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authornotyourav <65437533+notyourav@users.noreply.github.com>2023-08-06 18:52:38 -0700
committerGitHub <noreply@github.com>2023-08-06 18:52:38 -0700
commit2ebab6f49fab270672082bafcee79c895ee78f1b (patch)
tree5db2aceb19b59c0275b86f7386c704ef63cf5463 /include
parent8a294a49b68212a111d3fa2b25a80698eeb94051 (diff)
parent758ec0722cee29ff94c415575a27ad5f5aea344d (diff)
Merge pull request #620 from Henny022p/savefile
SaveFile cleanup
Diffstat (limited to 'include')
-rw-r--r--include/global.h7
-rw-r--r--include/player.h7
-rw-r--r--include/room.h18
-rw-r--r--include/save.h87
-rw-r--r--include/windcrest.h15
5 files changed, 90 insertions, 44 deletions
diff --git a/include/global.h b/include/global.h
index 9b3557ce..3cd7c1d0 100644
--- a/include/global.h
+++ b/include/global.h
@@ -145,4 +145,11 @@ union SplitHWord {
/* forward decls */
struct Entity_;
+/**
+ * bitset macros
+ */
+
+#define BIT(bit) (1 << (bit))
+#define IS_BIT_SET(value, bit) ((value)&BIT(bit))
+
#endif // GLOBAL_H
diff --git a/include/player.h b/include/player.h
index eb347479..147ec5cb 100644
--- a/include/player.h
+++ b/include/player.h
@@ -353,20 +353,21 @@ typedef struct {
/*0x05*/ u8 arrowCount;
/*0x06*/ u8 bombBagType;
/*0x07*/ u8 quiverType;
- /*0x08*/ u8 filler[2];
+ /*0x08*/ u8 figurineCount;
+ /*0x09*/ u8 _hasAllFigurines;
/*0x0a*/ u8 charm;
/*0x0b*/ u8 picolyteType;
/*0x0c*/ u8 itemButtons[2];
/*0x0e*/ u8 bottles[4];
/*0x12*/ u8 effect;
/*0x13*/ u8 hasAllFigurines;
- /*0x14*/ u8 filler3[4];
+ /*0x14*/ u8 filler14[4];
/*0x18*/ u16 rupees;
/*0x1a*/ u16 shells;
/*0x1c*/ u16 charmTimer;
/*0x1e*/ u16 picolyteTimer;
/*0x20*/ u16 effectTimer;
- /*0x22*/ u8 filler4[6];
+ /*0x22*/ u8 filler22[2];
} Stats;
#define SLOT_A 0
diff --git a/include/room.h b/include/room.h
index 57999ae2..a23dff14 100644
--- a/include/room.h
+++ b/include/room.h
@@ -133,7 +133,7 @@ typedef struct {
/* 0x04 */ s16 start_pos_x;
/* 0x06 */ s16 start_pos_y;
/* 0x08 */ u8 layer;
- /* 0x09 */ u8 field_0x15;
+ /* 0x09 */ u8 filler9;
/* 0x0a */ u8 dungeon_area;
/* 0x0b */ u8 dungeon_room;
/* 0x0c */ s16 dungeon_x;
@@ -142,7 +142,7 @@ typedef struct {
/* 0x12 */ u16 dungeon_map_y;
/* 0x14 */ u16 overworld_map_x;
/* 0x16 */ u16 overworld_map_y;
- /* 0x18 */ u8 field_0x24[8];
+ /* 0x18 */ u8 filler18[8];
} PlayerRoomStatus;
static_assert(sizeof(PlayerRoomStatus) == 0x20);
@@ -155,8 +155,20 @@ typedef struct {
/* 0x0a */ u16 stairs_idx; // seems to be a tile type
/* 0x0c */ PlayerRoomStatus player_status;
/* 0x2c */ u8 entity_update_type; // differentiates entity priority on kinstone menu?
- /* 0x2d */ u8 field_0x2c[0x8];
+ /* 0x2d */ u8 field2d;
+ /* 0x2e */ u8 location;
+ /* 0x2f */ u8 field2f;
+ /* 0x30 */ u8 field30;
+ /* 0x31 */ u8 field31;
+ /* 0x32 */ u8 field32;
+ /* 0x33 */ u8 field33;
+#if defined(JP) || defined(EU)
+ /* 0x34 */ u8 hint_height;
+ /* 0x35 */ u8 field35;
+#else
+ /* 0x34 */ u8 field35;
/* 0x35 */ u8 hint_height;
+#endif
/* 0x36 */ u16 hint_idx;
/* 0x38 */ u8 field_0x38;
/* 0x39 */ u8 field_0x39;
diff --git a/include/save.h b/include/save.h
index aa206fe5..fef0b9ae 100644
--- a/include/save.h
+++ b/include/save.h
@@ -33,46 +33,57 @@ extern SaveResult HandleSave(u32 idx);
* The contents of this structure are read from and written to EEPROM.
