diff options
| author | notyourav <65437533+notyourav@users.noreply.github.com> | 2022-02-02 12:34:37 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-02 12:34:37 -0800 |
| commit | db8dfd44b2bacd521204de7e8a45efa4f1a182e8 (patch) | |
| tree | 062710fa135d63250a00f89db767b167e02b82ad /asm/object | |
| parent | c0f68e9056b24d1413984346da71aafafde9f332 (diff) | |
| parent | 99076969de26f2fb32ffd10254e42c070f84a0ae (diff) | |
Merge pull request #345 from octorock/object97
Diffstat (limited to 'asm/object')
| -rw-r--r-- | asm/object/object97.s | 1269 |
1 files changed, 0 insertions, 1269 deletions
diff --git a/asm/object/object97.s b/asm/object/object97.s deleted file mode 100644 index d49bbd58..00000000 --- a/asm/object/object97.s +++ /dev/null @@ -1,1269 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start Object97 -Object97: @ 0x0809D9A8 - push {lr} - ldr r2, _0809D9BC @ =gUnk_081240C0 - ldrb r1, [r0, #0xa] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809D9BC: .4byte gUnk_081240C0 - - thumb_func_start sub_0809D9C0 -sub_0809D9C0: @ 0x0809D9C0 - push {lr} - ldr r2, _0809D9D4 @ =gUnk_081240D8 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809D9D4: .4byte gUnk_081240D8 - - thumb_func_start sub_0809D9D8 -sub_0809D9D8: @ 0x0809D9D8 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r2, #0 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #1 - strb r0, [r1] - movs r0, #0x1e - strb r0, [r4, #0xe] - strb r2, [r4, #0xf] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - strh r2, [r4, #0x24] - movs r0, #0x18 - strb r0, [r4, #0x15] - adds r0, r4, #0 - movs r1, #1 - bl InitAnimationForceUpdate - adds r0, r4, #0 - movs r1, #6 - bl FindNextDuplicateID - cmp r0, #0 - beq _0809DA1E - str r4, [r0, #0x50] - str r0, [r4, #0x54] - b _0809DA28 -_0809DA1E: - movs r0, #0x20 - bl SetGlobalFlag - bl DeleteThisEntity -_0809DA28: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DA2C -sub_0809DA2C: @ 0x0809DA2C - push {lr} - adds r1, r0, #0 - ldrb r0, [r1, #0xe] - subs r0, #1 - strb r0, [r1, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809DA5C - ldrb r0, [r1, #0xc] - adds r0, #1 - strb r0, [r1, #0xc] - ldr r0, [r1, #0x30] - movs r2, #0x80 - lsls r2, r2, #0xd - adds r0, r0, r2 - str r0, [r1, #0x30] - ldr r0, [r1, #0x34] - ldr r2, _0809DA60 @ =0xFFF00000 - adds r0, r0, r2 - str r0, [r1, #0x34] - adds r0, r1, #0 - movs r1, #3 - bl InitAnimationForceUpdate -_0809DA5C: - pop {pc} - .align 2, 0 -_0809DA60: .4byte 0xFFF00000 - - thumb_func_start sub_0809DA64 -sub_0809DA64: @ 0x0809DA64 - push {r4, r5, lr} - adds r5, r0, #0 - ldr r4, [r5, #0x54] - adds r1, r4, #0 - bl GetFacingDirection - adds r1, r0, #0 - adds r0, r5, #0 - bl sub_0809E1C8 - adds r0, r5, #0 - bl sub_0809E1F0 - movs r0, #0x2e - ldrsh r1, [r4, r0] - movs r0, #0x32 - ldrsh r2, [r4, r0] - adds r0, r5, #0 - bl sub_080041DC - lsls r0, r0, #4 - movs r2, #0x24 - ldrsh