diff options
| author | Henny022p <info@henny022.de> | 2021-03-09 04:22:03 +0100 |
|---|---|---|
| committer | Henny022p <info@henny022.de> | 2021-03-09 04:22:03 +0100 |
| commit | d6c379cb3e9dfe45a87e9531573e3397083099f6 (patch) | |
| tree | 3459fc32962a56b3e0ff3f30ecad1dbd40ea4315 /include | |
| parent | cdb6f5a17e19abe270e2bf7cd35255a3801c068b (diff) | |
big cleanup part 1
Diffstat (limited to 'include')
| -rw-r--r-- | include/dma.h | 9 | ||||
| -rw-r--r-- | include/enemy.h | 1 | ||||
| -rw-r--r-- | include/entity.h | 17 | ||||
| -rw-r--r-- | include/functions.h | 23 | ||||
| -rw-r--r-- | include/gba/macro.h | 14 | ||||
| -rw-r--r-- | include/global.h | 8 | ||||
| -rw-r--r-- | include/greatFairy.h | 25 | ||||
| -rw-r--r-- | include/item.h | 17 | ||||
| -rw-r--r-- | include/npc.h | 4 | ||||
| -rw-r--r-- | include/structures.h | 3 |
10 files changed, 33 insertions, 88 deletions
diff --git a/include/dma.h b/include/dma.h new file mode 100644 index 00000000..168c870e --- /dev/null +++ b/include/dma.h @@ -0,0 +1,9 @@ +#ifndef DMA_H +#define DMA_H + +void MemFill16(u32 value, void* dest, u32 size); +void MemFill32(u32 value, void* dest, u32 size); +void MemClear(void* dest, u32 size); +void MemCopy(const void* src, void* dest, u32 size); + +#endif // DMA_H diff --git a/include/enemy.h b/include/enemy.h index b12a54e8..22a62f78 100644 --- a/include/enemy.h +++ b/include/enemy.h @@ -89,7 +89,6 @@ extern void VaatiWrath(Entity*); extern void VaatiArm(Entity*); extern void Dust(Entity*); extern void VaatiBall(Entity*); -extern void Octorok(Entity*); extern void Slime(Entity*); extern void MiniSlime(Entity*); extern void FireballGuy(Entity*); diff --git a/include/entity.h b/include/entity.h index a1dd6d93..6f1b5e72 100644 --- a/include/entity.h +++ b/include/entity.h @@ -166,14 +166,14 @@ extern LinkedList gUnk_03003D90; extern LinkedList gUnk_03003DA0; #define TILE(x, y) \ - ((((x - gRoomControls.roomOriginX) >> 4) & 0x3fU) | \ - (((y - gRoomControls.roomOriginY) >> 4) & 0x3fU) << 6) + (((((x) - gRoomControls.roomOriginX) >> 4) & 0x3fU) | \ + ((((y) - gRoomControls.roomOriginY) >> 4) & 0x3fU) << 6) #define COORD_TO_TILE(entity) \ - TILE(entity->x.HALF.HI, entity->y.HALF.HI) + TILE((entity)->x.HALF.HI, (entity)->y.HALF.HI) #define COORD_TO_TILE_OFFSET(entity, xOff, yOff) \ - TILE(entity->x.HALF.HI - xOff, entity->y.HALF.HI - yOff) + TILE((entity)->x.HALF.HI - (xOff), (entity)->y.HALF.HI - (yOff)) extern Entity* CreateEnemy(u32 subtype, u32 form); extern Entity* CreateObject(u32 subtype, u32 form, u32 parameter); @@ -194,9 +194,10 @@ extern void SetSpriteSubEntryOffsetData2(Entity*, u32, u32); extern u32 GetFacingDirection(Entity*, Entity*); extern void DeleteThisEntity(void); -extern void CopyPosition(Entity*, Entity*); extern void DeleteEntity(Entity*); -extern void PositionRelative(Entity*, Entity*, s32, s32); + +Entity* FindEntityInListBySubtype(u32 type, u32 subtype, u32 listIndex); +Entity* FindEntityInListByForm(u32 type, u32 subtype, u32 listIndex, u32 form, u32 parameter); enum { DirectionNorth = 0x00, @@ -211,12 +212,12 @@ enum { #define DirectionIsVertical(expr) ((expr) & 0x10) #define DirectionTurnAround(expr) (DirectionRoundUp(expr) ^ 0x10) #define DirectionToAnimationState(expr) (DirectionRoundUp(expr) >> 3) -#define DirectionFromAnimationState(expr) (expr << 3) +#define DirectionFromAnimationState(expr) ((expr) << 3) #define Direction8Round(expr) ((expr) & 0x1c) #define Direction8RoundUp(expr) Direction8Round((expr) + 2) #define Direction8TurnAround(expr) (Direction8RoundUp(expr) ^ 0x10) #define Direction8ToAnimationState(expr) (Direction8RoundUp(expr) >> 