
- bne _0808A1DE
- ldrb r0, [r5, #0xe]
- cmp r0, #0
- bne _0808A1DE
- movs r0, #1
- strb r0, [r5, #0xe]
- ldrb r1, [r3]
- adds r1, #1
- adds r0, r5, #0
- bl InitializeAnimation
- b _0808A1DE
-_0808A1DA:
- movs r0, #0
-_0808A1DC:
- strb r0, [r5, #0xe]
-_0808A1DE:
- adds r0, r5, #0
- bl GetNextFrame
- adds r0, r5, #0
- adds r0, #0x5a
- ldrb r1, [r0]
- movs r0, #0x80
- ands r0, r1
- cmp r0, #0
- beq _0808A202
- ldrb r0, [r5, #0xb]
- subs r0, #1
- lsls r1, r0, #1
- adds r1, r1, r0
- adds r1, #1
- adds r0, r5, #0
- bl InitializeAnimation
-_0808A202:
- pop {r3}
- mov r8, r3
- pop {r4, r5, r6, r7, pc}
-
- thumb_func_start sub_0808A208
-sub_0808A208: @ 0x0808A208
- push {lr}
- ldr r2, _0808A21C @ =gUnk_08120E84
- ldrb r1, [r0, #0xd]
- lsls r1, r1, #2
- adds r1, r1, r2
- ldr r1, [r1]
- bl _call_via_r1
- pop {pc}
- .align 2, 0
-_0808A21C: .4byte gUnk_08120E84
-
- thumb_func_start sub_0808A220
-sub_0808A220: @ 0x0808A220
- push {r4, r5, r6, r7, lr}
- adds r4, r0, #0
- ldrb r1, [r4, #0x1b]
- movs r6, #0x3f
- adds r0, r6, #0
- ands r0, r1
- movs r5, #0x80
- orrs r0, r5
- strb r0, [r4, #0x1b]
- movs r0, #0x2e
- ldrsh r1, [r4, r0]
- ldr r2, _0808A2E4 @ =gRoomControls
- ldrh r0, [r2, #6]
- subs r1, r1, r0
- asrs r1, r1, #4
- movs r3, #0x3f
- ands r1, r3
- movs r7, #0x32
- ldrsh r0, [r4, r7]
- ldrh r2, [r2, #8]
- subs r0, r0, r2
- asrs r0, r0, #4
- ands r0, r3
- lsls r0, r0, #6
- orrs r1, r0
- adds r2, r4, #0
- adds r2, #0x70
- strh r1, [r2]
- ldr r0, _0808A2E8 @ =0x00004017
- ldrh r1, [r2]
- movs r2, #1
- bl SetTile
- movs r7, #1
- strb r7, [r4, #0xd]
- adds r0, r4, #0
- movs r1, #0x15
- movs r2, #0
- movs r3, #0
- bl CreateObjectWithParent
- adds r3, r0, #0
- cmp r3, #0
- beq _0808A2D4
- ldrh r0, [r4, #0x32]
- adds r0, #0x38
- strh r0, [r3, #0x32]
- ldrh r0, [r4, #0x12]
- strh r0, [r3, #0x12]
- adds r0, r4, #0
- adds r0, #0x60
- ldrh r1, [r0]
- adds r0, r3, #0
- adds r0, #0x60
- strh r1, [r0]
- ldrb r1, [r4, #0x1a]
- lsls r1, r1, #0x1c
- lsrs r1, r1, #0x1c
- ldrb r2, [r3, #0x1a]
- movs r0, #0x10
- rsbs r0, r0, #0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, #0x1a]
- adds r1, r3, #0
- adds r1, #0x58
- movs r0, #2
- strb r0, [r1]
- movs r0, #0x80
- strb r0, [r3, #0xe]
- strb r7, [r3, #0xa]
- ldrb r1, [r3, #0x19]
- adds r0, r6, #0
- ands r0, r1
- orrs r0, r5
- strb r0, [r3, #0x19]
- adds r2, r3, #0
- adds r2, #0x29
- ldrb r1, [r2]
- movs r0, #8
- rsbs r0, r0, #0
- ands r0, r1
- movs r1, #6
- orrs r0, r1
- strb r0, [r2]
- ldrb r1, [r3, #0x1b]
- adds r0, r6, #0
- ands r0, r1
- orrs r0, r5
- strb r0, [r3, #0x1b]
-_0808A2D4:
- adds r0, r4, #0
- movs r1, #0x2c
- movs r2, #9
- movs r3, #0
- bl CreateObjectWithParent
