diff options
| author | octorock <79596758+octorock@users.noreply.github.com> | 2023-05-31 23:51:20 +0200 |
|---|---|---|
| committer | octorock <79596758+octorock@users.noreply.github.com> | 2023-05-31 23:51:20 +0200 |
| commit | bbac5ace3fb87828f288ff583f72a5a51af5a05f (patch) | |
| tree | 70fb8b55e62a1d270e9f3cec927519a34ca17100 /include | |
| parent | 134f39a0bdad19fc794e19fba56d072d1ab30022 (diff) | |
| parent | 79bbd540a8846e48f97b77ea03d28828bdcca0ae (diff) | |
Merge remote-tracking branch 'upstream/master' into tilemap-docs
Diffstat (limited to 'include')
| -rw-r--r-- | include/asm.h | 2 | ||||
| -rw-r--r-- | include/common.h | 5 | ||||
| -rw-r--r-- | include/droptables.h | 4 | ||||
| -rw-r--r-- | include/fileselect.h | 1 | ||||
| -rw-r--r-- | include/flags.h | 3190 | ||||
| -rw-r--r-- | include/game.h | 24 | ||||
| -rw-r--r-- | include/item.h | 4 | ||||
| -rw-r--r-- | include/kinstone.h | 36 | ||||
| -rw-r--r-- | include/npc.h | 10 | ||||
| -rw-r--r-- | include/object.h | 4 | ||||
| -rw-r--r-- | include/player.h | 73 | ||||
| -rw-r--r-- | include/save.h | 16 | ||||
| -rw-r--r-- | include/structures.h | 58 |
13 files changed, 1740 insertions, 1687 deletions
diff --git a/include/asm.h b/include/asm.h index 1fb0ed21..f6592f82 100644 --- a/include/asm.h +++ b/include/asm.h @@ -17,7 +17,7 @@ extern void LoadResourceAsync(const void* src, u32 dest, u32 size); extern void GenericConfused(struct Entity_*); extern void sub_08001290(struct Entity_*, u32); extern void GenericKnockback(struct Entity_*); -extern u32 sub_08002632(struct Entity_*); +extern u32 GetFuserId(struct Entity_*); extern u32 CheckPlayerInRegion(u32 centerX, u32 centerY, u32 radiusX, u32 radiusY); extern u32 GravityUpdate(struct Entity_*, u32); extern u32 CheckOnScreen(struct Entity_*); diff --git a/include/common.h b/include/common.h index bf27bc8d..cf01adf5 100644 --- a/include/common.h +++ b/include/common.h @@ -119,11 +119,12 @@ u32 CheckKinstoneFused(u32); void sub_0801E1EC(u32, u32, u32); void sub_0801DD58(u32, u32); void sub_0801E1B8(u32, u32); -void sub_0801E738(u32); +void AddKinstoneToBag(u32); void sub_0801DFB4(struct Entity_*, u32, u32, u32); u32 sub_0801E00C(void); -bool32 sub_0801E810(u32); +bool32 CheckFusionMapMarkerDisabled(u32); u32 sub_0801DB94(void); +u32 GetRandomSharedFusion(u8*); typedef struct { u8 numFloors; diff --git a/include/droptables.h b/include/droptables.h index 63213f98..1d7b2bcf 100644 --- a/include/droptables.h +++ b/include/droptables.h @@ -14,9 +14,9 @@ typedef union { s16 bombs; s16 arrows; s16 mysteriousShells; - s16 kinstoneGreen; - s16 kinstoneBlue; s16 kinstoneRed; + s16 kinstoneBlue; + s16 kinstoneGreen; s16 none2; s16 none3; s16 none4; diff --git a/include/fileselect.h b/include/fileselect.h index 29923481..9c17bad7 100644 --- a/include/fileselect.h +++ b/include/fileselect.h @@ -69,6 +69,5 @@ extern void (*const gUnk_080FC908[])(void); extern const u8 gGlobalGfxAndPalettes[]; extern u32 gUsedPalettes; extern u8 gTextGfxBuffer[]; -extern u8 gUnk_02022030; #endif // FILESELECT_H
\ No newline at end of file diff --git a/include/flags.h b/include/flags.h index 4bd53cb0..fd176a55 100644 --- a/include/flags.h +++ b/include/flags.h @@ -3,6 +3,8 @@ #include "global.h" +// clang-format off + bool32 CheckFlags(u32); bool32 CheckGlobalFlag(u32); bool32 CheckGlobalFlags(u32, u32); @@ -72,1683 +74,1683 @@ enum LocalFlagOffsets { typedef enum { BEGIN, - /*0x01*/ LV0_CLEAR, /* */ - /*0x02*/ LV1_CLEAR, /* */ - /*0x03*/ LV2_CLEAR, /* */ - /*0x04*/ LV3_CLEAR, /* */ - /*0x05*/ LV4_CLEAR, /* */ - /*0x06*/ LV5_CLEAR, /* */ - /*0x07*/ LV6_CLEAR, /* */ - /*0x08*/ LV7_CLEAR, /* */ - /*0x09*/ LV8_CLEAR, /* */ - /*0x0a*/ MACHI_SET_1, /* Defeated Big Green Chuchu */ - /*0x0b*/ MACHI_SET_2, /* Defeated Gleerok */ - /*0x0c*/ MACHI_SET_3, /* */ - /*0x0d*/ MACHI_SET_4, /* Defeated Big Octorok */ - /*0x0e*/ MACHI_SET_5, /* Defeated Gyorg Pair */ - /*0x0f*/ MACHI_SET_6, /* */ - /*0x10*/ MACHI_SET_7, /* */ - /*0x11*/ MACHI_SET_8, /* */ - /*0x12*/ MACHI_MACHIHOKORI, /* Sucked dust from carpet */ - /*0x13*/ START, /* Met Zelda */ - /*0x14*/ EZERO_1ST, /* Met Ezlo */ - /*0x15*/ TABIDACHI, /* Talked to Daltus and Smith */ - /*0x16*/ LV1TARU, /* */ - /*0x17*/ LV1TARU_OPEN, /* Sucked barrel web */ - /*0x18*/ TATEKAKE_HOUSE, /* Red house complete */ - /*0x19*/ TATEKAKE_TOCHU, /* Red house frame */ - /*0x1a*/ WATERBEAN_OUT, /* Holding bean */ - /*0x1b*/ WATERBEAN_PUT, /* Threw bean in hole */ - /*0x1c*/ ZELDA_CHASE, /* Enter town festival */ - /*0x1d*/ INLOCK, /* Gave key to Talon */ - /*0x1e*/ DASHBOOTS, /* Read Castor Wilds sign */ - /*0x1f*/ LEFT_DOOR_OPEN, /* Spoke to Dr. Left */ - /*0x20*/ HAKA_KEY_LOST, /* Graveyard key stolen */ - /*0x21*/ HAKA_KEY_FOUND, /* Graveyard key obtained back */ - /*0x22*/ ENTRANCE_OK, /* */ - /*0x23*/ TATSUMAKI, /* */ - /*0x24*/ KUMOTATSUMAKI, /* Vortex spawned */ - /*0x25*/ KAITENGIRI, /* */ - /*0x26*/ DAIKAITENGIRI, /* */ - /*0x27*/ GATOTSU, /* */ - /*0x28*/ KABUTOWARI, /* */ - /*0x29*/ MIZUKAKI_START, /* Spoke to Lake Hylia Minish */ - /*0x2a*/ MIZUKAKI_HARIFALL, /* Library book falling */ - /*0x2b*/ RENTED_HOUSE_DIN, /* Din moves to blue house */ - /*0x2c*/ RENTED_HOUSE_NAYRU, /* Nayru moves to blue house */ - /*0x2d*/ RENTED_HOUSE_FARORE, /* Farore moves to blue house */ - /*0x2e*/ NEW_HOUSE_DIN, /* Din moves to red house */ - /*0x2f*/ NEW_HOUSE_NAYRU, /* Nayru moves to red house */ - /*0x30*/ NEW_HOUSE_FARORE, /* Farore moves to red house */ - /*0x31*/ OUGONTEKI_A, /* Golden Octorok defeated */ - /*0x32*/ OUGONTEKI_B, /* Golden Tektite defeated */ - /*0x33*/ OUGONTEKI_C, /* Golden Rope defeated */ - /*0x34*/ OUGONTEKI_D, /* Golden Rope defeated */ - /*0x35*/ OUGONTEKI_E, /* Golden Rope defeated */ - /*0x36*/ OUGONTEKI_F, /* Golden Tektite defeated */ - /*0x37*/ OUGONTEKI_G, /* Golden Tektite defeated */ - /*0x38*/ OUGONTEKI_H, /* Golden Octorok defeated */ - /*0x39*/ OUGONTEKI_I, /* Golden Octorok defeated */ - /*0x3a*/ KAKERA_COMPLETE, /* All fusions complete */ - /*0x3b*/ DRUG_1, /* Yellow pico bloomed */ - /*0x3c*/ DRUG_2, /* Blue pico bloomed */ - /*0x3d*/ DRUG_3, /* Orange pico bloomed */ - /*0x3e*/ GORON_KAKERA_LV2, /* Goron merchant restock 1 */ - /*0x3f*/ GORON_KAKERA_LV3, /* Goron merchant restock 2 */ - /*0x40*/ GORON_KAKERA_LV4, /* Goron merchant restock 3 */ - /*0x41*/ GORON_KAKERA_LV5, /* Goron merchant restock 4 */ - /*0x42*/ GORON_KAKERA_L, /* Red kinstone sold out */ - /*0x43*/ GORON_KAKERA_M, /* Blue kinstone sold out */ - /*0x44*/ GORON_KAKERA_R, /* Green kinstone sold out */ - /*0x45*/ CHIKATSURO_SHUTTER, /* Castle basement door open */ - /*0x46*/ ENTRANCE_USED, /* */ - /*0x47*/ GOMAN_RENTED_HOUSE, /* Spoke to Gorman blue house */ - /*0x48*/ GOMAN_NEW_HOUSE, /* Spoke to Gorman red house */ - /*0x49*/ OUTDOOR, /* Exited Link's house */ - /*0x4a*/ POWERGLOVE_HINT, /* Spoke to Dr. Left Minish */ - /*0x4b*/ ANJU_LV_BIT0, /* Cucco game 1 bit */ - /*0x4c*/ ANJU_LV_BIT1, /* Cucco game 2 bit */ - /*0x4d*/ ANJU_LV_BIT2, /* Cucco game 4 bit */ - /*0x4e*/ ANJU_LV_BIT3, /* Cucco game 8 bit */ - /*0x4f*/ ANJU_HEART, /* Cucco heart piece */ - /*0x50*/ MAROYA_WAKEUP, /* */ - /*0x51*/ ENDING, /* Vaati's wrath defeated */ - /*0x52*/ WARP_1ST, /* Wind ocarina unlocked */ - /*0x53*/ WARP_MONUMENT, /* First windcrest discovered */ - /*0x54*/ DRUG_COUNT, /* Pico bloom minish items */ - /*0x55*/ GAMECLEAR, /* Watched end cutscene */ - /*0x56*/ WHITE_SWORD_END, /* Exit mines with white sword */ - /*0x57*/ SOUGEN_06_HASHIGO, /* Boomerang cave ladder */ - /*0x58*/ WARP_EVENT_END, /* Wind tribe tower state */ - /*0x59*/ FIGURE_ALLCOMP, /* Obtained Carlov Medal */ - /*0x5a*/ AKINDO_BOTTLE_SELL, /* Bought bottle from scrub */ - /*0x5b*/ BIN_DOGFOOD, /* */ - /*0x5c*/ TINGLE_TALK1ST, /* Spoke to Tingle */ - /*0x5d*/ SEIIKI_BGM, /* Elemental sanctuary BGM */ - /*0x5e*/ ENTRANCE_0, /* Trunk entrance cutscene */ - /*0x5f*/ ENTRANCE_1, /* Rock entrance cutscene */ - /*0x60*/ ENTRANCE_2, /* Pot entrance cutscene */ - /*0x61*/ MIZUKAKI_NECHAN, /* Spoke to librarian */ - /*0x62*/ MAZE_CLEAR, /* Cleared Castle maze */ - /*0x63*/ TINY_ENTRANCE, /* Ezlo described entrances */ - /*0x64*/ CASTLE_BGM, /* Castle intro BGM */ + /*0x01*/ LV0_CLEAR, /**< undocumented */ + /*0x02*/ LV1_CLEAR, /**< undocumented */ + /*0x03*/ LV2_CLEAR, /**< undocumented */ + /*0x04*/ LV3_CLEAR, /**< undocumented */ + /*0x05*/ LV4_CLEAR, /**< undocumented */ + /*0x06*/ LV5_CLEAR, /**< undocumented */ + /*0x07*/ LV6_CLEAR, /**< undocumented */ + /*0x08*/ LV7_CLEAR, /**< undocumented */ + /*0x09*/ LV8_CLEAR, /**< undocumented */ + /*0x0a*/ MACHI_SET_1, /**< Defeated Big Green Chuchu */ + /*0x0b*/ MACHI_SET_2, /**< Defeated Gleerok */ + /*0x0c*/ MACHI_SET_3, /**< undocumented */ + /*0x0d*/ MACHI_SET_4, /**< Defeated Big Octorok */ + /*0x0e*/ MACHI_SET_5, /**< Defeated Gyorg Pair */ + /*0x0f*/ MACHI_SET_6, /**< undocumented */ + /*0x10*/ MACHI_SET_7, /**< undocumented */ + /*0x11*/ MACHI_SET_8, /**< undocumented */ + /*0x12*/ MACHI_MACHIHOKORI, /**< Sucked dust from carpet */ + /*0x13*/ START, /**< Met Zelda */ + /*0x14*/ EZERO_1ST, /**< Met Ezlo */ + /*0x15*/ TABIDACHI, /**< Talked to Daltus and Smith */ + /*0x16*/ LV1TARU, /**< undocumented */ + /*0x17*/ LV1TARU_OPEN, /**< Sucked barrel web */ + /*0x18*/ TATEKAKE_HOUSE, /**< Red house complete */ + /*0x19*/ TATEKAKE_TOCHU, /**< Red house frame */ + /*0x1a*/ WATERBEAN_OUT, /**< Holding bean */ + /*0x1b*/ WATERBEAN_PUT, /**< Threw bean in hole */ + /*0x1c*/ ZELDA_CHASE, /**< Enter town festival */ + /*0x1d*/ INLOCK, /**< Gave key to Talon */ + /*0x1e*/ DASHBOOTS, /**< Read Castor Wilds sign */ + /*0x1f*/ LEFT_DOOR_OPEN, /**< Spoke to Dr. Left */ + /*0x20*/ HAKA_KEY_LOST, /**< Graveyard key stolen */ + /*0x21*/ HAKA_KEY_FOUND, /**< Graveyard key obtained back */ + /*0x22*/ ENTRANCE_OK, /**< undocumented */ + /*0x23*/ TATSUMAKI, /**< undocumented */ + /*0x24*/ KUMOTATSUMAKI, /**< Vortex spawned */ + /*0x25*/ KAITENGIRI, /**< undocumented */ + /*0x26*/ DAIKAITENGIRI, /**< undocumented */ + /*0x27*/ GATOTSU, /**< undocumented */ + /*0x28*/ KABUTOWARI, /**< undocumented */ + /*0x29*/ MIZUKAKI_START, /**< Spoke to Lake Hylia Minish */ + /*0x2a*/ MIZUKAKI_HARIFALL, /**< Library book falling */ + /*0x2b*/ RENTED_HOUSE_DIN, /**< Din moves to blue house */ + /*0x2c*/ RENTED_HOUSE_NAYRU, /**< Nayru moves to blue house */ + /*0x2d*/ RENTED_HOUSE_FARORE, /**< Farore moves to blue house */ + /*0x2e*/ NEW_HOUSE_DIN, /**< Din moves to red house */ + /*0x2f*/ NEW_HOUSE_NAYRU, /**< Nayru moves to red house */ + /*0x30*/ NEW_HOUSE_FARORE, /**< Farore moves to red house */ + /*0x31*/ OUGONTEKI_A, /**< Golden Octorok defeated */ + /*0x32*/ OUGONTEKI_B, /**< Golden Tektite defeated */ + /*0x33*/ OUGONTEKI_C, /**< Golden Rope defeated */ + /*0x34*/ OUGONTEKI_D, /**< Golden Rope defeated */ + /*0x35*/ OUGONTEKI_E, /**< Golden Rope defeated */ + /*0x36*/ OUGONTEKI_F, /**< Golden Tektite defeated */ + /*0x37*/ OUGONTEKI_G, /**< Golden Tektite defeated */ + /*0x38*/ OUGONTEKI_H, /**< Golden Octorok defeated */ + /*0x39*/ OUGONTEKI_I, /**< Golden Octorok defeated */ + /*0x3a*/ KAKERA_COMPLETE, /**< All fusions complete */ + /*0x3b*/ DRUG_1, /**< Yellow pico bloomed */ + /*0x3c*/ DRUG_2, /**< Blue pico bloomed */ + /*0x3d*/ DRUG_3, /**< Orange pico bloomed */ + /*0x3e*/ GORON_KAKERA_LV2, /**< Goron merchant restock 1 */ + /*0x3f*/ GORON_KAKERA_LV3, /**< Goron merchant restock 2 */ + /*0x40*/ GORON_KAKERA_LV4, /**< Goron merchant restock 3 */ + /*0x41*/ GORON_KAKERA_LV5, /**< Goron merchant restock 4 */ + /*0x42*/ GORON_KAKERA_L, /**< Red kinstone sold out */ + /*0x43*/ GORON_KAKERA_M, /**< Blue kinstone sold out */ + /*0x44*/ GORON_KAKERA_R, /**< Green kinstone sold out */ + /*0x45*/ CHIKATSURO_SHUTTER, /**< Castle basement door open */ + /*0x46*/ ENTRANCE_USED, /**< undocumented */ + /*0x47*/ GOMAN_RENTED_HOUSE, /**< Spoke to Gorman blue house */ + /*0x48*/ GOMAN_NEW_HOUSE, /**< Spoke to Gorman red house */ + /*0x49*/ OUTDOOR, /**< Exited Link's house */ + /*0x4a*/ POWERGLOVE_HINT, /**< Spoke to Dr. Left Minish */ + /*0x4b*/ ANJU_LV_BIT0, /**< Cucco game 1 bit */ + /*0x4c*/ ANJU_LV_BIT1, /**< Cucco game 2 bit */ + /*0x4d*/ ANJU_LV_BIT2, /**< Cucco game 4 bit */ + /*0x4e*/ ANJU_LV_BIT3, /**< Cucco game 8 bit */ + /*0x4f*/ ANJU_HEART, /**< Cucco heart piece */ + /*0x50*/ MAROYA_WAKEUP, /**< undocumented */ + /*0x51*/ ENDING, /**< Vaati's wrath defeated */ + /*0x52*/ WARP_1ST, /**< Wind ocarina unlocked */ + /*0x53*/ WARP_MONUMENT, /**< First windcrest discovered */ + /*0x54*/ DRUG_COUNT, /**< Pico bloom minish items */ + /*0x55*/ GAMECLEAR, /**< Watched end cutscene */ + /*0x56*/ WHITE_SWORD_END, /**< Exit mines with white sword */ + /*0x57*/ SOUGEN_06_HASHIGO, /**< Boomerang cave ladder */ + /*0x58*/ WARP_EVENT_END, /**< Wind tribe tower state */ + /*0x59*/ FIGURE_ALLCOMP, /**< Obtained Carlov Medal */ + /*0x5a*/ AKINDO_BOTTLE_SELL, /**< Bought bottle from scrub */ + /*0x5b*/ BIN_DOGFOOD, /**< undocumented */ + /*0x5c*/ TINGLE_TALK1ST, /**< Spoke to Tingle */ + /*0x5d*/ SEIIKI_BGM, /**< Elemental sanctuary BGM */ + /*0x5e*/ ENTRANCE_0, /**< Trunk entrance cutscene */ + /*0x5f*/ ENTRANCE_1, /**< Rock entrance cutscene */ + /*0x60*/ ENTRANCE_2, /**< Pot entrance cutscene */ + /*0x61*/ MIZUKAKI_NECHAN, /**< Spoke to librarian */ + /*0x62*/ MAZE_CLEAR, /**< Cleared Castle maze */ + /*0x63*/ TINY_ENTRANCE, /**< Ezlo described entrances */ + /*0x64*/ CASTLE_BGM, /**< Castle intro BGM */ END, } Flag; typedef enum { - BEGIN_1, - LV1_CLEAR_MES, - LV2_CLEAR_MES, - LV3_CLEAR_MES, - LV4_CLEAR_MES, - LV5_CLEAR_MES, - MIZUUMI_00_BENT, - MIZUUMI_00_00, - MIZUUMI_00_H00, - MIZUUMI_00_H01, - MIZUUMI_00_H02, + BEGIN_1, + LV1_CLEAR_MES, /**< Ezlo talks about going to Elder after Earth Element in Outside Deepwood Shrine */ + LV2_CLEAR_MES, /**< Ezlo talks after exiting with the Fire Element in Outside Cave of Flames */ + LV3_CLEAR_MES, /**< Ezlo talks about the Wind Element in Outside Fortress of Winds */ + LV4_CLEAR_MES, /**< King Gustaf Talks to Link in Lake Hylia, after Temple of Droplets */ + LV5_CLEAR_MES, /**< Ezlo talks after completing Palace of Winds in Wind Tribe Tower Roof */ + MIZUUMI_00_BENT, /**< Minish Tree Pegasus Bonked in Lake Hylia */ + MIZUUMI_00_00, /**< West Shortcut Open in Lake Hylia */ + MIZUUMI_00_H00, /**< Obtained Heart Piece in Lake Hylia, north */ + MIZUUMI_00_H01, /**< Obtained Heart Piece in Lake Hylia, next to Stockwell's House */ + MIZUUMI_00_H02, /**< Obtained Heart Piece in Lake Hylia, south */ #if !defined(EU) && !defined(JP) && !defined(DEMO_JP) - MIZUUMI_00_CAP_0, + MIZUUMI_00_CAP_0, /**< undocumented */ #else - HIKYOU_00_T0, - HIKYOU_00_T1, + HIKYOU_00_T0, /**< undocumented */ + HIKYOU_00_T1, /**< undocumented */ #endif - MAENIWA_00_00, - MAENIWA_00_01, - MAENIWA_00_02, - MAENIWA_00_BENT, - MAENIWA_00_WARP, - MAENIWA_00_T0, - MAENIWA_00_T1, - MAENIWA_00_CAP_0, - NAKANIWA_00_EZERO, - HIKYOU_00_00, - HIKYOU_00_01, - HIKYOU_00_02, - HIKYOU_00_03, - HIKYOU_00_04, - HIKYOU_00_CAP_0, - HIKYOU_00_CAP_1, - HIKYOU_00_CAP_2, - HIKYOU_00_SEKIZOU, - HIKYOU_00_14, - HIKYOU_00_BOSEKI, + MAENIWA_00_00, /**< Ladder to Hyrule Castle Basement revealed in Hyrule Castle Garden */ + MAENIWA_00_01, /**< undocumented */ + MAENIWA_00_02, /**< Ladder to Grimblade revealed in Hyrule Castle Garden */ + MAENIWA_00_BENT, /**< Minish Tree Pegasus Bonked in Hyrule Castle Garden */ + MAENIWA_00_WARP, /**< Caught by guard in Hyrule Castle Garden, after Water Element */ + MAENIWA_00_T0, /**< 100 Shell Chest Open in Hyrule Castle Garden (Water Entry) */ + MAENIWA_00_T1, /**< 200 Rupee Chest Open in Hyrule Castle Garden (Water Entry) */ + MAENIWA_00_CAP_0, /**< Ezlo talks about Castle entrance in Hyrule Castle Garden */ + NAKANIWA_00_EZERO, /**< Ezlo talks about Sanctuary entrance in Hyrule Castle Entrance to Sanctuary */ + HIKYOU_00_00, /**< Middle shortcut open in Castor Wilds */ + HIKYOU_00_01, /**< South shortcut open in Castor Wilds */ + HIKYOU_00_02, /**< undocumented */ + HIKYOU_00_03, /**< undocumented */ + HIKYOU_00_04, /**< undocumented */ + HIKYOU_00_CAP_0, /**< Ezlo talks about Castor Wilds in Castor Wilds, entrance */ + HIKYOU_00_CAP_1, /**< Ezlo talks about sinking in the swamp in Castor Wilds */ + HIKYOU_00_CAP_2, /**< Ezlo talks about Eyegore in Castor Wilds */ + HIKYOU_00_SEKIZOU, /**< Square block destroyed in Castor Wilds */ + HIKYOU_00_14, /**< North shortcut open in Castor Wilds */ + HIKYOU_00_BOSEKI, /**< Opened Swiftblade I's Grave in Castor Wilds */ #if defined(EU) || defined(JP) || defined(DEMO_JP) - HIKYOU_00_H00, + HIKYOU_00_H00, /**< undocumented */ #endif - HIKYOU_00_M0, - HIKYOU_00_M1, - HIKYOU_00_M2, + HIKYOU_00_M0, /**< Red W Kinstone Obtained in Castor Wilds, underwater */ + HIKYOU_00_M1, /**< Red (> Kinstone Obtained in Castor Wilds, underwater */ + HIKYOU_00_M2, /**< Red 3 Prong Kinstone Obtained in Castor Wilds, underwater */ #if !defined(EU) && !defined(JP) && !defined(DEMO_JP) - HIKYOU_00_T1, + HIKYOU_00_T1, /**< undocumented */ #endif - LOST_00_ENTER, - LOST_00_00, - LOST_00_01, - LOST_02_00, - LOST_03_00, - LOST_03_T0, - LOST_04_00, - LOST_04_SIBA0, - LOST_04_SIBA1, - LOST_04_SIBA2, - LOST_04_SIBA3, - LOST_04_SIBA4, - LOST_05_00, - LOST_05_01, + LOST_00_ENTER, /**< ??? in Wind Ruins */ + LOST_00_00, /**< Shortcut 1 Open in Wind Ruins */ + LOST_00_01, /**< Blew up wall to chest cave in Wind Ruins */ + LOST_02_00, /**< Defeated Tektites in Wind Ruins */ + LOST_03_00, /**< undocumented */ + LOST_03_T0, /**< undocumented */ + LOST_04_00, /**< Shortcut 2 Open in Wind Ruins */ + LOST_04_SIBA0, /**< Cut top grass in Wind Ruins Minish Grass Path */ + LOST_04_SIBA1, /**< Cut middle grass in Wind Ruins Minish Grass Path */ + LOST_04_SIBA2, /**< Cut left grass in Wind Ruins Minish Grass Path */ + LOST_04_SIBA3, /**< Cut right grass in Wind Ruins Minish Grass Path */ + LOST_04_SIBA4, /**< Cut bottom grass in Wind Ruins Minish Grass Path */ + LOST_05_00, /**< Defeated Armoses in Wind Ruins Running Armos */ + LOST_05_01, /**< Defeated Beetles & Ropes in Wind Ruins */ #if !defined(JP) && !defined(EU) && !defined(DEMO_JP) - LOST_05_02, - LOST_05_03, + LOST_05_02, /**< undocumented */ + LOST_05_03, /**< undocumented */ #endif - LOST_05_T0, - LOST_05_T1, - MORI_00_HIBI_0, - MORI_00_HIBI_1, - MORI_00_HIBI_2, - MORI_00_HIBI_3, - MORI_00_HIBI_4, - MORI_00_KOBITO, - MORI_00_H0, - MORI_00_H1, - MORI_ENTRANCE_1ST, - YAMA_00_00, - YAMA_00_01, - YAMA_01_BW00, - YAMA_02_00, - YAMA_03_00, - YAMA_03_01, - YAMA_03_02, - YAMA_03_DOKU_0, - YAMA_03_DOKU_1, - YAMA_03_DOKU_2, - YAMA_04_CAP_0, + LOST_05_T0, /**< 100 Rupee Chest Open in Wind Ruins */ + LOST_05_T1, /**< 50 Shell Chest Open in Wind Ruins */ + MORI_00_HIBI_0, /**< Left rock "blown up in Minish Woods */ + MORI_00_HIBI_1, /**< Right rock "blown up in Minish Woods */ + MORI_00_HIBI_2, /**< Blew up left rock in Minish Woods */ + MORI_00_HIBI_3, /**< Blew up middle rock in Minish Woods */ + MORI_00_HIBI_4, /**< Blew up right rock in Minish Woods */ + MORI_00_KOBITO, /**< Ezlo explains Minish Portals 1 in Minish Woods */ + MORI_00_H0, /**< Obtained Heart Piece (Witch's Hut) in Minish Woods */ + MORI_00_H1, /**< Obtained Heart Piece (Next to Deepwood) in Minish Woods */ + MORI_ENTRANCE_1ST, /**< Ezlo explains Minish Portals 2 in Minish Woods */ + YAMA_00_00, /**< Middle Rock Pushed to Hole in Rainy Mount Crenel */ + YAMA_00_01, /**< Right Rock Pushed to Hole in Rainy Mount Crenel */ + YAMA_01_BW00, /**< Great Fairy Fountain cave blown open in Mount Crenel Wall */ + YAMA_02_00, /**< Cave to Grip Ring Business Scrub blown open in Mount Crenel */ + YAMA_03_00, /**< Fairy Heart Piece cave blown open in Mount Crenel */ + YAMA_03_01, /**< Crenel Mines" cave blown open in Mount Crenel */ + YAMA_03_02, /**< Heart Piece cave blown open in Mount Crenel */ + YAMA_03_DOKU_0, /**< Pathway tile to cave "blown up in Mount Crenel, front of Heart Piece cave */ + YAMA_03_DOKU_1, /**< Upper wall tile "blown up in Mount Crenel Wall Entrance */ + YAMA_03_DOKU_2, /**< Bottom wall tile "blown up in Mount Crenel Wall Entrance */ + YAMA_04_CAP_0, /**< Ezlo talks about Whirlwind in Mount Crenel Base */ #if !defined(JP) && !defined(EU) && !defined(DEMO_JP) - YAMA_04_CAP_1, + YAMA_04_CAP_1, /**< undocumented */ #endif - YAMA_04_R00, - YAMA_04_HIBI_0, - YAMA_04_HIBI_1, - YAMA_04_00, - YAMA_04_01, - YAMA_04_04, - YAMA_04_05, - YAMA_04_06, - YAMA_04_ENTHOUSHI, - YAMA_04_ANAHOUSHI, - YAMA_04_BOMBWALL0, - HAKA_BUNSHIN_00, - HAKA_BOSEKI_00, - HAKA_BOSEKI_01, - HAKA_BOSEKI_02, - HAKA_00_CAP_0, - HAKA_00_BW00, - HAKA_01_T0, - HAKA_KEY_GET, - SOUGEN_01_WAKAGI_0, - SOUGEN_01_WAKAGI_1, - SOUGEN_01_WAKAGI_2, - SOUGEN_01_WAKAGI_3, - SOUGEN_01_WAKAGI_4, - SOUGEN_01_WAKAGI_5, - SOUGEN_01_WAKAGI_6, - SOUGEN_01_WAKAGI_7, - SOUGEN_01_WAKAGI_8, - SOUGEN_01_WAKAGI_9, - SOUGEN_01_WAKAGI_10, - SOUGEN_01_WAKAGI_11, - SOUGEN_01_WAKAGI_12, - SOUGEN_01_00, - SOUGEN_01_BENT, - SOUGEN_01_ZELDA, - SOUGEN_02_HIBI_0, - SOUGEN_02_HIBI_1, - SOUGEN_03_BOMBWALL, - SOUGEN_04_HIBI_0, - SOUGEN_04_HIBI_1, - SOUGEN_04_HIBI_2, - SOUGEN_04_HIBI_3, - SOUGEN_05_HIBI_0, - SOUGEN_05_HIBI_1, - SOUGEN_05_HIBI_2, - SOUGEN_05_HIBI_3, - SOUGEN_05_BOMB_00, - SOUGEN_05_00, - SOUGEN_05_01, - SOUGEN_05_IWA02, - SOUGEN_05_BENT, - SOUGEN_05_H00, - SOUGEN_05_R0, - SOUGEN_05_CAP_0, - SOUGEN_06_WAKAGI_0, - SOUGEN_06_WAKAGI_1, - SOUGEN_06_WAKAGI_2, - SOUGEN_06_WAKAGI_3, - SOUGEN_06_HIBI_0, - SOUGEN_06_HIBI_1, - SOUGEN_06_HIBI_2, - SOUGEN_06_HIBI_3, - SOUGEN_06_HIBI_4, - SOUGEN_06_IWA_0, - SOUGEN_06_AKINDO, - SOUGEN_06_SAIKAI, - SOUGEN_06_BENT, - SOUGEN_06_SLIDE, - SOUGEN_06_R1, - SOUGEN_07_00, - SOUGEN_07_01, - SOUGEN_07_02, + YAMA_04_R00, /**< Grabbed Red Rupee in Mount Crenel Base */ + YAMA_04_HIBI_0, /**< undocumented */ + YAMA_04_HIBI_1, /**< Rock to Spring blown up in Mount Crenel Base */ + YAMA_04_00, /**< Bean 2 sprouted in Mount Crenel */ + YAMA_04_01, /**< Bean 1 sprouted in Mount Crenel Base */ + YAMA_04_04, /**< Fairy Blue Rupee cave blown open in Mount Crenel Base */ + YAMA_04_05, /**< Cave to above blown open in Mount Crenel Base */ + YAMA_04_06, /**< Cave to Crenel Spring blown open in Mount Crenel Base */ + YAMA_04_ENTHOUSHI, /**< Sucked Spikes from Crenel Minish Rock in Mount Crenel */ + YAMA_04_ANAHOUSHI, /**< Sucked Spike from Minish Hole in Mount Crenel */ + YAMA_04_BOMBWALL0, /**< Cave next to entrance blown open in Mount Crenel Base */ + HAKA_BUNSHIN_00, /**< King Gustaf's Grave Open in Royal Valley */ + HAKA_BOSEKI_00, /**< Gina's Grave Open in Royal Valley */ + HAKA_BOSEKI_01, /**< Heart Piece Grave Open in Royal Valley */ + HAKA_BOSEKI_02, /**< Grave in the way of clones pushed in Royal Valley */ + HAKA_00_CAP_0, /**< Ezlo talks about Royal Valley in Royal Valley Entrance */ + HAKA_00_BW00, /**< Blew up wall to Great Fairy Fountain in Royal Valley Entrance */ + HAKA_01_T0, /**< 200 Shell Chest Open in Royal Valley Maze Secret Chest */ + HAKA_KEY_GET, /**< Ezlo talks about getting the key back in Royal Valley */ + SOUGEN_01_WAKAGI_0, /**< Top bush cut west of Town Entrance in South Hyrule Field */ + SOUGEN_01_WAKAGI_1, /**< Middle bush cut west of Town Entrance in South Hyrule Field */ + SOUGEN_01_WAKAGI_2, /**< Bottom bush cut west of Town Entrance in South Hyrule Field */ + SOUGEN_01_WAKAGI_3, /**< Top bush cut southwest of Link's House in South Hyrule Field */ + SOUGEN_01_WAKAGI_4, /**< Middle bush cut southwest of Link's House in South Hyrule Field */ + SOUGEN_01_WAKAGI_5, /**< Bottom bush cut southwest of Link's House in South Hyrule Field */ + SOUGEN_01_WAKAGI_6, /**< Top bush cut southeast of Link's House in South Hyrule Field */ + SOUGEN_01_WAKAGI_7, /**< Middle bush cut southeast of Link's House in South Hyrule Field */ + SOUGEN_01_WAKAGI_8, /**< Bottom bush cut southeast of Link's House in South Hyrule Field */ + SOUGEN_01_WAKAGI_9, /**< Top bush cut east of Town entrance in South Hyrule Field */ + SOUGEN_01_WAKAGI_10, /**< Middle bush cut east of Town entrance in South Hyrule Field */ + SOUGEN_01_WAKAGI_11, /**< Bottom left bush cut east of Town entrance in South Hyrule Field */ + SOUGEN_01_WAKAGI_12, /**< Bottom right bush cut east of Town entrance (hidden behind tree) in South Hyrule Field */ + SOUGEN_01_00, /**< Cave west of Town entrance blown open in South Hyrule Field */ + SOUGEN_01_BENT, /**< Minish Tree Pegasus Bonked in South Hyrule Field */ + SOUGEN_01_ZELDA, /**< Zelda enters Town in South Hyrule Field */ + SOUGEN_02_HIBI_0, /**< Blown up left rock in Hyrule Field, from Minish Woods Exit */ + SOUGEN_02_HIBI_1, /**< Blown up right rock in Hyrule Field, from Minish Woods Exit */ + SOUGEN_03_BOMBWALL, /**< Cave blown open in Hyrule Field, north from Minish Woods Exit */ + SOUGEN_04_HIBI_0, /**< Blown up top rock in Eastern Hills */ + SOUGEN_04_HIBI_1, /**< Blown up middle left rock in Eastern Hills */ + SOUGEN_04_HIBI_2, /**< Blown up middle right rock in Eastern Hills */ + SOUGEN_04_HIBI_3, /**< Blown up bottom rock in Eastern Hills */ + SOUGEN_05_HIBI_0, /**< Blown up left top rock in Lon Lon Ranch */ + SOUGEN_05_HIBI_1, /**< Blown up right top rock in Lon Lon Ranch */ + SOUGEN_05_HIBI_2, /**< Blown up right bottom rock in Lon Lon Ranch */ + SOUGEN_05_HIBI_3, /**< Blown up left bottom rock in Lon Lon Ranch */ + SOUGEN_05_BOMB_00, /**< Goron Cave Entrance Open in Lon Lon Ranch */ + SOUGEN_05_00, /**< Northern Lon Lon - Lake Shortcut Open in Lon Lon Ranch */ + SOUGEN_05_01, /**< Southern Lon Lon - Lake Shortcut Open in Lon Lon Ranch */ + SOUGEN_05_IWA02, /**< Southern Lon Lon - Goron Cave Shortcut Open in Lon Lon Ranch */ + SOUGEN_05_BENT, /**< Revealed the tree stump minish portal in Lon Lon Ranch */ + SOUGEN_05_H00, /**< Obtained Heart Piece in Lon Lon Ranch (From Lake Hylia Cave) */ + SOUGEN_05_R0, /**< Obtained hidden 50 Rupee in Lon Lon Ranch */ + SOUGEN_05_CAP_0, /**< Ezlo talks about cows looking delicious in Lon Lon Ranch */ + SOUGEN_06_WAKAGI_0, /**< Top bush cut east of Town entrance in Outside Castle */ + SOUGEN_06_WAKAGI_1, /**< Top middle bush cut east of Town entrance in Outside Castle */ + SOUGEN_06_WAKAGI_2, /**< Bottom middle bush cut east of Town entrance in Outside Castle */ + SOUGEN_06_WAKAGI_3, /**< Bottom bush cut east of Town entrance in Outside Castle */ + SOUGEN_06_HIBI_0, /**< Blew up left rock to Veil Falls in Outside Castle */ + SOUGEN_06_HIBI_1, /**< Blew up right rock to Veil Falls in Outside Castle */ + SOUGEN_06_HIBI_2, /**< Left fence piece "blown up in Outside Castle */ + SOUGEN_06_HIBI_3, /**< Right fence piece "blown up in Outside Castle */ + SOUGEN_06_HIBI_4, /**< Blew up west rock in Outside Castle */ + SOUGEN_06_IWA_0, /**< Minish Hole Open in Outside Castle, East Rock */ + SOUGEN_06_AKINDO, /**< Defeated Deku Scrub in Outside Castle */ + SOUGEN_06_SAIKAI, /**< Defeated Vaati Moblins in Outside Castle */ + SOUGEN_06_BENT, /**< Minish Tree Pegasus Bonked in Outside Castle */ + SOUGEN_06_SLIDE, /**< Shortcut bridge opened in Outside Castle */ + SOUGEN_06_R1, /**< Obtained hidden 50 Rupees in Outside Castle */ + SOUGEN_07_00, /**< Blown open Keese chest cave in Trilby Highlands, above exit ladder */ + SOUGEN_07_01, /**< Blown open Fairy Fountain in Trilby Highlands, next to shortcut */ + SOUGEN_07_02, /**< Trilby - South Trilby Shortcut Open in Trilby Highlands */ #if defined(JP) || defined(EU) || defined(DEMO_JP) - SOUGEN_07_H00, + SOUGEN_07_H00, /**< undocumented */ #endif - SOUGEN_08_00, - SOUGEN_08_01, - SOUGEN_08_02, - SOUGEN_08_03, - SOUGEN_08_04, - SOUGEN_08_05, - SOUGEN_08_06, - SOUGEN_08_07, - SOUGEN_08_08, - SOUGEN_08_TORITSUKI, - SOUGEN_08_T00, - CASTLE_00_00, - CASTLE_04_MEZAME, - CASTLE_04_MAID_TALK, - SUIGEN_00_h0, - SUIGEN_00_T0, - SUIGEN_00_r0, - SUIGEN_00_r1, - SUIGEN_00_r2, - SUIGEN_00_CAP_0, - SUIGEN_00_CAP_1, - SUIGEN_00_R0, - SUIGEN_00_R1, + SOUGEN_08_00, /**< South Hyrule Field - Western Wood Shortcut Open in Western Wood */ + SOUGEN_08_01, /**< Dug Up Top Left 50 Rupee in Western Wood */ + SOUGEN_08_02, /**< Dug Up Bottom Left 50 Rupee in Western Wood */ + SOUGEN_08_03, /**< Dug Up Top Center 50 Rupee in Western Wood */ + SOUGEN_08_04, /**< Dug Up Bottom Center 50 Rupee in Western Wood */ + SOUGEN_08_05, /**< Dug Up Top Right 50 Rupee in Western Wood */ + SOUGEN_08_06, /**< Dug Up Bottom Right 50 Rupee in Western Wood */ + SOUGEN_08_07, /**< Dug Up Left 200 Rupee in Western Wood */ + SOUGEN_08_08, /**< Dug Up Right 200 Rupee in Western Wood */ + SOUGEN_08_TORITSUKI, /**< Vaati takes over King Daltus in West Hyrule */ + SOUGEN_08_T00, /**< 100 Shell Chest Open in Western Wood */ + CASTLE_00_00, /**< undocumented */ + CASTLE_04_MEZAME, /**< Disable sleeping cutscene (Intro) in Hyrule Castle Garden, bedroom */ + CASTLE_04_MAID_TALK, /**< Spoke to Vassal (Intro) in Hyrule Castle Garden, bedroom */ + SUIGEN_00_h0, /**< Obtained Heart Piece in Veil Falls Outside West Digging Cave */ + SUIGEN_00_T0, /**< 100 Shell Chest Open in Veil Falls Entrance Cave Secret Area */ + SUIGEN_00_r0, /**< Obtained Red Rupee (Top left) in Veil Falls Outside East Digging Cave */ + SUIGEN_00_r1, /**< Obtained Red Rupee (Bottom left) in Veil Falls Outside East Digging Cave */ + SUIGEN_00_r2, /**< Obtained Red Rupee (Bottom right) in Veil Falls Outside East Digging Cave */ + SUIGEN_00_CAP_0, /**< Ezlo talks about waterfall in Veil Falls, near Kinstone door */ + SUIGEN_00_CAP_1, /**< undocumented */ + SUIGEN_00_R0, /**< Obtained hidden 50 Rupee in Veil Falls, rock circle */ + SUIGEN_00_R1, /**< undocumented */ #if !defined(JP) && !defined(EU) && !defined(DEMO_JP) - SUIGEN_00_R2, + SUIGEN_00_R2, /**< undocumented */ #endif - SUIGEN_00_h1, - SUIGENGORON_00_CAP_0, - DAIGORON_SHIELD, - DAIGORON_EXCHG, - BEANDEMO_00, - BEANDEMO_01, - BEANDEMO_02, - BEANDEMO_03, - BEANDEMO_04, - KAKERA_TAKARA_A, - KAKERA_TAKARA_E, + SUIGEN_00_h1, /**< Obtained Heart Piece in Veil Falls South */ + SUIGENGORON_00_CAP_0, /**< Ezlo talks about vortex in Veil Springs */ + DAIGORON_SHIELD, /**< Gave biggoron the first shield in Veil Falls, Biggoron */ + DAIGORON_EXCHG, /**< Biggoron is tasting a shield in Veil Falls, Biggoron */ + BEANDEMO_00, /**< Crenel Summit Beanstalk has grown in Melari's mines, fuse with Melari */ + BEANDEMO_01, /**< Lake Hylia Beanstalk has grown in Lake Hylia, fuse with minish elder impersonator */ + BEANDEMO_02, /**< Wind Ruins Beanstalk has grown in Wind Ruins, Minish Hole, fuse with minish */ + BEANDEMO_03, /**< Eastern Hills Beanstalk has grown in Eastern Hills, Minish house, fuse with minish */ + BEANDEMO_04, /**< Western Wood Beanstalk has grown in Western Wood, Minish house, fuse with minish */ + KAKERA_TAKARA_A, /**< Bottle Chest Opened in Eastern Hills */ + KAKERA_TAKARA_E, /**< Blue S Kinstone Chest Open in Minish Woods, northwest */ #if !defined(JP) && !defined(EU) && !defined(DEMO_JP) - KAKERA_TAKARA_J, + KAKERA_TAKARA_J, /**< undocumented */ #endif - KAKERA_TAKARA_K, - KAKERA_TAKARA_L, - KAKERA_TAKARA_M, - KAKERA_TAKARA_N, - KAKERA_TAKARA_O, - KAKERA_TAKARA_P, - KAKERA_TAKARA_Q, - KAKERA_TAKARA_R, - KAKERA_TAKARA_S, - KAKERA_TAKARA_T, - KAKERA_TAKARA_U, - KAKERA_TAKARA_V, - KAKERA_TAKARA_W, - KAKERA_TAKARA_X, - KAKERA_TAKARA_Y, - KAKERA_TAKARA_Z, - MACHI_02_HEISHI_TALK, - MACHI00_00, - MACHI00_02, - MACHI00_03, - MACHI_00_T00, - MACHI_00_T01, - MACHI_01_DEMO, - MACHI_02_HEISHI, - MACHI_02_DOG, /* Talk to dog as minish */ - MACHI_07_BELL, - SHOP05_OPEN, - MACHI_MES_20, - MACHI_MES_21, - MACHI_MES_22, - MACHI_MES_23, - MACHI_MES_24, - MACHI_MES_30, - MACHI_MES_40, - MACHI_MES_60, - MACHI_MES_50, - MACHI_DOG_C, /* Seen all dog dialogue */ - KUMOUE_00_CAP_0, - KUMOUE_01_CAP_0, - KUMOUE_01_T0, - KUMOUE_01_T1, - KUMOUE_01_T2, - KUMOUE_01_T3, - KUMOUE_01_T4, - KUMOUE_01_T5, - KUMOUE_01_T6, - KUMOUR_01_K0, - KUMOUR_01_K1, - KUMOUR_01_K2, - KUMOUR_01_K3, - KUMOUR_01_K4, - KUMOUR_01_K5, - KUMOUR_01_K6, - KUMONOUE_01_KAKERA, - KUMOUE_02_CAP_0, - KUMOUE_02_AWASE_01, - KUMOUE_02_AWASE_02, - KUMOUE_02_AWASE_03, - KUMOUE_02_AWASE_04, - KUMOUE_02_AWASE_05, - KUMOUE_02_00, - KUMOUE_02_01, - KUMOUE_02_02, - KUMOUE_02_03, - KUMOUE_UNCLE_TALK, - KUMOUE_GIRL_TALK, + KAKERA_TAKARA_K, /**< Bomb Bag Chest Open in Wind Ruins, near entrance to Fortress of Winds */ + KAKERA_TAKARA_L, /**< Red W Kinstone Chest Open in Minish Woods */ + KAKERA_TAKARA_M, /**< Red (> Kinstone Chest Open in Trilby Highlands */ + KAKERA_TAKARA_N, /**< Red 3 Prong Kinstone Chest Open in Minish Woods */ + KAKERA_TAKARA_O, /**< 200 Rupee Chest Opened in Minish Woods */ + KAKERA_TAKARA_P, /**< 200 Shell Chest Open in South Hyrule Field */ + KAKERA_TAKARA_Q, /**< Red 3 Prong Kinstone Chest Open in Royal Valley Graveyard, northwest chest */ + KAKERA_TAKARA_R, /**< Red (> Kinstone Chest Open in Royal Valley Graveyard, northeast chest */ + KAKERA_TAKARA_S, /**< Red W Kinstone Chest Open in Trilby Highlands */ + KAKERA_TAKARA_T, /**< 200 Shell Chest Open in North Hyrule Field */ + KAKERA_TAKARA_U, /**< 200 Rupee Chest Open in Lon Lon Ranch */ + KAKERA_TAKARA_V, /**< Blue S Kinstone Chest Open in Veil Falls */ + KAKERA_TAKARA_W, /**< Blue L Kinstone Chest Open in Mt. Crenel */ + KAKERA_TAKARA_X, /**< 200 Rupee Chest Open in Crenel base */ + KAKERA_TAKARA_Y, /**< 200 Shell Chest Open in Wind Ruins Tektite Room */ + KAKERA_TAKARA_Z, /**< undocumented */ + MACHI_02_HEISHI_TALK, /**< Spoke to Westside Soldier in Hyrule Town */ + MACHI00_00, /**< Flipped Minish Pot in Hyrule Town, Top of Library */ + MACHI00_02, /**< Un-Flipped Minish Pot in Hyrule Town, Top of School */ + MACHI00_03, /**< Pushed box in the minish cat path in Hyrule Town */ + MACHI_00_T00, /**< Red > Kinstone Chest Open in Hyrule Town, Happy Hearth Balcony */ + MACHI_00_T01, /**< Opened Red W Kinstone Chest in Hyrule Town, Top of School */ + MACHI_01_DEMO, /**< Lolly and Candy Moved in Hyrule Town, Festival */ + MACHI_02_HEISHI, /**< Showed Spin Attack to Westside Soldier in Hyrule Town */ + MACHI_02_DOG, /**< Talk to dog as minish */ + MACHI_07_BELL, /**< Obtained Heart Piece in Bell in Hyrule Town */ + SHOP05_OPEN, /**< Figurine House Open in Hyrule Town */ + MACHI_MES_20, /**< Talked to gossip woman (right of well) in Hyrule Town */ + MACHI_MES_21, /**< Talked to gossip woman (left of well) in Hyrule Town */ + MACHI_MES_22, /**< Talked to the boy next to the girl at the water fountain in Hyrule Town */ + MACHI_MES_23, /**< Talked to the girl next to the boy at the water fountain in Hyrule Town */ + MACHI_MES_24, /**< Talked to man near mushroom house in Hyrule Town, State 2 */ + MACHI_MES_30, /**< Talked to man near mushroom house in Hyrule Town, State 4 */ + MACHI_MES_40, /**< Talked to man near mushroom house in Hyrule Town, State 5 */ + MACHI_MES_60, /**< Spoke to Jasmine (Woman outside Cafe) in Hyrule Town */ + MACHI_MES_50, /**< Spoke to Herb (Figurine House Owner) in Hyrule Town */ + MACHI_DOG_C, /**< Seen all dog dialogue */ + KUMOUE_00_CAP_0, /**< Ezlo talks about Wind Tribe Tower in Cloud Tops 3F */ + KUMOUE_01_CAP_0, /**< Ezlo talks about Wind Tribe Tower in Cloud Tops 2F */ + KUMOUE_01_T0, /**< East Gold E Kinstone Chest Open in Cloud Tops 2F East */ + KUMOUE_01_T1, /**< Middle Gold Jagged Kinstone Chest Open in Cloud Tops 2F Middle */ + KUMOUE_01_T2, /**< Top West Gold Jagged Kinstone Chest Open in Cloud Tops 2F Top West */ + KUMOUE_01_T3, /**< 50 Shell Chest Open in Cloud Tops 2F Top West Left Chest */ + KUMOUE_01_T4, /**< 50 Shell Chest Open in Cloud Tops 2F Top West Right Chest */ + KUMOUE_01_T5, /**< 50 Shell Chest Open in Cloud Tops 2F Bottom West Chest */ + KUMOUE_01_T6, /**< 50 Shell Chest Open in Cloud Tops 2F Middle Chest */ + KUMOUR_01_K0, /**< Green < Kinstone Obtained in Cloud Tops 2F */ + KUMOUR_01_K1, /**< Red (> Kinstone Obtained in Cloud Tops 2F */ + KUMOUR_01_K2, /**< Blue L Kinstone Obtained in Cloud Tops 2F */ + KUMOUR_01_K3, /**< Green [ Kinstone Obtained in Cloud Tops 2F */ + KUMOUR_01_K4, /**< Green / Kinstone Obtained in Cloud Tops 2F */ + KUMOUR_01_K5, /**< Red W Kinstone Obtained in Cloud Tops 2F */ + KUMOUR_01_K6, /**< Blue S Kinstone Obtained in Cloud Tops 2F */ + KUMONOUE_01_KAKERA, /**< undocumented */ + KUMOUE_02_CAP_0, /**< Ezlo talks after landing in Cloud Tops Entrance */ + KUMOUE_02_AWASE_01, /**< Top Right Pinwheel Spinning in Cloud Tops, fuse with Top Right Cloud */ + KUMOUE_02_AWASE_02, /**< Bottom Left Pinwheel Spinning in Cloud Tops, fuse with Bottom Left Cloud */ + KUMOUE_02_AWASE_03, /**< Top Left Pinwheel Spinning in Cloud Tops, fuse with Top Left Cloud */ + KUMOUE_02_AWASE_04, /**< Middle Pinwheel Spinning in Cloud Tops, fuse with Middle Cloud */ + KUMOUE_02_AWASE_05, /**< Bottom Right Pinwheel Spinning in Cloud Tops, fuse with Bottom Right Cloud */ + KUMOUE_02_00, /**< Defeated Top Cloud Piranhas in Cloud Tops North */ + KUMOUE_02_01, /**< Obtained Top Gold Σ Kinstone in Cloud Tops, Top Piranhas */ + KUMOUE_02_02, /**< Defeated Bottom Cloud Piranhas in Cloud Tops South */ + KUMOUE_02_03, /**< Obtained Bottom Σ Gold Kinstone in Cloud Tops, Bottom Piranhas */ + KUMOUE_UNCLE_TALK, /**< Talked to Gale in Cloud Tops Entrance */ + KUMOUE_GIRL_TALK, /**< Talked to Hailey in Cloud Tops Entrance */ #if !defined(JP) && !defined(EU) && !defined(DEMO_JP) - KS_A06, - KS_B18, - KS_C21, - KS_C25, + KS_A06, /**< undocumented */ + KS_B18, /**< undocumented */ + KS_C21, /**< undocumented */ + KS_C25, /**< undocumented */ #else - MIZUUMI_00_CAP_0, - SUIGEN_00_R2, - YAMA_04_CAP_1, - LOST_05_02, - LOST_05_03, - KAKERA_TAKARA_J, + MIZUUMI_00_CAP_0, /**< undocumented */ + SUIGEN_00_R2, /**< undocumented */ + YAMA_04_CAP_1, /**< undocumented */ + LOST_05_02, /**< undocumented */ + LOST_05_03, /**< undocumented */ + KAKERA_TAKARA_J, /**< undocumented */ #endif #ifdef DEMO_JP - KS_WARPUSE, + KS_WARPUSE, /**< undocumented */ #endif END_1, } LocalFlags1; typedef enum { - BEGIN_2, - BILL05_YADO1F_MATSU_T0, - BILL06_YADO1F_TAKE_T0, - BILL07_YADO1F_UME_T0, - BILL0A_YADO_TAKARA_T0, - SHOUSE_00_T0, - SHOUSE_00_T1, - SHOUSE_01_T0, - SHOUSE_02_T0, - SHOUSE_02_T1, - SHOUSE_02_T2, - SHOUSE_02_XXXX0, - SHOUSE_02_XXXX1, - SHOUSE_02_XXXX2, - SHOUSE_03_T0, - SHOUSE_03_T1, - KOBITOANA_06_T0, - KOBITOANA_03_T0, - KOBITOANA_07_T0, - KOBITOANA_09_T0, - KOBITOANA_0A_T0, - KOBITOANA_0B_T0, - MHOUSE11_T0, - URO_08_T0, - URO_0A_T0, - URO_0B_T0, - BILL00_SHICHOU_00, - BILL00_SHICHOU_01, - BILL00_SHICHOU_02, - BILL00_SHICHOU_03, - BILL00_SHICHOU_04, - BILL01_TESSIN_1, - BILL01_TESSIN_2, - BILL01_TESSIN_3, - BILL01_TESSIN_4, - BILL01_TESSIN_5, - BILL01_TESSIN_6, - BILL01_TESSIN_7, - BILL01_TESSIN_8, - BILL09_YADO2F_POEMN, - BILL0A_YADO_TAKARA_00, - BILL0B_SCHOOLL_00, - BILL0C_SCHOOLR_00, - MHOUSE00_00, - MHOUSE00_01, - MHOUSE00_02, - MHOUSE00_03, - MHOUSE00_04, - MHOUSE00_05, - MHOUSE01_00, - MHOUSE01_01, - MHOUSE01_02, - MHOUSE01_03, - MHOUSE03_00, - MHOUSE03_01, - MHOUSE04_00, - MHOUSE04_01, - MHOUSE04_02, - MHOUSE04_03, - MHOUSE04_04, - MHOUSE06_00, - MHOUSE07_00, - MHOUSE07_01, - MHOUSE08_00, - MHOUSE08_01, - MHOUSE08_02, - MHOUSE08_03, - MHOUSE08_04, - MHOUSE0C_00, - MHOUSE14_00, - MHOUSE15_OP1ST, - MHOUSE2_00_00, - MHOUSE2_00_01, - MHOUSE2_00_02, - MHOUSE2_00_03, - MHOUSE2_01_T0, - MHOUSE2_02_KAME, - MHOUSE2_02_KEY, - MHOUSE2_03_00, - MHOUSE2_05_00, - SHOP00_ITEM_00, - SHOP00_ITEM_01, - SHOP00_ITEM_02, - SHOP00_ITEM_03, - SHOP00_ITEM_04, - SHOP00_SAIFU, - SHOP00_YAZUTSU, - SHOP01_CAFE_00, - SHOP01_CAFE_01, - SHOP01_TALK, - HOUSE_XXXXX, - SHOP03_PAN_1ST, - SHOP07_TALK1ST, - SHOP07_GACHAPON, - SHOP07_TANA, - SHOP07_COMPLETE, - SHOP02_KUTSU_00, - NPC37_REM_TALK1ST, - NPC37_REM_SLEEP, - SORA_ELDER_RECOVER, - SORA_CHIEF_TALK, - SORA_ELDER_TALK1ST, - SORA_ELDER_TALK2ND, - NPC06_19GUY_QUESTION, - NPC06_19GUY_ANSWER, - DANPEI_TALK1ST, - MIZUKAKI_KOBITO, - MIZUKAKI_HINT1, - MIZUKAKI_BOOK1_FALL, - MIZUKAKI_HINT2, - MIZUKAKI_HINT2_2ND, - MIZUKAKI_BOOK2_FALL, - MIZUKAKI_HINT3, - MIZUKAKI_HINT3_MAYOR, - MIZUKAKI_BOOK3_FALL, - MIZUKAKI_BOOK_ALLBACK, - MIZUKAKI_STAIR, - MIZUKAKI_STAIR_WARP_OK, - KHOUSE27_00, - NO_USE_00, - KHOUSE51_00, - NO_USE_01, - KHOUSE51_02, - KHOUSE42_00, - NO_USE_02, - NO_USE_03, - OYAKATA_DEMO, - YAMAKOBITO_OPEN, - M_PRIEST_TALK, - M_ELDER_TALK1ST, - M_PRIEST_MOVE, - M_ELDER_TALK2ND, - MHOUSE04_DANRO, - MHOUSE06_DANRO, - URO_POEMN_TALK, - MHOUSE06_MES_20, - MHOUSE07_MES_20, - MAYOR_2_TALK1ST, - MAYOR_4_TALK1ST, - BILL01_TESSIN_RESERVED, - BILL01_TESSIN_BRANDNEW, - KOBITO_MORI_1ST, - KOBITO_YAMA_ENTER, - KHOUSE52_KINOKO, - SORA_YAKATA_ENTER, - YADO_CHECKIN, - MINIGAME_GAMEEND, - MINIGAME_LEVEL2, - MHOUSE_DIN_TALK, - MHOUSE_NAYRU_TALK, - MHOUSE_FARORE_TALK, - URO_12_H0, - URO_19_H0, - URO_1F_H0, - BILL09_TSW0, - BILL09_TSW1, - KHOUSE41_TALK1ST, - TAIMA_SAIBAI_1ST, - IZUMI_00_FAIRY, - IZUMI_01_FAIRY, - IZUMI_02_FAIRY, - BILL0B_DOUZOU_L, - BILL0B_DOUZOU_R, - KOBITOANA_08_T0, - KOBITOANA_0C_T0, - KOBITOANA_0D_T0, - KOBITOHOUSE_23_H0, - MHOUSE08_DANRO, - MHOUSE09_DANRO, - MHOUSE0A_DANRO, - MHOUSE0B_DANRO, - MHOUSE0C_DANRO, - MHOUSE12_DANRO, - SORA_DANRO, - MIZUKAKI_HINT3_MAP, - LEFT_TALK, - KHOUSE26_REMOCON, - SORA_KIDS_MOVE, - KOBITOANA_00_T0, - KHOUSE23_TALK1ST, - SHOP05_ELEMENT_H00, - SHOP05_ELEMENT_T00, - SHOP05_ELEMENT_T01, - SHOP05_ELEMENT_T02, - BILL0a_YADO_TAKARA_H00, - KOBITOYAMA_00_R00, - KOBITOYAMA_00_R01, - KOBITOYAMA_00_R02, - KOBITOYAMA_00_R03, - KOBITOYAMA_00_R04, - KOBITOYAMA_00_R05, - KOBITOYAMA_00_R06, - KOBITOYAMA_00_R07, - KOBITO_MORI_00_H00, - KOBITO_MORI_00_H0, - CAFE_01_CAP_0, - BILL_00_CAP_0, - BILL_02_CAP_0, - MHOUSE_07_CAP_0, - MHOUSE_07_CAP_1, - MHOUSE_10_CAP_0, // links house entrance - MHOUSE_15_CAP_0, // links bedroom - MHOUSE_15_CAP_1, - SHOP_03_CAP_0, - MHOUSE_07_CAP_2, + BEGIN_2, + BILL05_YADO1F_MATSU_T0, /**< Luxury Room" Chest Open in Hyrule Town, Happy Hearth */ + BILL06_YADO1F_TAKE_T0, /**< Regular Room" Chest Open in Hyrule Town, Happy Hearth */ + BILL07_YADO1F_UME_T0, /**< Cheap Room" Chest Open in Hyrule Town, Happy Hearth */ + BILL0A_YADO_TAKARA_T0, /**< undocumented */ + SHOUSE_00_T0, /**< Green (< Kinstone Chest