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authorHenny022p <73211432+Henny022p@users.noreply.github.com>2026-02-08 18:32:38 +0100
committerGitHub <noreply@github.com>2026-02-08 18:32:38 +0100
commit5ab63f00e522ff69c5bc987e379f0163943f2833 (patch)
tree53622222ac729c6ab6dc75ef7f9bafa8031daf18 /include/vram.h
parent73901a0a012d55ebb66a4627dcb246d19737fcb5 (diff)
parent5b2cafdc894823d57beee8f3947a391d881d91de (diff)
Merge pull request #701 from Henny022p/cleanup/250302HEADmaster
Various code cleanup changes
Diffstat (limited to 'include/vram.h')
-rw-r--r--include/vram.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/include/vram.h b/include/vram.h
new file mode 100644
index 00000000..26fa4412
--- /dev/null
+++ b/include/vram.h
@@ -0,0 +1,81 @@
+#ifndef VRAM_H
+#define VRAM_H
+
+#include "global.h"
+#include "entity.h"
+
+#define MAX_GFX_SLOTS 44
+
+typedef enum {
+ GFX_SLOT_FREE,
+ GFX_SLOT_UNLOADED, // some sort of free? no longer in use?
+ GFX_SLOT_STATUS2, // some sort of free?
+ GFX_SLOT_FOLLOWER, // Set by SetGFXSlotStatus for the following slots
+ GFX_SLOT_RESERVED, // maybe ready to be loaded?
+ GFX_SLOT_GFX,
+ GFX_SLOT_PALETTE
+} GfxSlotStatus;
+
+typedef enum {
+ GFX_VRAM_0,
+ GFX_VRAM_1, // uploaded to vram?
+ GFX_VRAM_2,
+ GFX_VRAM_3, // not yet uploaded to vram?
+} GfxSlotVramStatus;
+
+typedef struct {
+ /*0x00*/ u8 status : 4;
+ /*0x00*/ u8 vramStatus : 4; // Whether the gfx was uploaded to the vram?
+ /*0x01*/ u8 slotCount;
+ /*0x02*/ u8 referenceCount; /**< How many entities use this gfx slot */
+ /*0x03*/ u8 unk_3;
+ /*0x04*/ u16 gfxIndex;
+ /*0x06*/ u16 paletteIndex;
+ /*0x08*/ const void* palettePointer;
+} GfxSlot;
+
+typedef struct {
+ /*0x00*/ u8 unk0;
+ /*0x01*/ u8 unk_1;
+ /*0x02*/ u8 unk_2;
+ /*0x03*/ u8 unk_3;
+ /*0x04*/ GfxSlot slots[MAX_GFX_SLOTS];
+} GfxSlotList;
+extern GfxSlotList gGFXSlots;
+
+static_assert(sizeof(GfxSlotList) == 0x214);
+
+extern bool32 LoadFixedGFX(Entity*, u32);
+extern bool32 LoadSwapGFX(Entity*, u32, u32);
+extern void UnloadGFXSlots(Entity*);
+extern void sub_080ADD70(void);
+
+extern u16 gBG0Buffer[0x400];
+extern u16 gBG1Buffer[0x400];
+extern u16 gBG2Buffer[0x400];
+extern u16 gBG3Buffer[0x800];
+
+typedef struct {
+ u8 unk0;
+ u8 unk1;
+ u16 unk2;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+ u8 unk7;
+} OAMObj;
+
+typedef struct {
+ u8 field_0x0;
+ u8 field_0x1;
+ u8 spritesOffset;
+ u8 updated;
+ u16 _4;
+ u16 _6;
+ u8 _0[0x18];
+ struct OamData oam[0x80];
+ OAMObj unk[0xA0]; /* todo: affine */
+} OAMControls;
+extern OAMControls gOAMControls;
+
+#endif // VRAM_H