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authoroctorock <79596758+octorock@users.noreply.github.com>2022-03-02 21:03:41 +0100
committeroctorock <79596758+octorock@users.noreply.github.com>2022-03-02 22:33:13 +0100
commit052bacdbadfe4fc729f1d322cdbc58b2c73b23e9 (patch)
tree9b1d9e17ddef4f8e47b415b2867df661d385fbe1 /src/code_0805436C.c
parent5efe9828472b784182ae05ff2177e3026ea809ca (diff)
Merge and split game
Diffstat (limited to 'src/code_0805436C.c')
-rw-r--r--src/code_0805436C.c403
1 files changed, 0 insertions, 403 deletions
diff --git a/src/code_0805436C.c b/src/code_0805436C.c
deleted file mode 100644
index 4f420dd8..00000000
--- a/src/code_0805436C.c
+++ /dev/null
@@ -1,403 +0,0 @@
-#include "global.h"
-#include "player.h"
-#include "room.h"
-#include "menu.h"
-#include "area.h"
-#include "common.h"
-#include "save.h"
-#include "item.h"
-#include "object.h"
-#include "enemy.h"
-#include "droptables.h"
-#include "itemMetaData.h"
-
-extern u8 gUnk_0200AF13;
-extern u8 gUnk_0200AF14;
-extern u8 gUnk_080FE1C6[];
-/*{
-0u,
-0x1u,
-0x2u,
-0x3u,
-0x4u,
-0x5u,
-0x6u,
-0x7u,
-0x8u,
-0x9u,
-0x8u,
-0x9u,
-0xau,
-0xau,
-0xbu,
-0xcu,
-0xdu,
-0xeu,
-0xfu,
-0x8u,
-0xfu,
-0x1u,
-0x8u,
-};
-*/
-extern void (*const gUnk_080FE2A0[])(void);
-
-void ForceEquipItem(u32, u32);
-extern void sub_0807CAA0(u32, u32);
-
-/*
-Returns the slot the item is equipped in.
-0: A
-1: B
-2: Not equipped
-*/
-extern u8 gUnk_080FE1DD[];
-
-u32 IsItemEquipped(u32 itemID) {
- u32 itemSlot;
-
- if (itemID == gSave.stats.itemButtons[SLOT_A])
- itemSlot = 0;
- else if (itemID == gSave.stats.itemButtons[SLOT_B])
- itemSlot = 1;
- else
- itemSlot = 2;
- return itemSlot;
-}
-
-void PutItemOnSlot(u32 itemID) {
- u32 itemSlot;
- u32 itemID2 = itemID;
- if (itemID2 < 0x47) {
- sub_0807CAA0(0, 1);
- }
- if (itemID2 - 1 < 0x1f) {
- itemSlot = 2;
- if (gSave.stats.itemButtons[SLOT_A] == 0) {
- itemSlot = 0;
- } else if (gSave.stats.itemButtons[SLOT_B] == 0) {
- itemSlot = 1;
- }
- if (itemSlot == 2) {
- u32 temp = gItemMetaData[itemID2].menuSlot;
- if (temp == gItemMetaData[gSave.stats.itemButtons[SLOT_A]].menuSlot) {
- itemSlot = 0;
- } else {
- if (temp == gItemMetaData[gSave.stats.itemButtons[SLOT_B]].menuSlot) {
- itemSlot = 1;
- }
- }
- if (itemSlot == 2) {
- return;
- }
- }
- ForceEquipItem(itemID2, itemSlot);
- }
-}
-
-void ForceEquipItem(u32 itemID, u32 itemSlot) {
- u32 otherItem;
- u32 otherItemIndex;
- u32 replacedItem;
-
- if ((itemID - 1 < 0x1f) && (itemSlot < 2)) {
- otherItemIndex = itemSlot == 0;
- replacedItem = gSave.stats.itemButtons[itemSlot];
- otherItem = gSave.stats.itemButtons[otherItemIndex];
- if (gItemMetaData[otherItem].menuSlot == gItemMetaData[itemID].menuSlot) {
- otherItem = replacedItem;
- }
- gSave.stats.itemButtons[itemSlot] = itemID;
- gSave.stats.itemButtons[otherItemIndex] = otherItem;
- gUnk_0200AF00.filler0[0x13] = 0x7f;
- gUnk_0200AF00.filler0[0x14] = 0x7f;
- }
-}
-
-u32 SetBottleContents(u32 itemID, u32 bottleIndex) {
- if (bottleIndex > 3) {
- bottleIndex = 0;
- if (gSave.stats.bottles[0] != 0x20) {
- do {
- bottleIndex++;