r1, [r5, r2] - cmp r0, r1 - bge _0809DAAC - ldrb r0, [r5, #0xc] - adds r0, #1 - strb r0, [r5, #0xc] - movs r0, #0x10 - strb r0, [r5, #0xe] - movs r0, #1 - strb r0, [r5, #0xf] - adds r0, r5, #0 - movs r1, #2 - bl InitAnimationForceUpdate -_0809DAAC: - adds r0, r5, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - - thumb_func_start sub_0809DAB4 -sub_0809DAB4: @ 0x0809DAB4 - push {r4, r5, lr} - adds r4, r0, #0 - ldr r5, _0809DB10 @ =gRoomControls - ldrh r1, [r5, #6] - adds r1, #0x78 - ldrh r2, [r5, #8] - adds r2, #0xa8 - bl sub_080045B4 - adds r1, r0, #0 - adds r0, r4, #0 - bl sub_0809E1C8 - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _0809DADE - subs r0, #1 - strb r0, [r4, #0xe] - ldrh r0, [r4, #0x24] - subs r0, #0x80 - strh r0, [r4, #0x24] -_0809DADE: - adds r0, r4, #0 - bl sub_0809E1F0 - ldrh r1, [r5, #6] - adds r1, #0x78 - ldrh r2, [r5, #8] - adds r2, #0xa8 - adds r0, r4, #0 - bl sub_080041DC - lsls r0, r0, #4 - movs r2, #0x24 - ldrsh r1, [r4, r2] - cmp r0, r1 - bge _0809DB02 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] -_0809DB02: - adds r0, r4, #0 - bl sub_0809E210 - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - .align 2, 0 -_0809DB10: .4byte gRoomControls - - thumb_func_start sub_0809DB14 -sub_0809DB14: @ 0x0809DB14 - push {r4, r5, lr} - adds r4, r0, #0 - bl sub_0809E1F0 - adds r0, r4, #0 - bl CheckOnScreen - adds r5, r0, #0 - cmp r5, #0 - bne _0809DB36 - movs r0, #0x20 - bl SetGlobalFlag - ldr r0, [r4, #0x54] - str r5, [r0, #0x50] - bl DeleteThisEntity -_0809DB36: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - .align 2, 0 - - thumb_func_start sub_0809DB40 -sub_0809DB40: @ 0x0809DB40 - push {lr} - ldr r2, _0809DB54 @ =gUnk_081240EC - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DB54: .4byte gUnk_081240EC - - thumb_func_start sub_0809DB58 -sub_0809DB58: @ 0x0809DB58 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x80 - orrs r0, r1 - strb r0, [r4, #0x19] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r0, r4, #0 - movs r1, #0x3c - bl InitAnimationForceUpdate - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DB88 -sub_0809DB88: @ 0x0809DB88 - push {r4, r5, lr} - adds r5, r0, #0 - ldr r4, [r5, #0x50] - cmp r4, #0 - beq _0809DBC4 - ldr r0, [r4, #4] - cmp r0, #0 - bne _0809DB9C - bl DeleteThisEntity -_0809DB9C: - ldrb r0, [r4, #0xf] - cmp r0, #0 - beq _0809DBB0 - movs r3, #0x80 - lsls r3, r3, #0xc - adds r0, r4, #0 - adds r1, r5, #0 - movs r2, #0 - bl PositionRelative -_0809DBB0: - ldrb r0, [r4, #0x18] - lsls r0, r0, #0x1e - lsrs r0, r0, #0x1e - ldrb r2, [r5, #0x18] - movs r1, #4 - rsbs r1, r1, #0 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, #0x18] - b _0809DBC8 -_0809DBC4: - bl DeleteThisEntity -_0809DBC8: - pop {r4, r5, pc} - .align 2, 0 - - thumb_func_start sub_0809DBCC -sub_0809DBCC: @ 0x0809DBCC - push {lr} - ldr r2, _0809DBE0 @ =gUnk_081240F4 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DBE0: .4byte gUnk_081240F4 - - thumb_func_start sub_0809DBE4 -sub_0809DBE4: @ 0x0809DBE4 - push {r4, lr} - adds r4, r0, #0 - bl sub_0809DB58 - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #1 - orrs r0, r1 - strb r0, [r4, #0x18] - movs r0, #0x18 - strb r0, [r4, #0x15] - adds r0, #0xe8 - strh r0, [r4, #0x24] - movs r0, #0x80 - lsls r0, r0, #0xa - str r0, [r4, #0x20] - movs r0, #1 - strb r0, [r4, #0xe] - movs r0, #0x6e - bl SoundReq - pop {r4, pc} - - thumb_func_start sub_0809DC14 -sub_0809DC14: @ 0x0809DC14 - push {r4, lr} - adds r4, r0, #0 - bl LinearMoveUpdate - movs r1, #0x80 - lsls r1, r1, #6 - adds r0, r4, #0 - bl sub_080044EC - cmp r0, #1 - bhi _0809DC5A - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _0809DC3C - subs r0, #1 - strb r0, [r4, #0xe] - movs r0, #0x80 - lsls r0, r0, #9 - str r0, [r4, #0x20] - b _0809DC54 -_0809DC3C: - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - ldr r0, _0809DC64 @ =gPlayerEntity - adds r0, #0x38 - ldrb r1, [r0] - adds r0, r4, #0 - adds r0, #0x38 - strb r1, [r0] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer -_0809DC54: - movs r0, #0x6e - bl SoundReq -_0809DC5A: - adds r0, r4, #0 - bl sub_0809DB88 - pop {r4, pc} - .align 2, 0 -_0809DC64: .4byte gPlayerEntity - - thumb_func_start sub_0809DC68 -sub_0809DC68: @ 0x0809DC68 - push {lr} - ldr r2, _0809DC7C @ =gUnk_08124100 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DC7C: .4byte gUnk_08124100 - - thumb_func_start sub_0809DC80 -sub_0809DC80: @ 0x0809DC80 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r3, #0 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - movs r0, #0x1e - strb r0, [r4, #0xe] - movs r0, #1 - strb r0, [r4, #0xf] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - movs r2, #0 - strh r3, [r4, #0x24] - movs r0, #0x18 - strb r0, [r4, #0x15] - ldr r0, [r4, #0x30] - movs r1, #0x80 - lsls r1, r1, #0xd - adds r0, r0, r1 - str r0, [r4, #0x30] - ldr r0, [r4, #0x34] - ldr r1, _0809DCFC @ =0xFFF00000 - adds r0, r0, r1 - str r0, [r4, #0x34] - ldrh r1, [r4, #0x2e] - adds r0, r4, #0 - adds r0, #0x68 - strh r1, [r0] - ldrh r0, [r4, #0x32] - adds r1, r4, #0 - adds r1, #0x6a - strh r0, [r1] - adds r0, r4, #0 - adds r0, #0x6c - strh r3, [r0] - adds r0, #2 - strb r2, [r0] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r0, r4, #0 - movs r1, #3 - bl InitAnimationForceUpdate - adds r0, r4, #0 - movs r1, #6 - bl FindNextDuplicateID - cmp r0, #0 - beq _0809DD00 - str r4, [r0, #0x50] - str r0, [r4, #0x54] - b _0809DD0A - .align 2, 0 -_0809DCFC: .4byte 0xFFF00000 -_0809DD00: - movs r0, #0x20 - bl SetGlobalFlag - bl DeleteThisEntity -_0809DD0A: - pop {r4, pc} - - thumb_func_start sub_0809DD0C -sub_0809DD0C: @ 0x0809DD0C - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809DD2A - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #0xa3 - lsls r0, r0, #1 - bl SoundReq -_0809DD2A: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DD34 -sub_0809DD34: @ 0x0809DD34 - push {r4, lr} - adds r4, r0, #0 - adds r1, r4, #0 - adds r1, #0x6e - ldrb r0, [r1] - adds r0, #8 - strb r0, [r1] - subs r1, #2 - ldrh r0, [r1] - adds r0, #1 - strh r0, [r1] - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r0, #0x20 - bls _0809DD64 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #0x20 - strh r0, [r1] - movs r0, #0xa3 - lsls r0, r0, #1 - bl SoundReq -_0809DD64: - adds r0, r4, #0 - bl sub_0809E238 - adds r0, r4, #0 - bl sub_0809E29C - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - - thumb_func_start sub_0809DD78 -sub_0809DD78: @ 0x0809DD78 - push {r4, lr} - adds r4, r0, #0 - adds r1, r4, #0 - adds r1, #0x6e - ldrb r0, [r1] - adds r0, #8 - strb r0, [r1] - subs r1, #2 - ldrh r0, [r1] - subs r0, #1 - strh r0, [r1] - lsls r0, r0, #0x10 - cmp r0, #0 - bne _0809DDA8 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #0x1e - strb r0, [r4, #0xe] - ldrb r1, [r4, #0x18] - subs r0, #0x5f - ands r0, r1 - strb r0, [r4, #0x18] - b _0809DDB4 -_0809DDA8: - adds r0, r4, #0 - bl sub_0809E238 - adds r0, r4, #0 - bl sub_0809E29C -_0809DDB4: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - - thumb_func_start sub_0809DDBC -sub_0809DDBC: @ 0x0809DDBC - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809DDD8 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - ldr r0, _0809DDE0 @ =0x0000015B - bl SoundReq -_0809DDD8: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - .align 2, 0 -_0809DDE0: .4byte 0x0000015B - - thumb_func_start sub_0809DDE4 -sub_0809DDE4: @ 0x0809DDE4 - push {r4, r5, lr} - adds r4, r0, #0 - ldr r0, _0809DE34 @ =gRoomControls - ldrh r1, [r0, #6] - adds r1, #0x40 - ldrh r2, [r0, #8] - movs r0, #0xbc - lsls r0, r0, #1 - adds r2, r2, r0 - adds r0, r4, #0 - bl sub_080045B4 - adds r1, r0, #0 - adds r0, r4, #0 - bl sub_0809E1C8 - adds r0, r4, #0 - bl sub_0809E1F0 - adds r0, r4, #0 - bl sub_0809E210 - adds r0, r4, #0 - bl CheckOnScreen - adds r5, r0, #0 - cmp r5, #0 - bne _0809DE2A - movs r0, #0x20 - bl SetGlobalFlag - ldr r0, [r4, #0x54] - str r5, [r0, #0x50] - bl DeleteThisEntity -_0809DE2A: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - .align 2, 0 -_0809DE34: .4byte gRoomControls - - thumb_func_start sub_0809DE38 -sub_0809DE38: @ 0x0809DE38 - push {lr} - ldr r2, _0809DE4C @ =gUnk_08124118 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DE4C: .4byte gUnk_08124118 - - thumb_func_start sub_0809DE50 -sub_0809DE50: @ 0x0809DE50 - push {r4, r5, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r2, #0 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - movs r0, #0xa - strb r0, [r4, #0xe] - strb r2, [r4, #0xf] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - strh r2, [r4, #0x24] - ldr r1, _0809DEEC @ =gUnk_0812412D - ldrb r0, [r4, #0xb] - adds r0, r0, r1 - ldrb r0, [r0] - strb r0, [r4, #0x15] - ldrb r1, [r4, #0xb] - lsls