diff options
| author | Henny022p <info@henny022.de> | 2023-08-02 22:19:34 +0200 |
|---|---|---|
| committer | Henny022p <info@henny022.de> | 2023-08-02 22:19:34 +0200 |
| commit | ea30d2264bf578767f12262105be5d0c3b6a75ef (patch) | |
| tree | b3aefb01c27f792c3622ca9a81accfe2e6d593a0 /include | |
| parent | 1e02286d2c2822d24f67954c7763ac1e402f21cc (diff) | |
SaveFile cleanup part 3
Diffstat (limited to 'include')
| -rw-r--r-- | include/player.h | 2 | ||||
| -rw-r--r-- | include/save.h | 65 |
2 files changed, 38 insertions, 29 deletions
diff --git a/include/player.h b/include/player.h index 1e706d6b..147ec5cb 100644 --- a/include/player.h +++ b/include/player.h @@ -367,7 +367,7 @@ typedef struct { /*0x1c*/ u16 charmTimer; /*0x1e*/ u16 picolyteTimer; /*0x20*/ u16 effectTimer; - /*0x22*/ u8 filler4[6]; + /*0x22*/ u8 filler22[2]; } Stats; #define SLOT_A 0 diff --git a/include/save.h b/include/save.h index bb109574..fef0b9ae 100644 --- a/include/save.h +++ b/include/save.h @@ -33,48 +33,57 @@ extern SaveResult HandleSave(u32 idx); * The contents of this structure are read from and written to EEPROM. */ typedef struct { - /*0x000*/ u8 invalid; /**< File is invalid. */ - /*0x001*/ u8 initialized; /**< File is initialized. */ - /*0x002*/ u8 msg_speed; /**< Message speed. */ - /*0x003*/ u8 brightness; /**< Brightness. */ - /*0x004*/ u8 filler4[0x2]; /**< unused filler */ + /*0x000*/ u8 invalid; /**< save file is invalid */ + /*0x001*/ u8 initialized; /**< save file is initialized */ + /*0x002*/ u8 msg_speed; /**< message speed setting */ + /*0x003*/ u8 brightness; /**< brightness setting */ + /*0x004*/ u8 filler4[2]; /**< unused filler */ /*0x006*/ u8 saw_staffroll; /**< beat the game and watched the credits */ /*0x007*/ u8 dws_barrel_state; /**< state of the big barrel in DWS, 0 or 2 */ /*0x008*/ u8 global_progress; /**< @see UpdateGlobalProgress */ /*0x009*/ u8 available_figurines; /**< figurines available to get */ - /*0x00A*/ u8 fillerA[0x16]; /**< unused filler */ + /*0x00A*/ u8 fillerA[22]; /**< unused filler */ /*0x020*/ u16 map_hints; /**< bitmask, used by subtask MapHint */ - /*0x022*/ u8 filler22[0x1e]; /**< unused filler */ + /*0x022*/ u8 filler22[30]; /**< unused filler */ /*0x040*/ u32 windcrests; /**< upper 8 bit Windcrest flags @see WindcrestID * lower bits used for other things */ - /*0x044*/ u8 filler44[0xC]; /**< unused filler */ + /*0x044*/ u8 filler44[12]; /**< unused filler */ /*0x050*/ u32 enemies_killed; /**< number of enemies killed */ - /*0x054*/ u8 filler54[0x8]; /**< unused filler */ + /*0x054*/ u8 filler54[8]; /**< unused filler */ /*0x05C*/ u32 items_bought; /**< number of items bought in stockwells shop */ /*0x060*/ u32 areaVisitFlags[8]; /**< Area visit flags. */ /*0x080*/ char name[FILENAME_LENGTH]; /**< Save file name. */ /*0x086*/ u8 filler86[2]; /**< unused filler */ /*0x088*/ PlayerRoomStatus saved_status; /**< Player room status. */ /*0x0A8*/ Stats stats; /**< Player stats. */ - /*0x0D0*/ u8 fillerD0[34]; - /*0x0F2*/ u8 