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authortheo3 <arisstephenson2@gmail.com>2021-12-19 18:19:19 -0800
committertheo3 <arisstephenson2@gmail.com>2021-12-19 18:19:19 -0800
commite29378b8690d4f3f190546045795c31cc2ed3e5b (patch)
tree9b7600509d6831ee799beae91b3b6bb6feac6407
parent29c0ee184456c6ceb5a6a7239beddfcdd8e9e256 (diff)
propagate changes
-rw-r--r--assets/sounds.json2
-rw-r--r--constants/audio_constants.inc2
-rw-r--r--data/sound/sounds.s2
-rw-r--r--include/audio.h2
-rw-r--r--include/room.h4
-rw-r--r--src/audio.c4
-rw-r--r--src/npc/rem.c2
-rw-r--r--src/playerItemUtils.c4
-rw-r--r--src/room.c67
9 files changed, 44 insertions, 45 deletions
diff --git a/assets/sounds.json b/assets/sounds.json
index 1b348d4e..e5769e56 100644
--- a/assets/sounds.json
+++ b/assets/sounds.json
@@ -3026,7 +3026,7 @@
"size": 28
},
{
- "path": "sounds/sfx11B.bin",
+ "path": "sounds/sfxChestOpen.bin",
"start": 14558640,
"type": "midi",
"options": {
diff --git a/constants/audio_constants.inc b/constants/audio_constants.inc
index 07cb901e..94589a41 100644
--- a/constants/audio_constants.inc
+++ b/constants/audio_constants.inc
@@ -281,7 +281,7 @@
.equiv SFX_ITEM_SHIELD_BOUNCE, 0x118
.equiv SFX_ITEM_GLOVES_KNOCKBACK, 0x119
.equiv SFX_EM_ARMOS_ON, 0x11a
- .equiv SFX_11B, 0x11b
+ .equiv SFX_CHEST_OPEN, 0x11b
.equiv SFX_11C, 0x11c
.equiv SFX_11D, 0x11d
.equiv SFX_EM_MOBLIN_SPEAR, 0x11e
diff --git a/data/sound/sounds.s b/data/sound/sounds.s
index a2a6df41..fb2a0819 100644
--- a/data/sound/sounds.s
+++ b/data/sound/sounds.s
@@ -247,7 +247,7 @@
.include "sounds/sfxItemShieldBounce.s"
.include "sounds/sfxItemGlovesKnockback.s"
.include "sounds/sfxEmArmosOn.s"
- .include "sounds/sfx11B.s"
+ .include "sounds/sfxChestOpen.s"
.include "sounds/sfx11C.s"
.include "sounds/sfx11D.s"
.include "sounds/sfxEmMoblinSpear.s"
diff --git a/include/audio.h b/include/audio.h
index ccfdee57..2add23dd 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -291,7 +291,7 @@ typedef enum {
SFX_ITEM_SHIELD_BOUNCE,
SFX_ITEM_GLOVES_KNOCKBACK,
SFX_EM_ARMOS_ON,
- SFX_11B,
+ SFX_CHEST_OPEN,
SFX_11C,
SFX_11D,
SFX_EM_MOBLIN_SPEAR,
diff --git a/include/room.h b/include/room.h
index 568c3f61..fb706547 100644
--- a/include/room.h
+++ b/include/room.h
@@ -152,7 +152,7 @@ typedef struct {
u8 _6;
u8 _7;
} TileEntity;
-extern TileEntity gSmallChests[];
+extern TileEntity gSmallChests[8];
typedef enum {
NONE,
@@ -167,7 +167,7 @@ typedef enum {
DARKNESS,
DESTRUCTIBLE_TILE,
GRASS_DROP_CHANGER,
- TILE_ENTITY_C,
+ LOCATION_CHANGER,
TILE_ENTITY_D
} TileEntityType;
diff --git a/src/audio.c b/src/audio.c
index 2b57b183..1da1714a 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -478,7 +478,7 @@ extern const SongHeader sfx117;
extern const SongHeader sfxItemShieldBounce;
