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authoroctorock <79596758+octorock@users.noreply.github.com>2023-07-05 21:34:08 +0200
committeroctorock <79596758+octorock@users.noreply.github.com>2023-08-01 11:36:11 +0200
commit488196754ea5225513dc900d23c53f2b157de409 (patch)
treec69039d9643265381dddb27cca929cbea6dfb936 /include/npc
parent0d6b9052bacc3bbe079df0bcf25ac633ed4df073 (diff)
Create new entity structs for NPCs
Diffstat (limited to 'include/npc')
-rw-r--r--include/npc/zelda.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/include/npc/zelda.h b/include/npc/zelda.h
new file mode 100644
index 00000000..71579586
--- /dev/null
+++ b/include/npc/zelda.h
@@ -0,0 +1,20 @@
+#ifndef ZELDA_H
+#define ZELDA_H
+
+#include "entity.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 unused[24];
+ /*0x80*/ u16 unk_80;
+} ZeldaEntity;
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ s8 unk_68;
+ /*0x69*/ s8 unk_69;
+ /*0x6a*/ u8 unused[10];
+ /*0x74*/ u16 unk_74;
+} ZeldaFollowerEntity;
+
+#endif // ZELDA_H