inventory[36]; - /*0x116*/ u8 didAllFusions; - /*0x117*/ u8 fusedKinstoneCount; - /*0x118*/ u8 kinstoneTypes[0x13]; // 0x65-0x75 for each kinstone type present in kinstone bag - /*0x12B*/ u8 kinstoneAmounts[0x13]; // amount of each kinstone type above - /*0x13E*/ u8 filler13E[3]; - /*0x141*/ u8 fuserProgress[128]; // indexed by fuser id, incremented after fusion - /*0x1C1*/ u8 fuserOffers[128]; // available kinstone fusion for each fuser - /*0x241*/ u8 fusedKinstones[13]; /**< Bitfield for fused kinstones. @see CheckKinstoneFused */ - /*0x24E*/ u8 fusionUnmarked[13]; /**< Bitfield for disabled fusion map markers. @see CheckFusionMapMarkerDisabled */ - /*0x25B*/ u8 filler25B; - /*0x25C*/ u8 flags[0x200]; /**< Flags. */ - /*0x45C*/ u8 dungeonKeys[0x10]; // TODO Indexed by dungeon id, keys per dungeon - /*0x46C*/ u8 dungeonItems[0x10]; // TODO items in the dungeon. 4: compass, 2: big key, 1: small key - /*0x47C*/ u8 dungeonWarps[0x10]; // TODO indexed by dungeon id, EnableDungeonWarp, IsDungeonWarpActive - /*0x48C*/ u32 timers[7]; - /*0x4A8*/ u32 demo_timer; /**< Demo timer. */ - /*0x4AC*/ u8 filler4ac[0x8]; + /*0x0CC*/ u8 fillerCC[2]; /**< unused filler */ + /*0x0D0*/ u8 figurines[36]; /**< figurine bitset */ + /*0x0F2*/ u8 inventory[36]; /**< 2 bit per item @see Item */ + /*0x116*/ u8 didAllFusions; /**< completed all 100 kinstone fusions */ + /*0x117*/ u8 fusedKinstoneCount; /**< number of kinstones fused */ + /*0x118*/ u8 kinstoneTypes[19]; /**< item id for each kinstone type present in kinstone bag */ + /*0x12B*/ u8 kinstoneAmounts[19]; /**< amount of each kinstone type above */ + /*0x13E*/ u8 filler13E[3]; /**< unused filler */ + /*0x141*/ u8 fuserProgress[128]; /**< indexed by fuser id, incremented after fusion */ + /*0x1C1*/ u8 fuserOffers[128]; /**< available kinstone fusion for each fuser */ + /*0x241*/ u8 fusedKinstones[13]; /**< bitfield for fused kinstones + * @see CheckKinstoneFused */ + /*0x24E*/ u8 fusionUnmarked[13]; /**< bitfield for disabled fusion map markers + * @see CheckFusionMapMarkerDisabled */ + /*0x25B*/ u8 filler25B; /**< unused filler */ + /*0x25C*/ u8 flags[0x200]; /**< flags */ + /*0x45C*/ u8 dungeonKeys[0x10]; /**< indexed by dungeon id, keys per dungeon */ + /*0x46C*/ u8 dungeonItems[0x10]; /**< dungeon items 4: compass, 2: big key, 1: small key */ + /*0x47C*/ u8 dungeonWarps[0x10]; /**< indexed by dungeon id */ + /*0x48C*/ u32 darknut_timer; /**< timer for darknut fight before Vaati fight */ + /*0x490*/ u32 drug_kill_count; /**< "timer" enemy kill count when turning in the last drug quest item */ + /*0x494*/ u32 biggoron_timer; /**< timer for biggoron mirror shield */ + /*0x498*/ u32 vaati_timer; /**< timer for vaati wrath fight */ + /*0x49C*/ u32 timer4; /**< "timer4" unused */ + /*0x4A0*/ u32 timer5; /**< "timer5" unused */ + /*0x4A4*/ u32 timer6; /**< "timer6" unused */ + /*0x4A8*/ u32 demo_timer; /**< timer for US demo version playtime limit */ + /*0x4AC*/ u8 filler4ac[8]; /**< unused filler */ } SaveFile; /** |