- if (bottleIndex > 3) {
- return bottleIndex;
- }
- } while (gSave.stats.bottles[bottleIndex] != 0x20);
- }
- if (bottleIndex > 3) {
- return bottleIndex;
- }
- }
- gSave.stats.bottles[bottleIndex] = itemID;
- return bottleIndex;
-}
-
-bool32 ItemIsSword(u32 item) {
- switch (item) {
- case ITEM_SMITH_SWORD:
- case ITEM_GREEN_SWORD:
- case ITEM_RED_SWORD:
- case ITEM_BLUE_SWORD:
- case ITEM_FOURSWORD:
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-bool32 ItemIsShield(u32 id) {
- switch (id) {
- case 13:
- case 14:
- return 1;
- default:
- return 0;
- }
-}
-
-bool32 ItemIsBottle(u32 id) {
- switch (id) {
- case 28:
- case 29:
- case 30:
- case 31:
- return 1;
- default:
- return 0;
- }
-}
-
-u32 GetBottleContaining(u32 id) {
- if (id == gSave.stats.bottles[0]) {
- return 1;
- } else if (id == gSave.stats.bottles[1]) {
- return 2;
- } else if (id == gSave.stats.bottles[2]) {
- return 3;
- } else if (id == gSave.stats.bottles[3]) {
- return 4;
- } else {
- return 0;
- }
-}
-
-void sub_08054524(void) {
- u32 bVar1;
-
- bVar1 = gArea.locationIndex;
- if (gArea.locationIndex == 0) {
- bVar1 = gRoomTransition.player_status.field_0x24[0xa];
- }
- if (bVar1 > 0x16) {
- bVar1 = 0;
- }
-
- bVar1 = gUnk_080FE1C6[bVar1];
- MemCopy(&gAreaDroptables[bVar1], &gRoomVars.currentAreaDroptable, 0x20);
-}
-
-void sub_08054564(void) {
- gRoomVars.field_0x2 = 1;
-}
-
-void sub_08054570(void) {
- gRoomVars.field_0x2 = 0;
-}
-
-extern void sub_08000F14(s16*, const s16*, const s16*, const s16*);
-extern u32 sub_08000F2C(s16*, const s16*, const s16*, const s16*);
-u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter);
-u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
- extern const u8 gUnk_080FE1B4[] /* = {
- ITEM_NONE, ITEM_RUPEE1, ITEM_RUPEE5, ITEM_RUPEE20, ITEM_HEART, ITEM_FAIRY,
- ITEM_BOMBS5, ITEM_ARROWS5, ITEM_SHELLS, ITEM_KINSTONE_GREEN, ITEM_KINSTONE_BLUE, ITEM_KINSTONE_RED,
- ITEM_ENEMY_BEETLE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE,
- }*/;
-
- int r0, r1, rand, summOdds, item;
- u32 r3;
- const Droptable *ptr2, *ptr3, *ptr4;
- Droptable droptable;
- r3 = arg1;
- if (gRoomVars.field_0x2 != 1) {
- ptr2 = &gDroptableModifiers[DROPTABLE_NONE];
- ptr4 = NULL;
- switch (r3) {
- case 1 ... 12:
- ptr4 = &gEnemyDroptables[r3];
- break;
-#ifndef EU
- case 24:
- case 25:
- r0 = gRoomVars.unk2;
- ptr4 = &gUnk_0800191C[0];
- if (r0) {
- ptr4++;
- }
- break;
-#endif
- case 16 ... 23:
-#ifdef EU
- case 24:
-#endif
- ptr2 = &gObjectDroptables[r3 - 16];
- case 15:
- ptr4 = &gRoomVars.currentAreaDroptable;
- break;
- case 0:
- default:
- break;
- }
- if (ptr4 != 0) {
- if ((r1 = gSave.stats.picolyteType) == 0) {
- // nop
- ptr3 = &gDroptableModifiers[DROPTABLE_NONE];
- } else {
-#ifdef EU
- ptr3 = &gEnemyDroptables[r1 + 9];
-#else
- ptr3 = &gEnemyDroptables[r1 + 6];
-#endif
- }
- // vector addition, s0 = ptr4 + ptr2 + ptr3
- sub_08000F14(droptable.a, ptr4->a, ptr2->a, ptr3->a);
- if (gSave.stats.health <= 8) {
- droptable.s.hearts += 5;
- }
- if (gSave.stats.bombCount == 0) {
- droptable.s.bombs += 3;
- }
- if (gSave.stats.arrowCount == 0) {