2) -#define Direction8FromAnimationState(expr) (expr << 2) +#define Direction8FromAnimationState(expr) (((expr) << 2) #endif diff --git a/include/functions.h b/include/functions.h index ecf438fb..34e79e08 100644 --- a/include/functions.h +++ b/include/functions.h @@ -15,24 +15,18 @@ extern u32 Random(void); extern void SoundReq(u32); extern void ShowNPCDialogue(Entity*, Dialog*); extern u32 UpdateFuseInteraction(); -extern void DeleteEntity(Entity*); extern u32 __modsi3(u32, u32); extern void DoFade(u32, u32); -extern u32 GetInventoryValue(u32); extern u32 CheckKinstoneFused(u32); extern void ForceEquipItem(u32, u8); extern void LoadRoomEntityList(); -void CopyPosition(Entity*, Entity*); -extern void ResolveEntityOnTop(Entity*, Entity*); extern void EnemyFunctionHandler(Entity*, void (*const funcs[])(Entity*)); extern u32 GetAnimationState(Entity*); extern void SetChildOffset(Entity*, s32, s32, s32); -extern u32 GetFacingDirection(Entity*, Entity*); extern Entity* CreatePlayerItem(u32, u32, u32, u32); extern Entity* GetEmptyEntity(void); extern u32 GetTileTypeByPos(s32 x, s32 y, u32 layer); extern u32 GetTileType(u32 pos, u32 layer); -extern void MemClear32(void* src, u32 count); extern void EraseAllEntities(void); extern void SetTile(u32, u32, u32); extern void SetDirtTile(u32); @@ -42,13 +36,8 @@ extern void UpdateAnimationVariableFrames(Entity*, u32); extern void CopyPositionAndSpriteOffset(Entity*, Entity*); extern u8* GetSpriteSubEntryOffsetDataPointer(u32, u32); extern u32 LoadFixedGFX(Entity*, u32); -extern void MemFill32(u32, void*, u32); extern Entity* CreateItemEntity(u32, u32, u32); -void MemCopy(const void* src, void* dst, u32 size); extern u32 ProcessMovement(Entity*); -extern Entity* FindEntityInListBySubtype(u32, u32, u32); -extern Entity* FindEntityInListByForm(u32, u32, u32, u32, u32); -extern void MemClear32(void*, u32); extern void MenuFadeIn(u32, u32); extern void LoadResourceAsync(const void*, u32, u32); extern void LoadPaletteGroup(u32); @@ -78,7 +67,6 @@ extern void sub_0806F118(Entity*); extern void sub_080791D0(); extern void sub_0805EC9C(); extern void sub_0805EC60(); -extern void sub_080873D0(); extern u32 sub_080045D4(s16, s16, u32, u32); extern void sub_0806F69C(Entity*); extern void sub_0805E3A0(void*, u32); @@ -94,17 +82,11 @@ extern void sub_0807000C(Entity*); extern void sub_0805E47C(Entity*); extern void sub_0805E584(Entity*); extern void sub_08068BEC(Entity*, u32); -extern void sub_08078778(Entity*); -extern s32 sub_0806ED9C(Entity*, u32, u32); extern s32 sub_0806F078(Entity*, s32); extern void sub_0801D2B4(Entity*, u32); extern void sub_0806FD3C(Entity*); -extern u32 sub_0801E99C(Entity*); -extern void sub_0807DD50(Entity*); -extern void sub_0806F118(Entity*); extern void sub_0805ED14(u32*); extern void sub_080A7C18(u32, u32, u32); -extern void sub_08068BEC(Entity*, u32); extern void sub_0804AA30(Entity*, void (*const funcs[])(Entity*)); extern Entity* sub_0804A9FC(Entity*, u32); extern void sub_0804A720(Entity*); @@ -159,8 +141,6 @@ extern void sub_080530C8(void); extern void sub_0805B4D0(u32); extern void sub_0804D0B4(void); extern void sub_0805308C(u32); -extern void sub_0805AF60(); -extern void sub_0805D3C8(u32); extern void sub_080534AC(); extern void sub_0807BA8C(u32, u32); extern void sub_0804D9B0(); @@ -174,7 +154,6 @@ extern void sub_08054564(); extern void sub_0801DD58(u32, u32); extern void sub_0804ED18(); extern void sub_080AF2E4(void); -extern void sub_0805ADD8(u32); extern void sub_0804F578(void); extern void sub_08059994(void); extern s32 sub_0801CFA8(u32); @@ -266,7 +245,6 @@ u32 sub_0806FCB8(Entity*, u32, u32, u32); extern Entity* sub_080A7EE0(u32); extern void sub_080A1D70(Entity*, u32); extern void sub_0806F62C(Entity*, u32, u32); -extern u32 sub_08079F8C(void); extern void sub_080A1ED0(u32, u32, u32); extern u32 sub_0806F5B0(u32); extern void sub_0801DFB4(Entity*, u32, u32, u32); @@ -292,7 +270,6 @@ extern void sub_080791BC9(); extern void sub_080791BC(); extern void sub_08056360(); extern u32 sub_080542AC(u32); -extern void sub_0807A108(); extern u32 sub_08079FC4(u32); extern void sub_0800455E(Entity*); extern void sub_08008790(Entity*, u32); diff --git a/include/gba/macro.h b/include/gba/macro.h index b08ed921..53f03071 100644 --- a/include/gba/macro.h +++ b/include/gba/macro.h @@ -4,13 +4,13 @@ #define CPU_FILL(value, dest, size, bit) \ { \ vu##bit tmp = (vu##bit)(value); \ - CpuSet((void*)&tmp, dest, CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size) / (bit / 8) & 0x1FFFFF)); \ + CpuSet((void*)&tmp, dest, CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size) / ((bit) / 8) & 0x1FFFFF)); \ } #define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16) #define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32) -#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size) / (bit / 8) & 0x1FFFFF)) +#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size) / ((bit) / 8) & 0x1FFFFF)) #define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16) #define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32) @@ -42,7 +42,7 @@ vu##bit tmp = (vu##bit)(value); \ DmaSet(dmaNum, &tmp, dest, \ (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 | \ - ((size) / (bit / 8))); \ + ((size) / ((bit) / 8))); \ } #define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16) @@ -65,7 +65,7 @@ #define DMA_COPY(dmaNum, src, dest, size, bit) \ DmaSet(dmaNum, src, dest, \ - (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 | ((size) / (bit / 8))) + (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 | ((size) / ((bit) / 8))) #define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16) #define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32) @@ -112,7 +112,7 @@ #define DmaFillLarge(dmaNum, value, dest, size, block, bit) \ { \ - void* _dest = (void*)dest; \ + void* _dest = (void*)(dest); \ u32 _size = size; \ while (1) { \ DmaFill##bit(dmaNum, value, _dest, (block)); \ @@ -149,7 +149,7 @@ #define DmaFillDefvars(dmaNum, value, dest, size, bit) \ { \ - void* _dest = (void*)dest; \ + void* _dest = (void*)(dest); \ u32 _size = size; \ DmaFill##bit(dmaNum, value, _dest, _size); \ } @@ -180,7 +180,7 @@ \ imeTemp = REG_IME; \ REG_IME = 0; \ - REG_IE |= flags; \ + REG_IE |= (flags); \ REG_IME = imeTemp; \ } diff --git a/include/global.h b/include/global.h index de47c6ac..f45ee218 100644 --- a/include/global.h +++ b/include/global.h @@ -31,9 +31,9 @@ #define SWAP(a, b, temp) \ { \ - temp = a; \ - a = b; \ - b = temp; \ + (temp) = a; \ + (a) = b; \ + (b) = temp; \ } // useful math macros @@ -47,7 +47,7 @@ #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) -#define BOOLCAST(x) ((-x | x) >> 31) +#define BOOLCAST(x) ((-(x) | (x)) >> 31) #define static_assert(cond) extern char assertion[(cond) ? 