r1, r1, #2 - ldr r0, _0809DEF0 @ =gUnk_08124132 - adds r1, r1, r0 - ldr r2, _0809DEF4 @ =gRoomControls - ldrh r0, [r1] - ldrh r3, [r2, #6] - adds r0, r0, r3 - strh r0, [r4, #0x2e] - ldrh r0, [r1, #2] - ldrh r2, [r2, #8] - adds r0, r0, r2 - adds r0, #0x40 - strh r0, [r4, #0x32] - ldr r0, _0809DEF8 @ =0x0000FFC0 - strh r0, [r4, #0x36] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - ldr r1, _0809DEFC @ =gUnk_08124128 - ldrb r0, [r4, #0xb] - adds r0, r0, r1 - ldrb r1, [r0] - adds r0, r4, #0 - bl InitAnimationForceUpdate - movs r0, #0x97 - movs r1, #1 - movs r2, #0 - bl CreateObject - adds r5, r0, #0 - cmp r5, #0 - beq _0809DEE8 - str r4, [r5, #0x50] - str r5, [r4, #0x54] - movs r3, #0x80 - lsls r3, r3, #0xc - adds r0, r4, #0 - adds r1, r5, #0 - movs r2, #0 - bl PositionRelative - movs r1, #0x10 - ldrb r0, [r4, #0x15] - cmp r0, #0x18 - bne _0809DEE2 - rsbs r1, r1, #0 -_0809DEE2: - ldrh r0, [r5, #0x2e] - adds r0, r0, r1 - strh r0, [r5, #0x2e] -_0809DEE8: - pop {r4, r5, pc} - .align 2, 0 -_0809DEEC: .4byte gUnk_0812412D -_0809DEF0: .4byte gUnk_08124132 -_0809DEF4: .4byte gRoomControls -_0809DEF8: .4byte 0x0000FFC0 -_0809DEFC: .4byte gUnk_08124128 - - thumb_func_start sub_0809DF00 -sub_0809DF00: @ 0x0809DF00 - push {r4, r5, lr} - adds r4, r0, #0 - ldrb r1, [r4, #0xb] - bl sub_0809E2C4 - cmp r0, #1 - beq _0809DF16 - cmp r0, #2 - beq _0809DF64 - movs r0, #0xa - b _0809DF96 -_0809DF16: - ldrb r0, [r4, #0xc] - adds r0, #2 - strb r0, [r4, #0xc] - movs r0, #0xff - strb r0, [r4, #0xe] - adds r0, r4, #0 - adds r0, #0x58 - ldrb r1, [r0] - adds r1, #2 - adds r0, r4, #0 - bl InitAnimationForceUpdate - ldr r0, _0809DF60 @ =0x00000123 - bl SoundReq - ldr r5, [r4, #0x54] - cmp r5, #0 - beq _0809DF98 - ldrb r1, [r4, #0xb] - adds r1, #2 - movs r0, #0x96 - movs r2, #0 - bl CreateObject - adds r1, r0, #0 - cmp r1, #0 - beq _0809DF52 - adds r0, r5, #0 - bl CopyPosition -_0809DF52: - adds r0, r5, #0 - bl DeleteEntityAny - movs r0, #0 - str r0, [r4, #0x54] - b _0809DF98 - .align 2, 0 -_0809DF60: .4byte 0x00000123 -_0809DF64: - ldrb r0, [r4, #0xe] - cmp r0, #0 - bne _0809DF94 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - adds r0, r4, #0 - adds r0, #0x58 - ldrb r1, [r0] - adds r1, #2 - adds r0, r4, #0 - bl InitAnimationForceUpdate - ldr r0, _0809DF8C @ =0x00000123 - bl SoundReq - ldr r0, _0809DF90 @ =0x000001F3 - bl SoundReq - b _0809DF98 - .align 2, 0 -_0809DF8C: .4byte 0x00000123 -_0809DF90: .4byte 0x000001F3 -_0809DF94: - subs r0, #1 -_0809DF96: - strb r0, [r4, #0xe] -_0809DF98: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - - thumb_func_start sub_0809DFA0 -sub_0809DFA0: @ 0x0809DFA0 - push {r4, lr} - adds r4, r0, #0 - ldr r0, [r4, #0x54] - cmp r0, #0 - beq _0809DFD6 - movs r2, #0x2e - ldrsh r1, [r0, r2] - movs r2, #0x2e - ldrsh r0, [r4, r2] - subs r1, r1, r0 - ldrb r0, [r4, #0x15] - lsls r0, r0, #0xb - eors r1, r0 - movs r0, #0x80 - lsls