extern const SongHeader sfxItemGlovesKnockback;
extern const SongHeader sfxEmArmosOn;
-extern const SongHeader sfx11B;
+extern const SongHeader sfxChestOpen;
extern const SongHeader sfx11C;
extern const SongHeader sfx11D;
extern const SongHeader sfxEmMoblinSpear;
@@ -1110,7 +1110,7 @@ const Song gSongTable[] = {
[SFX_ITEM_SHIELD_BOUNCE] = { &sfxItemShieldBounce, MUSIC_PLAYER_07, MUSIC_PLAYER_07 },
[SFX_ITEM_GLOVES_KNOCKBACK] = { &sfxItemGlovesKnockback, MUSIC_PLAYER_14, MUSIC_PLAYER_14 },
[SFX_EM_ARMOS_ON] = { &sfxEmArmosOn, MUSIC_PLAYER_13, MUSIC_PLAYER_13 },
- [SFX_11B] = { &sfx11B, MUSIC_PLAYER_12, MUSIC_PLAYER_12 },
+ [SFX_CHEST_OPEN] = { &sfxChestOpen, MUSIC_PLAYER_12, MUSIC_PLAYER_12 },
[SFX_11C] = { &sfx11C, MUSIC_PLAYER_11, MUSIC_PLAYER_11 },
[SFX_11D] = { &sfx11D, MUSIC_PLAYER_10, MUSIC_PLAYER_10 },
[SFX_EM_MOBLIN_SPEAR] = { &sfxEmMoblinSpear, MUSIC_PLAYER_0F, MUSIC_PLAYER_0F },
diff --git a/src/npc/rem.c b/src/npc/rem.c
index d4c5ede5..94356c93 100644
--- a/src/npc/rem.c
+++ b/src/npc/rem.c
@@ -139,7 +139,7 @@ void sub_0806A550(Entity* this) {
this->frame = 0;
sub_08080964(8, 2);
gActiveScriptInfo.unk_00 |= 0x100;
- SoundReq(SFX_11B);
+ SoundReq(SFX_CHEST_OPEN);
}
if ((this->frame & 0x80) != 0) {
this->action = 5;
diff --git a/src/playerItemUtils.c b/src/playerItemUtils.c
index 5863d96f..9871639a 100644
--- a/src/playerItemUtils.c
+++ b/src/playerItemUtils.c
@@ -48,7 +48,7 @@ Entity* GiveItemWithCutscene(u32 type, u32 type2, u32 delay) {
}
void ClearSmallChests(void) {
- MemClear(gSmallChests, 0x40);
+ MemClear(gSmallChests, sizeof(gSmallChests));
}
void sub_080A7C8C(u32 pos, u32 layer) {
@@ -70,7 +70,7 @@ void sub_080A7C8C(u32 pos, u32 layer) {
}
sub_0807B7D8(0x74, pos, layer);
RequestPriorityDuration(NULL, 120);
- SoundReq(SFX_11B);
+ SoundReq(SFX_CHEST_OPEN);
}
}
diff --git a/src/room.c b/src/room.c
index d4feb11f..ae2bb9f0 100644
--- a/src/room.c
+++ b/src/room.c
@@ -4,6 +4,7 @@
#include "flags.h"
#include "functions.h"
#include "utils.h"
+#include "object.h"
extern void sub_0804B058(EntityData* dat);
extern void sub_0801AC98();
@@ -29,14 +30,13 @@ void sub_0806F704(Entity*, u32);
void sub_0805BB00(u32, u32);
-static void sub_0804B290(TileEntity*);
-static void sub_0804B29C(TileEntity*);
-static void sub_0804B300(TileEntity*);
-static void sub_0804B334(TileEntity*);
-static void sub_0804B340(TileEntity*);
-static void sub_0804B260(TileEntity*);
-static void sub_0804B27C(TileEntity*);
-
+static void LoadRoomVisitTile(TileEntity*);
+static void LoadSmallChestTile(TileEntity*);
+static void LoadBombableWallTile(TileEntity*);
+static void LoadDarknessTile(TileEntity*);
+static void LoadDestructibleTile(TileEntity*);
+static void LoadGrassDropTile(TileEntity*);
+static void LoadLocationTile(TileEntity*);