1 : -1] #if NON_MATCHING diff --git a/include/greatFairy.h b/include/greatFairy.h index 31a37c99..e9c5dfb9 100644 --- a/include/greatFairy.h +++ b/include/greatFairy.h @@ -3,23 +3,9 @@ #include "screen.h" -extern u32 __modsi3(u32, u32); -extern void InitializeAnimation(Entity*, u32); -extern void GreatFairy_InitializeAnimation(Entity*); -extern u32 CheckRoomFlag(); -extern Entity* GreatFairy_CreateForm(Entity*, u32, u32); -extern void PositionRelative(); -extern void CopyPosition(); -extern void DoFade(); -extern void SoundReq(); -extern void GetNextFrame(); -extern void sub_0805EC9C(); -extern void sub_0805EC60(); -extern void sub_080873D0(); -extern void DeleteEntity(); -extern void sub_0806F69C(); -extern Entity* FindEntityInListBySubtype(u32, u32, u32); -extern void sub_080791D0(); +void GreatFairy_InitializeAnimation(Entity*); +Entity* GreatFairy_CreateForm(Entity*, u32, u32); +void sub_080873D0(); extern void (*const GreatFairy_Main[])(Entity*); extern void (*const GreatFairy_Behaviors[])(Entity*); extern void (*const GreatFairy_WingsBehaviors[])(Entity*); @@ -35,13 +21,8 @@ extern void (*const GreatFairy_Form2Behaviors[])(Entity*); extern void (*const gUnk_081207A4[])(Entity*); extern u32 gUnk_0810C2E4; -extern RoomControls gRoomControls; -extern Entity gPlayerEntity; extern const s16 GreatFairy_RippleOffsets[10]; extern u32 gUnk_02034350; -extern RoomVars gRoomVars; -extern Screen gScreen; -extern struct_02033280 gUnk_02033280; extern u8 gUnk_0812079C[8]; extern s16 gSineTable[]; extern s8 gUnk_081207AC[]; diff --git a/include/item.h b/include/item.h index e0dc4bbb..0f9fd6f2 100644 --- a/include/item.h +++ b/include/item.h @@ -7,36 +7,19 @@ extern void DebugItem(ItemBehavior*, u32); extern void Sword(ItemBehavior*, u32); -extern void Sword(ItemBehavior*, u32); -extern void Sword(ItemBehavior*, u32); -extern void Sword(ItemBehavior*, u32); -extern void Sword(ItemBehavior*, u32); -extern void Sword(ItemBehavior*, u32); extern void Bomb(ItemBehavior*, u32); -extern void Bomb(ItemBehavior*, u32); -extern void Bow(ItemBehavior*, u32); extern void Bow(ItemBehavior*, u32); extern void sub_08075D14(ItemBehavior*, u32); -extern void sub_08075D14(ItemBehavior*, u32); -extern void Shield(ItemBehavior*, u32); extern void Shield(ItemBehavior*, u32); extern void Lantern(ItemBehavior*, u32); -extern void Lantern(ItemBehavior*, u32); extern void GustJar(ItemBehavior*, u32); extern void PacciCane(ItemBehavior*, u32); extern void MoleMitts(ItemBehavior*, u32); extern void RocsCape(ItemBehavior*, u32); extern void sub_08076800(ItemBehavior*, u32); -extern void DebugItem(ItemBehavior*, u32); extern void Ocarina(ItemBehavior*, u32); -extern void DebugItem(ItemBehavior*, u32); -extern void DebugItem(ItemBehavior*, u32); -extern void DebugItem(ItemBehavior*, u32); extern void TryPickupObject(ItemBehavior*, u32); extern void JarEmpty(ItemBehavior*, u32); -extern void JarEmpty(ItemBehavior*, u32); -extern void JarEmpty(ItemBehavior*, u32); -extern void JarEmpty(ItemBehavior*, u32); /* On hold until naming conflicts are resolved */ /* diff --git a/include/npc.h b/include/npc.h index b27a82f9..ec7fc861 100644 --- a/include/npc.h +++ b/include/npc.h @@ -42,10 +42,6 @@ extern void SittingPerson_Head(Entity*); extern void SittingPerson_Fusion(Entity*); extern void Pina(Entity*); extern void Pina_Fusion(Entity*); -extern void Guard(Entity*); -extern void Guard_Head(Entity*); -extern void Maid(Entity*); -extern void Maid_Head(Entity*); extern void Din(Entity*); extern void Din_Fusion(Entity*); extern void Nayru(Entity*); diff --git a/include/structures.h b/include/structures.h index 59811d6f..a7e4902f 100644 --- a/include/structures.h +++ b/include/structures.h @@ -39,8 +39,7 @@ typedef struct { u8 field_0x4[0x4]; bool8 transitioningOut; u8 transitionType; // transition when changing areas - u8 field_0xa; // seems to be a tile type - u8 field_0xb; + u16 field_0xa; // seems to be a tile type u8 areaID; u8 roomID; u8 playerState; |