*/
typedef struct {
- /*0x000*/ u8 invalid; /**< File is invalid. */
- /*0x001*/ u8 initialized; /**< File is initialized. */
- /*0x002*/ u8 msg_speed; /**< Message speed. */
- /*0x003*/ u8 brightness; /**< Brightness. */
- /*0x004*/ u8 filler4[0x2];
- /*0x006*/ u8 saw_staffroll;
- /*0x007*/ u8 unk7; // TODO rolling barrel state?
- /*0x008*/ u8 global_progress; /**< @see UpdateGlobalProgress */
- /*0x009*/ u8 field_0x9[0x17];
- /*0x020*/ u16 field_0x20;
- /*0x022*/ u8 field_0x22[0x1e];
- /*0x040*/ u32 windcrests; /**< Windcrest flags. */
- /*0x044*/ u8 filler44[0xC];
- /*0x050*/ u32 unk50;
- /*0x054*/ u8 filler54[0x8];
- /*0x05C*/ u32 unk5C;
- /*0x060*/ u32 areaVisitFlags[8]; /**< Area visit flags. */
- /*0x080*/ char name[FILENAME_LENGTH]; /**< Save file name. */
- /*0x086*/ u8 filler86[0x2];
+ /*0x000*/ u8 invalid; /**< save file is invalid */
+ /*0x001*/ u8 initialized; /**< save file is initialized */
+ /*0x002*/ u8 msg_speed; /**< message speed setting */
+ /*0x003*/ u8 brightness; /**< brightness setting */
+ /*0x004*/ u8 filler4[2]; /**< unused filler */
+ /*0x006*/ u8 saw_staffroll; /**< beat the game and watched the credits */
+ /*0x007*/ u8 dws_barrel_state; /**< state of the big barrel in DWS, 0 or 2 */
+ /*0x008*/ u8 global_progress; /**< @see UpdateGlobalProgress */
+ /*0x009*/ u8 available_figurines; /**< figurines available to get */
+ /*0x00A*/ u8 fillerA[22]; /**< unused filler */
+ /*0x020*/ u16 map_hints; /**< bitmask, used by subtask MapHint */
+ /*0x022*/ u8 filler22[30]; /**< unused filler */
+ /*0x040*/ u32 windcrests; /**< upper 8 bit Windcrest flags @see WindcrestID
+ * lower bits used for other things */
+ /*0x044*/ u8 filler44[12]; /**< unused filler */
+ /*0x050*/ u32 enemies_killed; /**< number of enemies killed */
+ /*0x054*/ u8 filler54[8]; /**< unused filler */
+ /*0x05C*/ u32 items_bought; /**< number of items bought in stockwells shop */
+ /*0x060*/ u32 areaVisitFlags[8]; /**< Area visit flags. */
+ /*0x080*/ char name[FILENAME_LENGTH]; /**< Save file name. */
+ /*0x086*/ u8 filler86[2]; /**< unused filler */
/*0x088*/ PlayerRoomStatus saved_status; /**< Player room status. */
/*0x0A8*/ Stats stats; /**< Player stats. */
- /*0x0D0*/ u8 fillerD0[34];
- /*0x0F2*/ u8 inventory[36];
- /*0x116*/ u8 didAllFusions;
- /*0x117*/ u8 fusedKinstoneCount;
- /*0x118*/ u8 kinstoneTypes[0x13]; // 0x65-0x75 for each kinstone type present in kinstone bag
- /*0x12B*/ u8 kinstoneAmounts[0x13]; // amount of each kinstone type above
- /*0x13E*/ u8 filler13E[3];
- /*0x141*/ u8 fuserProgress[128]; // indexed by fuser id, incremented after fusion
- /*0x1C1*/ u8 fuserOffers[128]; // available kinstone fusion for each fuser
- /*0x241*/ u8 fusedKinstones[13]; /**< Bitfield for fused kinstones. @see CheckKinstoneFused */
- /*0x24E*/ u8 fusionUnmarked[13]; /**< Bitfield for disabled fusion map markers. @see CheckFusionMapMarkerDisabled */