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_0808A2E4: .4byte gRoomControls
-_0808A2E8: .4byte 0x00004017
-
- thumb_func_start nullsub_518
-nullsub_518: @ 0x0808A2EC
- bx lr
- .align 2, 0
-
- thumb_func_start sub_0808A2F0
-sub_0808A2F0: @ 0x0808A2F0
- push {r4, r5, r6, r7, lr}
- adds r5, r0, #0
- ldrb r0, [r5, #0xd]
- cmp r0, #0
- bne _0808A316
- movs r0, #1
- strb r0, [r5, #0xd]
- ldrh r0, [r5, #0x32]
- adds r0, #0x28
- strh r0, [r5, #0x32]
- movs r2, #0x18
- rsbs r2, r2, #0
- adds r0, r5, #0
- movs r1, #0
- bl sub_0800029C
- adds r1, r5, #0
- adds r1, #0x72
- strh r0, [r1]
-_0808A316:
- ldr r3, _0808A38C @ =gPlayerEntity
- ldrb r1, [r3, #0x1b]
- lsrs r1, r1, #6
- lsls r1, r1, #6
- ldrb r2, [r5, #0x1b]
- movs r7, #0x3f
- adds r0, r7, #0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, #0x1b]
- ldrb r1, [r3, #0x19]
- lsrs r1, r1, #6
- lsls r1, r1, #6
- ldrb r2, [r5, #0x19]
- adds r0, r7, #0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, #0x19]
- ldr r0, _0808A390 @ =gPlayerState
- ldrb r0, [r0, #0x12]
- cmp r0, #0x1e
- bne _0808A39C
- adds r2, r5, #0
- adds r2, #0x29
- ldrb r1, [r2]
- movs r0, #8
- rsbs r0, r0, #0
- ands r0, r1
- strb r0, [r2]
- movs r2, #0x18
- rsbs r2, r2, #0
- adds r0, r5, #0
- movs r1, #0
- bl sub_0800029C
- ldr r3, _0808A394 @ =0x00004014
- cmp r0, r3
- beq _0808A3EC
- movs r0, #0x2e
- ldrsh r1, [r5, r0]
- ldr r2, _0808A398 @ =gRoomControls
- ldrh r0, [r2, #6]
- subs r1, r1, r0
- asrs r1, r1, #4
- ands r1, r7
- movs r4, #0x32
- ldrsh r0, [r5, r4]
- ldrh r2, [r2, #8]
- adds r2, #0x18
- subs r0, r0, r2
- asrs r0, r0, #4
- ands r0, r7
- lsls r0, r0, #6
- orrs r1, r0
- adds r0, r3, #0
- movs r2, #1
- bl SetTile
- b _0808A3EC
- .align 2, 0
-_0808A38C: .4byte gPlayerEntity
-_0808A390: .4byte gPlayerState
-_0808A394: .4byte 0x00004014
-_0808A398: .4byte gRoomControls
-_0808A39C:
- adds r2, r5, #0
- adds r2, #0x29
- ldrb r1, [r2]
- movs r0, #8
- rsbs r0, r0, #0
- ands r0, r1
- movs r1, #5
- orrs r0, r1
- strb r0, [r2]
- adds r6, r5, #0
- adds r6, #0x72
- ldrh r4, [r6]
- movs r2, #0x18
- rsbs r2, r2, #0
- adds r0, r5, #0
- movs r1, #0
- bl sub_0800029C
- cmp r4, r0
- beq _0808A3EC
- ldrh r0, [r6]
- movs r2, #0x2e
- ldrsh r1, [r5, r2]
- ldr r3, _0808A3F0 @ =gRoomControls
- ldrh r2, [r3, #6]
- subs r1, r1, r2
- asrs r1, r1, #4
- ands r1, r7
- movs r4, #0x32
- ldrsh r2, [r5, r4]
- ldrh r3, [r3, #8]
- adds r3, #0x18
- subs r2, r2, r3
- asrs r2, r2, #4
- ands r2, r7
- lsls r2, r2, #6
- orrs r1, r2
- movs r2, #1
- bl SetTile
-_0808A3EC:
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_0808A3F0: .4byte gRoomControls
diff --git a/assets/assets.json b/assets/assets.json
index dc420540..093e17d9 100644
--- a/assets/assets.json
+++ b/assets/assets.json