Open in Wind Tribe Tower 1F Left Chest */ + SHOUSE_00_T1, /**< Green Rectangle Kinstone Chest Open in Wind Tribe Tower 1F Right Chest */ + SHOUSE_01_T0, /**< Green / Kinstone Chest Open in Wind Tribe Tower 2F */ + SHOUSE_02_T0, /**< Red W Kinstone Chest Open in Wind Tribe Tower 3F Right Chest */ + SHOUSE_02_T1, /**< Blue S Kinstone Chest Open in Wind Tribe Tower 3F Middle Chest */ + SHOUSE_02_T2, /**< Blue L Kinstone Chest Open in Wind Tribe Tower 3F Left Chest */ + SHOUSE_02_XXXX0, /**< undocumented */ + SHOUSE_02_XXXX1, /**< undocumented */ + SHOUSE_02_XXXX2, /**< undocumented */ + SHOUSE_03_T0, /**< Red (> Kinstone Chest Open in Wind Tribe Tower 4F Left Chest */ + SHOUSE_03_T1, /**< Red 3 Prong Chest Open in Wind Tribe Tower 4F Right Chest */ + KOBITOANA_06_T0, /**< Bow Chest Open in Castor Wilds */ + KOBITOANA_03_T0, /**< Red (> Kinstone Chest Open in Mount Crenel Minish Hole near Bean */ + KOBITOANA_07_T0, /**< Red 3 Prong Chest Open in Wind Ruins Minish Hole */ + KOBITOANA_09_T0, /**< Blue S Kinstone Chest Open in Castor Wilds North Minish Hole */ + KOBITOANA_0A_T0, /**< Red W Kinstone Chest Open in Castor Wilds West Minish Hole */ + KOBITOANA_0B_T0, /**< Red (> Kinstone Chest Open in Castor Wilds Middle Minish Hole */ + MHOUSE11_T0, /**< Red Rupee Chest Open in Link's House */ + URO_08_T0, /**< undocumented */ + URO_0A_T0, /**< undocumented */ + URO_0B_T0, /**< undocumented */ + BILL00_SHICHOU_00, /**< Flipped Pot in Hyrule Town, Mayor Hagen's house */ + BILL00_SHICHOU_01, /**< Bounced off the left red mask in Hyrule Town, Mayor Hagen's house */ + BILL00_SHICHOU_02, /**< Bounced off the left blue mask in Hyrule Town, Mayor Hagen's house */ + BILL00_SHICHOU_03, /**< Bounced off the right red mask in Hyrule Town, Mayor Hagen's house */ + BILL00_SHICHOU_04, /**< Bounced off the right blue mask in Hyrule Town, Mayor Hagen's house */ + BILL01_TESSIN_1, /**< Swordsman Newsletter #1 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_2, /**< Swordsman Newsletter #2 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_3, /**< Swordsman Newsletter #3 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_4, /**< Swordsman Newsletter #4 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_5, /**< Swordsman Newsletter #5 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_6, /**< Swordsman Newsletter #6 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_7, /**< Swordsman Newsletter #7 is on the table in Hyrule Town, Post Office */ + BILL01_TESSIN_8, /**< Swordsman Newsletter #8 is on the table in Hyrule Town, Post Office */ + BILL09_YADO2F_POEMN, /**< Broken the bottom right pot for a red 3 prong kinstone in Hyrule Town, Happy Hearth 2F */ + BILL0A_YADO_TAKARA_00, /**< undocumented */ + BILL0B_SCHOOLL_00, /**< undocumented */ + BILL0C_SCHOOLR_00, /**< Minish pot flipped in Hyrule Town, School */ + MHOUSE00_00, /**< undocumented */ + MHOUSE00_01, /**< undocumented */ + MHOUSE00_02, /**< undocumented */ + MHOUSE00_03, /**< undocumented */ + MHOUSE00_04, /**< undocumented */ + MHOUSE00_05, /**< undocumented */ + MHOUSE01_00, /**< Pushed Left Cupboard Into Place in Hyrule Town, Red Oracle House */ + MHOUSE01_01, /**< Pushed Right Cupboard Into Place in Hyrule Town, Red Oracle House */ + MHOUSE01_02, /**< Broke Left Pot in Hyrule Town, Red Oracle House */ + MHOUSE01_03, /**< Broke Right Pot in Hyrule Town, Red Oracle House */ + MHOUSE03_00, /**< undocumented */ + MHOUSE03_01, /**< Pushed Cupboard Into Place in Hyrule Town, Unused Red Oracle House (Din?) */ + MHOUSE04_00, /**< Pushed Left Cupboard in Hyrule Town, Dr. Left's House */ + MHOUSE04_01, /**< Pushed Right Cupboard in Hyrule Town, Dr. Left's House */ + MHOUSE04_02, /**< undocumented */ + MHOUSE04_03, /**< undocumented */ + MHOUSE04_04, /**< undocumented */ + MHOUSE06_00, /**< Flipped Minish Pot in Hyrule Town, Romio's House */ + MHOUSE07_00, /**< undocumented */ + MHOUSE07_01, /**< undocumented */ + MHOUSE08_00, /**< Received 100 Shells from Percy in Percy's House */ + MHOUSE08_01, /**< undocumented */ + MHOUSE08_02, /**< undocumented */ + MHOUSE08_03, /**< Received 50 Rupees from Bow Moblin in Percy's House */ + MHOUSE08_04, /**< Bow Moblin Revealed in Percy's House */ + MHOUSE0C_00, /**< undocumented */ + MHOUSE14_00, /**< Flipped Minish Pot in Lake Hylia, Stockwell's House */ + MHOUSE15_OP1ST, /**< Seen Intro (Stain Windows -> Zelda talks to Smith) in Link's House */ + MHOUSE2_00_00, /**< undocumented */ + MHOUSE2_00_01, /**< undocumented */ + MHOUSE2_00_02, /**< undocumented */ + MHOUSE2_00_03, /**< undocumented */ + MHOUSE2_01_T0, /**< undocumented */ + MHOUSE2_02_KAME, /**< undocumented */ + MHOUSE2_02_KEY, /**< Obtain the Lon Lon Ranch key in Lon Lon Ranch, Inside the house */ + MHOUSE2_03_00, /**< undocumented */ + MHOUSE2_05_00, /**< Pushed cupboard in Lake Hylia, Mayor's House */ + SHOP00_ITEM_00, /**< undocumented */ + SHOP00_ITEM_01, /**< Un-Flipped Minish Pot in Hyrule Town Shop */ + SHOP00_ITEM_02, /**< undocumented */ + SHOP00_ITEM_03, /**< Stockwell talks about feeling someone in Hyrule Town Shop */ + SHOP00_ITEM_04, /**< Stockwell sees you after you unshrink in Hyrule Town Shop */ + SHOP00_SAIFU, /**< Bought Wallet in Hyrule Town Shop */ + SHOP00_YAZUTSU, /**< Bought Quiver in Hyrule Town Shop */ + SHOP01_CAFE_00, /**< Pushed cupboard in Hyrule Town Cafe */ + SHOP01_CAFE_01, /**< Flipped Minish Pot in Hyrule Town Cafe */ + SHOP01_TALK, /**< Spoke to Hurdy-Gurdy Man in Hyrule Town Cafe */ + HOUSE_XXXXX, /**< undocumented */ + SHOP03_PAN_1ST, /**< Eaten a pastry in Hyrule Town Bakery */ + SHOP07_TALK1ST, /**< Spoke to Carlov in Carlov's Room */ + SHOP07_GACHAPON, /**< undocumented */ + SHOP07_TANA, /**< Pulled Lever in Carlov's Room */ + SHOP07_COMPLETE, /**< Exhausted new figurines in Carlov's Room */ + SHOP02_KUTSU_00, /**< Rem falling asleep cutscene seen in Rem's Shoe Shop */ + NPC37_REM_TALK1ST, /**< Spoke to Rem in Rem's Shoe Shop */ + NPC37_REM_SLEEP, /**< Rem is in his sleeping animation in Rem's Shoe Shop */ + SORA_ELDER_RECOVER, /**< Saved Gregal in Wind Tribe Tower 2F */ + SORA_CHIEF_TALK, /**< Spoke to Wind Tribe Leader Siroc in Wind Tribe Tower 4F */ + SORA_ELDER_TALK1ST, /**< Spoke to Gregal after Sucking Ghost in Wind Tribe Tower 2F */ + SORA_ELDER_TALK2ND, /**< Spoke to Gregal after Cloud Tops in Wind Tribe Tower 2F */ + NPC06_19GUY_QUESTION, /**< undocumented */ + NPC06_19GUY_ANSWER, /**< undocumented */ + DANPEI_TALK1ST, /**< Spoke to Dampe in Royal Valley, Dampe's House */ + MIZUKAKI_KOBITO, /**< Spoke to Yellow Library Minish in Hyrule Town Library */ + MIZUKAKI_HINT1, /**< Spoke to Library Receptionist in Hyrule Town Library */ + MIZUKAKI_BOOK1_FALL, /**< Dropped Library Book to Floor in Hyrule Town, Julietta's House */ + MIZUKAKI_HINT2, /**< Spoke to Library Receptionist after Book 1 in Hyrule Town Library */ + MIZUKAKI_HINT2_2ND, /**< undocumented */ + MIZUKAKI_BOOK2_FALL, /**< Library Book hit ground in Hyrule Town, Dr. Left's House */ + MIZUKAKI_HINT3, /**< Spoke to Library Receptionist after Book 2 in Hyrule Town Library */ + MIZUKAKI_HINT3_MAYOR, /**< Spoke to Mayor Hagen about the book in Hyrule Town, Mayor Hagen's House */ + MIZUKAKI_BOOK3_FALL, /**< Dropped Book 3 to Floor in Lake Hylia, Mayor's House */ + MIZUKAKI_BOOK_ALLBACK, /**< Completed Book Quest in Hyrule Town Library */ + MIZUKAKI_STAIR, /**< Librari Opens Trap Door in Hyrule Town Library, Librari's Book House */ + MIZUKAKI_STAIR_WARP_OK, /**< Screen fades out to the Flipper Cave in Hyrule Town Library, Librari's Book House */ + KHOUSE27_00, /**< undocumented */ + NO_USE_00, /**< undocumented */ + KHOUSE51_00, /**< Got 50 Rupees from the bottom minish for returning the books in Hyrule Town Library, Minish Bookshelf */ + NO_USE_01, /**< undocumented */ + KHOUSE51_02, /**< Spoke to Librari in Hyrule Town Library, Librari's Book House Before Book Quest */ + KHOUSE42_00, /**< Spoke to Minish in Hyrule Town, Dr. Left's House After obtaining Power Bracelets */ + NO_USE_02, /**< undocumented */ + NO_USE_03, /**< undocumented */ + OYAKATA_DEMO, /**< Spoke to Melari in Melari's Mines */ + YAMAKOBITO_OPEN, /**< Minish Moved from Exit in Melari's Mines */ + M_PRIEST_TALK, /**< Talked to Festari in Minish Village */ + M_ELDER_TALK1ST, /**< Talked to Minish Elder Gentari in Minish Village */ + M_PRIEST_MOVE, /**< Festari moves to side in Minish Village */ + M_ELDER_TALK2ND, /**< Minish Elder Gentari opens curtains in Minish Village */ + MHOUSE04_DANRO, /**< Put out Fireplace in Hyrule Town, Dr. Left's House */ + MHOUSE06_DANRO, /**< Put out Fireplace in Hyrule Town, Romio's House */ + URO_POEMN_TALK, /**< Talked to percy in the tree cave in Trilby Highlands, Tree Cave */ + MHOUSE06_MES_20, /**< Talked to Romio in Hyrule Town, Romio's House */ + MHOUSE07_MES_20, /**< Talked to Julietta in Hyrule Town, Julietta's House */ + MAYOR_2_TALK1ST, /**< Talked to Mayor Hagen in Hyrule Town, Mayor Hagen's House, after flippers */ + MAYOR_4_TALK1ST, /**< undocumented */ + BILL01_TESSIN_RESERVED, /**< Paid for new newsletter in Hyrule Town, Post Office */ + BILL01_TESSIN_BRANDNEW, /**< New newsletter has arrived in Hyrule Town, Post Office */ + KOBITO_MORI_1ST, /**< Seen Minish Village Entrance Scene in Minish Village */ + KOBITO_YAMA_ENTER, /**< Visited Melari's Mines? in Melari's Mines */ + KHOUSE52_KINOKO, /**< Talked to Shoe Shop Minish in Rem's Shoe Shop */ + SORA_YAKATA_ENTER, /**< Entered Main Entrance? in Cloud Tops, House */ + YADO_CHECKIN, /**< Sleeping is Active in Happy Hearth Inn */ + MINIGAME_GAMEEND, /**< Chest Mini-Game Result Active in Hyrule Town, Chest Mini-Game Shop */ + MINIGAME_LEVEL2, /**< Hard Mode Active in Hyrule Town, Chest Mini-Game Shop */ + MHOUSE_DIN_TALK, /**< Talked To Din in Hyrule Town, Blue/Red House */ + MHOUSE_NAYRU_TALK, /**< Talked To Nayru in Hyrule Town, Blue/Red House */ + MHOUSE_FARORE_TALK, /**< Talked To Farore in Hyrule Town, Blue/Red House */ + URO_12_H0, /**< Obtained Heart Piece in Tree southeast of Link's House */ + URO_19_H0, /**< Obtained Heart Piece in Tree House in Western Wood */ + URO_1F_H0, /**< Obtained Heart Container in Unused Tree House (Lake Hylia) */ + BILL09_TSW0, /**< Left Torch Lit in Hyrule Town, Happy Hearth 2F */ + BILL09_TSW1, /**< Right Torch Lit in Hyrule Town, Happy Hearth 2F */ + KHOUSE41_TALK1ST, /**< Talk to the minish in Hyrule Town, Red House */ + TAIMA_SAIBAI_1ST, /**< Talk to the pico bloom minish in Minish Village */ + IZUMI_00_FAIRY, /**< Obtained Quiver upgrade from Great Fairy in Royal Valley */ + IZUMI_01_FAIRY, /**< Obtained Wallet upgrade from Great Fairy in Minish Woods */ + IZUMI_02_FAIRY, /**< Obtained Bomb Bag upgrade from Great Fairy in Mount Crenel Wall */ + BILL0B_DOUZOU_L, /**< undocumented */ + BILL0B_DOUZOU_R, /**< undocumented */ + KOBITOANA_08_T0, /**< Blue L Kinstone Chest Open in Minish Woods South Minish Hole, shared fuse */ + KOBITOANA_0C_T0, /**< Red 3 Prong Kinstone Chest Open in Wind Ruins Pillar Room Minish Hole */ + KOBITOANA_0D_T0, /**< Red W Kinstone Chest Open in Castor Wilds, Minish Hole next to Bow */ + KOBITOHOUSE_23_H0, /**< undocumented */ + MHOUSE08_DANRO, /**< undocumented */ + MHOUSE09_DANRO, /**< Put out Fireplace in Hyrule Town, Blue Oracle House */ + MHOUSE0A_DANRO, /**< Put out Fireplace in Hyrule Town, Blue Oracle House (Nayru?) */ + MHOUSE0B_DANRO, /**< Put out Fireplace in Hyrule Town, Blue Oracle House (Din?) */ + MHOUSE0C_DANRO, /**< undocumented */ + MHOUSE12_DANRO, /**< Put out Fireplace in Dampé's Hut */ + SORA_DANRO, /**< Put out Fireplace in Wind Tribe Tower 1F */ + MIZUKAKI_HINT3_MAP, /**< Spoke with the minish after talking to Hagen in Hyrule Town, Mayor Hagen's House */ + LEFT_TALK, /**< Spoke to Dr. Left inside his house in Hyrule Town, Dr. Left's House */ + KHOUSE26_REMOCON, /**< Swapped Bombs with Belari once in Minish Woods, Belari's house */ + SORA_KIDS_MOVE, /**< Hailey Moves to Side of Stairs in Wind Tribe Tower 4F */ + KOBITOANA_00_T0, /**< Red (> Kinstone Chest Open in Lon Lon Ranch, north Minish Hole */ + KHOUSE23_TALK1ST, /**< Obtained Heart Container in Lake Hylia, Librari's House */ + SHOP05_ELEMENT_H00, /**< Obtained Heart Piece in Hyrule Town Figurine House */ + SHOP05_ELEMENT_T00, /**< Left 200 Rupee Chest Open in Hyrule Town Figurine House */ + SHOP05_ELEMENT_T01, /**< Middle 200 Rupee Chest Open in Hyrule Town Figurine House */ + SHOP05_ELEMENT_T02, /**< Right 200 Rupee Chest Open in Hyrule Town Figurine House */ + BILL0a_YADO_TAKARA_H00, /**< Obtained Heart Piece in Hyrule Town, Happy Hearth minish backdoor */ + KOBITOYAMA_00_R00, /**< Hidden Blue L Kinstone Obtained in Melari's Mine */ + KOBITOYAMA_00_R01, /**< Hidden Red Rupee Obtained in Melari's Mine */ + KOBITOYAMA_00_R02, /**< Hidden Blue S Kinstone Obtained in Melari's Mine */ + KOBITOYAMA_00_R03, /**< Hidden Red Rupee Obtained in Melari's Mine */ + KOBITOYAMA_00_R04, /**< Hidden Red Rupee Obtained in Melari's Mine */ + KOBITOYAMA_00_R05, /**< Hidden Green [ Kinstone Obtained in Melari's Mine */ + KOBITOYAMA_00_R06, /**< Hidden Red Rupee Obtained in Melari's Mine */ + KOBITOYAMA_00_R07, /**< Hidden Red W Kinstone Obtained in Melari's Mine */ + KOBITO_MORI_00_H00, /**< undocumented */ + KOBITO_MORI_00_H0, /**< Obtained Heart Piece in Minish Village */ + CAFE_01_CAP_0, /**< Ezlo talks after Pot Minish Cutscene in Hyrule Town */ + BILL_00_CAP_0, /**< Ezlo talks about Mayor's House in Mayor's House */ + BILL_02_CAP_0, /**< Ezlo talks about books in Hyrule Town Library 2F, bottom right bookshelf */ + MHOUSE_07_CAP_0, /**< Ezlo talks about cat 1 in Hyrule Town, Julietta's House */ + MHOUSE_07_CAP_1, /**< Ezlo talks about cat 2 in Hyrule Town, Julietta's House */ + MHOUSE_10_CAP_0, /**< links house entrance*/ + MHOUSE_15_CAP_0, /**< links bedroom*/ + MHOUSE_15_CAP_1, /**< Ezlo talks about something being unusual in Link's House, bottom left corner of bedroom */ + SHOP_03_CAP_0, /**< Ezlo talks about pastries in Hyrule Town Bakery */ + MHOUSE_07_CAP_2, /**< Ezlo talks about library book in Hyrule Town, Julietta's House */ #ifndef EU - SHOP00_BOMBBAG, - CAFE_01_CAP_1, + SHOP00_BOMBBAG, /**< undocumented */ + CAFE_01_CAP_1, /**< undocumented */ #endif #if !defined(EU) && !defined(JP) && !defined(DEMO_JP) - KS_A02, - KS_A09, - KS_A18, - KS_B07, - KS_B16, + KS_A02, /**< undocumented */ + KS_A09, /**< undocumented */ + KS_A18, /**< undocumented */ + KS_B07, /**< undocumented */ + KS_B16, /**< undocumented */ #endif #ifdef DEMO_JP - MH01_KS_KUSURI, - MH09_KS_KUSURI, + MH01_KS_KUSURI, /**< undocumented */ + MH09_KS_KUSURI, /**< undocumented */ #endif END_2, } LocalFlags2; typedef enum { BEGIN_3, - MAROYA_TAKARA, - MACHI_CHIKA_00_00, - MACHI_CHIKA_00_01, - MACHI_CHIKA_00_02, - MACHI_CHIKA_00_03, - MACHI_CHIKA_00_T0, - MACHI_CHIKA_00_T1, - MACHI_CHIKA_00_T2, - MACHI_CHIKA_00_T3, - MACHI_CHIKA_00_T4, - MACHI_CHIKA2_00_T0, - MACHI_CHIKA2_01_T0, - MACHI_CHIKA2_03_00, - MACHI_CHIKA2_03_01, - MACHI_CHIKA2_03_T0, - MACHI_CHIKA2_04_T0, - MACHI_CHIKA2_10_00, - MACHI_CHIKA2_10_01, - MACHI_CHIKA2_10_02, - MACHI_CHIKA2_10_T0, - MACHI_CHIKA2_12_T0, - LV4_HAKA_05_T0, - LV4_HAKA_04_T0, - LV4_HAKA_04_T1, - LV4_HAKA_01_00, - LV4_HAKA_01_01, - LV4_HAKA_03_00, - LV4_HAKA_04_R0, - LV4_HAKA_04_R1, - LV4_HAKA_04_R2, - LV4_HAKA_04_R3, - LV4_HAKA_04_R4, - LV4_HAKA_04_R5, - LV4_HAKA_04_R6, - LV4_HAKA_04_R8, - LV4_HAKA_04_R9, - LV4_HAKA_04_R10, - LV4_HAKA_04_R11, - LV4_HAKA_04_KB0, - LV4_HAKA_04_KB1, - LV4_HAKA_05_H0, - LV4_HAKA_05_H1, - LV4_HAKA_05_H2, - LV4_HAKA_05_H3, - OUBO_02_BW0, - OUBO_02_BW1, - OUBO_06_BW0, - OUBO_06_BW1, - OUBO_07_ENTER, - OUBO_KAKERA, - MOGURA_00_T0, - MOGURA_00_T1, - MOGURA_00_T2, - MOGURA_01_T0, - MOGURA_02_T0, - MOGURA_02_T1, - MOGURA_02_T2, - MOGURA_02_T3, - MOGURA_02_T4, - MOGURA_02_T5, - MOGURA_02_T6, - MOGURA_02_T7, - MOGURA_02_T8, - MOGURA_09_T0, - MOGURA_09_T1, - MOGURA_10_T0, - MOGURA_10_T1, - MOGURA_10_T2, - MOGURA_1c_T0, - MOGURA_21_r0, - MOGURA_27_T0, - MOGURA_27_T1, - MOGURA_27_T2, - MOGURA_41_T0, - MOGURA_41_T1, - MOGURA_41_T2, - MOGURA_41_T3, - MOGURA_50_00, - MOGURA_50_T0, - MOGURA_51_T0, - MOGURA_51_T1, - MOGURA_51_T2, - MOGURA_51_00, - MOGURA_51_01, - MOGURA_51_02, - MOGURA_51_03, - MOGURA_51_04, - MOGURA_51_05, - MOGURA_51_06, - MOGURA_51_07, - MOGURA_51_08, - MOGURA_52_00, - MOGURA_52_T0, - MOGURA_52_T1, - MOGURA_53_00, - MOGURA_53_T0, - MOGURA_53_T1, - MOGURA_53_WALK, - MOGURA_54_00, - MOGURA_54_01, - MOGURA_54_02, - MOGURA_54_WALK, - AMOS_00_00, - AMOS_01_00, - AMOS_02_00, - AMOS_03_00, - AMOS_04_00, - AMOS_05_00, - AMOS_06_00, - AMOS_07_00, - AMOS_08_00, - AMOS_09_00, - AMOS_0A_00, - AMOS_0B_00, - AMOS_0C_00, - AMOS_0D_00, - AMOS_0E_00, - AMOS_0F_00, - HARI_01_T0, - SEIIKI_STAINED_GLASS, - SEIIKI_ENTER, - SEIIKI_SWORD_1ST, - SEIIKI_SWORD_2ND, - SEIIKI_SWORD_3RD, - SEIIKI_BUNSHIN, - BAGUZU_MORI_02_00, - BAGUZU_MORI_02_T0, - BAGUZU_MORI_02_T1, - BAGUZU_MORI_02_T2, - CHIKATSURO_01_BW00, - SORA_10_H00, - SORA_11_H00, - SORA_11_T00, - SORA_11_T01, - SORA_12_T00, - SORA_13_H00, - SORA_13_T00, - SORA_13_T01, - SORA_14_T00, - SORA_14_R00, - SORA_14_R01, - SORA_14_R02, - SORA_14_R03, - SORA_14_R04, - SORA_14_R05, - SORA_14_R06, - SORA_14_R07, - IZUMIGARE_00_H00, - IZUMIGARE_00_H01, - SORA_10_R00, - SORA_10_R01, - SORA_10_R02, - SORA_10_R03, - SORA_10_R04, - SORA_10_R05, - SORA_10_R06, - SORA_10_R07, - SORA_14_R08, - SORA_14_R09, - SORA_14_R0a, - SORA_14_R0b, - SORA_14_R0c, - SORA_14_R0d, - SORA_14_R0e, - SORA_14_R0f, - KAKERA_TAKARA_B, - KAKERA_TAKARA_C, - KAKERA_TAKARA_D, - KAKERA_TAKARA_F, - KAKERA_TAKARA_G, - KAKERA_TAKARA_H, - KAKERA_TAKARA_I, - KAKERA_TAKARA_XXXX, - TESTMAP00_00, - TESTMAP01_00, - TESTMAP01_01, - TESTMAP02_00, - LV4_HAKA_08_T0, - LV4_HAKA_07_00, - LV4_HAKA_04_00, - LV4_HAKA_04_01, - LV4_HAKA_04_K0, - LV4_HAKA_04_K1, - LV4_HAKA_01_02, - LV4_HAKA_08_XX, - BAGUZU_MORI_03_H00, - MOGURAU_00_H00, - HARI_01_H00, - HARI_03_T00, - MACHI_CHIKA2_00_CAP_0, - MACHI_CHIKA2_11_CAP_0, - LV4_HAKA_08_CAP_0, - BAGUZUIWA_02_CAP_0, - MACHI_CHIKA2_01_CAP_0, - MACHI_CHIKA2_01_HK, - LV4_HAKA_08_B0, - LV4_HAKA_08_K0, - MAROYA_1ST, + MAROYA_TAKARA, /**< undocumented */ + MACHI_CHIKA_00_00, /**< Top Rock In Place in Hyrule Town, Well Sewer Puzzle */ + MACHI_CHIKA_00_01, /**< Middle Rock In Place in Hyrule Town, Well Sewer Puzzle */ + MACHI_CHIKA_00_02, /**< Bottom Rock In Place in Hyrule Town, Well Sewer Puzzle */ + MACHI_CHIKA_00_03, /**< Chest Pillar In Place in Hyrule Town, Well Sewer Puzzle */ + MACHI_CHIKA_00_T0, /**< 100 Rupee Chest Open in Hyrule Town, Well Sewer Puzzle North */ + MACHI_CHIKA_00_T1, /**< 100 Rupee Chest Open in Hyrule Town, Well Sewer Puzzle West */ + MACHI_CHIKA_00_T2, /**< Red 3 Prong Kinstone Chest Open in Hyrule Town, Well Sewer Puzzle East */ + MACHI_CHIKA_00_T3, /**< 100 Rupee Chest Open in Hyrule Town, Well Sewer Puzzle South */ + MACHI_CHIKA_00_T4, /**< 200 Rupee Pillar Chest Open in Hyrule Town, Well Sewer Puzzle */ + MACHI_CHIKA2_00_T0, /**< undocumented */ + MACHI_CHIKA2_01_T0, /**< undocumented */ + MACHI_CHIKA2_03_00, /**< undocumented */ + MACHI_CHIKA2_03_01, /**< Defeated Mulldozers in Hyrule Town Fountain (Power Bracelets) */ + MACHI_CHIKA2_03_T0, /**< Power Bracelets Chest Open in Hyrule Town Fountain (Power Bracelets) */ + MACHI_CHIKA2_04_T0, /**< 100 Rupee Chest Open in Hyrule Town Fountain (Power Bracelets) */ + MACHI_CHIKA2_10_00, /**< Scissors Beetles Spawned in Hyrule Town Sewer Flippers Room */ + MACHI_CHIKA2_10_01, /**< Defeated Scissors Beetles in Hyrule Town Sewer Flippers Room */ + MACHI_CHIKA2_10_02, /**< Picked up 50 rupees hidden beneath waterfall in Hyrule Town Sewer Flippers Room */ + MACHI_CHIKA2_10_T0, /**< Flippers Chest Open in Hyrule Town Sewer Flippers Room */ + MACHI_CHIKA2_12_T0, /**< 100 Shell Chest Open in Hyrule Town Sewer Ice Chest Room */ + LV4_HAKA_05_T0, /**< Blue S Kinstone Chest Open in Royal Crypt Unused Block Room */ + LV4_HAKA_04_T0, /**< undocumented */ + LV4_HAKA_04_T1, /**< undocumented */ + LV4_HAKA_01_00, /**< Defeated Gibdos in Royal Crypt Gibdo Fight Room */ + LV4_HAKA_01_01, /**< undocumented */ + LV4_HAKA_03_00, /**< undocumented */ + LV4_HAKA_04_R0, /**< undocumented */ + LV4_HAKA_04_R1, /**< undocumented */ + LV4_HAKA_04_R2, /**< undocumented */ + LV4_HAKA_04_R3, /**< undocumented */ + LV4_HAKA_04_R4, /**< undocumented */ + LV4_HAKA_04_R5, /**< undocumented */ + LV4_HAKA_04_R6, /**< undocumented */ + LV4_HAKA_04_R8, /**< undocumented */ + LV4_HAKA_04_R9, /**< undocumented */ + LV4_HAKA_04_R10, /**< undocumented */ + LV4_HAKA_04_R11, /**< undocumented */ + LV4_HAKA_04_KB0, /**< Second Key Block Open in Royal Crypt Key Block Room */ + LV4_HAKA_04_KB1, /**< First Key Block Open in Royal Crypt Key Block Room */ + LV4_HAKA_05_H0, /**< undocumented */ + LV4_HAKA_05_H1, /**< undocumented */ + LV4_HAKA_05_H2, /**< undocumented */ + LV4_HAKA_05_H3, /**< undocumented */ + OUBO_02_BW0, /**< undocumented */ + OUBO_02_BW1, /**< undocumented */ + OUBO_06_BW0, /**< undocumented */ + OUBO_06_BW1, /**< undocumented */ + OUBO_07_ENTER, /**< undocumented */ + OUBO_KAKERA, /**< Spoke to King Gustaf in Royal Crypt King Gustaf's Room */ + MOGURA_00_T0, /**< Blue L Kinstone Chest Open in Minish Woods <-> Hylia Cabin Digging Cave */ + MOGURA_00_T1, /**< 50 Rupee Chest Open in Minish Woods Mole Cave */ + MOGURA_00_T2, /**< Blue S Kinstone Chest Open in Minish Woods Mole Cave */ + MOGURA_01_T0, /**< 50 Rupee Chest Open in Lake Hylia Middle Digging Cave */ + MOGURA_02_T0, /**< 50 Shell Chest Open in Lake Hylia North Digging Cave, Northeast Chest */ + MOGURA_02_T1, /**< 50 Shell Chest Open in Lake Hylia North Digging Cave, OoB */ + MOGURA_02_T2, /**< 50 Shell Chest Open in Lake Hylia North Digging Cave, South top left Chest */ + MOGURA_02_T3, /**< Blue L Kinstone Chest Open in Lake Hylia North Digging Cave, Northwest Left Chest */ + MOGURA_02_T4, /**< Red 3 Prong Kinstone Chest Open in Lake Hylia North Digging Cave, Northwest Right Chest */ + MOGURA_02_T5, /**< Red (> Kinstone Chest Open in Lake Hylia North Digging Cave, East Chest */ + MOGURA_02_T6, /**< Red W Kinstone Chest Open in Lake Hylia North Digging Cave, South right Chest */ + MOGURA_02_T7, /**< Blue S Kinstone Chest Open in Lake Hylia North Digging Cave, South left Chest */ + MOGURA_02_T8, /**< undocumented */ + MOGURA_09_T0, /**< 50 Shell Chest Open in Castor Wilds Digging Cave Left Chest */ + MOGURA_09_T1, /**< Red W Kinstone Chest Open in Castor Wilds Digging Cave Right Chest */ + MOGURA_10_T0, /**< Red W Kinstone Chest Open in Hyrule Town, Mole Cave Middle */ + MOGURA_10_T1, /**< Red > Kinstone Chest Open in Hyrule Town, Mole Cave East */ + MOGURA_10_T2, /**< Red 3 Prong Kinstone Chest Open in Hyrule Town, Mole Cave West */ + MOGURA_1c_T0, /**< Obtained Heart Piece in Mt. Crenel, Mole Cave */ + MOGURA_21_r0, /**< Red Rupee Collected in Eastern Hills, Mole Cave */ + MOGURA_27_T0, /**< Blue L Kinstone Chest Open in Trilby Highlands, Mole Cave Left */ + MOGURA_27_T1, /**< Red > Kinstone Chest Open in Trilby Highlands, Water Mole Cave */ + MOGURA_27_T2, /**< Blue S Kinstone Chest Open in Trilby Highlands, Mole Cave Right */ + MOGURA_41_T0, /**< 50 Shell Chest Open in Veil Falls West Digging Cave */ + MOGURA_41_T1, /**< 50 Shell Chest Open in Veil Falls East Digging Cave */ + MOGURA_41_T2, /**< 50 Rupee Chest Open in Veil Falls East Digging Cave */ + MOGURA_41_T3, /**< Obtained Heart Piece in Veil Falls West Digging Cave */ + MOGURA_50_00, /**< Obtained 50 Rupee in Fortress of Winds Entrance Hall East Corner */ + MOGURA_50_T0, /**< Blue S Kinstone Chest Open in Fortress of Winds Entrance Hall West Corner */ + MOGURA_51_T0, /**< Red 3 Prong Kinstone Chest Open in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_T1, /**< Blue L Kinstone Chest Open in Fortress of Winds Entrance Center 2F */ + MOGURA_51_T2, /**< Red 3 Prong Kinstone Chest Open in Fortress of Winds Entrance Right Side 2F */ + MOGURA_51_00, /**< Broke the 50 Rupee Pot in Fortress of Winds, Entrance Right Side 2F */ + MOGURA_51_01, /**< Broke Mysterious Shell Pot in Fortress of Winds, Entrance Right Side 2F */ + MOGURA_51_02, /**< Grabbed Top Left Green Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_03, /**< Grabbed Top Right Green Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_04, /**< Grabbed Bottom Left Green Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_05, /**< Grabbed Bottom Right Green Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_06, /**< Grabbed 2nd Blue Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_07, /**< Grabbed Blue Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_51_08, /**< Grabbed Green Rupee in Fortress of Winds Entrance Left Side 2F */ + MOGURA_52_00, /**< Hit Button in Fortress of Winds Entrance Left Side 3F Button */ + MOGURA_52_T0, /**< Red (> Kinstone Chest Open in Fortress of Winds Entrance Left Side 3F Button */ + MOGURA_52_T1, /**< Red W Kinstone Chest Open in Fortress of Winds Entrance Right Side 3F Spike Chu */ + MOGURA_53_00, /**< ??? in Fortress of Winds, Mole Mitts Room */ + MOGURA_53_T0, /**< Mole Mitts Chest Open in Fortress of Winds, Mole Mitts Room */ + MOGURA_53_T1, /**< 100 Rupee Chest Open in Fortress of Winds, Mole Mitts Room */ + MOGURA_53_WALK, /**< ??? in Fortress of Winds, Mole Mitts Room */ + MOGURA_54_00, /**< Hit Button in Fortress of Winds, Minish Hole Key Room */ + MOGURA_54_01, /**< Obtained Key in Fortress of Winds, Minish Hole Key Room */ + MOGURA_54_02, /**< Key Fallen in Fortress of Winds, Minish Hole Key Room */ + MOGURA_54_WALK, /**< ??? in Fortress of Winds, Minish Hole Key Room */ + AMOS_00_00, /**< Armos Switch Hit in Wind Ruins Entrance Armos 1 */ + AMOS_01_00, /**< Armos Switch Hit in Wind Ruins Entrance Armos 2 */ + AMOS_02_00, /**< Running Armos Switch Hit in Wind Ruins Running Armos, Running Armos */ + AMOS_03_00, /**< Armos Switch Hit in Wind Ruins Running Armos, Left Armos */ + AMOS_04_00, /**< Armos Switch Hit in Wind Ruins Running Armos, Middle Armos */ + AMOS_05_00, /**< Armos Switch Hit in Wind Ruins Running Armos, Right Armos */ + AMOS_06_00, /**< Armos Switch Hit in Wind Ruins Running Armos, Right Unused */ + AMOS_07_00, /**< Armos Switch Hit in Wind Ruins Minish Grass Path */ + AMOS_08_00, /**< Armos Switch Hit in Wind Ruins Entrance Unused */ + AMOS_09_00, /**< Armos Switch Hit in Fortress of Winds, Right Side Key Armos 1 */ + AMOS_0A_00, /**< Armos Switch Hit in Fortress of Winds, Right Side Key Armos 2 */ + AMOS_0B_00, /**< undocumented */ + AMOS_0C_00, /**< undocumented */ + AMOS_0D_00, /**< undocumented */ + AMOS_0E_00, /**< undocumented */ + AMOS_0F_00, /**< undocumented */ + HARI_01_T0, /**< 10 Shell Chest Open in Hyrule Town, Stockwell Shop Minish Roof */ + SEIIKI_STAINED_GLASS, /**< Seen stained glass scene in Elemental Sanctuary */ + SEIIKI_ENTER, /**< Ezlo talks about Sanctuary in Elemental Sanctuary */ + SEIIKI_SWORD_1ST, /**< Ezlo talks about stone tablet in Elemental Sanctuary */ + SEIIKI_SWORD_2ND, /**< Water Element on pedestal in Elemental Sanctuary */ + SEIIKI_SWORD_3RD, /**< Ezlo talks after opening secret room in Elemental Sanctuary */ + SEIIKI_BUNSHIN, /**< Ezlo talks after first time cloning in Elemental Sanctuary */ + BAGUZU_MORI_02_00, /**< Obtained Heart Piece in Hyrule Town Schoolyard Minish Path */ + BAGUZU_MORI_02_T0, /**< Red (> Kinstone Chest Open (Top left) in Hyrule Town Schoolyard Minish Path */ + BAGUZU_MORI_02_T1, /**< Red 3 Prong Kinstone Chest Open (Top right) in Hyrule Town Schoolyard Minish Path */ + BAGUZU_MORI_02_T2, /**< Red (> Kinstone Chest Open (Bottom right) in Hyrule Town Schoolyard Minish Path */ + CHIKATSURO_01_BW00, /**< undocumented */ + SORA_10_H00, /**< Obtained Heart Piece in Crenel Summit Beanstalk */ + SORA_11_H00, /**< Obtained Heart Piece in Lake Hylia Beanstalk */ + SORA_11_T00, /**< 200 Rupee Chest Open in Lake Hylia Beanstalk */ + SORA_11_T01, /**< 200 Shell Chest Open in Lake Hylia Beanstalk */ + SORA_12_T00, /**< Quiver Big Chest Open in Wind Ruins Beanstalk */ + SORA_13_H00, /**< Obtained Heart Piece in Eastern Hills Beanstalk */ + SORA_13_T00, /**< 200 Rupee Chest Open in Eastern Hills Beanstalk */ + SORA_13_T01, /**< 200 Shell Chest Open in Eastern Hills Beanstalk */ + SORA_14_T00, /**< Red (> Kinstone Chest Open in Southwest Hyrule Beanstalk */ + SORA_14_R00, /**< Grabbed Top Left Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R01, /**< Grabbed Top Row 2nd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R02, /**< Grabbed Top Row 3rd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R03, /**< Grabbed Top Row 4th Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R04, /**< Grabbed Top Right Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R05, /**< Grabbed Right Row 2nd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R06, /**< Grabbed Right Row 3rd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R07, /**< Grabbed Right Row 4th Red Rupee in Southwest Hyrule Beanstalk */ + IZUMIGARE_00_H00, /**< Obtained Heart Piece in Castle Garden East Fountain Stairs */ + IZUMIGARE_00_H01, /**< undocumented */ + SORA_10_R00, /**< Grabbed Top Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R01, /**< Grabbed Top Right Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R02, /**< Grabbed Right Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R03, /**< Grabbed Bottom Right Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R04, /**< Grabbed Bottom Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R05, /**< Grabbed Bottom Left Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R06, /**< Grabbed Left Red Rupee in Crenel Summit Beanstalk */ + SORA_10_R07, /**< Grabbed Top Left Red Rupee in Crenel Summit Beanstalk */ + SORA_14_R08, /**< Grabbed Bottom Right Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R09, /**< Grabbed Bottom Left Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R0a, /**< Grabbed Bottom Row 2nd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R0b, /**< Grabbed Bottom Row 3rd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R0c, /**< Grabbed Bottom Row 4th Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R0d, /**< Grabbed Left Row 2nd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R0e, /**< Grabbed Left Row 3rd Red Rupee in Southwest Hyrule Beanstalk */ + SORA_14_R0f, /**< Grabbed Left Row 4th Red Rupee in Southwest Hyrule Beanstalk */ + KAKERA_TAKARA_B, /**< Blue L Kinstone Chest Open in Mt. Crenel, Minish Raindrop Path */ + KAKERA_TAKARA_C, /**< Blue S Kinstone Chest Open in Crenel Base, Mineral Water Minish Path */ + KAKERA_TAKARA_D, /**< Red W Kinstone Chest Open in Hyrule Town, School Minish Path */ + KAKERA_TAKARA_F, /**< Red 3 Prong Kinstone Chest Open in Lon Lon Ranch, Minish Path */ + KAKERA_TAKARA_G, /**< 100 Rupee Chest Open in Minish Woods, Minish Path */ + KAKERA_TAKARA_H, /**< 200 Shell Chest Open in Minish Path to Melari's Mine */ + KAKERA_TAKARA_I, /**< Blue L Kinstone Chest Open in Lake Hylia Mayor's Cabin Minish Path */ + KAKERA_TAKARA_XXXX, /**< undocumented */ + TESTMAP00_00, /**< undocumented */ + TESTMAP01_00, /**< undocumented */ + TESTMAP01_01, /**< undocumented */ + TESTMAP02_00, /**< undocumented */ + LV4_HAKA_08_T0, /**< undocumented */ + LV4_HAKA_07_00, /**< Door Open in Royal Crypt Mushroom Pit */ + LV4_HAKA_04_00, /**< Left Key Revealed in Royal Crypt Key Block Room */ + LV4_HAKA_04_01, /**< Right Key Revealed in Royal Crypt Key Block Room */ + LV4_HAKA_04_K0, /**< Obtained Left Key in Royal Crypt Key Block Room */ + LV4_HAKA_04_K1, /**< Obtained Right Key in Royal Crypt Key Block Room */ + LV4_HAKA_01_02, /**< undocumented */ + LV4_HAKA_08_XX, /**< undocumented */ + BAGUZU_MORI_03_H00, /**< Obtained Heart Piece in Lon Lon Ranch Minish Path */ + MOGURAU_00_H00, /**< undocumented */ + HARI_01_H00, /**< undocumented */ + HARI_03_T00, /**< Opened 100 rupee chest in Hyrule Town Bakery, minish attic */ + MACHI_CHIKA2_00_CAP_0, /**< Ezlo talks about fountain in Hyrule Town Fountain (Power Bracelets) */ + MACHI_CHIKA2_11_CAP_0, /**< Ezlo talks about Librari dropping them in Hyrule Town, Minish Flipper Cave */ + LV4_HAKA_08_CAP_0, /**< Ezlo talks about Royal Crypt in Royal Crypt Entrance */ + BAGUZUIWA_02_CAP_0, /**< Ezlo talks about raindrops in Mount Crenel Rainy Minish Path */ + MACHI_CHIKA2_01_CAP_0, /**< undocumented */ + MACHI_CHIKA2_01_HK, /**< Obtained Heart Piece in Hyrule Town Fountain (Power Bracelets) */ + LV4_HAKA_08_B0, /**< Obtained Bomb Drop in Royal Crypt Entrance */ + LV4_HAKA_08_K0, /**< Obtained Small Key in Royal Crypt Entrance */ + MAROYA_1ST, /**< undocumented */ #ifndef EU - MACHI_CHIKA2_10_CAP_0, + MACHI_CHIKA2_10_CAP_0, /**< undocumented */ #endif #if !defined(EU) && !defined(JP) && !defined(DEMO_JP) - KS_C02, + KS_C02, /**< undocumented */ #endif END_3, } LocalFlags3; typedef enum { BEGIN_4, - DOUKUTU_00_T0, - DOUKUTU_00_T1, - DOUKUTU_05_EVENT, - SOUGEN_DOUKUTU_00_T0, - SOUGEN_DOUKUTU_00_T1, - SOUGEN_DOUKUTU_00_T2, - SOUGEN_DOUKUTU_00_T3, - SOUGEN_DOUKUTU_00_T4, - SOUGEN_DOUKUTU_00_SW0, - SOUGEN_DOUKUTU_00_SW1, - SOUGEN_DOUKUTU_00_SW2, - SOUGEN_DOUKUTU_00_SW3, - SOUGEN_DOUKUTU_07_T0, - SOUGEN_DOUKUTU_0B_T0, - SOUGEN_DOUKUTU_0C_T0, - SOUGEN_DOUKUTU_0C_BW00, - SOUGEN_DOUKUTU_0D_00, - SOUGEN_DOUKUTU_0D_T0, - SOUGEN_DOUKUTU_0E_BW00, - SOUGEN_DOUKUTU_0F_T00, - SOUGEN_DOUKUTU_10_R00, - SOUGEN_DOUKUTU_10_R01, - SOUGEN_DOUKUTU_10_R02, - SOUGEN_DOUKUTU_10_R03, - SOUGEN_DOUKUTU_10_R04, - SOUGEN_DOUKUTU_10_R05, - SOUGEN_DOUKUTU_10_R06, - SOUGEN_DOUKUTU_10_R07, - SOUGEN_DOUKUTU_10_R08, - SOUGEN_DOUKUTU_10_R09, - SOUGEN_DOUKUTU_10_R0A, - SOUGEN_DOUKUTU_10_R0B, - SOUGEN_DOUKUTU_10_R0C, - SOUGEN_DOUKUTU_10_R0D, - SOUGEN_DOUKUTU_10_R0E, - SOUGEN_DOUKUTU_11_R00, - SOUGEN_DOUKUTU_11_R01, - SOUGEN_DOUKUTU_11_R02, - SOUGEN_DOUKUTU_11_R03, - SOUGEN_DOUKUTU_11_R04, - SOUGEN_DOUKUTU_11_R05, - SOUGEN_DOUKUTU_11_R06, - SOUGEN_DOUKUTU_11_R07, - SOUGEN_DOUKUTU_11_R08, - SOUGEN_DOUKUTU_11_R09, - SOUGEN_DOUKUTU_11_R0A, - SOUGEN_DOUKUTU_11_R0B, - SOUGEN_DOUKUTU_11_R0C, - SOUGEN_DOUKUTU_11_R0D, - SOUGEN_DOUKUTU_11_R0E, - SOUGEN_DOUKUTU_13_T0, - HIKYOU_DOUKUTU0_00_T0, - HIKYOU_DOUKUTU0_01_T0, - HIKYOU_DOUKUTU0_01_T1, - HIKYOU_DOUKUTU0_02_KAIGARA, - HIKYOU_DOUKUTU0_04_H00, - HIKYOU_DOUKUTU1_00_00, - HIKYOU_DOUKUTU1_00_T0, - YAMADOUKUTU_01_00, - YAMADOUKUTU_02_00, - YAMADOUKUTU_03_T0, - YAMADOUKUTU_06_H0, - YAMADOUKUTU_07_T0, - YAMADOUKUTU_08_h0, - YAMADOUKUTU_08_h1, - YAMADOUKUTU_08_h2, - YAMADOUKUTU_09_r0, - YAMADOUKUTU_09_r1, - YAMADOUKUTU_09_r2, - YAMADOUKUTU_0F_00, - YAMADOUKUTU_10_00, - SUIGEN_DOUKUTU_00_T0, - SUIGEN_DOUKUTU_01_BW00, - SUIGEN_DOUKUTU_02_T0, - SUIGEN_DOUKUTU_04_BW00, - SUIGEN_DOUKUTU_05_T0, - SUIGEN_DOUKUTU_08_R0, - SUIGEN_DOUKUTU_08_R1, - SUIGEN_DOUKUTU_08_R2, - SUIGEN_DOUKUTU_08_R3, - SUIGEN_DOUKUTU_08_R4, - SUIGEN_DOUKUTU_08_R5, - SUIGEN_DOUKUTU_08_R6, - SUIGEN_DOUKUTU_08_R7, - SUIGEN_DOUKUTU_08_R8, - SUIGEN_DOUKUTU_08_R9, - SUIGEN_DOUKUTU_08_R10, - SUIGEN_DOUKUTU_08_R11, - SUIGEN_DOUKUTU_08_R12, - SUIGEN_DOUKUTU_08_R13, - SUIGEN_DOUKUTU_08_R14, - SUIGEN_DOUKUTU_09_H00, - HAKA_DOUKUTU_00_H0, - HAKA_DOUKUTU_01_T0, - HAKA_DOUKUTU_01_GEENE, - KOBITO_DOUKUTU_00_T0, - KOBITO_DOUKUTU_02_T0, - KOBITO_DOUKUTU_05_T0, - KOBITO_SHIRO_DOUKUTU_00_H0, - KOBITO_SHIRO_DOUKUTU_00_T0, - KOBITO_SHIRO_DOUKUTU_01_T0, - KOBITO_URA_DOUKUTU_00_T0, - KOBITO_URA_DOUKUTU_01_T0, - GORON_DOUKUTU_APPEAR, - KOBITO_DOUKUTU_03_T0, - HIKYOU_DOUKUTU0_01_AKINDO, - SOUGEN_DOUKUTU_14_AKINDO, - SOUGEN_DOUKUTU_17_AKINDO, - YAMADOUKUTU_04_AKINDO, - YAMADOUKUTU_0D_AKINDO, - YAMADOUKUTU_0F_AKINDO, - YAMADOUKUTU_0E_SENNIN, - KOBITO_DOUKUTU_04_T0, - KOBITO_DOUKUTU_07_T0, - KOBITO_DOUKUTU_09_T0, - KOBITO_DOUKUTU_09_T1, - KOBITO_DOUKUTU_09_T2, - GORON_DOUKUTU_01_T0, - GORON_DOUKUTU_01_T1, - GORON_DOUKUTU_01_T2, - GORON_DOUKUTU_01_T3, - KOBITO_DOUKUTU_09_H0, - SOUGEN_DOUKUTU_15_H0, - KOBITO_DOUKUTU_01_H00, - YAMADOUKUTU_05_H00, - KOBITO_DOUKUTU_03_H00, - DOUKUTU_04_H00, - DOUKUTU_00_H00, - KOBITO_DOUKUTU_04_H00, - DOUKUTU_06_H00, - DOUKUTU_05_H00, - KOBITO_DOUKUTU_02_H00, - KOBITO_DOUKUTU_01_T0, - YAMADOUKUTU_04_CAP_0, + DOUKUTU_00_T0, /**< Opened the left 50 rupee chest in Mount Crenel, Grayblade's dojo */ + DOUKUTU_00_T1, /**< Opened the right 50 rupee chest in Mount Crenel, Grayblade's dojo */ + DOUKUTU_05_EVENT, /**< Lit up Grimblade's Torches in Hyrule Castle Garden. Grimblade */ + SOUGEN_DOUKUTU_00_T0, /**< Red W Kinstone Chest Open in Magical Boomerang Cave (top left) */ + SOUGEN_DOUKUTU_00_T1, /**< Red > Kinstone Chest Open in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_T2, /**< Red 3 Prong Kinstone Chest Open in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_T3, /**< 200 Shell Chest Open in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_T4, /**< Large Chest Opened in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_SW0, /**< Top Left Button Pressed in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_SW1, /**< Top Right Button Pressed in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_SW2, /**< Bottom Left Button Pressed in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_00_SW3, /**< Bottom Right Button Pressed in Magical Boomerang Cave */ + SOUGEN_DOUKUTU_07_T0, /**< Red 3 Prong Kinstone Chest Open in Trilby Highlands Keese Chest Cave */ + SOUGEN_DOUKUTU_0B_T0, /**< 200 Shell Chest Open in Hyrule Town, Waterfall Cave */ + SOUGEN_DOUKUTU_0C_T0, /**< 50 Rupee Chest Open in Lon Lon Ranch Cave */ + SOUGEN_DOUKUTU_0C_BW00, /**< Wall to secret room blown open in Lon Lon Ranch Cave */ + SOUGEN_DOUKUTU_0D_00, /**< Lit torches in Lon Lon Ranch Cave */ + SOUGEN_DOUKUTU_0D_T0, /**< Blue S Kinstone Chest Open in Lon Lon Ranch Cave */ + SOUGEN_DOUKUTU_0E_BW00, /**< Wall to Bottle Business Scrub blown open in West Hyrule Underground */ + SOUGEN_DOUKUTU_0F_T00, /**< Opened the wallet chest in the opened pool cave in Lon Lon Ranch Pool cave */ + SOUGEN_DOUKUTU_10_R00, /**< Grabbed Top Left Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R01, /**< Grabbed Top Middle Left Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R02, /**< Grabbed Top Middle Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R03, /**< Grabbed Top Middle Right Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R04, /**< Grabbed Top Right Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R05, /**< Grabbed Leftmost Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R06, /**< Grabbed Middle Left Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R07, /**< Grabbed Middle Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R08, /**< Grabbed Middle Right Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R09, /**< Grabbed Rightmost Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R0A, /**< Grabbed Bottom Left Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R0B, /**< Grabbed Bottom Middle Left Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R0C, /**< Grabbed Bottom Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R0D, /**< Grabbed Bottom Middle Right Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_10_R0E, /**< Grabbed Bottom Right Blue Rupee in Rupee Cave, South Hyrule Field */ + SOUGEN_DOUKUTU_11_R00, /**< Grabbed Top Left Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R01, /**< Grabbed Top Middle Left Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R02, /**< Grabbed Top Middle Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R03, /**< Grabbed Top Middle Right Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R04, /**< Grabbed Top Right Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R05, /**< Grabbed Leftmost Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R06, /**< Grabbed Middle Left Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R07, /**< Grabbed Middle Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R08, /**< Grabbed Middle Right Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R09, /**< Grabbed Rightmost Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R0A, /**< Grabbed Bottom Left Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R0B, /**< Grabbed Bottom Middle Left Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R0C, /**< Grabbed Bottom Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R0D, /**< Grabbed Bottom Middle Right Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_11_R0E, /**< Grabbed Bottom Right Blue Rupee in Rupee Cave, Trilby Highlands */ + SOUGEN_DOUKUTU_13_T0, /**< 20 Shell Chest Open in Hyrule Field Cave, north from Minish Woods Exit */ + HIKYOU_DOUKUTU0_00_T0, /**< Gold Kinstone Chest Open in Castor Wilds South Cave */ + HIKYOU_DOUKUTU0_01_T0, /**< undocumented */ + HIKYOU_DOUKUTU0_01_T1, /**< Gold Kinstone Chest Open in Castor Wilds North Cave */ + HIKYOU_DOUKUTU0_02_KAIGARA, /**< Blue S Kinstone Chest Open in Wind Ruins Cave */ + HIKYOU_DOUKUTU0_04_H00, /**< Obtained Heart Piece in Castor Wilds North East Cave */ + HIKYOU_DOUKUTU1_00_00, /**< Defeated Darknut in Castor Wilds */ + HIKYOU_DOUKUTU1_00_T0, /**< Gold Kinstone Chest Open in Castor Wilds Darknut */ + YAMADOUKUTU_01_00, /**< Rock pushed to Hole in Mount Crenel Pillar Cave */ + YAMADOUKUTU_02_00, /**< Bridge Button Activated in Mount Crenel Bridge Cave */ + YAMADOUKUTU_03_T0, /**< Blue S Kinstone Chest Open in Mount Crenel Pillar Cave */ + YAMADOUKUTU_06_H0, /**< undocumented */ + YAMADOUKUTU_07_T0, /**< Blue L Kinstone Chest Open in Crenel Mines" cave */ + YAMADOUKUTU_08_h0, /**< Obtained Heart Piece in Mount Crenel Heart Piece Cave */ + YAMADOUKUTU_08_h1, /**< Blue S Kinstone Chest Open in Mount Crenel Heart Piece Cave */ + YAMADOUKUTU_08_h2, /**< 50 Rupee Chest Open in Mount Crenel Heart Piece Cave */ + YAMADOUKUTU_09_r0, /**< Grabbed Left Blue Rupee in Mount Crenel Fairy Blue Rupee Cave */ + YAMADOUKUTU_09_r1, /**< Grabbed Middle Blue Rupee in Mount Crenel Fairy Blue Rupee Cave */ + YAMADOUKUTU_09_r2, /**< Grabbed Right Blue Rupee in Mount Crenel Fairy Blue Rupee Cave */ + YAMADOUKUTU_0F_00, /**< Talk