- /*0x25B*/ u8 filler25B;
- /*0x25C*/ u8 flags[0x200]; /**< Flags. */
- /*0x45C*/ u8 dungeonKeys[0x10]; // TODO Indexed by dungeon id, keys per dungeon
- /*0x46C*/ u8 dungeonItems[0x10]; // TODO items in the dungeon. 4: compass, 2: big key, 1: small key
- /*0x47C*/ u8 dungeonWarps[0x10]; // TODO indexed by dungeon id, EnableDungeonWarp, IsDungeonWarpActive
- /*0x48C*/ u32 timers[7];
- /*0x4A8*/ u32 demo_timer; /**< Demo timer. */
- /*0x4AC*/ u8 filler4ac[0x8];
+ /*0x0CC*/ u8 fillerCC[2]; /**< unused filler */
+ /*0x0D0*/ u8 figurines[36]; /**< figurine bitset */
+ /*0x0F2*/ u8 inventory[36]; /**< 2 bit per item @see Item */
+ /*0x116*/ u8 didAllFusions; /**< completed all 100 kinstone fusions */
+ /*0x117*/ u8 fusedKinstoneCount; /**< number of kinstones fused */
+ /*0x118*/ u8 kinstoneTypes[19]; /**< item id for each kinstone type present in kinstone bag */
+ /*0x12B*/ u8 kinstoneAmounts[19]; /**< amount of each kinstone type above */
+ /*0x13E*/ u8 filler13E[3]; /**< unused filler */
+ /*0x141*/ u8 fuserProgress[128]; /**< indexed by fuser id, incremented after fusion */
+ /*0x1C1*/ u8 fuserOffers[128]; /**< available kinstone fusion for each fuser */
+ /*0x241*/ u8 fusedKinstones[13]; /**< bitfield for fused kinstones
+ * @see CheckKinstoneFused */
+ /*0x24E*/ u8 fusionUnmarked[13]; /**< bitfield for disabled fusion map markers
+ * @see CheckFusionMapMarkerDisabled */
+ /*0x25B*/ u8 filler25B; /**< unused filler */
+ /*0x25C*/ u8 flags[0x200]; /**< flags */
+ /*0x45C*/ u8 dungeonKeys[0x10]; /**< indexed by dungeon id, keys per dungeon */
+ /*0x46C*/ u8 dungeonItems[0x10]; /**< dungeon items 4: compass, 2: big key, 1: small key */
+ /*0x47C*/ u8 dungeonWarps[0x10]; /**< indexed by dungeon id */
+ /*0x48C*/ u32 darknut_timer; /**< timer for darknut fight before Vaati fight */
+ /*0x490*/ u32 drug_kill_count; /**< "timer" enemy kill count when turning in the last drug quest item */
+ /*0x494*/ u32 biggoron_timer; /**< timer for biggoron mirror shield */
+ /*0x498*/ u32 vaati_timer; /**< timer for vaati wrath fight */
+ /*0x49C*/ u32 timer4; /**< "timer4" unused */
+ /*0x4A0*/ u32 timer5; /**< "timer5" unused */
+ /*0x4A4*/ u32 timer6; /**< "timer6" unused */
+ /*0x4A8*/ u32 demo_timer; /**< timer for US demo version playtime limit */
+ /*0x4AC*/ u8 filler4ac[8]; /**< unused filler */
} SaveFile;
/**
diff --git a/include/windcrest.h b/include/windcrest.h
new file mode 100644
index 00000000..2c81c1e4
--- /dev/null
+++ b/include/windcrest.h
@@ -0,0 +1,15 @@
+#ifndef SAVEFILE_WINDCREST_H
+#define SAVEFILE_WINDCREST_H
+
+typedef enum WindcrestID {
+ WINDCREST_MT_CRENEL = 24,
+ WINDCREST_VEIL_FALLS,
+ WINDCREST_CLOUD_TOPS,
+ WINDCREST_HYRULE_TOWN,
+ WINDCREST_LAKE_HYLIA,
+ WINDCREST_CASTOR_WILDS,
+ WINDCREST_SOUTH_HYRULE_FIELD,
+ WINDCREST_MINISH_WOODS,
+} WindcrestID;
+
+#endif // SAVEFILE_WINDCREST_H