@@ -43248,21 +43248,6 @@
"type": "animation"
},
{
- "path": "beanstalk/gUnk_08120DFC.bin",
- "start": 1183228,
- "size": 24
- },
- {
- "path": "beanstalk/gUnk_08120E14.bin",
- "start": 1183252,
- "size": 40
- },
- {
- "path": "beanstalk/gUnk_08120E3C.bin",
- "start": 1183292,
- "size": 20
- },
- {
"path": "animations/gSpriteAnimations_Beanstalk_0_0.bin",
"start": 1183372,
"size": 69,
diff --git a/data/animations/object/beanstalk.s b/data/animations/object/beanstalk.s
index 214c350e..cb6ac714 100644
--- a/data/animations/object/beanstalk.s
+++ b/data/animations/object/beanstalk.s
@@ -4,6 +4,12 @@
.section .rodata
@ .align 2
+gSpriteAnimations_Beanstalk_0_0:: @ 08120E8C
+ .include "animations/gSpriteAnimations_Beanstalk_0_0.s"
+
+gSpriteAnimations_Beanstalk_0_1:: @ 08120ED1
+ .include "animations/gSpriteAnimations_Beanstalk_0_1.s"
+
gSpriteAnimations_Beanstalk_1_0:: @ 08120EF9
.include "animations/gSpriteAnimations_Beanstalk_1_0.s"
diff --git a/data/const/object/beanstalk.s b/data/const/object/beanstalk.s
deleted file mode 100644
index 768aef3e..00000000
--- a/data/const/object/beanstalk.s
+++ /dev/null
@@ -1,45 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2
-
-gUnk_08120DF4:: @ 08120DF4
- .4byte sub_08089D1C
- .4byte sub_08089F08
-
-gUnk_08120DFC:: @ 08120DFC
- .incbin "beanstalk/gUnk_08120DFC.bin"
-
-gUnk_08120E14:: @ 08120E14
- .incbin "beanstalk/gUnk_08120E14.bin"
-
-gUnk_08120E3C:: @ 08120E3C
- .incbin "beanstalk/gUnk_08120E3C.bin"
-
-gUnk_08120E50:: @ 08120E50
- .4byte sub_08089F20
- .4byte nullsub_517
- .4byte sub_0808A010
- .4byte nullsub_517
- .4byte sub_0808A0C0
- .4byte sub_0808A0C0
- .4byte sub_0808A0C0
- .4byte sub_0808A0DC
- .4byte sub_0808A208
- .4byte sub_0808A2F0
-
-gUnk_08120E78:: @ 08120E78
- .4byte sub_08089F38
- .4byte sub_08089F70
- .4byte sub_08089FF0
-
-gUnk_08120E84:: @ 08120E84
- .4byte sub_0808A220
- .4byte nullsub_518
-
-gSpriteAnimations_Beanstalk_0_0:: @ 08120E8C
- .include "animations/gSpriteAnimations_Beanstalk_0_0.s"
-
-gSpriteAnimations_Beanstalk_0_1:: @ 08120ED1
- .include "animations/gSpriteAnimations_Beanstalk_0_1.s"
diff --git a/include/functions.h b/include/functions.h
index 2273b938..47fd552a 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -58,6 +58,7 @@ extern void UpdateItemAnim(ItemBehavior*);
// Unidentified
extern void sub_08000148(u32, u32, u32);
+extern u32 sub_0800029C(Entity*, s32, s32);
extern u32 sub_080002A8(u32, u32, u32);
extern u32 sub_080002B4(Entity*, u32, u32);
extern u32 sub_080002B8(Entity*);
diff --git a/include/object.h b/include/object.h
index 83933d73..a3cf8928 100644
--- a/include/object.h
+++ b/include/object.h
@@ -270,7 +270,7 @@ void Object28(Entity*);