r0, r0, #8 - ands r1, r0 - cmp r1, #0 - beq _0809DFD6 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #1 - strb r0, [r4, #0xf] - movs r0, #0x81 - lsls r0, r0, #1 - bl SoundReq -_0809DFD6: - adds r0, r4, #0 - bl sub_0809DFE0 - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DFE0 -sub_0809DFE0: @ 0x0809DFE0 - push {r4, lr} - adds r4, r0, #0 - bl CheckOnScreen - cmp r0, #0 - bne _0809E028 - ldr r1, [r4, #0x54] - cmp r1, #0 - beq _0809DFF4 - str r0, [r1, #0x50] -_0809DFF4: - ldrb r1, [r4, #0xe] - movs r0, #0x80 - ands r0, r1 - lsls r0, r0, #0x18 - lsrs r0, r0, #0x18 - cmp r0, #0 - beq _0809E008 - bl DeleteThisEntity - b _0809E034 -_0809E008: - strb r0, [r4, #0xc] - bl Random - ldr r2, _0809E024 @ =gUnk_08124146 - movs r1, #1 - ands r1, r0 - ldrb r0, [r4, #0xb] - lsls r0, r0, #1 - adds r1, r1, r0 - adds r1, r1, r2 - ldrb r0, [r1] - strb r0, [r4, #0xb] - b _0809E034 - .align 2, 0 -_0809E024: .4byte gUnk_08124146 -_0809E028: - adds r0, r4, #0 - bl sub_0809E1F0 - adds r0, r4, #0 - bl UpdateAnimationSingleFrame -_0809E034: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809E038 -sub_0809E038: @ 0x0809E038 - push {lr} - ldr r2, _0809E04C @ =gUnk_08124150 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809E04C: .4byte gUnk_08124150 - - thumb_func_start sub_0809E050 -sub_0809E050: @ 0x0809E050 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #1 - strb r0, [r1] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - ldr r0, _0809E084 @ =0x0000FFF0 - strh r0, [r4, #0x36] - adds r0, r4, #0 - bl sub_0807DD64 - adds r0, r4, #0 - movs r1, #1 - bl InitAnimationForceUpdate - pop {r4, pc} - .align 2, 0 -_0809E084: .4byte 0x0000FFF0 - - thumb_func_start sub_0809E088 -sub_0809E088: @ 0x0809E088 - push {r4, lr} - adds r4, r0, #0 - movs r1, #0 - bl ExecuteScriptForEntity - adds r0, r4, #0 - bl HandleEntity0x82Actions - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - - thumb_func_start sub_0809E0A0 -sub_0809E0A0: @ 0x0809E0A0 - push {r4, r5, lr} - adds r5, r0, #0 - movs r0, #0x97 - movs r1, #5 - movs r2, #0 - bl CreateObject - adds r4, r0, #0 - cmp r4, #0 - beq _0809E0C8 - str r5, [r4, #0x50] - str r4, [r5, #0x54] - movs r0, #0 - strb r0, [r5, #0xf] - ldr r0, _0809E0CC @ =gPlayerEntity - adds r1, r4, #0 - bl CopyPosition - ldr r0, _0809E0D0 @ =0x0000FFF8 - strh r0, [r4, #0x36] -_0809E0C8: - pop {r4, r5, pc} - .align 2, 0 -_0809E0CC: .4byte gPlayerEntity -_0809E0D0: .4byte 0x0000FFF8 - - thumb_func_start sub_0809E0D4 -sub_0809E0D4: @ 0x0809E0D4 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r5, r0, #0 - adds r6, r1, #0 - ldrb r2, [r6, #0x18] - cmp r2, #0 - bne _0809E130 - ldr r1, [r5, #0x54] - cmp r1, #0 - beq _0809E0FC - ldrb r0, [r1, #0xc] - cmp r0, #1 - bhi _0809E0FE - ldr r0, _0809E0F8 @ =gActiveScriptInfo - strb r2, [r0, #6] - b _0809E1BC - .align 2, 0 -_0809E0F8: .4byte gActiveScriptInfo -_0809E0FC: - ldr r1, _0809E124 @ =gPlayerEntity -_0809E0FE: - ldrb r0, [r6, #0x18] - adds r0, #1 - movs r4, #0 - strb r0, [r6, #0x18] - movs r0, #0x2e - ldrsh r2, [r1, r0] - movs r0, #0x32 - ldrsh r3, [r1, r0] - adds r0, r5, #0 - adds r1, r6, #0 - bl sub_0807DEDC - ldr r0, _0809E128 @ =0x00000123 - bl SoundReq - ldr r0, _0809E12C @ =gActiveScriptInfo - strb r4, [r0, #6] - b _0809E1BC - .align 2, 0 -_0809E124: .4byte gPlayerEntity -_0809E128: .4byte 0x00000123 -_0809E12C: .4byte gActiveScriptInfo -_0809E130: - ldr r1, [r5, #0x54] - cmp r1, #0 - beq _0809E142 - movs r0, #0x2e - ldrsh r2, [r1, r0] - mov r8, r2 - movs r2, #0x32 - ldrsh r7, [r1, r2] - b _0809E14C -_0809E142: - movs r1, #0x1e - ldrsh r0, [r6, r1] - mov r8, r0 - movs r2, #0x22 - ldrsh r7, [r6, r2] -_0809E14C: - ldrb r0, [r6, #0x19] - subs r0, #1 - strb r0, [r6, #0x19] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809E170 - movs r0, #8 - strb r0, [r6, #0x19] - movs r1, #0x2e - ldrsh r0, [r5, r1] - mov r2, r8 - subs r0, r2, r0 - movs r2, #0x32 - ldrsh r1, [r5, r2] - subs r1, r7, r1 - bl sub_080045DA - strb r0, [r5, #0x15] -_0809E170: - movs r0, #0x2e - ldrsh r4, [r5, r0] - mov r1, r8 - subs r4, r4, r1 - movs r2, #0x32 - ldrsh r0, [r5, r2] - subs r6, r0, r7 - movs r0, #0x24 - ldrsh r1, [r5, r0] - ldrb r2, [r5, #0x15] - adds r0, r5, #0 - bl LinearMoveAngle - movs r1, #0x2e - ldrsh r0, [r5, r1] - mov r2, r8 - subs r0, r0, r2 - muls r4, r0, r4 - movs r1, #0x32 - ldrsh r0, [r5, r1] - subs r0, r0, r7 - muls r6, r0, r6 - cmp r4, #0 - bgt _0809E1B6 - cmp r6, #0 - bgt _0809E1B6 - strh r2, [r5, #0x2e] - strh r7, [r5, #0x32] - movs r0, #1 - strb r0, [r5, #0xf] - movs r0, #0x81 - lsls r0, r0, #1 - bl SoundReq - b _0809E1BC -_0809E1B6: - ldr r1, _0809E1C4 @ =gActiveScriptInfo - movs r0, #0 - strb r0, [r1, #6] -_0809E1BC: - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_0809E1C4: .4byte gActiveScriptInfo - - thumb_func_start sub_0809E1C8 -sub_0809E1C8: @ 0x0809E1C8 - push {lr} - adds r3, r0, #0 - adds r1, #0x20 - ldrb r2, [r3, #0x15] - subs r1, r1, r2 - movs r0, #0x1f - ands r1, r0 - cmp r1, #0 - beq _0809E1E6 - cmp r1, #0xf - bhi _0809E1E2 - adds r0, r2, #1 - b _0809E1E4 -_0809E1E2: - subs r0, r2, #1 -_0809E1E4: - strb r0, [r3, #0x15] -_0809E1E6: - ldrb r1, [r3, #0x15] - movs r0, #0x1f - ands r0, r1 - strb r0, [r3, #0x15] - pop {pc} - - thumb_func_start sub_0809E1F0 -sub_0809E1F0: @ 0x0809E1F0 - push {lr} - adds r1, r0, #0 - ldrh r0, [r1, #0x24] - adds r0, #0x40 - strh r0, [r1, #0x24] - lsls r0, r0, #0x10 - asrs r0, r0, #0x10 - movs r2, #0x80 - lsls r2, r2, #3 - cmp r0, r2 - ble _0809E208 - strh r2, [r1, #0x24] -_0809E208: - adds r0, r1, #0 - bl LinearMoveUpdate - pop {pc} - - thumb_func_start sub_0809E210 -sub_0809E210: @ 0x0809E210 - push {r4, lr} - adds r1, r0, #0 - ldr r4, _0809E230 @ =gPlayerEntity - adds r0, r4, #0 - bl GetFacingDirection - bl sub_0806F5B0 - movs r1, #0xfe - ands r0, r1 - strb r0, [r4, #0x14] - ldr