to the Crenel Base Hint Scrub in Mount Crenel Base Entrance Cave */ + YAMADOUKUTU_10_00, /**< Open the door leading to Grayblade's dojo in Mount Crenel, Dojo Cave */ + SUIGEN_DOUKUTU_00_T0, /**< 100 Rupee Chest Open in Veil Falls Helmasaur Keese Cave 2F */ + SUIGEN_DOUKUTU_01_BW00, /**< Wall to chest room blown open in Veil Falls Helmasaur Keese Cave 1F */ + SUIGEN_DOUKUTU_02_T0, /**< 50 Shell Chest Open in Veil Falls Helmasaur Keese Cave 1F */ + SUIGEN_DOUKUTU_04_BW00, /**< Wall to secret area blown open in Veil Falls Entrance Cave */ + SUIGEN_DOUKUTU_05_T0, /**< 50 Shell Chest Open in Veil Falls Entrance Cave Secret Chest */ + SUIGEN_DOUKUTU_08_R0, /**< Grabbed Top Green Rupee in Veil Falls Water Rupee Path (Top Diamond) */ + SUIGEN_DOUKUTU_08_R1, /**< Grabbed Left Green Rupee in Veil Falls Water Rupee Path (Top Diamond) */ + SUIGEN_DOUKUTU_08_R2, /**< Grabbed Red Rupee in Veil Falls Water Rupee Path (Top Diamond) */ + SUIGEN_DOUKUTU_08_R3, /**< Grabbed Right Green Rupee in Veil Falls Water Rupee Path (Top Diamond) */ + SUIGEN_DOUKUTU_08_R4, /**< Grabbed Bottom Green Rupee in Veil Falls Water Rupee Path (Top Diamond) */ + SUIGEN_DOUKUTU_08_R5, /**< Grabbed Top Green Rupee in Veil Falls Water Rupee Path (Bottom Diamond) */ + SUIGEN_DOUKUTU_08_R6, /**< Grabbed Left Green Rupee in Veil Falls Water Rupee Path (Bottom Diamond) */ + SUIGEN_DOUKUTU_08_R7, /**< Grabbed Right Green Rupee in Veil Falls Water Rupee Path (Bottom Diamond) */ + SUIGEN_DOUKUTU_08_R8, /**< Grabbed Bottom Green Rupee in Veil Falls Water Rupee Path (Bottom Diamond) */ + SUIGEN_DOUKUTU_08_R9, /**< Grabbed Underwater Left Green Rupee in Veil Falls Water Rupee Path (Top Pool) */ + SUIGEN_DOUKUTU_08_R10, /**< Grabbed Underwater Right Green Rupee in Veil Falls Water Rupee Path (Top Pool) */ + SUIGEN_DOUKUTU_08_R11, /**< Grabbed Underwater Left Blue Rupee in Veil Falls Water Rupee Path (Middle Pool) */ + SUIGEN_DOUKUTU_08_R12, /**< Grabbed Underwater Right Blue Rupee in Veil Falls Water Rupee Path (Middle Pool) */ + SUIGEN_DOUKUTU_08_R13, /**< Grabbed Underwater Left Red Rupee in Veil Falls Water Rupee Path (Bottom Pool) */ + SUIGEN_DOUKUTU_08_R14, /**< Grabbed Underwater Right Red Rupee in Veil Falls Water Rupee Path (Bottom Pool) */ + SUIGEN_DOUKUTU_09_H00, /**< Obtained Heart Piece in Veil Falls Top Left Waterfall Cave */ + HAKA_DOUKUTU_00_H0, /**< Obtained Heart Piece in Royal Valley Clone Block Grave */ + HAKA_DOUKUTU_01_T0, /**< 100 Shell Chest Open in Royal Valley, Gina Grave */ + HAKA_DOUKUTU_01_GEENE, /**< Talked to Gina in Royal Valley, Gina Grave */ + KOBITO_DOUKUTU_00_T0, /**< Blue L Kinstone Chest Open in Mount Crenel Minish Pesto Cave */ + KOBITO_DOUKUTU_02_T0, /**< undocumented */ + KOBITO_DOUKUTU_05_T0, /**< Red 3 Prong Kinstone Chest Open in Minish Woods North Minish Cave */ + KOBITO_SHIRO_DOUKUTU_00_H0, /**< undocumented */ + KOBITO_SHIRO_DOUKUTU_00_T0, /**< 50 Shell Chest Open in Castle Garden East Minish Cave */ + KOBITO_SHIRO_DOUKUTU_01_T0, /**< 50 Shell Chest Open in Castle Garden West Minish Cave */ + KOBITO_URA_DOUKUTU_00_T0, /**< 100 Shell Chest Open in Castle Garden East Minish Cave (Unused) */ + KOBITO_URA_DOUKUTU_01_T0, /**< 100 Shell Chest Open in Castle Garden West Minish Cave (Unused) */ + GORON_DOUKUTU_APPEAR, /**< Goron Figurine Available in Figurine Pool in Lon Lon Ranch, Goron Cave */ + KOBITO_DOUKUTU_03_T0, /**< undocumented */ + HIKYOU_DOUKUTU0_01_AKINDO, /**< Stunned 30 Arrow Business Scrub in Castor Wilds North Cave */ + SOUGEN_DOUKUTU_14_AKINDO, /**< Stunned Bottle Business Scrub in West Hyrule Underground */ + SOUGEN_DOUKUTU_17_AKINDO, /**< Stunned Kinstone Business Scrub in Minish Woods, Tree House */ + YAMADOUKUTU_04_AKINDO, /**< Stunned Grip Ring Business Scrub in Mount Crenel Far Right Cave */ + YAMADOUKUTU_0D_AKINDO, /**< Stunned Bomb Business Scrub in Mount Crenel Base */ + YAMADOUKUTU_0F_AKINDO, /**< Stunned Hint Scrub in Mount Crenel Base */ + YAMADOUKUTU_0E_SENNIN, /**< Visited Crenel Hermit's Cave in Mt. Crenel */ + KOBITO_DOUKUTU_04_T0, /**< undocumented */ + KOBITO_DOUKUTU_07_T0, /**< Red W Kinstone Chest Open in Lake Hylia North Minish Cave */ + KOBITO_DOUKUTU_09_T0, /**< Blue L Kinstone Chest Open in Minish Woods Middle Minish Hole */ + KOBITO_DOUKUTU_09_T1, /**< Blue S Kinstone Chest Open in Minish Woods Right Minish Hole */ + KOBITO_DOUKUTU_09_T2, /**< Red 3 Prong Kinstone Chest Open in Minish Woods Left Minish Hole */ + GORON_DOUKUTU_01_T0, /**< Bottle Chest Open in Lon Lon Ranch, Goron Cave */ + GORON_DOUKUTU_01_T1, /**< 200 Rupee Chest Open in Lon Lon Ranch, Goron Cave */ + GORON_DOUKUTU_01_T2, /**< undocumented */ + GORON_DOUKUTU_01_T3, /**< undocumented */ + KOBITO_DOUKUTU_09_H0, /**< Obtained Heart Piece in Minish Woods Left Minish Hole */ + SOUGEN_DOUKUTU_15_H0, /**< Obtained Heart Piece in North Hyrule Field, Western Cave */ + KOBITO_DOUKUTU_01_H00, /**< undocumented */ + YAMADOUKUTU_05_H00, /**< Obtained Heart Piece in Mount Crenel Fairy Heart Piece Cave */ + KOBITO_DOUKUTU_03_H00, /**< Obtained Heart Piece in Wind Ruins Minish Cave */ + DOUKUTU_04_H00, /**< Obtained Heart Piece in Castor Wilds, Swiftblade I grave */ + DOUKUTU_00_H00, /**< Obtained Heart Piece in Mount Crenel, Grayblade's dojo */ + KOBITO_DOUKUTU_04_H00, /**< Obtained Heart Piece in South Hyrule Field, Water Minish Cave */ + DOUKUTU_06_H00, /**< Obtained Heart Piece in Lake Hylia, Waveblade's Room */ + DOUKUTU_05_H00, /**< Obtained Heart Piece in Hyrule Castle Garden, Grimblade's Room */ + KOBITO_DOUKUTU_02_H00, /**< Obtained Heart Piece in Castor Wilds Southeast Water Cave */ + KOBITO_DOUKUTU_01_T0, /**< Red (> Kinstone Chest Open in Castor Wilds Southeast Water Cave Left Chest */ + YAMADOUKUTU_04_CAP_0, /**< Ezlo talks about Helmasaurs in Mount Crenel Base Cave */ #if !defined(EU) && !defined(JP) && !defined(DEMO_JP) - KS_B06, - KS_B15, - KS_B01, - KS_B12, - KS_C12, - KS_C37, + KS_B06, /**< undocumented */ + KS_B15, /**< undocumented */ + KS_B01, /**< undocumented */ + KS_B12, /**< undocumented */ + KS_C12, /**< undocumented */ + KS_C37, /**< undocumented */ #endif END_4, } LocalFlags4; typedef enum { BEGIN_5, - LV1_00_WALK, - LV1_01_WALK, - LV1_02_WALK, - LV1_03_WALK, - LV1_04_WALK, - LV1_05_WALK, - LV1_06_WALK, - LV1_07_WALK, - LV1_08_WALK, - LV1_09_WALK, - LV1_0A_WALK, - LV1_0B_WALK, - LV1_10_WALK, - LV1_11_WALK, - LV1_12_WALK, - LV1_13_WALK, - LV1_14_WALK, - LV1_15_WALK, - LV1_16_WALK, - LV1_17_WALK, - LV1_TARU_0, - LV1_TARU_1, - LV1_00_00, - LV1_00_01, - LV1_00_02, - LV1_00_03, - LV1_00_T0, - LV1_01_00, - LV1_01_01, - LV1_01_02, - LV1_01_03, - LV1_01_04, - LV1_01_T0, - LV1_01_T1, - LV1_01_T2, - LV1_02_T0, - LV1_03_CAP_0, - LV1_04_02, - LV1_04_T0, - LV1_05_T0, - LV1_05_T1, - LV1_06_03, - LV1_06_T0, - LV1_06_CAP_0, - LV1_07_00, - LV1_07_CAP_0, - LV1_08_00, - LV1_08_KEY, - LV1_09_00, - LV1_0A_00, - LV1_0A_CAP_0, - LV1_0B_01, - LV1_0B_02, - LV1_0B_15, - LV1_0B_CAP_0, - LV1_10_00, - LV1_10_01, - LV1_10_02, - LV1_10_03, - LV1_10_KEY, - LV1_10_T0, - LV1_11_01, - LV1_11_T0, - LV1_12_15, - LV1_12_T0, - LV1_12_T1, - LV1_12_00, - LV1_12_01, - LV1_14_00, - LV1_14_CAP_0, - LV1_16_UTSUWA, - LV1_16_1STEND, - LV1_17_00, - LV1_17_T0, - LV1_02_00, - LV1_02_01, - LV1_10_04, - LV1_20_CAP_0, - LV1_01_HK, - LV1_04_CAP_0, - LV1_03_00, - LV1_05_HK, - LV1_08_01, - LV1_01_05, - LV1_10_CAP_0, + LV1_00_WALK, /**< Visited Room 13 in Deepwood Shrine 13 (Madderpillar) */ + LV1_01_WALK, /**< Visited Room 12 in Deepwood Shrine 12 (To Madderpillar) */ + LV1_02_WALK, /**< Visited Room 11 in Deepwood Shrine 11 (Stairs to B2) */ + LV1_03_WALK, /**< Visited Room 6 in Deepwood Shrine 6 (Pressure Button Bridge) */ + LV1_04_WALK, /**< Visited Room 7 in Deepwood Shrine 7 (Double Pillar Small Key) */ + LV1_05_WALK, /**< Visited Room 5 in Deepwood Shrine 5 (Heart Piece & Map) */ + LV1_06_WALK, /**< Visited Room 4 in Deepwood Shrine 4 (Barrel) */ + LV1_07_WALK, /**< Visited Room 8 in Deepwood Shrine 8 (Mushrooms) */ + LV1_08_WALK, /**< Visited Room 10 in Deepwood Shrine 10 (Mulldozer Fight) */ + LV1_09_WALK, /**< Visited Room 9 in Deepwood Shrine 9 (Pillars & Slugs) */ + LV1_0A_WALK, /**< Visited Room 3 in Deepwood Shrine 3 (Bridge & Mushroom) */ + LV1_0B_WALK, /**< Visited Entrance in Deepwood Shrine 1 (Entrance) */ + LV1_10_WALK, /**< Visited Room 2 in Deepwood Shrine 2 (Slug & Torches) */ + LV1_11_WALK, /**< Visited Room 17 in Deepwood Shrine 17 (Boss Key) */ + LV1_12_WALK, /**< Visited Room 16 in Deepwood Shrine 16 (Lilypad North) */ + LV1_13_WALK, /**< undocumented */ + LV1_14_WALK, /**< Visited Room 14 in Deepwood Shrine 14 (Lilypad West) */ + LV1_15_WALK, /**< Visited Room 15 in Deepwood Shrine 15 (Lilypad East) */ + LV1_16_WALK, /**< Visited Room 19 in Deepwood Shrine 19 (Big Green Chuchu) */ + LV1_17_WALK, /**< Visited Room 18 in Deepwood Shrine 18 (Boss Door) */ + LV1_TARU_0, /**< Left Buttons Pressed in Deepwood Shrine 4 (Barrel) */ + LV1_TARU_1, /**< Right Button Pressed in Deepwood Shrine 4 (Barrel) */ + LV1_00_00, /**< Defeated Madderpillar in Deepwood Shrine 13 (Madderpillar) */ + LV1_00_01, /**< undocumented */ + LV1_00_02, /**< Sucked East Web in Deepwood Shrine 13 (Madderpillar) */ + LV1_00_03, /**< Sucked South Web in Deepwood Shrine 13 (Madderpillar) */ + LV1_00_T0, /**< Gust Jar Chest Open in Deepwood Shrine 13 (Madderpillar) */ + LV1_01_00, /**< Shortcut Door to Barrel Room Open in Deepwood Shrine 12 (To Madderpillar) */ + LV1_01_01, /**< Blue Portal Hidden Button Pressed in Deepwood Shrine 12 (To Madderpillar) */ + LV1_01_02, /**< Door to Madderpillar Open in Deepwood Shrine 12 (To Madderpillar) */ + LV1_01_03, /**< Left Hidden Chest Button Pressed in Deepwood Shrine 12 (To Madderpillar) */ + LV1_01_04, /**< Right Hidden Chest Button Pressed in Deepwood Shrine 12 (To Madderpillar) */ + LV1_01_T0, /**< undocumented */ + LV1_01_T1, /**< Left 10 Shell Chest Open in Deepwood Shrine 12 (To Madderpillar) */ + LV1_01_T2, /**< Right 10 Shell Chest Open in Deepwood Shrine 12 (To Madderpillar) */ + LV1_02_T0, /**< 20 Shell Chest Open in Deepwood Shrine 11 (Stairs to B2) */ + LV1_03_CAP_0, /**< Ezlo talks about bridge pressure button in Deepwood Shrine 6 (Pressure Button Bridge) */ + LV1_04_02, /**< Pot set on button in Room 6 in Deepwood Shrine 7 (Double Pillar Small Key) */ + LV1_04_T0, /**< Small Key Chest Open in Deepwood Shrine 7 (Double Pillar Small Key) */ + LV1_05_T0, /**< undocumented */ + LV1_05_T1, /**< Map Chest Open in Deepwood Shrine 5 (Heart Piece & Map) */ + LV1_06_03, /**< East Door Open in Deepwood Shrine 4 (Barrel) */ + LV1_06_T0, /**< 10 Shell Chest Open in Deepwood Shrine 4 (Barrel) */ + LV1_06_CAP_0, /**< Ezlo talks about barrel in Deepwood Shrine 4 (Barrel) */ + LV1_07_00, /**< Hit bridge button in Deepwood Shrine 8 (Mushrooms) */ + LV1_07_CAP_0, /**< undocumented */ + LV1_08_00, /**< Defeated Mulldozers in Deepwood Shrine 10 (Mulldozer Fight) */ + LV1_08_KEY, /**< Obtained Small Key in Deepwood Shrine 10 (Mulldozer Fight) */ + LV1_09_00, /**< undocumented */ + LV1_0A_00, /**< Lever pulled in Deepwood Shrine 3 (Bridge & Mushroom) */ + LV1_0A_CAP_0, /**< Ezlo talks about pull lever in Deepwood Shrine 3 (Bridge & Mushroom) */ + LV1_0B_01, /**< Sucked West Web in Deepwood Shrine 1 (Entrance) */ + LV1_0B_02, /**< Sucked East Web in Deepwood Shrine 1 (Entrance) */ + LV1_0B_15, /**< Blue and Red Portals Activate in Deepwood Shrine 1 (Entrance) */ + LV1_0B_CAP_0, /**< Ezlo talks about Deepwood Shrine in Deepwood Shrine 1 (Entrance) */ + LV1_10_00, /**< Hit top left button in Deepwood Shrine 2 (Slug & Torches) */ + LV1_10_01, /**< Hit bottom left button in Deepwood Shrine 2 (Slug & Torches) */ + LV1_10_02, /**< Hit top right button in Deepwood Shrine 2 (Slug & Torches) */ + LV1_10_03, /**< Hit bottom right button in Deepwood Shrine 2 (Slug & Torches) */ + LV1_10_KEY, /**< Door open in Deepwood Shrine 2 (Slug & Torches) */ + LV1_10_T0, /**< Small Key Chest Open in Deepwood Shrine 2 (Slug & Torches) */ + LV1_11_01, /**< Red Portal Button Pressed in Deepwood Shrine 17 (Boss Key) */ + LV1_11_T0, /**< Boss Key Chest Open in Deepwood Shrine 17 (Boss Key) */ + LV1_12_15, /**< Lily pad appears in Room 16 in Deepwood Shrine 16 (Compass & Small Key) */ + LV1_12_T0, /**< Small Key Chest Open in Deepwood Shrine 16 (Compass & Small Key) */ + LV1_12_T1, /**< Compass Chest Open in Deepwood Shrine 16 (Compass & Small Key) */ + LV1_12_00, /**< Pot set on Chest button in Deepwood Shrine 16 (Compass & Small Key) */ + LV1_12_01, /**< Pot set on button in Room 15 in Deepwood Shrine 16 (Compass & Small Key) */ + LV1_14_00, /**< Door open in Deepwood Shrine 14 (Lilypad West) */ + LV1_14_CAP_0, /**< Ezlo talks about lilypad in Deepwood Shrine 14 (Lilypad West) */ + LV1_16_UTSUWA, /**< Obtained Heart Container in Deepwood Shrine 19 (Big Green Chuchu) */ + LV1_16_1STEND, /**< Seen Green Chuchu Cutscene in Deepwood Shrine 18 (Boss Door) */ + LV1_17_00, /**< Boss Door Open in Deepwood Shrine 18 (Boss Door) */ + LV1_17_T0, /**< Red Rupee Chest Open in Deepwood Shrine 18 (Boss Door) */ + LV1_02_00, /**< Revealed Chest Button in Deepwood Shrine 11 (Stairs to B2) */ + LV1_02_01, /**< Hit Chest Button in Deepwood Shrine 11 (Stairs to B2) */ + LV1_10_04, /**< Small Key Chest Spawned in Deepwood Shrine 2 (Slug & Torches) */ + LV1_20_CAP_0, /**< Ezlo talks about moving barrel in Deepwood Shrine (Inside Barrel) */ + LV1_01_HK, /**< Obtained Heart Piece in Deepwood Shrine 12 (To Madderpillar) */ + LV1_04_CAP_0, /**< Ezlo talks about pushing and pulling pillars in Deepwood Shrine 7 (Double Pillar Small Key) */ + LV1_03_00, /**< ??? in Deepwood Shrine 6 (Pressure Button Bridge) */ + LV1_05_HK, /**< Obtained Heart Piece in Deepwood Shrine 5 (Heart Piece & Map) */ + LV1_08_01, /**< Key Falls & Door Open in Deepwood Shrine 10 (Mulldozer fight) */ + LV1_01_05, /**< Blue Portal Activated in Deepwood Shrine 12 (To Madderpillar) */ + LV1_10_CAP_0, /**< Ezlo talks about locked door in Deepwood Shrine 2 (Slug & Torches) */ #if !defined(EU) && !defined(JP) - LV1_12_CAP_0, + LV1_12_CAP_0, /**< undocumented */ #endif END_5, } LocalFlags5; typedef enum { BEGIN_6, - LV2_00_WALK, - LV2_01_WALK, - LV2_02_WALK, - LV2_03_WALK, - LV2_04_WALK, - LV2_05_WALK, - LV2_06_WALK, - LV2_07_WALK, - LV2_08_WALK, - LV2_09_WALK, - LV2_10_WALK, - LV2_11_WALK, - LV2_12_WALK, - LV2_13_WALK, - LV2_14_WALK, - LV2_15_WALK, - LV2_16_WALK, - LV2_17_WALK, - LV2_BOSS_00_WALK, - LV2_00_00, - LV2_00_01, - LV2_01_01, - LV2_01_02, - LV2_01_T0, - LV2_01_T1, - LV2_02_01, - LV2_03_CAP_0, - LV2_04_00, - LV2_04_01, - LV2_04_CAP_0, - LV2_06_00, - LV2_06_T0, - LV2_06_CAP_0, - LV2_07_00, - LV2_07_CAP_0, - LV2_08_00, - LV2_08_01, - LV2_08_T0, - LV2_08_T1, - LV2_09_00, - LV2_09_T0, - LV2_09_T1, - LV2_10_00, - LV2_10_T0, - LV2_10_T1, - LV2_11_00, - LV2_11_01, - LV2_14_T0, - LV2_15_01, - LV2_15_T0, - LV2_15_CAP_0, - LV2_16_00, - LV2_17_00, - LV2_17_15, - LV2_17_T0, - LV2_17_T1, - LV2_17_T2, - LV2_20_UTSUWA, - LV2_00_02, - LV2_06_HK, - LV2_11_02, - LV2_05_R1, - LV2_05_R2, - LV2_05_R3, - LV2_05_R4, - LV2_05_R5, - LV2_00_CAP_0, - LV2_09_CAP_0, + LV2_00_WALK, /**< Visited Room 12 in Cave of Flames 12 (Stairs to B2) */ + LV2_01_WALK, /**< Visited Room 11 in Cave of Flames 11 (Spiny Chu Fight) */ + LV2_02_WALK, /**< Visited Room 10 in Cave of Flames 10 (Lava Minecart) */ + LV2_03_WALK, /**< Visited Entrance in Cave of Flames 1 (Entrance) */ + LV2_04_WALK, /**< Visited Room 5 in Cave of Flames 5 (Minecart) */ + LV2_05_WALK, /**< Visited Room 4 in Cave of Flames 4 (Rupee Like) */ + LV2_06_WALK, /**< Visited Room 6 in Cave of Flames 6 (B1 West) */ + LV2_07_WALK, /**< Visited Room 7 in Cave of Flames 7 (Helmasaurs) */ + LV2_08_WALK, /**< Visited Room 9 in Cave of Flames 9 (Whirlwind) */ + LV2_09_WALK, /**< Visited Room 8 in Cave of Flames 8 (Minish Lava) */ + LV2_10_WALK, /**< Visited Room 13 in Cave of Flames 13 (Minish Spike Traps) */ + LV2_11_WALK, /**< Visited Room 14 in Cave of Flames 14 (Quad Rollobite) */ + LV2_12_WALK, /**< Visited Room 18 in Cave of Flames 18 (Hole to Gleerok) */ + LV2_13_WALK, /**< Visited Room 16 in Cave of Flames 16 (Pacci Whirlwind) */ + LV2_14_WALK, /**< Visited Room 17 in Cave of Flames 17 (Spike Trap Kinstone) */ + LV2_15_WALK, /**< Visited Room 3 in Cave of Flames 3 (Spinies) */ + LV2_16_WALK, /**< Visited Room 1 in Cave of Flames 2 (Bob-ombs) */ + LV2_17_WALK, /**< Visited Room 15 in Cave of Flames 15 (Boss Key Room) */ + LV2_BOSS_00_WALK, /**< Visited Room 19 in Cave of Flames 19 (Gleerok) */ + LV2_00_00, /**< Opened Stairs Door in Cave of Flames 12 (Stairs to B2) */ + LV2_00_01, /**< Hit Door Button in Cave of Flames 12 (Stairs to B2) */ + LV2_01_01, /**< Defeated Spiny Chus in Cave of Flames 11 (Spiny Chu Fight) */ + LV2_01_02, /**< Pushed Chest Pillar to Hole in Cave of Flames 11 (Spiny Chu Fight) */ + LV2_01_T0, /**< Small Key Chest Open in Cave of Flames 11 (Spiny Chu Fight) */ + LV2_01_T1, /**< Cane of Pacci Chest Open in Cave of Flames 11 (Spiny Chu Fight) */ + LV2_02_01, /**< Blew up wall to Heart Piece in Cave of Flames 10 (Lava Minecart) */ + LV2_03_CAP_0, /**< Ezlo talks about Cave of Flames in Cave of Flames (Entrance) */ + LV2_04_00, /**< Minecart Switch Flipped in Cave of Flames 5 (Minecart) */ + LV2_04_01, /**< Opened Doors to Switch in Cave of Flames 5 (Minecart) */ + LV2_04_CAP_0, /**< Ezlo talks about Minecart in Cave of Flames 5 (Minecart) */ + LV2_06_00, /**< Blew up wall in Cave of Flames 6 (B1 West) */ + LV2_06_T0, /**< undocumented */ + LV2_06_CAP_0, /**< Ezlo talks after Minecart in Cave of Flames 6 (B1 West) */ + LV2_07_00, /**< Defeated Helmasaurs in Cave of Flames 7 (Helmasaurs) */ + LV2_07_CAP_0, /**< Ezlo talks about Portal in Cave of Flames 7 (Helmasaurs) */ + LV2_08_00, /**< Hit Door Button in Cave of Flames 9 (Whirlwind) */ + LV2_08_01, /**< Pushed Chest Pillar to Hole in Cave of Flames 9 (Whirlwind) */ + LV2_08_T0, /**< Small Key Chest Open in Cave of Flames 9 (Whirlwind) */ + LV2_08_T1, /**< 50 Rupee Chest Open in Cave of Flames 9 (Whirlwind) */ + LV2_09_00, /**< Hit Door Button in Cave of Flames 8 (Minish Lava) */ + LV2_09_T0, /**< Blue L Kinstone Chest Open in Cave of Flames 8 (Minish Lava) */ + LV2_09_T1, /**< Map Chest Open in Cave of Flames 8 (Minish Lava) */ + LV2_10_00, /**< Minecart Switch Flipped in Cave of Flames 13 (Minish Spike Traps) */ + LV2_10_T0, /**< Blue S Kinstone Chest Open in Cave of Flames 13 (Minish Spike Traps) */ + LV2_10_T1, /**< Green (< Kinstone Chest Open in Cave of Flames 13 (Minish Spike Traps) */ + LV2_11_00, /**< Flipped Barrier Switch in Cave of Flames 14 (Quad Rollobite) */ + LV2_11_01, /**< Pushed Switch Pillar to Hole in Cave of Flames 14 (Quad Rollobite) */ + LV2_14_T0, /**< Green [ Kinstone Chest Open in Cave of Flames 17 (Spike Trap Kinstone) */ + LV2_15_01, /**< Defeated Spinies in Cave of Flames 3 (Spinies) */ + LV2_15_T0, /**< Compass Chest Open in Cave of Flames 3 (Spinies) */ + LV2_15_CAP_0, /**< Ezlo talks about Spinies in Cave of Flames 3 (Spinies) */ + LV2_16_00, /**< Blew up wall in Cave of Flames 2 (Bob-ombs) */ + LV2_17_00, /**< Activated Red Portal in Cave of Flames 15 (Boss Key Room) */ + LV2_17_15, /**< Boss Door Open in Cave of Flames 15 (Boss Key Room) */ + LV2_17_T0, /**< Green / Kinstone Chest Open in Cave of Flames 15 (Boss Key Room) */ + LV2_17_T1, /**< 100 Rupee Chest Open in Cave of Flames 15 (Boss Key Room) */ + LV2_17_T2, /**< Boss Key Chest Open in Cave of Flames 15 (Boss Key Room) */ + LV2_20_UTSUWA, /**< Obtained Heart Container in Cave of Flames 19 (Gleerok) */ + LV2_00_02, /**< Jumped up to Blue Portal Button? in Cave of Flames 12 (Stairs to B2) */ + LV2_06_HK, /**< Obtained Heart Piece in Cave of Flames 6 (B1 West) */ + LV2_11_02, /**< Barrier Down in Cave of Flames 14 (Quad Rollobite) */ + LV2_05_R1, /**< Grabbed Top Left Green Rupee in Cave of Flames 4 (Rupee Like) */ + LV2_05_R2, /**< Grabbed Top Green Rupee in Cave of Flames 4 (Rupee Like) */ + LV2_05_R3, /**< Grabbed Top Right Green Rupee in Cave of Flames 4 (Rupee Like) */ + LV2_05_R4, /**< Grabbed Bottom Left Green Rupee in Cave of Flames 4 (Rupee Like) */ + LV2_05_R5, /**< Grabbed Bottom Right Green Rupee in Cave of Flames 4 (Rupee Like) */ + LV2_00_CAP_0, /**< Ezlo talks about using Cane on hole in Cave of Flames 12 (Stairs to B2) */ + LV2_09_CAP_0, /**< Ezlo talks about falling in lava in Cave of Flames 8 (Minish Lava) */ END_6, } LocalFlags6; typedef enum { BEGIN_7, - LV3_00_WALK, - LV3_01_WALK, - LV3_02_WALK, - LV3_03_WALK, - LV3_04_WALK, - LV3_05_WALK, - LV3_06_WALK, - LV3_10_WALK, - LV3_11_WALK, - LV3_12_WALK, - LV3_13_WALK, - LV3_14_WALK, - LV3_15_WALK, - LV3_16_WALK, - LV3_17_WALK, - LV3_18_WALK, - LV3_19_WALK, - LV3_1A_WALK, - LV3_1B_WALK, - LV3_1C_WALK, - LV3_1D_WALK, - LV3_20_WALK, - LV3_21_WALK, - LV3_22_WALK, - LV3_23_WALK, - LV3_24_WALK, - LV3_00_00, - LV3_00_T0, - LV3_02_00, - LV3_02_01, - LV3_02_02, - LV3_02_KEYFALL, - LV3_03_00, - LV3_03_01, - LV3_04_00, - LV3_04_KEYFALL, - LV3_04_WARP_0, - LV3_04_BOSSDOOR, - LV3_10_00, - LV3_11_00, - LV3_12_CAP_0, - LV3_13_00, - LV3_14_00, - LV3_14_01, - LV3_14_02, - LV3_14_KEY, - LV3_15_00, - LV3_17_00, - LV3_16_BOSSDIE, - LV3_16_GETUTSUWA, - LV3_18_00, - LV3_18_00_BW00, - LV3_19_01, - LV3_19_02, - LV3_19_03, - LV3_19_04, - LV3_19_T0, - LV3_1B_T0, - LV3_1D_00, - LV3_1D_01, - LV3_1D_T0, - LV3_1D_T1, - LV3_20_00, - LV3_20_CAP_0, - LV3_22_00, - LV3_23_01, - LV3_23_T0, - LV3_24_T0, - LV3_OCARINA_FALL, - LV3_02_CAP_0, - LV3_24_HK, - LV3_10_01, - LV3_17_01, + LV3_00_WALK, /**< Visited