void AmbientClouds(Entity*);
void Object2A(Entity*);
void Object2B(Entity*);
-void Beanstalk(Entity*);
+void Beanstalk();
void Smoke(Entity*);
void PushableRock();
void HittableLever();
diff --git a/linker.ld b/linker.ld
index 3d0e875b..d158c326 100644
--- a/linker.ld
+++ b/linker.ld
@@ -686,7 +686,7 @@ SECTIONS {
asm/object/ambientClouds.o(.text);
src/object/object2A.o(.text);
asm/object/object2B.o(.text);
- asm/object/beanstalk.o(.text);
+ src/object/beanstalk.o(.text);
src/object/smoke.o(.text);
src/object/pushableRock.o(.text);
src/object/hittableLever.o(.text);
@@ -1414,7 +1414,7 @@ SECTIONS {
data/animations/object/ambientClouds.o(.rodata);
src/object/object2A.o(.rodata);
data/animations/object/object2A.o(.rodata);
- data/const/object/beanstalk.o(.rodata);
+ src/object/beanstalk.o(.rodata);
data/animations/object/beanstalk.o(.rodata);
data/const/object/smoke.o(.rodata);
src/object/pushableRock.o(.rodata);
diff --git a/src/object/beanstalk.c b/src/object/beanstalk.c
new file mode 100644
index 00000000..0e748a85
--- /dev/null
+++ b/src/object/beanstalk.c
@@ -0,0 +1,353 @@
+/**
+ * @file beanstalk.c
+ * @ingroup Objects
+ *
+ * @brief Beanstalk object
+ */
+
+#define NENT_DEPRECATED
+#include "global.h"
+#include "object.h"
+#include "functions.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 unk_68[4];
+ /*0x6c*/ u32 unk_6c;
+ /*0x70*/ u16 unk_70;
+ /*0x72*/ u16 unk_72;
+} BeanstalkEntity;
+
+typedef struct {
+ u8 type;
+ s8 x;
+ s8 y;
+ u8 flipX;
+} struct_08120DFC;
+
+typedef struct {
+ u8 unk_0;
+ u8 unk_1;
+} struct_08120E3C;
+
+void Beanstalk_Action1(BeanstalkEntity*);
+void Beanstalk_Init(BeanstalkEntity*);
+void Beanstalk_Action1Type0(BeanstalkEntity*);
+void Beanstalk_Action1Type1(BeanstalkEntity*);
+void Beanstalk_Action1Type2(BeanstalkEntity*);
+void Beanstalk_Action1Type4(BeanstalkEntity*);
+void Beanstalk_Action1Type7(BeanstalkEntity*);
+void Beanstalk_Action1Type8(BeanstalkEntity*);
+void Beanstalk_Action1Type9(BeanstalkEntity*);
+void Beanstalk_Action1Type0SubAction0(BeanstalkEntity*);
+void Beanstalk_Action1Type0SubAction1(BeanstalkEntity*);
+void Beanstalk_Action1Type0SubAction2(BeanstalkEntity*);
+void Beanstalk_Action1Type8SubAction0(BeanstalkEntity*);
+void Beanstalk_Action1Type8SubAction1(BeanstalkEntity*);
+
+void Beanstalk(BeanstalkEntity* this) {
+ static void (*const Beanstalk_Actions[])(BeanstalkEntity*) = {
+ Beanstalk_Init,
+ Beanstalk_Action1,
+ };
+ Beanstalk_Actions[super->action](this);
+}
+
+const struct_08120DFC gUnk_08120DFC[] = {
+ { 4, -2, 8, 0 }, { 6, 10, 16, 1 }, { 5, -4, 33, 0 }, { 6, -7, 7, 0 }, { 4, 5, 33, 1 }, { 5, 2, 37, 1 },
+};
+void Beanstalk_Init(BeanstalkEntity* this) {