typedef struct {
u8 filler[0x20];
@@ -221,7 +221,6 @@ void sub_0804B0E8(u32 arg0, u32 arg1) {
void (*func)();
// init function at index 4 of room data
-
func = (void (*)())GetRoomProperty(arg0, arg1, 4);
if (func != NULL) {
func();
@@ -270,58 +269,58 @@ void LoadRoomTileEntities(TileEntity* list) {
for (t; t->type != 0; ++t) {
switch (t->type) {
- case 1:
- sub_0804B290(t);
+ case ROOM_VISIT_MARKER:
+ LoadRoomVisitTile(t);
break;
- case 2:
- sub_0804B29C(t);
+ case SMALL_CHEST:
+ LoadSmallChestTile(t);
break;
- case 4:
- sub_0804B300(t);
+ case BOMBABLE_WALL:
+ LoadBombableWallTile(t);
break;
- case 7:
+ case MUSIC_SETTER:
gArea.pMusicIndex = t->_3;
break;
- case 9:
- sub_0804B334(t);
+ case DARKNESS:
+ LoadDarknessTile(t);
break;
- case 10:
- sub_0804B340(t);
+ case DESTRUCTIBLE_TILE:
+ LoadDestructibleTile(t);
break;
- case 11:
- sub_0804B260(t);
+ case GRASS_DROP_CHANGER:
+ LoadGrassDropTile(t);
break;
- case 12:
- sub_0804B27C(t);
+ case LOCATION_CHANGER:
+ LoadLocationTile(t);
break;
- case 13:
+ case TILE_ENTITY_D:
gRoomVars.field_0x9 = t->_3;
break;
}
}
}
-static void sub_0804B260(TileEntity* tile) {
+static void LoadGrassDropTile(TileEntity* tile) {
MemCopy(&gUnk_080015BC[tile->_1], &gRoomVars.filler4[44], 0x20);
}
-static void sub_0804B27C(TileEntity* tile) {
+static void LoadLocationTile(TileEntity* tile) {
gArea.locationIndex = tile->_1;
sub_08054524();
}
-static void sub_0804B290(TileEntity* tile) {
+static void LoadRoomVisitTile(TileEntity* tile) {
SetLocalFlag(tile->_1);
}
-static void sub_0804B29C(TileEntity* tile) {
+static void LoadSmallChestTile(TileEntity* tile) {
TileEntity* t = gSmallChests;
u32 i = 0;
for (i = 0; i < 8; ++i, ++t) {
if (!t->_4) {
MemCopy(tile, t, sizeof(TileEntity));
if ((t->_6 & 1) && (gRoomControls.unk6 & 2) && !CheckLocalFlag(t->_1)) {
- Entity* e = CreateObject(0x52, t->_1, 0);
+ Entity* e = CreateObject(OBJECT_52, t->_1, 0);
if (e != NULL) {
sub_0806F704(e, t->_4);
}
@@ -331,7 +330,7 @@ static void sub_0804B29C(TileEntity* tile) {
}
}
-static void sub_0804B300(TileEntity* tile) {
+static void LoadBombableWallTile(TileEntity* tile) {
Manager24* mgr = (Manager24*)GetEmptyManager();
if (mgr != NULL) {
mgr->manager.type = 9;
@@ -344,11 +343,11 @@ static void sub_0804B300(TileEntity* tile) {
}
}
-static void sub_0804B334(TileEntity* tile) {
+static void LoadDarknessTile(TileEntity* tile) {
sub_0805BB00(tile->_3, 1);
}
-static void sub_0804B340(TileEntity* tile) {
+static void LoadDestructibleTile(TileEntity* tile) {
if (CheckLocalFlag(*(u16*)&tile->_2)) {
SetTileType(*(u16*)&tile->_6, tile->_4, tile->_1);
} else if (!gRoomVars.filler_0x1) {
@@ -375,5 +374,5 @@ void sub_0804B388(u32 a1, u32 a2) {
}
void sub_0804B3C4(void* arg0) {
- sub_0804B29C(arg0);
+ LoadSmallChestTile(arg0);
}