Room in Fortress of Winds, Left Side 3F Eyegores */ + LV3_01_WALK, /**< Visited Room in Fortress of Winds, Before Mazaal */ + LV3_02_WALK, /**< Visited Room in Fortress of Winds, Right Side 3F Key */ + LV3_03_WALK, /**< Visited Room in Fortress of Winds, Left Side 3F Pit Platforms */ + LV3_04_WALK, /**< Visited Room in Fortress of Winds, Left Side 3F Key */ + LV3_05_WALK, /**< undocumented */ + LV3_06_WALK, /**< undocumented */ + LV3_10_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Darknut */ + LV3_11_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Eyes */ + LV3_12_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Pit Hall Left */ + LV3_13_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Wallmasters */ + LV3_14_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Pillar Clone Buttons */ + LV3_15_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Spike Traps */ + LV3_16_WALK, /**< Visited Room in Fortress of Winds, Mazaal */ + LV3_17_WALK, /**< Visited Room in Fortress of Winds, Left Side 2F Stalfos */ + LV3_18_WALK, /**< Visited Room in Fortress of Winds, Left Side 2F Eyes */ + LV3_19_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F */ + LV3_1A_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Minish Hole to Key */ + LV3_1B_WALK, /**< Visited Room in Fortress of Winds, Center Door 2F Boss Key */ + LV3_1C_WALK, /**< Visited Room in Fortress of Winds, Left Side 2F */ + LV3_1D_WALK, /**< Visited Room in Fortress of Winds, Right Side 2F */ + LV3_20_WALK, /**< Visited Room in Fortress of Winds, Left Door */ + LV3_21_WALK, /**< Visited Room in Fortress of Winds, Center Door */ + LV3_22_WALK, /**< Visited Room in Fortress of Winds, Right Door */ + LV3_23_WALK, /**< Visited Room in Fortress of Winds, Leftmost Door Wizzrobes */ + LV3_24_WALK, /**< Visited Room in Fortress of Winds, Rightmost Door Heart Piece */ + LV3_00_00, /**< Defeated Eyegores in Fortress of Winds, Left Side 3F Eyegores */ + LV3_00_T0, /**< Compass Chest Open in Fortress of Winds, Left Side 3F Eyegores */ + LV3_02_00, /**< Door Open in Fortress of Winds, Right Side Key Boss Key Side */ + LV3_02_01, /**< Door Open in Fortress of Winds, Right Side 3F Key */ + LV3_02_02, /**< Key drop animation has finished in Fortress of Winds, Right Side 3F Key */ + LV3_02_KEYFALL, /**< Pulled Lever, Key falls in Fortress of Winds, Right Side 3F Key */ + LV3_03_00, /**< Shot Arrows at Top Eyes in Fortress of Winds, Left Side 3F Eyes */ + LV3_03_01, /**< Shot Arrows at East Eyes in Fortress of Winds, Left Side 3F Eyes */ + LV3_04_00, /**< Key drop animation has finished in Fortress of Winds, Left Side 3F Key */ + LV3_04_KEYFALL, /**< Pulled Lever, Key falls in Fortress of Winds, Left Side 3F Key */ + LV3_04_WARP_0, /**< Red Portal Active in Fortress of Winds, Left Side 3F Key */ + LV3_04_BOSSDOOR, /**< Boss Door Open in Fortress of Winds, Left Side 3F Key */ + LV3_10_00, /**< Defeated Darknut in Fortress of Winds, Center Door 2F Darknut */ + LV3_11_00, /**< Shot Arrows at Eyes in Fortress of Winds, Center Door 2F Eyes */ + LV3_12_CAP_0, /**< Ezlo talks about bridge in Fortress of Winds, Center Door 2F Pit Hall Right */ + LV3_13_00, /**< Defeated Wallmasters in Fortress of Winds, Center Door 2F Wallmasters */ + LV3_14_00, /**< Buttons Hit in Fortress of Winds, Center Door 2F Pillar Clone Buttons */ + LV3_14_01, /**< Door Open in Fortress of Winds, Center Door 2F Pillar Clone Buttons */ + LV3_14_02, /**< Key Fallen in Fortress of Winds, Center Door 2F Pillar Clone Buttons */ + LV3_14_KEY, /**< Obtained Key in Fortress of Winds, Center Door 2F Pillar Clone Buttons */ + LV3_15_00, /**< Hit Button in Fortress of Winds, Center Door 2F Spike Traps */ + LV3_17_00, /**< Defeated Stalfos in Fortress of Winds, Left Side 2F Stalfos */ + LV3_16_BOSSDIE, /**< Defeated Mazaal in Fortress of Winds, Mazaal */ + LV3_16_GETUTSUWA, /**< Obtained Heart Container in Fortress of Winds, Mazaal */ + LV3_18_00, /**< Shot Arrow at Eye in Fortress of Winds, Left Side 2F Eye */ + LV3_18_00_BW00, /**< Blew up wall in Fortress of Winds, Left Side 2F Eye */ + LV3_19_01, /**< Left Eyegore Defeated in Fortress of Winds, Center Room 2F */ + LV3_19_02, /**< Door Open in Fortress of Winds, Center Door 2F Left Door */ + LV3_19_03, /**< Door Open in Fortress of Winds, Center Door 2F Right Door */ + LV3_19_04, /**< Right Eyegore defeated in Fortress of Winds, Center Room 2F */ + LV3_19_T0, /**< Map Chest Open in Fortress of Winds, Center Room 2F */ + LV3_1B_T0, /**< Boss Key Chest Open in Fortress of Winds, Center Room 2F Boss Key */ + LV3_1D_00, /**< Pulled Left Lever in Fortress of Winds, Right Side 2F */ + LV3_1D_01, /**< Pulled Right Lever in Fortress of Winds, Right Side 2F */ + LV3_1D_T0, /**< Blue L Kinstone Chest Open in Fortress of Winds, Right Side 2F Left Chest */ + LV3_1D_T1, /**< Blue S Kinstone Chest Open in Fortress of Winds, Right Side 2F Right Chest */ + LV3_20_00, /**< Obtained Key in Fortress of Winds, Left Door */ + LV3_20_CAP_0, /**< Ezlo talks about Fortress of Winds in Fortress of Winds */ + LV3_22_00, /**< Obtained Key in Fortress of Winds, Right Door */ + LV3_23_01, /**< Defeated Wizzrobes in Fortress of Winds, Leftmost Door Wizzrobes */ + LV3_23_T0, /**< 80 Shell Chest Open in Fortress of Winds, Leftmost Door Wizzrobes */ + LV3_24_T0, /**< undocumented */ + LV3_OCARINA_FALL, /**< Zeffa drops Ocarina on ground in Fortress of Winds, Ocarina of Wind Room */ + LV3_02_CAP_0, /**< Ezlo talks about fallen Key in Fortress of Winds Right Side 3F Key */ + LV3_24_HK, /**< Obtained Heart Piece in Fortress of Winds, Rightmost Heart Piece Room */ + LV3_10_01, /**< Doors opened in Fortress of Winds, Center Door 2F Darknut */ + LV3_17_01, /**< Doors opened in Fortress of Winds, Left Side 2F Stalfos */ END_7, } LocalFlags7; typedef enum { BEGIN_8, - LV4_00_WALK, - LV4_01_WALK, - LV4_02_WALK, - LV4_03_WALK, - LV4_04_WALK, - LV4_05_WALK, - LV4_06_WALK, - LV4_07_WALK, - LV4_08_WALK, - LV4_09_WALK, - LV4_0A_WALK, - LV4_0B_WALK, - LV4_0C_WALK, - LV4_0D_WALK, - LV4_0E_WALK, - LV4_0F_WALK, - LV4_10_WALK, - LV4_11_WALK, - LV4_20_WALK, - LV4_21_WALK, - LV4_22_WALK, - LV4_23_WALK, - LV4_24_WALK, - LV4_25_WALK, - LV4_26_WALK, - LV4_27_WALK, - LV4_28_WALK, - LV4_29_WALK, - LV4_2A_WALK, - LV4_2B_WALK, - LV4_2C_WALK, - LV4_2D_WALK, - LV4_2E_WALK, - LV4_2F_WALK, - LV4_30_WALK, - LV4_31_WALK, - LV4_32_WALK, - LV4_33_WALK, - LV4_34_WALK, - LV4_35_WALK, - LV4_INIT, - LV4_01_00, - LV4_03_CAP_0, - LV4_03_BOSSDOOR, - LV4_05_00, - LV4_05_01, - LV4_06_00, - LV4_07_00, - LV4_08_00, - LV4_08_01, - LV4_08_02, - LV4_08_RAY_HALF, - LV4_08_RAY_HALF_E, - LV4_08_RAY_FULL, - LV4_08_RAY_FULL_E, - LV4_09_T0, - LV4_0a_TSUBO, - LV4_0a_T0, - LV4_0c_00, - LV4_0d_00, - LV4_0d_01, - LV4_0d_02, - LV4_0d_T0, - LV4_0e_UTSUWA, - LV4_0f_00, - LV4_0f_01, - LV4_0f_02, - LV4_0f_03, - LV4_0f_04, - LV4_10_RAY, - LV4_10_T0, - LV4_10_BOSSDIE, - LV4_11_00, - LV4_11_RAY_SP, - LV4_11_RAY, - LV4_11_T0, - LV4_20_00, - LV4_20_RAY, - LV4_20_BOSSKEY, - LV4_21_00, - LV4_21_RAY, - LV4_21_KEY, - LV4_21_CAP_0, - LV4_22_00, - LV4_23_00, - LV4_24_00, - LV4_27_00, - LV4_28_00, - LV4_28_01, - LV4_28_T0, - LV4_28_T1, - LV4_29_CAP_0, - LV4_2b_T0, - LV4_2b_T1, - LV4_2b_T2, - LV4_2b_BKABE, - LV4_2b_00, - LV4_2b_01, - LV4_2b_02, - LV4_2b_03, - LV4_2b_04, - LV4_2c_00, - LV4_2c_02, - LV4_2c_T0, - LV4_2d_00, - LV4_2d_01, - LV4_2d_02, - LV4_2e_RAY, - LV4_2f_00, - LV4_2f_01, - LV4_2f_KEY, - LV4_30_00, - LV4_30_BKABE, - LV4_31_00, - LV4_31_01, - LV4_32_00, - LV4_32_01, - LV4_32_T0, - LV4_32_T1, - LV4_33_01, - LV4_34_00, - LV4_34_01, - LV4_35_00, - LV4_35_01, - LV4_22_01, - LV4_2d_T0, - LV4_03_CAP_1, - LV4_08_CAP_0, - LV4_08_CAP_1, - LV4_36_WALK, - LV4_36_T0, - LV4_21_CAP_1, - LV4_0d_03, - LV4_0d_04, - LV4_0d_05, - LV4_0d_06, - LV4_0d_07, - LV4_25_00, - LV4_25_01, - LV4_25_02, - LV4_25_03, - LV4_25_04, - LV4_31_02, - LV4_31_03, - LV4_31_04, - LV4_31_05, - LV4_31_06, - LV4_31_07, - LV4_06_01, - LV4_06_02, - LV4_06_03, - LV4_06_04, - LV4_06_05, - LV4_06_06, - LV4_08_OCT, - LV4_05_02, - LV4_28_02, - LV4_2c_01, - LV4_33_02, - LV4_31_08, - LV4_34_02, - LV4_20_RAY_SW, - LV4_21_RAY_SW, + LV4_00_WALK, /**< Visited Room in Temple of Droplets West Hole to Boss Key */ + LV4_01_WALK, /**< Visited Room in Temple of Droplets North Split to Keys */ + LV4_02_WALK, /**< Visited Room in Temple of Droplets East Hole to Key */ + LV4_03_WALK, /**< Visited Room in Temple of Droplets Entrance */ + LV4_04_WALK, /**< Visited Room in Temple of Droplets Stairs to West Lever */ + LV4_05_WALK, /**< Visited Room in Temple of Droplets Scissors Beetle Miniboss */ + LV4_06_WALK, /**< Visited Room in Temple of Droplets West Waterfall Northwest */ + LV4_07_WALK, /**< Visited Room in Temple of Droplets West Waterfall Northeast */ + LV4_08_WALK, /**< Visited Room in Temple of Droplets Main Room */ + LV4_09_WALK, /**< Visited Room in Temple of Droplets Corner from Beetle Miniboss */ + LV4_0A_WALK, /**< Visited Room in Temple of Droplets Ice Pit Maze */ + LV4_0B_WALK, /**< Visited Room in Temple of Droplets, Hole to Blue Chuchu Key */ + LV4_0C_WALK, /**< Visited Room in Temple of Droplets West Waterfall Southwest */ + LV4_0D_WALK, /**< Visited Room in Temple of Droplets West Waterfall Southeast */ + LV4_0E_WALK, /**< Visited Room in Temple of Droplets, Big Octorok */ + LV4_0F_WALK, /**< Visited Room in Temple of Droplets, Door to Big Blue Chuchu */ + LV4_10_WALK, /**< Visited Room in Temple of Droplets Big Blue Chuchu */ + LV4_11_WALK, /**< Visited Room in Temple of Droplets Blue Chuchu Key */ + LV4_20_WALK, /**< Visited Room in Temple of Droplets Boss Key Room */ + LV4_21_WALK, /**< Visited Room in Temple of Droplets Key 1 Room */ + LV4_22_WALK, /**< Visited Room in Temple of Droplets Block Clone Button Puzzle */ + LV4_23_WALK, /**< Visited Room in Temple of Droplets Block Clone Puzzle 1 */ + LV4_24_WALK, /**< Visited Room in Temple of Droplets Block Clone Ice Bridge */ + LV4_25_WALK, /**< Visited Room in Temple of Droplets Stairs to Beetle Miniboss */ + LV4_26_WALK, /**< Visited Room in Temple of Droplets Spikebars after 9 Lantern */ + LV4_27_WALK, /**< Visited Room in Temple of Droplets 9 Lantern Room */ + LV4_28_WALK, /**< Visited Room in Temple of Droplets Lilypad Ice Blocks */ + LV4_29_WALK, /**< Visited Room in Temple of Droplets The 1 Frame Roll */ + LV4_2A_WALK, /**< Visited Room in Temple of Droplets Mulldozers & Firebars */ + LV4_2B_WALK, /**< Visited Room in Temple of Droplets Dark Lantern Maze */ + LV4_2C_WALK, /**< Visited Room in Temple of Droplets Twin Madderpillars */ + LV4_2D_WALK, /**< Visited Room in Temple of Droplets After Twin Madderpillars */ + LV4_2E_WALK, /**< Visited Room in Temple of Droplets Blue Chuchu Key Lever */ + LV4_2F_WALK, /**< Visited Room in Temple of Droplets Mulldozer Key Room */ + LV4_30_WALK, /**< Visited Room in Temple of Droplets Bombwall to Twin Madderpillars */ + LV4_31_WALK, /**< Visited Room in Temple of Droplets Lilypad B2 West */ + LV4_32_WALK, /**< Visited Room in Temple of Droplets Compass Room */ + LV4_33_WALK, /**< Visited Room in Temple of Droplets 4 Lantern Scissors Beetles */ + LV4_34_WALK, /**< Visited Room in Temple of Droplets Lilypad B2 Middle Room */ + LV4_35_WALK, /**< Visited Room in Temple of Droplets Lilypad B2 East Madderpillar */ + LV4_INIT, /**< Open Hole Setup Completed in Temple of Droplets West Hole to Boss Key */ + LV4_01_00, /**< Door Open in Temple of Droplets North Split to Keys */ + LV4_03_CAP_0, /**< Ezlo talks about Temple of Droplets in Temple of Droplets Entrance */ + LV4_03_BOSSDOOR, /**< Boss Door Open in Temple of Droplets Entrance */ + LV4_05_00, /**< undocumented */ + LV4_05_01, /**< Defeated Scissors Beetles in Temple of Droplets Scissors Beetle Miniboss */ + LV4_06_00, /**< undocumented */ + LV4_07_00, /**< Opened Door to Lilypad in Temple of Droplets West Waterfall Northeast */ + LV4_08_00, /**< Ice Block Melted in Temple of Droplets Main Room */ + LV4_08_01, /**< undocumented */ + LV4_08_02, /**< undocumented */ + LV4_08_RAY_HALF, /**< East Lever Pushed in Temple of Droplets Main Room */ + LV4_08_RAY_HALF_E, /**< East Ice Block Thawing Zone active in Temple of Droplets Main Room */ + LV4_08_RAY_FULL, /**< West Lever Pushed in Temple of Droplets Main Room */ + LV4_08_RAY_FULL_E, /**< Water Element Ice Melts in Temple of Droplets Main Room */ + LV4_09_T0, /**< Blue L Kinstone Chest Open in Temple of Droplets Corner from Beetle Miniboss */ + LV4_0a_TSUBO, /**< Green < Kinstone Taken From Pot in Temple of Droplets Ice Pit Maze */ + LV4_0a_T0, /**< Blue S Kinstone Chest Open in Temple of Droplets Ice Pit Maze */ + LV4_0c_00, /**< Hit Button in Temple of Droplets West Waterfall Southwest */ + LV4_0d_00, /**< Hit Button in Temple of Droplets West Waterfall Southeast */ + LV4_0d_01, /**< Blocking Pillars Down in Temple of Droplets West Waterfall Southeast */ + LV4_0d_02, /**< undocumented */ + LV4_0d_T0, /**< Map Chest Open in Temple of Droplets West Waterfall Southeast */ + LV4_0e_UTSUWA, /**< Obtained Heart Container in Temple of Droplets, Big Octorok */ + LV4_0f_00, /**< Door Open in Temple of Droplets, Door to Big Blue Chuchu */ + LV4_0f_01, /**< Melted Top Left Ice Block in Temple of Droplets, Door to Big Blue Chuchu */ + LV4_0f_02, /**< Melted Bottom Left Ice Block in Temple of Droplets, Door to Big Blue Chuchu */ + LV4_0f_03, /**< Melted Top Right Ice Block in Temple of Droplets, Door to Big Blue Chuchu */ + LV4_0f_04, /**< Melted Bottom Right Ice Block in Temple of Droplets, Door to Big Blue Chuchu */ + LV4_10_RAY, /**< Lever Pushed in Temple of Droplets Big Blue Chuchu */ + LV4_10_T0, /**< Lantern Chest Open in Temple of Droplets Big Blue Chuchu */ + LV4_10_BOSSDIE, /**< Defeated Big Blue Chuchu in Temple of Droplets Big Blue Chuchu */ + LV4_11_00, /**< Ice Block Melts in Temple of Droplets Blue Chuchu Key */ + LV4_11_RAY_SP, /**< Thawing Zone Active in Temple of Droplets Blue Chuchu Key */ + LV4_11_RAY, /**< Lever Turned in Blue Chuchu Key Room in Temple of Droplets West Hole to Boss Key */ + LV4_11_T0, /**< Obtained Key in Temple of Droplets Blue Chuchu Key Lever */ + LV4_20_00, /**< undocumented */ + LV4_20_RAY, /**< Turned Lever in Temple of Droplets Boss Key Room */ + LV4_20_BOSSKEY, /**< Boss Key Ice Block Gone in Temple of Droplets Boss Key Room */ + LV4_21_00, /**< Ezlo trigger active in Temple of Droplets Key 1 Room */ + LV4_21_RAY, /**< Turned Lever in Temple of Droplets Key 1 Room */ + LV4_21_KEY, /**< Obtained Key in Temple of Droplets Key 1 Room */ + LV4_21_CAP_0, /**< Ezlo talks about sunlight in Temple of Droplets Key 1 Room */ + LV4_22_00, /**< Door Open in Temple of Droplets Block Clone Button Puzzle */ + LV4_23_00, /**< Door Open in Temple of Droplets Flamebar Block Puzzle */ + LV4_24_00, /**< Melted Ice Block in Temple of Droplets Block Clone Ice Bridge */ + LV4_27_00, /**< 9 Lanterns Lit in Temple of Droplets 9 Lantern Room */ + LV4_28_00, /**< Hit Button in Temple of Droplets Lilypad Ice Blocks */ + LV4_28_01, /**< Lilypad Ice Blocks Gate Stays Open in Temple of Droplets The 1 Frame Roll */ + LV4_28_T0, /**< 100 Shell Chest Open (Frozen) in Temple of Droplets Lilypad Ice Blocks */ + LV4_28_T1, /**< 50 Rupee Chest Open in Temple of Droplets Lilypad Ice Blocks */ + LV4_29_CAP_0, /**< Ezlo talks about darkness in Temple of Droplets The 1 Frame Roll */ + LV4_2b_T0, /**< Red W Kinstone Chest Open in Temple of Droplets Dark Lantern Maze, Top Right Chest */ + LV4_2b_T1, /**< Red (> Kinstone Chest Open in Temple of Droplets Dark Lantern Maze, Top Left Chest */ + LV4_2b_T2, /**< Red 3 Prong Kinstone Chest Open in Temple of Droplets Dark Lantern Maze, Bottom Chest */ + LV4_2b_BKABE, /**< Blew up wall to Mulldozer Key Room in Temple of Droplets Dark Lantern Maze */ + LV4_2b_00, /**< Lit Top Left Torch in Temple of Droplets Dark Lantern Maze */ + LV4_2b_01, /**< Lit Top Right Torch in Temple of Droplets Dark Lantern Maze */ + LV4_2b_02, /**< Door Open in Temple of Droplets Dark Lantern Maze */ + LV4_2b_03, /**< Lit Middle Right Torch in Temple of Droplets Dark Lantern Maze */ + LV4_2b_04, /**< Lit Bottom Right Torch in Temple of Droplets Dark Lantern Maze */ + LV4_2c_00, /**< Defeated Twin Madderpillars in Temple of Droplets Twin Madderpillars */ + LV4_2c_02, /**< Burnt Entrance Web in Temple of Droplets Twin Madderpillars */ + LV4_2c_T0, /**< undocumented */ + LV4_2d_00, /**< undocumented */ + LV4_2d_01, /**< undocumented */ + LV4_2d_02, /**< undocumented */ + LV4_2e_RAY, /**< Turned Lever in Temple of Droplets Blue Chuchu Key Lever */ + LV4_2f_00, /**< Defeated Mulldozers in Temple of Droplets Mulldozer Key Room */ + LV4_2f_01, /**< Small Key Falls in Temple of Droplets Mulldozer Key Room */ + LV4_2f_KEY, /**< Obtained Small Key in Temple of Droplets Mulldozer Key Room */ + LV4_30_00, /**< Red Portal Activated in Temple of Droplets To Twin Madderpillars */ + LV4_30_BKABE, /**< Blew up wall to Twin Madderpillars in Temple of Droplets To Twin Madderpillars */ + LV4_31_00, /**< Hit Button in Temple of Droplets Lilypad B2 West */ + LV4_31_01, /**< Lilypad Fallen to B2 in Temple of Droplets West Waterfall Southeast */ + LV4_32_00, /**< Melted Left Ice Block in Temple of Droplets Compass Room */ + LV4_32_01, /**< Melted Right Ice Block in Temple of Droplets Compass Room */ + LV4_32_T0, /**< 100 Rupee Chest Open in Temple of Droplets Compass Room */ + LV4_32_T1, /**< Compass Chest Open in Temple of Droplets Compass Room */ + LV4_33_01, /**< Defeated Scissors Beetles in Temple of Droplets, 4 Lantern Scissors Beetles */ + LV4_34_00, /**< Hit Button in Temple of Droplets Lilypad B2 Middle Room */ + LV4_34_01, /**< Obtained Small Key in Temple of Droplets Lilypad B2 Middle Room */ + LV4_35_00, /**< Defeated Madderpillar in Temple of Droplets Lilypad B2 East Madderpillar */ + LV4_35_01, /**< Door Open in Temple of Droplets Lilypad B2 East Madderpillar */ + LV4_22_01, /**< undocumented */ + LV4_2d_T0, /**< Red 3 Prong Kinstone Chest Open (Frozen) in Temple of Droplets After Twin Madderpillars */ + LV4_03_CAP_1, /**< Ezlo talks about slippery floor in Temple of Droplets Entrance */ + LV4_08_CAP_0, /**< Ezlo talks about frozen Element in Temple of Droplets Main Room */ + LV4_08_CAP_1, /**< Ezlo talks after pushing East Lever in Temple of Droplets Main Room */ + LV4_36_WALK, /**< Visited Room in Temple of Droplets Flamebar Block Puzzle */ + LV4_36_T0, /**< undocumented */ + LV4_21_CAP_1, /**< Ezlo talks about frozen key in Temple of Droplets Key 1 Room */ + LV4_0d_03, /**< Grabbed 1st Green Rupee in Temple of Droplets West Waterfall Southeast */ + LV4_0d_04, /**< Grabbed 2nd Green Rupee in Temple of Droplets West Waterfall Southeast */ + LV4_0d_05, /**< Grabbed 3rd Green Rupee in Temple of Droplets West Waterfall Southeast */ + LV4_0d_06, /**< Grabbed 4th Green Rupee in Temple of Droplets West Waterfall Southeast */ + LV4_0d_07, /**< Grabbed 5th Green Rupee in Temple of Droplets West Waterfall Southeast */ + LV4_25_00, /**< Grabbed 5th Green Rupee in Temple of Droplets Stairs to Beetle Miniboss */ + LV4_25_01, /**< Grabbed 4th Green Rupee in Temple of Droplets Stairs to Beetle Miniboss */ + LV4_25_02, /**< Grabbed 3rd Green Rupee in Temple of Droplets Stairs to Beetle Miniboss */ + LV4_25_03, /**< Grabbed 2nd Green Rupee in Temple of Droplets Stairs to Beetle Miniboss */ + LV4_25_04, /**< Grabbed 1st Green Rupee in Temple of Droplets Stairs to Beetle Miniboss */ + LV4_31_02, /**< Picked up upper left underwater waterfall blue rupee in Temple of Droplets Lilypad B2 West */ + LV4_31_03, /**< Picked up upper middle underwater waterfall blue rupee in Temple of Droplets Lilypad B2 West */ + LV4_31_04, /**< Picked up upper right underwater waterfall blue rupee in Temple of Droplets Lilypad B2 West */ + LV4_31_05, /**< Picked up lower left underwater waterfall blue rupee in Temple of Droplets Lilypad B2 West */ + LV4_31_06, /**< Picked up lower middle underwater waterfall blue rupee in Temple of Droplets Lilypad B2 West */ + LV4_31_07, /**< Picked up lower right underwater waterfall blue rupee in Temple of Droplets Lilypad B2 West */ + LV4_06_01, /**< Picked up upper left underwater waterfall blue rupee in Temple of Droplets West Waterfall Northwest */ + LV4_06_02, /**< Picked up upper middle underwater waterfall blue rupee in Temple of Droplets West Waterfall Northwest */ + LV4_06_03, /**< Picked up upper right underwater waterfall blue rupee in Temple of Droplets West Waterfall