diff options
| author | Henny022p <info@henny022.de> | 2026-09-27 19:47:48 +0200 |
|---|---|---|
| committer | Henny022p <info@henny022.de> | 2026-09-27 19:55:38 +0200 |
| commit | ecae1f4ded5f8e4eeb66ef6a20864132cc466ff5 (patch) | |
| tree | 7e5fc3c17d2303e833a3ae12ccc36e55458f26d7 /include | |
| parent | 5ab63f00e522ff69c5bc987e379f0163943f2833 (diff) | |
document link fire
Diffstat (limited to 'include')
| -rw-r--r-- | include/player.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/include/player.h b/include/player.h index 3248f04f..834626c5 100644 --- a/include/player.h +++ b/include/player.h @@ -263,10 +263,10 @@ typedef struct { typedef enum { INPUT_USE_ITEM1 = 0x1, // A INPUT_USE_ITEM2 = 0x2, // B - INPUT_INTERACT = 0x8, // A sub_080782C0, sub_0807953C, PlayerUpdateSwimming, sub_08076518. ItemForSale_Action2 - INPUT_CANCEL = 0x10, // B sub_0807953C, ToggleDiving, sub_08076518, ItemForSale_Action2 - INPUT_CONTEXT = 0x20, // R sub_0807953C - INPUT_40 = 0x40, // A CrenelBeanSprout_Action1 + INPUT_INTERACT = 0x8, // A sub_080782C0, PlayerInputPressed, PlayerUpdateSwimming, sub_08076518, ItemForSale_Action2 + INPUT_CANCEL = 0x10, // B PlayerInputPressed, ToggleDiving, sub_08076518, ItemForSale_Action2 + INPUT_CONTEXT = 0x20, // R PlayerInputPressed + INPUT_40 = 0x40, // A CrenelBeanSprout_Action1 INPUT_ACTION = 0x80, // R sub_08073584, IsPreventedFromUsingItem, sub_080782C0, CrenelBeanSprout_Action1, ItemForSale_Action2 INPUT_RIGHT = 0x100, @@ -763,7 +763,7 @@ void InitItemGetSequence(u32, u32, u32); void sub_0807B7D8(u32 tileType, u32 tilePos, u32 layer); void SetInteractableObjectCollision(Entity*, u32, u32, const void*); void sub_08079D84(void); -u32 sub_0807953C(void); +u32 PlayerInputPressed(void); void sub_0807BB68(const s16*, u32, u32); void SetTileByIndex(u32 tileIndex, u32 tilePos, u32 layer); void RestorePrevTileEntity(u32 tilePos, u32 layer); @@ -801,7 +801,7 @@ void PausePlayer(void); void sub_08078E84(Entity*, Entity*); void sub_08078FB0(Entity*); void sub_080792BC(s32, u32, u32); -u32 sub_0807953C(void); +u32 PlayerInputPressed(void); void sub_08079BD8(Entity*); u32 sub_08079D48(); void sub_08079D84(void); |
