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authornotyourav <65437533+notyourav@users.noreply.github.com>2021-10-05 10:42:42 -0700
committerGitHub <noreply@github.com>2021-10-05 10:42:42 -0700
commitbcbfcc0ee4e80f2728699a1b330c8011c3946c74 (patch)
tree5189db1d1b00fdf566e50a45e14a92dbc16934c4 /include/structures.h
parentfeddaf4c9da3fe7fb391cdbfcb12593163f24391 (diff)
parentc50c628c80f41b6e24a6036b701f2b6b22b1b683 (diff)
Merge pull request #176 from Ibot02/warpPoint
Diffstat (limited to 'include/structures.h')
-rw-r--r--include/structures.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/structures.h b/include/structures.h
index 20f83c3b..e05d0f78 100644
--- a/include/structures.h
+++ b/include/structures.h
@@ -39,7 +39,7 @@ extern struct_02000010 gUnk_02000010;
typedef struct {
s32 frameCount; // regular frame count? does anything reset it?
u8 field_0x4[0x2];
- u16 field_0x8;
+ u16 field_0x6;
bool8 transitioningOut;
u8 transitionType; // transition when changing areas
u16 field_0xa; // seems to be a tile type