Northwest */ + LV4_06_04, /**< Picked up lower left underwater waterfall blue rupee in Temple of Droplets West Waterfall Northwest */ + LV4_06_05, /**< Picked up lower middle underwater waterfall blue rupee in Temple of Droplets West Waterfall Northwest */ + LV4_06_06, /**< Picked up lower right underwater waterfall blue rupee in Temple of Droplets West Waterfall Northwest */ + LV4_08_OCT, /**< Big Octo Sucked Element & Left Room in Temple of Droplets Main Room */ + LV4_05_02, /**< Doors Open in Temple of Droplets Scissors Beetle Miniboss */ + LV4_28_02, /**< Blocking Pillars Down in Temple of Droplets Lilypad Ice Blocks */ + LV4_2c_01, /**< Door Open in Temple of Droplets Twin Madderpillars */ + LV4_33_02, /**< Doors Open in Temple of Droplets, 4 Lantern Scissors Beetles */ + LV4_31_08, /**< Gate Opened in Temple of Droplets Lilypad B2 West */ + LV4_34_02, /**< Gate Opened in Temple of Droplets Lilypad B2 Middle Room */ + LV4_20_RAY_SW, /**< Thawing zone active in Temple of Droplets Boss Key Room */ + LV4_21_RAY_SW, /**< Thawing zone active in Temple of Droplets Key 1 Room */ END_8, } LocalFlags8; typedef enum { BEGIN_9, - LV5_00_WALK, - LV5_01_WALK, - LV5_02_WALK, - LV5_03_WALK, - LV5_04_WALK, - LV5_05_WALK, - LV5_06_WALK, - LV5_07_WALK, - LV5_08_WALK, - LV5_09_WALK, - LV5_0A_WALK, - LV5_0B_WALK, - LV5_0C_WALK, - LV5_0D_WALK, - LV5_0E_WALK, - LV5_0F_WALK, - LV5_10_WALK, - LV5_11_WALK, - LV5_12_WALK, - LV5_13_WALK, - LV5_14_WALK, - LV5_15_WALK, - LV5_16_WALK, - LV5_17_WALK, - LV5_18_WALK, - LV5_19_WALK, - LV5_1A_WALK, - LV5_1B_WALK, - LV5_1C_WALK, - LV5_1D_WALK, - LV5_1E_WALK, - LV5_1F_WALK, - LV5_20_WALK, - LV5_21_WALK, - LV5_22_WALK, - LV5_23_WALK, - LV5_24_WALK, - LV5_25_WALK, - LV5_26_WALK, - LV5_27_WALK, - LV5_28_WALK, - LV5_29_WALK, - LV5_2A_WALK, - LV5_2B_WALK, - LV5_2C_WALK, - LV5_2D_WALK, - LV5_2E_WALK, - LV5_2F_WALK, - LV5_30_WALK, - LV5_31_WALK, - LV5_32_WALK, - LV5_01_T0, - LV5_03_T0, - LV5_03_BOSSDOOR, - LV5_04_T0, - LV5_05_00, - LV5_05_01, - LV5_05_02, - LV5_06_00, - LV5_07_00, - LV5_07_01, - LV5_07_T0, - LV5_08_00, - LV5_08_01, - LV5_08_KEY, - LV5_08_BOSSDOOR, - LV5_0b_B0, - LV5_0b_B1, - LV5_0d_00, - LV5_0e_00, - LV5_0f_T0, - LV5_0f_T1, - LV5_10_T0, - LV5_15_00, - LV5_15_01, - LV5_15_02, - LV5_15_03, - LV5_15_04, - LV5_15_T0, - LV5_15_B0, - LV5_15_B1, - LV5_1a_00, - LV5_1a_01, - LV5_1b_00, - LV5_1b_T0, - LV5_1c_00, - LV5_1c_T0, - LV5_20_00, - LV5_20_01, - LV5_21_00, - LV5_21_01, - LV5_21_02, - LV5_21_03, - LV5_21_04, - LV5_21_05, - LV5_21_06, - LV5_21_07, - LV5_21_08, - LV5_21_09, - LV5_21_0a, - LV5_21_CAP_0, - LV5_22_00, - LV5_22_01, - LV5_22_CAP_0, - LV5_23_00, - LV5_23_01, - LV5_27_00, - LV5_29_00, - LV5_29_01, - LV5_29_T0, - LV5_2b_T0, - LV5_2c_00, - LV5_2c_01, - LV5_2c_02, - LV5_2c_03, - LV5_2c_T0, - LV5_2c_CAP_0, - LV5_2d_T0, - LV5_31_CAP_0, - LV5_32_CAP_0, - LV5_32_T0, - LV5_32_T1, - LV5_BOSSDIE, - LV5_MBOSSDIE, - LV5_00_UTSUWA, - LV5_0c_00, - LV5_0A_CAP_0, - LV5_0f_HK, - LV5_05_03, - LV5_08_02, - LV5_0c_01, - LV5_0c_02, - LV5_22_02, - LV5_15_05, - LV5_20_02, + LV5_00_WALK, /**< Visited Room in Palace of Winds 46 (Vortex to Gyorg) */ + LV5_01_WALK, /**< Visited Room in Palace of Winds 24 (5F Boss Key Chest) */ + LV5_02_WALK, /**< Visited Room in Palace of Winds 19 (5F Before Boss Door Hall) */ + LV5_03_WALK, /**< Visited Room in Palace of Winds 44 (5F Real Boss Door) */ + LV5_04_WALK, /**< Visited Room in Palace of Winds 5F East Kinstone Chest from Boss */ + LV5_05_WALK, /**< Visited Room in Palace of Winds 23 (5F Moblin & Wizzrobe Fight) */ + LV5_06_WALK, /**< Visited Room in Palace of Winds 22 (5F Stalfos & Clone Buttons) */ + LV5_07_WALK, /**< Visited Room in Palace of Winds 21 (5F Key Chest & Blocks) */ + LV5_08_WALK, /**< Visited Room in Palace of Winds 20 (5F Boss Door Hall) */ + LV5_09_WALK, /**< Visited Room in Palace of Winds 43 (5F Bombarossa Switch Maze) */ + LV5_0A_WALK, /**< Visited Room in Palace of Winds 25 (5F Hole to Darknut Miniboss) */ + LV5_0B_WALK, /**< Visited Room in Palace of Winds 42 (5F North Corner) */ + LV5_0C_WALK, /**< Visited Room in Palace of Winds 26 (1F Darknut Miniboss) */ + LV5_0D_WALK, /**< Visited Room in Palace of Winds 40 (5F Gibdo Corner) */ + LV5_0E_WALK, /**< Visited Room in Palace of Winds 41 (5F Outside Wall) */ + LV5_0F_WALK, /**< Visited Room in Palace of Winds 18 (4F Cloud Jumps to 5F) */ + LV5_10_WALK, /**< Visited Room in Palace of Winds 45 (4F Block Maze to Boss) */ + LV5_11_WALK, /**< Visited Room in Palace of Winds 17 (4F Lakitu Platforms) */ + LV5_12_WALK, /**< Visited Room in Palace of Winds 4F Bridge to Heart Piece */ + LV5_13_WALK, /**< Visited Room in Palace of Winds 16 (4F Bridge & Fan) */ + LV5_14_WALK, /**< Visited Room in Palace of Winds 15 (4F Moblin Corner) */ + LV5_15_WALK, /**< Visited Room in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_16_WALK, /**< Visited Room in Palace of Winds 8 (3F Northwest) */ + LV5_17_WALK, /**< Visited Room in Palace of Winds 14 (3F Corner after Key) */ + LV5_18_WALK, /**< Visited Room in Palace of Winds 9 (3F Southwest) */ + LV5_19_WALK, /**< Visited Room in Palace of Winds 10 (3F Platform & Cloud to 4F) */ + LV5_1A_WALK, /**< Visited Room in Palace of Winds 11 (3F Spike Bar & Pots) */ + LV5_1B_WALK, /**< Visited Room in Palace of Winds 37 (3F Floormaster Lever) */ + LV5_1C_WALK, /**< Visited Room in Palace of Winds 36 (3F Map Chest Fire Wizzrobes) */ + LV5_1D_WALK, /**< Visited Room in Palace of Winds 13 (3F Key Switch Minish Portal) */ + LV5_1E_WALK, /**< Visited Room in Palace of Winds 38 (3F Stairs to 4F) */ + LV5_1F_WALK, /**< Visited Room in Palace of Winds 3F Hole to Kinstone Wizzrobe Fight */ + LV5_20_WALK, /**< Visited Room in Palace of Winds 12 (3F Key Switch) */ + LV5_21_WALK, /**< Visited Room in Palace of Winds 6 (2F West) */ + LV5_22_WALK, /**< Visited Room in Palace of Winds 7 (2F East) */ + LV5_23_WALK, /**< Visited Room in Palace of Winds 32 (2F Peahat Clone Switches) */ + LV5_24_WALK, /**< Visited Room in Palace of Winds 34 (2F Bombarossa Whirlwinds) */ + LV5_25_WALK, /**< Visited Room in Palace of Winds 30 (2F Stalfos Corner) */ + LV5_26_WALK, /**< Visited Room in Palace of Winds 31 (2F Stalfos Firebars) */ + LV5_27_WALK, /**< Visited Room in Palace of Winds (2F Shortcut Door Switches) */ + LV5_28_WALK, /**< Visited Room in Palace of Winds 29 (2F Stairs) */ + LV5_29_WALK, /**< Visited Room in Palace of Winds, Kinstone Wizzrobe Fight */ + LV5_2A_WALK, /**< Visited Room in Palace of Winds 35 (2F Gibdo Corner) */ + LV5_2B_WALK, /**< Visited Room in Palace of Winds 33 (2F Spikebar Key Chest) */ + LV5_2C_WALK, /**< Visited Room in Palace of Winds 5 (Roc's Cape) */ + LV5_2D_WALK, /**< Visited Room in Palace of Winds 4 (Firebar Bob-omb Grate) */ + LV5_2E_WALK, /**< Visited Room in Palace of Winds 3 (Platform Ride Bombarossas) */ + LV5_2F_WALK, /**< Visited Room in Palace of Winds 27 (1F Bridge after Darknut) */ + LV5_30_WALK, /**< Visited Room in Palace of Winds 2 (Bridge Switches & Clone Block) */ + LV5_31_WALK, /**< Visited Room in Palace of Winds Entrance */ + LV5_32_WALK, /**< Visited Room in Palace of Winds 28 (1F Dark Room) */ + LV5_01_T0, /**< Boss Key Chest Open in Palace of Winds 24 (5F Boss Key Chest) */ + LV5_03_T0, /**< Small Key Chest Open in Palace of Winds 44, West of Boss Door */ + LV5_03_BOSSDOOR, /**< Boss Door Open in Palace of Winds 44, Boss Door */ + LV5_04_T0, /**< Red W Kinstone Chest Open in Palace of Winds, East Kinstone Chest from Boss */ + LV5_05_00, /**< Hit Fan Floor Button in Palace of Winds 23 (5F Moblin & Wizzrobe Fight) */ + LV5_05_01, /**< undocumented */ + LV5_05_02, /**< Defeated Moblins & Wizzrobes in Palace of Winds 23 (5F Moblin & Wizzrobe Fight) */ + LV5_06_00, /**< Door Open in Palace of Winds 22 (5F Stalfos & Clone Buttons) */ + LV5_07_00, /**< Door Open in Palace of Winds 21 (5F Key Chest & Blocks) */ + LV5_07_01, /**< Hit Fan Floor Button in Palace of Winds 21 (5F Key Chest & Blocks) */ + LV5_07_T0, /**< Small Key Chest Open in Palace of Winds 21 (5F Key Chest & Blocks) */ + LV5_08_00, /**< Door Open in Palace of Winds 20 (5F Boss Door Hall) */ + LV5_08_01, /**< Defeated Ball & Chain Soldiers in Palace of Winds 20 (5F Boss Door Hall) */ + LV5_08_KEY, /**< Obtained Key in Palace of Winds 20 (5F Boss Door Hall) */ + LV5_08_BOSSDOOR, /**< Boss Door Open in Palace of Winds 20 (5F Boss Door Hall) */ + LV5_0b_B0, /**< Top Block Destroyed in Palace of Winds 42 (5F North Corner) */ + LV5_0b_B1, /**< Bottom Block Destroyed in Palace of Winds 42 (5F North Corner) */ + LV5_0d_00, /**< Blew up wall in Palace of Winds 40 (5F Gibdo Corner) */ + LV5_0e_00, /**< Blew up wall in Palace of Winds 41 (5F Outside Wall) */ + LV5_0f_T0, /**< Blue L Kinstone Chest Open in Palace of Winds 18 (4F Cloud Jumps to 5F) */ + LV5_0f_T1, /**< undocumented */ + LV5_10_T0, /**< Blue S Kinstone Chest Open in Palace of Winds 45 (4F Block Maze to Boss) */ + LV5_15_00, /**< North Locked Door Open in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_01, /**< East Locked Door Open in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_02, /**< Switch Door Open in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_03, /**< Lit Left Torch in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_04, /**< Lit Right Torch in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_T0, /**< 200 Rupee Chest Open in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_B0, /**< Top Block Destroyed in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_15_B1, /**< Bottom Block Destroyed in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_1a_00, /**< Hit 3 Switches in Palace of Winds 11 (3F Spike Bar & Pots) */ + LV5_1a_01, /**< Door Open in Palace of Winds 11 (3F Spike Bar & Pots) */ + LV5_1b_00, /**< Door Open in Palace of Winds 36 (3F Floormaster Lever) */ + LV5_1b_T0, /**< undocumented */ + LV5_1c_00, /**< Defeated Fire Wizzrobes in Palace of Winds 35 (3F Map Chest Fire Wizzrobes) */ + LV5_1c_T0, /**< Map Chest Open in Palace of Winds 35 (3F Map Chest Fire Wizzrobes) */ + LV5_20_00, /**< Hit Key Switch in Palace of Winds 12 (3F Key Switch) */ + LV5_20_01, /**< Obtained Key in Palace of Winds 12 (3F Key Switch) */ + LV5_21_00, /**< Grabbed Top Left Green Rupee in Palace of Winds 6 (2F West) */ + LV5_21_01, /**< Grabbed Top Green Rupee in Palace of Winds 6 (2F West) */ + LV5_21_02, /**< Grabbed Bottom Left Green Rupee in Palace of Winds 6 (2F West) */ + LV5_21_03, /**< Grabbed Bottom Green Rupee in Palace of Winds 6 (2F West) */ + LV5_21_04, /**< Grabbed Bottom Right Green Rupee in Palace of Winds 6 (2F West) */ + LV5_21_05, /**< undocumented */ + LV5_21_06, /**< undocumented */ + LV5_21_07, /**< undocumented */ + LV5_21_08, /**< undocumented */ + LV5_21_09, /**< undocumented */ + LV5_21_0a, /**< undocumented */ + LV5_21_CAP_0, /**< Ezlo talks about grates in Palace of Winds 6 (2F West) */ + LV5_22_00, /**< undocumented */ + LV5_22_01, /**< Defeated Spinies in Palace of Winds 7 (2F East) */ + LV5_22_CAP_0, /**< Ezlo talks about fans in Palace of Winds 7 (2F East) */ + LV5_23_00, /**< Hit Switches in Palace of Winds 31 (2F Peahat Clone Switches) */ + LV5_23_01, /**< Locked Door Open in Palace of Winds 31 (2F Peahat Clone Switches) */ + LV5_27_00, /**< Hit Switches in Palace of Winds (2F Shortcut Door Switches) */ + LV5_29_00, /**< undocumented */ + LV5_29_01, /**< Defeated Wizzrobes in Palace of Winds, Kinstone Wizzrobe Fight */ + LV5_29_T0, /**< Red (> Kinstone Chest Open in Palace of Winds, Kinstone Wizzrobe Fight */ + LV5_2b_T0, /**< Small Key Chest Open in Palace of Winds 32 (2F Spikebar Key Chest) */ + LV5_2c_00, /**< Defeated Wizzrobes in Palace of Winds 5 (Roc's Cape) */ + LV5_2c_01, /**< undocumented */ + LV5_2c_02, /**< undocumented */ + LV5_2c_03, /**< undocumented */ + LV5_2c_T0, /**< Roc's Cape Chest Open in Palace of Winds 5 (Roc's Cape) */ + LV5_2c_CAP_0, /**< Ezlo talks about clouds in Palace of Winds 5 (Roc's Cape) */ + LV5_2d_T0, /**< Red 3 Prong Kinstone Chest Open in Palace of Winds 4 (Firebar Bob-omb Grate) */ + LV5_31_CAP_0, /**< Ezlo talks about Palace of Winds in Palace of Winds Entrance */ + LV5_32_CAP_0, /**< Ezlo talks about dark room in Palace of Winds 28 (1F Dark Room) */ + LV5_32_T0, /**< Compass Chest Open in Palace of Winds 28 (1F Dark Room) */ + LV5_32_T1, /**< Small Key Chest Open in Palace of Winds 28 (1F Dark Room) */ + LV5_BOSSDIE, /**< Vortex to Gyorg Removed + Receive Element in Palace of Winds 46 (Vortex to Gyorg) */ + LV5_MBOSSDIE, /**< undocumented */ + LV5_00_UTSUWA, /**< Obtained Heart Container in Palace of Winds 46 (Vortex to Gyorg) */ + LV5_0c_00, /**< Defeated Red Darknut in Palace of Winds 26 (1F Darknut Miniboss) */ + LV5_0A_CAP_0, /**< Ezlo talks about hole in Palace of Winds 25 (5F Hole to Darknut Miniboss) */ + LV5_0f_HK, /**< Obtained Heart Piece in Palace of Winds 18 (4F Cloud Jumps to 5F) */ + LV5_05_03, /**< Door Open in Palace of Winds 23 (5F Moblin & Wizzrobe Fight) */ + LV5_08_02, /**< Key Falls in Palace of Winds 20 (5F Boss Door Hall) */ + LV5_0c_01, /**< undocumented */ + LV5_0c_02, /**< Blue Portal & Bridge Appeared in Palace of Winds 26 (1F Darknut Miniboss) */ + LV5_22_02, /**< Door Open after Spinies in Palace of Winds 7 (2F East) */ + LV5_15_05, /**< Red Portal Active in Palace of Winds 39 (4F Bombarossa Block Hole) */ + LV5_20_02, /**< Key Falls & Door Open in Palace of Winds 12 (3F Key Switch) */ END_9, } LocalFlags9; typedef enum { BEGIN_10, - LV6_00_WALK, - LV6_01_WALK, - LV6_02_WALK, - LV6_03_WALK, - LV6_04_WALK, - LV6_05_WALK, - LV6_06_WALK, - LV6_07_WALK, - LV6_08_WALK, - LV6_09_WALK, - LV6_0A_WALK, - LV6_0B_WALK, - LV6_0C_WALK, - LV6_0D_WALK, - LV6_0E_WALK, - LV6_0F_WALK, - LV6_10_WALK, - LV6_11_WALK, - LV6_12_WALK, - LV6_13_WALK, - LV6_14_WALK, - LV6_15_WALK, - LV6_16_WALK, - LV6_17_WALK, - LV6_18_WALK, - LV6_19_WALK, - LV6_1A_WALK, - LV6_1B_WALK, - LV6_1C_WALK, - LV6_1D_WALK, - LV6_1E_WALK, - LV6_1F_WALK, - LV6_20_WALK, - LV6_21_WALK, - LV6_22_WALK, - LV6_23_WALK, - LV6_24_WALK, - LV6_25_WALK, - LV6_26_WALK, - LV6_27_WALK, - LV6_28_WALK, - LV6_29_WALK, - LV6_2A_WALK, - LV6_2B_WALK, - LV6_2C_WALK, - LV6_2D_WALK, - LV6_2E_WALK, - LV6_2F_WALK, - LV6_30_WALK, - LV6_31_WALK, - LV6_32_WALK, - LV6_33_WALK, - LV6_34_WALK, - LV6_35_WALK, - LV6_36_WALK, - LV6_37_WALK, - LV6_38_WALK, - LV6_39_WALK, - LV6_3A_WALK, - LV6_3B_WALK, - LV6_00_00, - LV6_01_T0, - LV6_02_T0, - LV6_03_T0, - LV6_04_T0, - LV6_07_00, - LV6_09_T0, - LV6_09_KB0, - LV6_09_KB1, - LV6_09_KB2, - LV6_09_KB3, - LV6_0a_01, - LV6_0b_00, - LV6_0c_00, - LV6_0c_01, - LV6_0e_00, - LV6_10_00, - LV6_11_00, - LV6_11_01, - LV6_11_B0, - LV6_11_B1, - LV6_11_B2, - LV6_13_00, - LV6_14_00, - LV6_14_BOSSDOOR, - LV6_15_00, - LV6_16_00, - LV6_17_00, - LV6_17_01, - LV6_18_00, - LV6_1a_00, - LV6_1c_CAP_0, - LV6_1d_00, - LV6_1f_00, - LV6_20_T0, - LV6_24_00, - LV6_26_00, - LV6_26_01, - LV6_26_CAP_0, - LV6_27_00, - LV6_27_T0, - LV6_30_00, - LV6_32_00, - LV6_34_00, - LV6_34_01, - LV6_35_00, - LV6_37_T0, - LV6_39_00, - LV6_39_01, - LV6_39_02, - LV6_1f_CHAIR_L, - LV6_1f_CHAIR_R, - LV6_1d_KEYGET, - LV6_1b_TAREMAKU, - LV6SOTO_01_KAIJO, - LV6_SEKIKA_END, - LV6_GUFUU1_FIGURE, - LV6_GUFUU2_FIGURE, - LV6_GUFUU1_GISHIKI, - LV6_GUFUU1_DEMO, - LV6_ZELDA_DISCURSE, - LV6_00_ESCAPE, - LV6_GUFUU2_DEAD, - LV6_KANE_START, - LV6_KANE_1ST, - LV6_KANE_2ND, - LV6_SOTO_ENDING, - LV6_08_00, - LV6_39_03, - LV6_SOTO_06_00, - LV6_SOTO_06_01, - LV6_0A_CAP_0, - LV6SOTO_01_CAP_0, - LV6_0a_00, - LV6_0b_01, - LV6_0e_01, - LV6_10_01, - LV6_13_01, - LV6_14_01, - LV6_15_01, - LV6_1a_01, - LV6_1f_01, - LV6_39_04, - LV6_17_02, - LV6_18_01, - LV6_08_01, - LV6_SOTO_01_00, - LV6_SOTO_01_01, - LV6_SOTO_01_02, - LV6_39_KING, + LV6_00_WALK, /**< Visited Room in Dark Hyrule Castle 10 (1F Entrance) */ + LV6_01_WALK, /**< Visited Room in Dark Hyrule Castle 51 (3F Northwest Key Chest) */ + LV6_02_WALK, /**< Visited Room in Dark Hyrule Castle 41 (3F Northeast Key Chest) */ + LV6_03_WALK, /**< Visited Room in Dark Hyrule Castle 48 (3F Southwest Key Chest) */ + LV6_04_WALK, /**< Visited Room in Dark Hyrule Castle 45 (3F Southeast Key Chest) */ + LV6_05_WALK, /**< Visited Room in Dark Hyrule Castle 53 (3F Vaati Keaton Hallway) */ + LV6_06_WALK, /**< Visited Room in Dark Hyrule Castle 54 (3F Vaati Triple Darknuts) */ + LV6_07_WALK, /**< Visited Room in Dark Hyrule Castle 50 (2F Northwest Corner) */ + LV6_08_WALK, /**< Visited Room in Dark Hyrule Castle 49 (2F Northwest Eye Switches) */ + LV6_09_WALK, /**< Visited Room in Dark Hyrule Castle 52 (2F Boss Key) */ + LV6_0A_WALK, /**< Visited Room in Dark Hyrule Castle 37 (2F North Darknut) */ + LV6_0B_WALK, /**< Visited Room in Dark Hyrule Castle 40 (2F Northeast Ghini) */ + LV6_0C_WALK, /**< Visited Room in Dark Hyrule Castle 39 (2F Northeast Firebar) */ + LV6_0D_WALK, /**< Visited Room in Dark Hyrule Castle 29 (2F Northeast Corner) */ + LV6_0E_WALK, /**< Visited Room in Dark Hyrule Castle 35 (2F Center Northwest) */ + LV6_0F_WALK, /**< Visited Room in Dark Hyrule Castle 36 (2F Center North, Sparks) */ + LV6_10_WALK, /**< Visited Room in Dark Hyrule Castle 38 (2F Center Northeast) */ + LV6_11_WALK, /**< undocumented */ + LV6_12_WALK, /**< Visited Room in Dark Hyrule Castle 30/34 (2F Center East/Center West) */ + LV6_13_WALK, /**< Visited Room in Dark Hyrule Castle 33 (2F Center Southwest) */ + LV6_14_WALK, /**< Visited Room in Dark Hyrule Castle 32 (2F Center South, Boss Door) */ + LV6_15_WALK, /**< Visited Room in Dark Hyrule Castle 42 (2F Center Southeast) */ + LV6_16_WALK, /**< Visited Room in Dark Hyrule Castle 46 (2F Southwest Floortiles) */ + LV6_17_WALK, /**< Visited Room in Dark Hyrule Castle 31 (2F South Entrance) */ + LV6_18_WALK, /**< Visited Room in Dark Hyrule Castle 43 (2F Southeast Clone Switches) */ + LV6_19_WALK, /**< Visited Room in Dark Hyrule Castle 48 (2F Southwest Corner) */ + LV6_1A_WALK, /**< Visited Room in Dark Hyrule Castle 47 (2F Southwest Ghini) */ + LV6_1B_WALK, /**< undocumented */ + LV6_1C_WALK, /**< Visited Room in Dark Hyrule Castle 1 (B1 Entrance to Garden) */ + LV6_1D_WALK, /**< Visited Room in Dark Hyrule Castle 44 (2F Southeast Corner) */ + LV6_1E_WALK, /**< Visited Room in Dark Hyrule Castle (1F Northwest Gibdo Corner) */ + LV6_1F_WALK, /**< Visited Room in Dark Hyrule Castle 24 (1F Throne Room) */ + LV6_20_WALK, /**< Visited Room in Dark Hyrule Castle 27 (1F Compass Room) */ + LV6_21_WALK, /**< Visited Room in Dark Hyrule Castle 28 (1F Stairs to 2F) */ + LV6_22_WALK, /**< Visited Room in Dark Hyrule Castle 23 (1F Entrance to Throne Room) */ + LV6_23_WALK, /**< Visited Room in Dark Hyrule Castle 14 (1F Center Northwest) */ + LV6_24_WALK, /**< Visited Room in Dark Hyrule Castle 15 (1F Center North) */ + LV6_25_WALK, /**< Visited Room in Dark Hyrule Castle 16 (1F Center Northeast) */ + LV6_26_WALK, /**< Visited Room in Dark Hyrule Castle 13 (1F Center West) */ + LV6_27_WALK, /**< Visited Room in Dark Hyrule Castle 17 (1F Center East) */ + LV6_28_WALK, /**< Visited Room in Dark Hyrule Castle 12 (1F Center Southwest) */ + LV6_29_WALK, /**< Visited Room in Dark Hyrule Castle 11 (1F Center South) */ + LV6_2A_WALK, /**< Visited Room in Dark Hyrule Castle 18 (1F Center Southeast) */ + LV6_2B_WALK, /**< Visited Room in Dark Hyrule Castle (1F Pot Corner) */ + LV6_2C_WALK, /**< Visited Room in Dark Hyrule Castle (1F Southeast Gibdo Corner) */ + LV6_2D_WALK, /**< Visited Room in Dark Hyrule Castle 25 (B1 Dark Hall West) */ + LV6_2E_WALK, /**< Visited Room in Dark Hyrule Castle 26 (B1 Dark Hall East) */ + LV6_2F_WALK, /**< Visited Room in Dark Hyrule Castle 22 (B1 North Stairs) */ + LV6_30_WALK, /**< Visited Room in Dark Hyrule Castle 4 (B1 Center Northwest, Stairs to B2) */ + LV6_31_WALK, /**< Visited Room in Dark Hyrule Castle 5 (B1 Center North, Minish Portal) */ + LV6_32_WALK, /**< Visited Room in Dark Hyrule Castle 21 (B1 Center Northeast, Keatons) */ + LV6_33_WALK, /**< Visited Room in Dark Hyrule Castle 3 (B1 Center West, Firebars) */ + LV6_34_WALK, /**< Visited Room in Dark Hyrule Castle 20 (B1 Center East, Cannons) */ + LV6_35_WALK, /**< Visited Room in Dark Hyrule Castle 2 (B1 Center Southwest) */ + LV6_36_WALK, /**< Visited Room in Dark Hyrule Castle 19 (B1 Center East) */ + LV6_37_WALK, /**< Visited Room in Dark Hyrule Castle 9 (B1 South Stairs) */ + LV6_38_WALK, /**< Visited Room in Dark Hyrule Castle 7 (B2 Prison West) */ + LV6_39_WALK, /**< Visited Room in Dark Hyrule Castle 8 (B2 Prison East) */ + LV6_3A_WALK, /**< Visited Room in Dark Hyrule Castle 6 (B2 Prison Southwest) */ + LV6_3B_WALK, /**< undocumented */ + LV6_00_00, /**< Locked Door Open in Dark Hyrule Castle 10 (1F Entrance) */ + LV6_01_T0, /**< Small Key Chest Open in Dark Hyrule Castle 51 (3F Northwest Key Chest) */ + LV6_02_T0, /**< Small Key Chest Open in Dark Hyrule Castle 41 (3F Northeast Key Chest) */ + LV6_03_T0, /**< Small Key Chest Open in Dark Hyrule Castle 48 (3F Southwest Key Chest) */ + LV6_04_T0, /**< Small Key Chest Open in Dark Hyrule Castle 45 (3F