+ static const struct_08120E3C gUnk_08120E14[] = {
+ { 0, 3 }, { 1, 3 }, { 0, 3 }, { 2, 3 }, { 3, 2 }, { 6, 2 }, { 9, 4 }, { 0, 3 }, { 0, 4 }, { 12, 6 },
+ };
+ static const struct_08120E3C gUnk_08120E3C[] = {
+ { 1, 6 }, { 2, 6 }, { 4, 3 }, { 7, 5 }, { 10, 7 },
+ };
+
+ Entity* obj;
+ const struct_08120DFC* ptr;
+
+ super->spriteRendering.b3 = 2;
+ super->spriteOrientation.flipY = 1;
+ SetDefaultPriority(super, 4);
+ if (super->type == 7) {
+#ifndef EU
+ if ((super->flags & ENT_DID_INIT) == 0) {
+ return;
+ }
+#endif
+ if (super->type2 == 0 && super->actionDelay != 0) {
+ if (CheckLocalFlag(super->actionDelay) == 0) {
+ return;
+ }
+ super->spriteOrientation.flipY = 2;
+ }
+ InitializeAnimation(super, gUnk_08120E3C[super->type2].unk_0);
+ super->spritePriority.b0 = gUnk_08120E3C[super->type2].unk_1;
+ } else {
+ if (super->type != 0) {
+ InitializeAnimation(super, gUnk_08120E14[super->type].unk_0);
+ } else {
+ LoadSwapGFX(super, 1, 2);
+ InitAnimationForceUpdate(super, gUnk_08120E14[super->type].unk_0);
+ }
+ super->spritePriority.b0 = gUnk_08120E14[super->type].unk_1;
+ }
+ super->action = 1;
+ super->spriteSettings.draw = 1;
+
+ switch (super->type) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ super->spriteVramOffset = 0x1c0;
+ super->actionDelay = 0;
+ break;
+ case 7:
+ switch (super->type2) {
+ case 0:
+ this->unk_6c = 0x10;
+ super->actionDelay = 0;
+ do {
+ obj = CreateObject(BEANSTALK, 7, 1);
+ super->child = obj;
+ if (obj != NULL) {
+ obj->x.HALF.HI = super->x.HALF.HI;
+ (super->child)->y.HALF.HI = super->y.HALF.HI - (s16)this->unk_6c;
+ super->field_0xf = 4;
+ while (--super->field_0xf != 0) {
+ ptr = &gUnk_08120DFC[super->actionDelay];
+ obj = CreateObject(BEANSTALK, 7, ptr->type - 2);
+ super->child = obj;
+ if (obj != NULL) {
+ obj->x.HALF.HI = super->x.HALF.HI + ptr->x;
+ (super->child)->y.HALF.HI = (super->y.HALF.HI - (s16)this->unk_6c) - ptr->y;
+ super->child->spriteSettings.flipX = ptr->flipX;
+ }
+ super->actionDelay++;
+ }
+ if (super->actionDelay > 5) {
+ super->actionDelay = 0;
+ }
+ }
+ this->unk_6c += 0x38;
+ } while (((s16)(super->y.HALF_U.HI - this->unk_6c)) >= gRoomControls.origin_y);
+ super->actionDelay = 1;
+ break;
+ case 2:
+ case 3:
+ super->spriteRendering.b3 = 1;
+ // fallthrough
+ case 4:
+ super->collisionLayer = 3;
+ }
+ break;
+ }
+ Beanstalk_Action1(this);
+}
+
+void Beanstalk_Action1(BeanstalkEntity* this) {
+ static void (*const Beanstalk_Action1Types[])(BeanstalkEntity*) = {
+ Beanstalk_Action1Type0, Beanstalk_Action1Type1, Beanstalk_Action1Type2, Beanstalk_Action1Type1,
+ Beanstalk_Action1Type4, Beanstalk_Action1Type4, Beanstalk_Action1Type4, Beanstalk_Action1Type7,
+ Beanstalk_Action1Type8, Beanstalk_Action1Type9,
