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authorCatobat <69204835+Catobat@users.noreply.github.com>2023-04-24 16:31:06 +0200
committerCatobat <69204835+Catobat@users.noreply.github.com>2023-04-24 16:31:06 +0200
commite59630f2022059add2723949fbe38d7ae000bd43 (patch)
tree4f67fcae7543626bfada8ea34958e07cb990e658 /include
parent7e4466f92831c1ad1ced59d14f0347d02f561a5e (diff)
Fix dungeon item mixup
Diffstat (limited to 'include')
-rw-r--r--include/game.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/include/game.h b/include/game.h
index 0bdc45e2..62584fe1 100644
--- a/include/game.h
+++ b/include/game.h
@@ -90,32 +90,32 @@ void sub_08052878(void);
void ModDungeonKeys(s32 keys);
/**
- * Check if the current dungeon has a map item.
+ * Check if the player has at least one small key for the current dungeon.
*
- * @return True if the current dungeon has a map item.
+ * @return True if the player has a small key.
*/
-bool32 HasDungeonMap(void);
+bool32 HasDungeonSmallKey(void);
/**
- * Check if the current dungeon has a compass item.
+ * Check if the player has the big key for the current dungeon.
*
- * @return True if the current dungeon has a compass item.
+ * @return True if the player has the big key.
*/
-bool32 HasDungeonCompass(void);
+bool32 HasDungeonBigKey(void);
/**
- * Check if the current dungeon has a big key item.
+ * Check if the player has the compass for the current dungeon.
*
- * @return True if the current dungeon has a big key item.
+ * @return True if the player has the compass.
*/
-bool32 HasDungeonBigKey(void);
+bool32 HasDungeonCompass(void);
/**
- * Check if the current dungeon has a small key item.
+ * Check if the player has the map for the current dungeon.
*
- * @return True if the current dungeon has a small key item.
+ * @return True if the player has the map.
*/
-bool32 HasDungeonSmallKey(void);
+bool32 HasDungeonMap(void);
/**
* @brief Check if item is a sword.