Southeast Key Chest) */ + LV6_07_00, /**< Hit Door Button in Dark Hyrule Castle 50 (2F Northwest Corner) */ + LV6_09_T0, /**< Boss Key Chest Open in Dark Hyrule Castle 52 (2F Boss Key) */ + LV6_09_KB0, /**< Opened Top Key Block in Dark Hyrule Castle 52 (2F Boss Key) */ + LV6_09_KB1, /**< Opened Top Middle Key Block in Dark Hyrule Castle 52 (2F Boss Key) */ + LV6_09_KB2, /**< Opened Bottom Middle Key Block in Dark Hyrule Castle 52 (2F Boss Key) */ + LV6_09_KB3, /**< Opened Bottom Key Block in Dark Hyrule Castle 52 (2F Boss Key) */ + LV6_0a_01, /**< Defeated Darknut in Dark Hyrule Castle 37 (2F North Darknut) */ + LV6_0b_00, /**< Defeated Ghini in Dark Hyrule Castle 40 (2F Northeast Ghini) */ + LV6_0c_00, /**< All Torches Lit in Dark Hyrule Castle 39 (2F Northeast Firebar) */ + LV6_0c_01, /**< Door Open in Dark Hyrule Castle 39 (2F Northeast Firebar) */ + LV6_0e_00, /**< Door Open & Camera Moves in Dark Hyrule Castle 35 (2F Center Northwest) */ + LV6_10_00, /**< Doors Open & Camera Moves in Dark Hyrule Castle 38 (2F Center Northeast) */ + LV6_11_00, /**< Hit Left Switch in Dark Hyrule Castle 34 (2F Center West) */ + LV6_11_01, /**< Hit Right Switch in Dark Hyrule Castle 34 (2F Center West) */ + LV6_11_B0, /**< Blew up left block in Dark Hyrule Castle 34 (2F Center West) */ + LV6_11_B1, /**< Blew up middle block in Dark Hyrule Castle 34 (2F Center West) */ + LV6_11_B2, /**< Blew up right block in Dark Hyrule Castle 34 (2F Center West) */ + LV6_13_00, /**< Door Open & Camera Moves in Dark Hyrule Castle 33 (2F Center Southwest) */ + LV6_14_00, /**< Defeated Ball and Chain Soldiers in Dark Hyrule Castle 32 (2F Center South, Boss Door) */ + LV6_14_BOSSDOOR, /**< Boss Door Open in Dark Hyrule Castle 32 (2F Center South, Boss Door) */ + LV6_15_00, /**< Door Open & Camera Moves in Dark Hyrule Castle 42 (2F Center Southeast) */ + LV6_16_00, /**< Door Open in Dark Hyrule Castle 46 (2F Southwest Floortiles) */ + LV6_17_00, /**< Hit Switches in Dark Hyrule Castle 31 (2F South Entrance) */ + LV6_17_01, /**< Door Open in Dark Hyrule Castle 31 (2F South Entrance) */ + LV6_18_00, /**< Hit Switches in Dark Hyrule Castle 43 (2F Southeast Clone Switches) */ + LV6_1a_00, /**< Defeated Ghini in Dark Hyrule Castle 47 (2F Southwest Ghini) */ + LV6_1c_CAP_0, /**< Ezlo talks about Dark Hyrule Castle in Dark Hyrule Castle 1 (B1 Entrance to Garden) */ + LV6_1d_00, /**< Hit Door Button in Dark Hyrule Castle 44 (2F Southeast Corner) */ + LV6_1f_00, /**< Defeated Darknut in Dark Hyrule Castle 24 (1F Throne Room) */ + LV6_20_T0, /**< Compass Chest Open in Dark Hyrule Castle, Compass Room */ + LV6_24_00, /**< Tile Puzzle Complete in Dark Hyrule Castle 15 (1F Center North) */ + LV6_26_00, /**< Cannons Destroyed in Dark Hyrule Castle 12 (1F Center West) */ + LV6_26_01, /**< Pillars Down in Dark Hyrule Castle 12 (1F Center West) */ + LV6_26_CAP_0, /**< Ezlo talks about cannons in Dark Hyrule Castle 12 (1F Center West) */ + LV6_27_00, /**< Small Key Chest Appeared in Dark Hyrule Castle 17 (1F Center East) */ + LV6_27_T0, /**< Small Key Chest Open in Dark Hyrule Castle 17 (1F Center East) */ + LV6_30_00, /**< Blew up wall in Dark Hyrule Castle 4 (B1 Stairs to B2) */ + LV6_32_00, /**< Blew up wall in Dark Hyrule Castle 21 (B1 Center Northeast, Keatons) */ + LV6_34_00, /**< Cannons Destroyed in Dark Hyrule Castle 20 (B1 Center East) */ + LV6_34_01, /**< Pillars Down in Dark Hyrule Castle 20 (B1 Center East) */ + LV6_35_00, /**< Locked Door Open in Dark Hyrule Castle 2 (B1 Center Southwest) */ + LV6_37_T0, /**< Map Chest Open in Dark Hyrule Castle 9 (B1 South Stairs) */ + LV6_39_00, /**< undocumented */ + LV6_39_01, /**< Hit Button in Dark Hyrule Castle 8 (B2 Prison East) */ + LV6_39_02, /**< undocumented */ + LV6_1f_CHAIR_L, /**< Moved Throne in Dark Hyrule Castle 24 (1F Throne Room) */ + LV6_1f_CHAIR_R, /**< undocumented */ + LV6_1d_KEYGET, /**< Obtained Small Key from Daltus in Dark Hyrule Castle 8 (B2 Prison East) */ + LV6_1b_TAREMAKU, /**< undocumented */ + LV6SOTO_01_KAIJO, /**< Soldier moves out of the way in Dark Hyrule Castle, Garden to Sanctuary */ + LV6_SEKIKA_END, /**< undocumented */ + LV6_GUFUU1_FIGURE, /**< Entered Vaati 1 boss room in Dark Hyrule Castle 54 (3F Vaati Triple Darknuts) */ + LV6_GUFUU2_FIGURE, /**< Auto walk after defeating Vaati? in Dark Hyrule Castle 54 (3F Vaati Triple Darknuts) */ + LV6_GUFUU1_GISHIKI, /**< Falling in pit in Dark Hyrule Castle 54 (3F Vaati Triple Darknuts) */ + LV6_GUFUU1_DEMO, /**< Started Vaati 1? in Dark Hyrule Castle 54 (3F Vaati Triple Darknuts) */ + LV6_ZELDA_DISCURSE, /**< Transition to castle escape start in Dark Hyrule Castle (Zelda) */ + LV6_00_ESCAPE, /**< Ezlo talks about entrance being blocked in Dark Hyrule Castle 10 (1F Entrance) */ + LV6_GUFUU2_DEAD, /**< Defeated Vaati 2? in Dark Hyrule Castle Boss (Vaati 2) */ + LV6_KANE_START, /**< Ezlo talks about bell in Dark Hyrule Castle Boss (Ball & Chain Soldier) */ + LV6_KANE_1ST, /**< Ezlo talks about bell again in Dark Hyrule Castle 53 (3F Vaati Keaton Hallway) */ + LV6_KANE_2ND, /**< Ezlo talks about bell yet again in Dark Hyrule Castle 54 (3F Vaati Triple Darknuts) */ + LV6_SOTO_ENDING, /**< Warped back to garden? in Dark Hyrule Castle Boss (Vaati 3) */ + LV6_08_00, /**< Hit Eye Switches in Dark Hyrule Castle 49 (2F Northwest Eye Switches) */ + LV6_39_03, /**< Prison Doors Open in Dark Hyrule Castle 8 (B2 Prison East) */ + LV6_SOTO_06_00, /**< Hit East Bridge Switch in Dark Hyrule Castle Outside 2F South */ + LV6_SOTO_06_01, /**< Hit West Bridge Switch in Dark Hyrule Castle Outside 2F South */ + LV6_0A_CAP_0, /**< undocumented */ + LV6SOTO_01_CAP_0, /**< Ezlo talks about frozen people in Dark Hyrule Castle, Garden to Sanctuary */ + LV6_0a_00, /**< Doors Open & Blue Portal Activated in Dark Hyrule Castle 37 (2F North Darknut) */ + LV6_0b_01, /**< Door Open in Dark Hyrule Castle 40 (2F Northeast Ghini) */ + LV6_0e_01, /**< Big Door Open in Dark Hyrule Castle 35 (2F Center Northwest) */ + LV6_10_01, /**< Doors Open in Dark Hyrule Castle 38 (2F Center Northeast) */ + LV6_13_01, /**< Big Door Open in Dark Hyrule Castle 33 (2F Center Southwest) */ + LV6_14_01, /**< Doors Open & Red Portal Activated in Dark Hyrule Castle 32 (2F Center South, Boss Door) */ + LV6_15_01, /**< Big Door Open in Dark Hyrule Castle 42 (2F Center Southeast) */ + LV6_1a_01, /**< Door Open in Dark Hyrule Castle 47 (2F Southwest Ghini) */ + LV6_1f_01, /**< Doors Open in Dark Hyrule Castle 24 (1F Throne Room) */ + LV6_39_04, /**< Camera moves to middle in Dark Hyrule Castle 8 (B2 Prison East) */ + LV6_17_02, /**< Camera moves to door in Dark Hyrule Castle 31 (2F South Entrance) */ + LV6_18_01, /**< Door Open in Dark Hyrule Castle 43 (2F Southeast Clone Switches) */ + LV6_08_01, /**< Door Open in Dark Hyrule Castle 49 (2F Northwest Eye Switches) */ + LV6_SOTO_01_00, /**< Unfroze Minister Potho in Dark Hyrule Castle, Garden to Sanctuary */ + LV6_SOTO_01_01, /**< Unfroze Left Soldier in Dark Hyrule Castle, Garden to Sanctuary */ + LV6_SOTO_01_02, /**< Unfroze Bottom Soldier in Dark Hyrule Castle, Garden to Sanctuary */ + LV6_39_KING, /**< Unfroze King Daltus in Dark Hyrule Castle 8 (B2 Prison East) */ END_10, } LocalFlags10; @@ -1762,4 +1764,6 @@ typedef enum { END_12, } LocalFlags12; +// clang-format on + #endif // FLAGS_H diff --git a/include/game.h b/include/game.h index 4246aea7..6be63ee2 100644 --- a/include/game.h +++ b/include/game.h @@ -90,32 +90,32 @@ void sub_08052878(void); void ModDungeonKeys(s32 keys); /** - * Check if the current dungeon has a map item. + * Check if the player has at least one small key for the current dungeon. * - * @return True if the current dungeon has a map item. + * @return True if the player has a small key. */ -bool32 HasDungeonMap(void); +bool32 HasDungeonSmallKey(void); /** - * Check if the current dungeon has a compass item. + * Check if the player has the big key for the current dungeon. * - * @return True if the current dungeon has a compass item. + * @return True if the player has the big key. */ -bool32 HasDungeonCompass(void); +bool32 HasDungeonBigKey(void); /** - * Check if the current dungeon has a big key item. + * Check if the player has the compass for the current dungeon. * - * @return True if the current dungeon has a big key item. + * @return True if the player has the compass. */ -bool32 HasDungeonBigKey(void); +bool32 HasDungeonCompass(void); /** - * Check if the current dungeon has a small key item. + * Check if the player has the map for the current dungeon. * - * @return True if the current dungeon has a small key item. + * @return True if the player has the map. */ -bool32 HasDungeonSmallKey(void); +bool32 HasDungeonMap(void); /** * @brief Check if item is a sword. diff --git a/include/item.h b/include/item.h index 97fa95a8..20087141 100644 --- a/include/item.h +++ b/include/item.h @@ -147,9 +147,9 @@ typedef enum { ITEM_SKILL_LONG_SPIN, // these are not actually item ids but special values used by item drops for example - ITEM_KINSTONE_GREEN = 0xfc, + ITEM_KINSTONE_RED = 0xfc, ITEM_KINSTONE_BLUE, - ITEM_KINSTONE_RED, + ITEM_KINSTONE_GREEN, ITEM_ENEMY_BEETLE } Item; diff --git a/include/kinstone.h b/include/kinstone.h index 166204ed..d99950d7 100644 --- a/include/kinstone.h +++ b/include/kinstone.h @@ -23,28 +23,28 @@ extern FuseInfo gFuseInfo; typedef struct { u8 objPalette; - u8 unk1; - u8 unk2; + u8 gfxOffsetPiece; + u8 gfxOffsetFull; u8 subtask; // SUBTASK_WORLDEVENT or 0 u8 worldEventId; - u8 unk5; - u8 unk6; - u8 unk7; // TODO flag if it shows a map hint? + u8 shape; + u8 bubbleIcon; + u8 mapMarkerIcon; // 0 for no map marker } KinstoneWorldEvent; // Indexed by kinstoneId extern const KinstoneWorldEvent gKinstoneWorldEvents[]; typedef enum { - KINSTONE_0, - KINSTONE_1, - KINSTONE_2, - KINSTONE_3, - KINSTONE_4, - KINSTONE_5, + KINSTONE_NONE, + KINSTONE_MYSTERIOUS_CLOUD_TOP_RIGHT, + KINSTONE_MYSTERIOUS_CLOUD_BOTTOM_LEFT, + KINSTONE_MYSTERIOUS_CLOUD_TOP_LEFT, + KINSTONE_MYSTERIOUS_CLOUD_MIDDLE, + KINSTONE_MYSTERIOUS_CLOUD_BOTTOM_RIGHT, KINSTONE_CASTOR_WILDS_STATUE_LEFT, KINSTONE_CASTOR_WILDS_STATUE_MIDDLE, KINSTONE_CASTOR_WILDS_STATUE_RIGHT, - KINSTONE_9, + KINSTONE_SOURCE_FLOW, KINSTONE_A, KINSTONE_B, KINSTONE_C, @@ -131,6 +131,16 @@ typedef enum { KINSTONE_5D, KINSTONE_5E, KINSTONE_5F, + KINSTONE_60, + KINSTONE_61, + KINSTONE_62, + KINSTONE_63, + KINSTONE_64, + /* some special values, mostly for fusers */ + KINSTONE_NEEDS_REPLACEMENT = 0xF1, + KINSTONE_JUST_FUSED = 0xF2, + KINSTONE_FUSER_DONE = 0xF3, + KINSTONE_RANDOM = 0xFF, } KinstoneId; typedef struct { @@ -209,7 +219,7 @@ typedef struct { u16 y; /**< Y position of the actual event. */ u16 _c; // see GetOverworldLocation, related to _0 and _2 of gOverworldLocations u16 _e; // see GetOverworldLocation, related to _1 and _3 of gOverworldLocations - u8 condition; // TODO some sort of flag determining what type the bank&flag are? see sub_0801E8D4 + u8 condition; // TODO some sort of flag determining what type the bank&flag are? see UpdateVisibleFusionMapMarkers u8 bank; /**< @see LocalBanks */ u16 flag; } WorldEvent; diff --git a/include/npc.h b/include/npc.h index 6f719154..6b9e5cb5 100644 --- a/include/npc.h +++ b/include/npc.h @@ -74,7 +74,7 @@ void sub_0806EE04(Entity* ent, void* a2, u32 a3); u32 sub_0806EE20(Entity* ent); s32 sub_0806F078(Entity* ent, s32 a2); void sub_0806F118(Entity* ent); -void sub_0806F188(Entity* ent); +void MarkFuserDone(Entity* ent); void ShowNPCDialogue(Entity* ent, const Dialog* dia); Entity* CreateNPC(u32 subtype, u32 form, u32 parameter); @@ -84,12 +84,12 @@ void NPCInit(Entity* ent); void CollideFollowers(void); // TODO move? -void sub_08078784(Entity* ent, u32 arg1); +void AddInteractableWhenBigFuser(Entity* ent, u32 kinstoneId); u32 sub_0806F5A4(u32); -u32 sub_0801E99C(Entity*); -void sub_08078778(Entity*); +u32 GetFusionToOffer(Entity*); +void AddInteractableWhenBigObject(Entity*); void sub_0807000C(Entity*); -void sub_080787A8(Entity*, u32); +void AddInteractableAsMinishFuser(Entity* ent, u32 kinstoneId); enum NPC { /*0x00*/ NPC_NONE_0, diff --git a/include/object.h b/include/object.h index 4d312d43..34160b18 100644 --- a/include/object.h +++ b/include/object.h @@ -14,8 +14,8 @@ #include "entity.h" #include "player.h" -void sub_080787C0(Entity*); -void sub_080787B4(Entity*); +void AddInteractablePedestal(Entity*); +void AddInteractableCheckableObject(Entity*); void sub_0808C650(Entity*, u32); u32 sub_0808C67C(void); void sub_0808C688(void); diff --git a/include/player.h b/include/player.h index 366ae02a..4e411c62 100644 --- a/include/player.h +++ b/include/player.h @@ -12,7 +12,7 @@ enum PlayerActions { PLAYER_JUMP, PLAYER_PUSH, PLAYER_BOUNCE, - PLAYER_08070E9C, // sub_080782C0, only when PLAYER_INPUT_1000 is newInput + PLAYER_08070E9C, // sub_080782C0, only when pressing L to start a Kinstone Fusion PLAYER_ITEMGET, PLAYER_MINISH, PLAYER_MINISHDIE, @@ -254,12 +254,12 @@ typedef enum { } PlayerInputState; typedef struct { - /*0x90*/ u16 heldInput; /**< Input currently held @see PlayerInputState */ - /*0x92*/ u16 newInput; /**< New input this frame @see PlayerInputState */ - /*0x94*/ u32 field_0x94; - /*0x98*/ u16 playerMacroWaiting; - /*0x9a*/ u16 playerMacroHeldKeys; - /*0x9c*/ PlayerMacroEntry* playerMacro; + /*0x0*/ u16 heldInput; /**< Input currently held @see PlayerInputState */ + /*0x2*/ u16 newInput; /**< New input this frame @see PlayerInputState */ + /*0x4*/ u32 field_0x94; + /*0x8*/ u16 playerMacroWaiting; + /*0xa*/ u16 playerMacroHeldKeys; + /*0xc*/ PlayerMacroEntry* playerMacro; } PlayerInput; typedef enum { @@ -276,7 +276,7 @@ typedef enum { typedef struct { /*0x00*/ u8 prevAnim; - /*0x00*/ u8 grab_status; + /*0x01*/ u8 grab_status; /*0x02*/ u8 jump_status; /*0x03*/ u8 shield_status; /*0x04*/ u8 attack_status; @@ -398,7 +398,11 @@ typedef struct { extern void (*const gPlayerItemFunctions[])(Entity*); -extern const s16 gWalletSizes[]; +typedef struct { + u16 size; + u16 iconStartTile; +} Wallet; +extern const Wallet gWalletSizes[]; extern const u8 gBombBagSizes[]; extern const u8 gQuiverSizes[]; extern Entity* gPlayerClones[]; @@ -433,6 +437,37 @@ s32 ModHealth(s32 delta); void ModRupees(s32 delta); void ModBombs(s32 delta); +typedef enum { + INTERACTION_NONE, + INTERACTION_TALK, + INTERACTION_FUSE, + INTERACTION_OPEN_CHEST, + INTERACTION_UNUSED, + INTERACTION_USE_SMALL_KEY, + INTERACTION_USE_BIG_KEY, + INTERACTION_TALK_MINISH, + INTERACTION_LIFT_SHOP_ITEM, + INTERACTION_CHECK, + INTERACTION_DROP_PEDESTAL, + INTERACTION_NULL = 0xFF, +} InteractionType; + +typedef enum { + R_ACTION_NONE, + R_ACTION_CANCEL, + R_ACTION_DROP, + R_ACTION_THROW, + R_ACTION_READ, + R_ACTION_CHECK, + R_ACTION_OPEN, + R_ACTION_SPEAK, + R_ACTION_GRAB, + R_ACTION_LIFT, + R_ACTION_GROW, + R_ACTION_SHRINK, + R_ACTION_ROLL, +} ActionRButton; + // playerUtils.c void DeleteClones(void); void CreateItemEquippedAtSlot(/*EquipSlot*/ u32 equipSlot); @@ -465,13 +500,13 @@ void UpdatePlayerSkills(void); u32 sub_0807AC54(Entity*); void sub_080792D8(void); u32 sub_08078F74(Entity*); -void sub_0807879C(Entity*); +void AddInteractableAsMinishObject(Entity*); void sub_08078D60(void); void PlayerSetNormalAndCollide(void); bool32 PlayerTryDropObject(ItemBehavior* arg0, u32 unk); void InitItemGetSequence(u32, u32, u32); void sub_0807B7D8(u32, u32, u32); -void sub_08078850(Entity*, u32, u32, const void*); +void SetInteractableObjectCollision(Entity*, u32, u32, const void*); void sub_08079D84(void); u32 sub_0807953C(void); void sub_0807BB68(const s16*, u32, u32); @@ -499,14 +534,14 @@ bool32 IsItemActive(ItemBehavior*); bool32 IsItemActivatedThisFrame(ItemBehavior*); bool32 IsItemActiveByInput(ItemBehavior*, PlayerInputState); bool32 sub_08077FEC(u32); -void sub_08078180(void); -void sub_080784C8(); -void sub_08078790(Entity*, u32); -void sub_080787CC(Entity*); -s32 sub_08078800(Entity*); -s32 sub_0807887C(Entity*, u32, u32); -void sub_080788E0(Entity*); -s32 sub_08078904(); +void DetermineRButtonInteraction(void); +void ResetPossibleInteraction(); +void AddInteractableFuser(Entity*, u32); +void AddInteractableSmallKeyLock(Entity*); +s32 AddInteractableBossDoor(Entity*); +s32 AddInteractableObject(Entity*, u32, u32); +void RemoveInteractableObject(Entity*); +s32 GetInteractableObjectIndex(); void sub_08078AC0(u32, u32, u32); void sub_08078B48(void); void sub_08078E84(Entity*, Entity*); diff --git a/include/save.h b/include/save.h index 0b2f7407..fc3e9bdd 100644 --- a/include/save.h +++ b/include/save.h @@ -34,7 +34,7 @@ extern SaveResult HandleSave(u32 idx); */ typedef struct { /*0x000*/ u8 invalid; /**< File is invalid. */ - /*0x000*/ u8 initialized; /**< File is initialized. */ + /*0x001*/ u8 initialized; /**< File is initialized. */ /*0x002*/ u8 msg_speed; /**< Message speed. */ /*0x003*/ u8 brightness; /**< Brightness. */ /*0x004*/ u8 filler4[0x2]; @@ -58,16 +58,18 @@ typedef struct { /*0x0F2*/ u8 inventory[36]; /*0x116*/ u8 didAllFusions; /*0x117*/ u8 fusedKinstoneCount; - /*0x118*/ u8 unk118[0x13]; // TODO also related to kinstones - /*0x12B*/ u8 unk12B[0x16]; // TODO also related to kinstones - /*0x141*/ u8 unk141[128]; // TODO sub_08064F28 and also the goddesses, indexed by sub_08002632 - /*0x1C1*/ u8 unk1C1[128]; // TODO also related to kinstones, see sub_0801E6C8 0x80 available kinstone fusions? + /*0x118*/ u8 kinstoneTypes[0x13]; // 0x65-0x75 for each kinstone type present in kinstone bag + /*0x12B*/ u8 kinstoneAmounts[0x13]; // amount of each kinstone type above + /*0x13E*/ u8 filler13E[3]; + /*0x141*/ u8 fuserProgress[128]; // indexed by fuser id, incremented after fusion + /*0x1C1*/ u8 fuserOffers[128]; // available kinstone fusion for each fuser /*0x241*/ u8 fusedKinstones[13]; /**< Bitfield for fused kinstones. @see CheckKinstoneFused */ - /*0x24E*/ u8 unk24E[14]; // TODO something else with kinstones @see sub_0801E810 + /*0x24E*/ u8 fusionUnmarked[13]; /**< Bitfield for disabled fusion map markers. @see CheckFusionMapMarkerDisabled */ + /*0x25B*/ u8 filler25B; /*0x25C*/ u8 flags[0x200]; /**< Flags. */ /*0x45C*/ u8 dungeonKeys[0x10]; // TODO Indexed by dungeon id, keys per dungeon /*0x46C*/ u8 dungeonItems[0x10]; // TODO items in the dungeon. 4: compass, 2: big key, 1: small key - /*0x46C*/ u8 dungeonWarps[0x10]; // TODO indexed by dungeon id, EnableDungeonWarp, IsDungeonWarpActive + /*0x47C*/ u8 dungeonWarps[0x10]; // TODO indexed by dungeon id, EnableDungeonWarp, IsDungeonWarpActive /*0x48C*/ u32 timers[7]; /*0x4A8*/ u32 demo_timer; /**< Demo timer. */ /*0x4AC*/ u8 filler4ac[0x8]; diff --git a/include/structures.h b/include/structures.h index 27b64f9f..f78ff839 100644 --- a/include/structures.h +++ b/include/structures.h @@ -131,12 +131,11 @@ typedef struct { u8 filler22[0x2]; u8 ezloNagFuncIndex; u8 filler25[7]; - u8 unk_2c; - u8 unk_2d; - u8 unk_2e; - u8 unk_2f; - u8 unk_30[2]; - u8 unk_32; + u8 rActionInteractObject; // used as R button UI frame index + u8 rActionInteractTile; + u8 rActionGrabbing; + u8 rActionPlayerState; // if not 0, overrides other R actions + u8 buttonText[3]; u8 unk_33; UIElement elements[MAX_UI_ELEMENTS]; } HUD; @@ -171,6 +170,7 @@ typedef struct { /*0x06*/ u16 paletteIndex; /*0x08*/ const void* palettePointer; } GfxSlot; + typedef struct { /*0x00*/ u8 unk0; /*0x01*/ u8 unk_1; @@ -273,26 +273,35 @@ typedef struct { } struct_020227E8; typedef struct { - /*0x00*/ u8 unk_0; - /*0x01*/ u8 unk_1; - /*0x02*/ u8 unk_2; - /*0x03*/ u8 unk_3; - /*0x04*/ const u8* unk_4; + s8 x; + s8 y; + s8 width; + s8 height; +} Rect; + +typedef struct { + /*0x00*/ u8 ignoreLayer; /* if bit 0 set, skip layer check for collision */ + /*0x01*/ u8 type; + /*0x02*/ u8 interactDirections; /* lower 4 bits determine Link's allowed facing directions to interact, 0 to allow + (0000WSEN) */ + /*0x03*/ u8 kinstoneId; + /*0x04*/ const Rect* customHitbox; /* optional custom rectangle */ /*0x08*/ Entity* entity; -} struct_03003DF8; +} InteractableObject; typedef struct { - /*0x00*/ u8 unk_0; - /*0x01*/ u8 unk_1; - /*0x02*/ u8 unk_2; // TODO kinstoneId, sub_0801DFB4 - /*0x03*/ u8 unk_3; - /*0x04*/ u8* unk_4; - /*0x08*/ struct_03003DF8 array[0x20]; -} struct_03003DF0; + /*0x00*/ u8 isUpdated; + /*0x01*/ u8 unused; + /*0x02*/ u8 kinstoneId; + /*0x03*/ u8 currentIndex; /* index of currentObject in candidate list, or 0xFF */ + /*0x04*/ InteractableObject* currentObject; + /*0x08*/ InteractableObject + candidates[0x20]; /* contains the loaded NPCs, key doors, windcrests and other objects */ +} PossibleInteraction; -static_assert(sizeof(struct_03003DF0) == 0x188); +static_assert(sizeof(PossibleInteraction) == 0x188); -extern struct_03003DF0 gUnk_03003DF0; +extern PossibleInteraction gPossibleInteraction; typedef struct { u8 numTiles; @@ -367,13 +376,6 @@ typedef struct { } PACKED FrameStruct; typedef struct { - s8 x; - s8 y; - s8 width; - s8 height; -} Rect; - -typedef struct { /*0x0*/ u8 menuType; /*0x1*/ u16 font; /*0x3*/ u8 unk_3; // TODO padding? |