+ };
+ Beanstalk_Action1Types[super->type](this);
+}
+
+void Beanstalk_Action1Type0(BeanstalkEntity* this) {
+ static void (*const Beanstalk_Action1Type0SubActions[])(BeanstalkEntity*) = {
+ Beanstalk_Action1Type0SubAction0,
+ Beanstalk_Action1Type0SubAction1,
+ Beanstalk_Action1Type0SubAction2,
+ };
+ Beanstalk_Action1Type0SubActions[super->subAction](this);
+}
+
+void Beanstalk_Action1Type0SubAction0(BeanstalkEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ if ((super->frame & 0x80) != 0) {
+ if (super->actionDelay < 2) {
+ super->actionDelay++;
+ } else {
+ InitAnimationForceUpdate(super, 1);
+ super->actionDelay = 0x10;
+ super->subAction++;
+ }
+ }
+}
+
+void Beanstalk_Action1Type0SubAction1(BeanstalkEntity* this) {
+ if (super->actionDelay-- == 0) {
+ super->actionDelay = 0x10;
+ SoundReq(SFX_198);
+ }
+ UpdateAnimationSingleFrame(super);
+ if ((super->frame & 0x80) != 0) {
+ Entity* entity = CreateObject(BEANSTALK, 1, 0);
+ super->child = entity;
+ if (entity != NULL) {
+ entity->x.HALF.HI = super->x.HALF.HI;
+ (super->child)->y.HALF.HI = super->y.HALF.HI;
+ }
+ entity = CreateObject(BEANSTALK, 2, 0);
+ super->child = entity;
+ if (entity != NULL) {
+ entity->x.HALF.HI = super->x.HALF.HI;
+ (super->child)->y.HALF.HI = super->y.HALF.HI + -0x10;
+ }
+ super->spriteSettings.draw = 0;
+ super->subAction++;
+ }
+}
+
+void Beanstalk_Action1Type0SubAction2(BeanstalkEntity* this) {
+ if (super->actionDelay-- == 0) {
+ super->actionDelay = 0x10;
+ SoundReq(SFX_198);
+ }
+}
+
+void Beanstalk_Action1Type2(BeanstalkEntity* this) {
+ s32 tmp;
+ const struct_08120DFC* ptr;
+
+ GetNextFrame(super);
+ if ((super->frame & 1) != 0) {
+ ptr = &gUnk_08120DFC[super->actionDelay];
+ super->child = CreateObject(BEANSTALK, ptr->type, 0);
+ if (super->child != NULL) {
+ super->child->x.HALF.HI = super->x.HALF.HI + ptr->x;
+ super->child->y.HALF.HI = super->y.HALF.HI - ptr->y;
+ super->child->spriteSettings.flipX = ptr->flipX;
+ }
+ if (++super->actionDelay > 5) {
+ super->actionDelay = 0;
+ }
+ }
+ if ((super->frame & 0x80) != 0) {
+ super->child = CreateObject(BEANSTALK, 3, 0);
+ if (super->child != NULL) {
+ super->child->x.HALF.HI = super->x.HALF.HI;
+ super->child->y.HALF.HI = super->y.HALF.HI;
+ }
+ tmp = super->y.HALF.HI -= 0x38;
+ if (tmp * 0x10000 < 0) {
+ DeleteEntity(super);
+ }
+ }
+}
+
+void Beanstalk_Action1Type4(BeanstalkEntity* this) {
+ if ((super->frame & 0x80) == 0) {
+ GetNextFrame(super);
+ }
+}
+
+void Beanstalk_Action1Type1(BeanstalkEntity* this) {
+}
+
+void Beanstalk_Action1Type7(BeanstalkEntity* this) {
+ switch (super->type2) {
+ case 0:
+ if (super->actionDelay == 0) {
+ return;
+ }
+ this->unk_6c = gRoomControls.origin_y;