- droptable.s.arrows += 3;
- }
- if (gSave.stats.rupees <= 10) {
- droptable.s.rupee5 += 1;
- }
- ptr2 = &gDroptableModifiers[DROPTABLE_NONE];
- r0 = gSave.stats.hasAllFigurines;
- ptr3 = &gDroptableModifiers[DROPTABLE_NONE];
- // don't drop shells anymore
- if (r0 != 0) {
- ptr2 = &gDroptableModifiers[DROPTABLE_NO_SHELLS];
- }
- // don't drop kinstones anymore
- if (gSave.didAllFusions != 0) {
- ptr3 = &gDroptableModifiers[DROPTABLE_NO_KINSTONES];
- }
- // vector addition, s0 = s0 + ptr2 + ptr3
- // resulting values are clamped to be >= 0
- // returns sum over s0
- summOdds = sub_08000F2C(droptable.a, droptable.a, ptr2->a, ptr3->a);
- rand = Random();
- item = (rand >> 0x18);
- item &= 0xF;
- rand = rand % summOdds;
- {
- u32 r3;
- for (r3 = 0, r1 = 0; r3 < 0x10; r3++, item = (item + 1) & 0xF) {
- if ((r1 += droptable.a[item]) > rand) {
- break;
- }
- }
- }
- r1 = gUnk_080FE1B4[item];
- if (r1 != ITEM_NONE) {
- return CreateItemDrop(arg0, r1, 0);
- }
- }
- }
- return ITEM_NONE;
-}
-
-u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
- u32 adjustedParam = itemParameter;
- Entity* itemEntity;
-
- switch (itemID) {
- case ITEM_ENEMY_BEETLE:
- if (!GetInventoryValue(ITEM_SMITH_SWORD)) {
- return ITEM_NONE;
- }
- break;
- case ITEM_BOMBS5:
- if (!GetInventoryValue(ITEM_BOMBBAG)) {
- return ITEM_NONE;
- }
- break;
- case ITEM_ARROWS5:
- if (!GetInventoryValue(ITEM_BOW)) {
- return ITEM_NONE;
- }
- break;
- case ITEM_SHELLS: {
- if (!GetInventoryValue(ITEM_EARTH_ELEMENT)) {
- return ITEM_NONE;
- }
- if (itemParameter == 0) {
- adjustedParam = 1;
- }
- break;
- }
- case ITEM_KINSTONE:
- case ITEM_KINSTONE_GREEN ... ITEM_KINSTONE_RED: {
- u32 rand;
-
- if (GetInventoryValue(ITEM_KINSTONE_BAG) == 0) {
- return ITEM_NONE;
- }
- if (3 < gRoomVars.filler1[0]) {
- return ITEM_NONE;
- }
-
- if (itemID != ITEM_KINSTONE) {
- adjustedParam = itemID - ITEM_KINSTONE_GREEN;
- rand = (Random() & 0x3f);
- adjustedParam = gUnk_080FE1DD[(rand + adjustedParam * 0x40)];
- if (adjustedParam == 0) {
- itemID = ITEM_NONE;
- } else {
- itemID = ITEM_KINSTONE;
- }
- }
- break;
- }
- }
- if (itemID != ITEM_NONE) {
- if (itemID != ITEM_ENEMY_BEETLE) {
- itemEntity = CreateObject(GROUND_ITEM, itemID, adjustedParam);
- if (itemEntity != NULL) {
- if (arg0 == &gPlayerEntity) {
- itemEntity->actionDelay = 1;
- } else {
- itemEntity->actionDelay = 0;
- }
- if (arg0->kind == OBJECT) {
- if (arg0->id == 99) {
- arg0->child = itemEntity;
- } else if (arg0->id == 0x1e) {
- itemEntity->direction = arg0->animationState << 3 | 0x80;
- itemEntity->speed = 0xc0;
- itemEntity->zVelocity = Q_16_16(1.5);
- }
- }
- CopyPosition(arg0, itemEntity);
- }
- } else {
- itemEntity = CreateEnemy(BEETLE, 0);
- if (itemEntity != NULL) {
- itemEntity->x.HALF.HI = arg0->x.HALF.HI;
- itemEntity->y.HALF.HI = arg0->y.HALF.HI;
- itemEntity->collisionLayer = arg0->collisionLayer;
- UpdateSpriteForCollisionLayer(itemEntity);
- }
- }
- }
- return itemID;
-}
-
-void Subtask_WorldEvent(void) {
-#if !(defined(DEMO_USA) || defined(DEMO_JP))
- gUnk_080FE2A0[gMenu.menuType]();
-#endif
-}