r1, _0809E234 @ =gPlayerState - movs r0, #0x80 - lsls r0, r0, #1 - strh r0, [r1, #8] - pop {r4, pc} - .align 2, 0 -_0809E230: .4byte gPlayerEntity -_0809E234: .4byte gPlayerState - - thumb_func_start sub_0809E238 -sub_0809E238: @ 0x0809E238 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r7, r0, #0 - ldr r6, _0809E298 @ =gSineTable - movs r0, #0x6e - adds r0, r0, r7 - mov r8, r0 - ldrb r0, [r0] - lsls r0, r0, #1 - adds r0, r0, r6 - movs r1, #0 - ldrsh r0, [r0, r1] - adds r5, r7, #0 - adds r5, #0x6c - movs r2, #0 - ldrsh r1, [r5, r2] - bl FixedMul - adds r4, r0, #0 - lsls r4, r4, #0x10 - asrs r4, r4, #0x10 - mov r1, r8 - ldrb r0, [r1] - adds r0, #0x40 - lsls r0, r0, #1 - adds r0, r0, r6 - movs r2, #0 - ldrsh r0, [r0, r2] - movs r2, #0 - ldrsh r1, [r5, r2] - bl FixedMul - lsls r0, r0, #0x10 - asrs r0, r0, #0x10 - adds r1, r7, #0 - adds r1, #0x68 - ldrh r1, [r1] - adds r1, r1, r4 - strh r1, [r7, #0x2e] - adds r1, r7, #0 - adds r1, #0x6a - ldrh r1, [r1] - subs r1, r1, r0 - strh r1, [r7, #0x32] - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_0809E298: .4byte gSineTable - - thumb_func_start sub_0809E29C -sub_0809E29C: @ 0x0809E29C - push {lr} - adds r2, r0, #0 - adds r0, #0x6e - ldrb r0, [r0] - adds r0, #0x40 - movs r1, #0x80 - ands r0, r1 - cmp r0, #0 - beq _0809E2B8 - ldrb r1, [r2, #0x18] - movs r0, #0x41 - rsbs r0, r0, #0 - ands r0, r1 - b _0809E2BE -_0809E2B8: - ldrb r0, [r2, #0x18] - movs r1, #0x40 - orrs r0, r1 -_0809E2BE: - strb r0, [r2, #0x18] - pop {pc} - .align 2, 0 - - thumb_func_start sub_0809E2C4 -sub_0809E2C4: @ 0x0809E2C4 - push {r4, r5, r6, r7, lr} - lsls r1, r1, #2 - ldr r0, _0809E328 @ =gUnk_08124178 - adds r1, r1, r0 - ldr r3, _0809E32C @ =gPlayerEntity - movs r0, #0x2e - ldrsh r5, [r3, r0] - ldr r4, _0809E330 @ =gRoomControls - ldrh r0, [r4, #6] - ldrh r2, [r1] - adds r0, r0, r2 - subs r6, r5, r0 - movs r0, #0x32 - ldrsh r2, [r3, r0] - ldrh r0, [r4, #8] - ldrh r1, [r1, #2] - adds r0, r0, r1 - subs r5, r2, r0 - ldr r4, _0809E334 @ =gUnk_08124158 - movs r2, #0 - adds r7, r3, #0 -_0809E2EE: - movs r1, #0 - ldrsh r0, [r4, r1] - subs r0, r6, r0 - ldrb r1, [r4, #4] - adds r0, r0, r1 - lsls r1, r1, #1 - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r1, r0 - ble _0809E33C - movs r1, #2 - ldrsh r0, [r4, r1] - subs r0, r5, r0 - ldrb r1, [r4, #5] - adds r0, r0, r1 - lsls r1, r1, #1 - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r1, r0 - ble _0809E33C - ldrb r0, [r4, #6] - ldrb r7, [r7, #0x14] - cmp r0, r7 - bne _0809E338 - ldrb r0, [r3, #0xc] - cmp r0, #6 - bne _0809E338 - movs r0, #1 - b _0809E346 - .align 2, 0 -_0809E328: .4byte gUnk_08124178 -_0809E32C: .4byte gPlayerEntity -_0809E330: .4byte gRoomControls -_0809E334: .4byte gUnk_08124158 -_0809E338: - movs r0, #2 - b _0809E346 -_0809E33C: - adds r2, #1 - adds r4, #8 - cmp r2, #3 - ble _0809E2EE - movs r0, #0 -_0809E346: - pop {r4, r5, r6, r7, pc} |