+ this->unk_70 = TILE(super->x.HALF.HI, this->unk_6c);
+ while (TRUE) {
+ this->unk_70 = TILE(super->x.HALF.HI, this->unk_6c);
+ SetTile(0x4017, this->unk_70, 2);
+ SetTile(0x4017, this->unk_70, 1);
+ this->unk_6c += 0x10;
+ if (this->unk_6c >= gRoomControls.origin_y + gRoomControls.height)
+ break;
+ if (this->unk_6c > super->y.HALF.HI) {
+ break;
+ }
+ }
+ super->actionDelay = 0;
+ return;
+ break;
+ case 1:
+ return;
+ case 2:
+ case 3:
+ case 4:
+ if (gPlayerState.floor_type == 0x1e) {
+ if (EntityInRectRadius(super, &gPlayerEntity, 0, 8)) {
+ if ((super->animIndex == (super->type2 - 1) * 3 + 1) && (super->actionDelay == 0)) {
+ super->actionDelay = 1;
+ InitializeAnimation(super, super->animIndex + 1);
+ }
+ } else {
+ super->actionDelay = 0;
+ }
+ } else {
+ super->actionDelay = 0;
+ }
+ GetNextFrame(super);
+ if ((super->frame & 0x80) != 0) {
+ InitializeAnimation(super, (super->type2 - 1) * 3 + 1);
+ }
+ break;
+ }
+}
+
+void Beanstalk_Action1Type8(BeanstalkEntity* this) {
+ static void (*const Beanstalk_Action1Type8SubActions[])(BeanstalkEntity*) = {
+ Beanstalk_Action1Type8SubAction0,
+ Beanstalk_Action1Type8SubAction1,
+ };
+ Beanstalk_Action1Type8SubActions[super->subAction](this);
+}
+
+void Beanstalk_Action1Type8SubAction0(BeanstalkEntity* this) {
+ Entity* obj;
+
+ super->spriteOrientation.flipY = 2;
+ this->unk_70 = COORD_TO_TILE(super);
+ SetTile(0x4017, this->unk_70, 1);
+ super->subAction = 1;
+ obj = CreateObjectWithParent(super, OBJECT_15, 0, 0);
+ if (obj != NULL) {
+ obj->y.HALF.HI = super->y.HALF.HI + 0x38;
+ obj->spriteIndex = super->spriteIndex;
+ obj->spriteVramOffset = super->spriteVramOffset;
+ obj->palette.b.b0 = super->palette.b.b0;
+ obj->animIndex = 2;
+ obj->actionDelay = 0x80;
+ obj->type = 1;
+ obj->spriteRendering.b3 = 2;
+ obj->spritePriority.b0 = 6;
+ obj->spriteOrientation.flipY = 2;
+ }
+ CreateObjectWithParent(super, BEANSTALK, 9, 0);
+}
+
+void Beanstalk_Action1Type8SubAction1(BeanstalkEntity* this) {
+}
+
+void Beanstalk_Action1Type9(BeanstalkEntity* this) {
+ if (super->subAction == 0) {
+ super->subAction = 1;
+ super->y.HALF.HI += 0x28;
+ this->unk_72 = sub_0800029C(super, 0, -0x18);
+ }
+ super->spriteOrientation.flipY = gPlayerEntity.spriteOrientation.flipY;
+ super->spriteRendering.b3 = gPlayerEntity.spriteRendering.b3;
+ if (gPlayerState.floor_type == 0x1e) {
+ super->spritePriority.b0 = 0;
+ if (sub_0800029C(super, 0, -0x18) != 0x4014) {
+ SetTile(0x4014, COORD_TO_TILE_OFFSET(super, 0, 0x18), 1);
+ }
+ } else {
+ super->spritePriority.b0 = 5;
+ if (this->unk_72 != sub_0800029C(super, 0, -0x18)) {
+ SetTile(this->unk_72, COORD_TO_TILE_OFFSET(super, 0, 0x18), 1);
+ }
+ }
+}