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authorHenny022p <info@henny022.de>2022-02-03 05:44:50 +0100
committerHenny022p <info@henny022.de>2022-02-03 05:52:50 +0100
commitbbc3a8841596de1fc7f034953df9c844ec805033 (patch)
tree2b3a624ea1f67bd1b83d3aa25b75cfe7c2f672bf /src/code_0805436C.c
parent67d369c53becab9c5efbe5d3daba0373ef1b4106 (diff)
CreateRandomDrop and droptables
Diffstat (limited to 'src/code_0805436C.c')
-rw-r--r--src/code_0805436C.c155
1 files changed, 124 insertions, 31 deletions
diff --git a/src/code_0805436C.c b/src/code_0805436C.c
index abf54825..1e6a0243 100644
--- a/src/code_0805436C.c
+++ b/src/code_0805436C.c
@@ -8,6 +8,7 @@
#include "item.h"
#include "object.h"
#include "enemy.h"
+#include "droptables.h"
typedef struct {
u8 unk;
@@ -18,9 +19,8 @@ extern struct_080FD5B4 gUnk_080FD5B4[];
extern u8 gUnk_0200AF13;
extern u8 gUnk_0200AF14;
-extern u32 gUnk_080015BC;
extern u8 gUnk_080FE1C6[];
-extern u32 gUnk_02034398;
+extern Droptable gUnk_02034398;
extern void (*const gUnk_080FE2A0[])(void);
void ForceEquipItem(u32, u8);
@@ -79,7 +79,6 @@ void PutItemOnSlot(u32 itemID) {
ASM_FUNC("asm/non_matching/ForceEquipItem.inc", void ForceEquipItem(u32 itemID, u8 itemSlot))
u32 SetBottleContents(u32 itemID, u32 bottleIndex) {
-
if (bottleIndex > 3) {
bottleIndex = 0;
if (gSave.stats.bottles[0] != 0x20) {
@@ -159,7 +158,7 @@ NONMATCH("asm/non_matching/sub_08054524.inc", void sub_08054524(void)) {
bVar1 = 0;
}
- MemCopy(&gUnk_080015BC + gUnk_080FE1C6[bVar1] * 0x8, &gUnk_02034398, 0x20);
+ MemCopy(&gUnk_080015BC[0] + gUnk_080FE1C6[bVar1] * 0x8, &gUnk_02034398, 0x20);
}
END_NONMATCH
@@ -171,68 +170,162 @@ void sub_08054570(void) {
gRoomVars.field_0x2 = 0;
}
-ASM_FUNC("asm/non_matching/sub_0805457C.inc", u32 sub_0805457C(u32 arg0, u32 arg1));
+// BUG?
+extern const Droptable gUnk_080014e4[];
+extern void sub_08000F14(s16*, const s16*, const s16*, const s16*);
+extern u32 sub_08000F2C(s16*, const s16*, const s16*, const s16*);
+u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter);
+u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
+ extern const u8 gUnk_080FE1B4[]/* = {
+ ITEM_NONE, ITEM_RUPEE1, ITEM_RUPEE5, ITEM_RUPEE20, ITEM_HEART, ITEM_FAIRY,
+ ITEM_BOMBS5, ITEM_ARROWS5, ITEM_SHELLS, ITEM_KINSTONE_GREEN, ITEM_KINSTONE_BLUE, ITEM_KINSTONE_RED,
+ ITEM_ENEMY_BEETLE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE,
+ }*/;
+
+ int r0, r1, r2, r4, r5;
+ u32 r3;
+ const Droptable *ptr2, *ptr3, *ptr4;
+ Droptable s0;
+ r3 = arg1;
+ if (gRoomVars.field_0x2 != 1) {
+ ptr2 = &gUnk_08001A1C[0];
+ ptr4 = 0;
+ switch (r3) {
+ case 1 ... 12:
+ ptr4 = &gUnk_0800137C[r3];
+ break;
+#ifndef EU
+ case 24:
+ case 25:
+ r0 = gRoomVars.unk2;
+ ptr4 = &gUnk_0800191C[0];
+ if (r0) {
+ ptr4++;
+ }
+ break;
+#endif
+ case 16 ... 23:
+#ifdef EU
+ case 24:
+#endif
+ ptr2 = &gUnk_0800161C[r3];
+ case 15:
+ ptr4 = &gUnk_02034398;
+ break;
+ case 0:
+ default:
+ break;
+ }
+ if (ptr4 != 0) {
+ if ((r1 = gSave.stats.unkB) == 0) {
+ ptr3 = &gUnk_08001A1C[0];
+ } else {
+#ifdef EU
+ ptr3 = &gUnk_0800143C[r1+3];
+#else
+ ptr3 = &gUnk_0800143C[r1];
+#endif
+ }
+ sub_08000F14(s0.a, ptr4->a, ptr2->a, ptr3->a);
+ if (gSave.stats.health <= 8) {
+ s0.s.hearts += 5;
+ }
+ if (gSave.stats.bombCount == 0) {
+ s0.s.bombs += 3;
+ }
+ if (gSave.stats.arrowCount == 0) {
+ s0.s.arrows += 3;
+ }
+ if (gSave.stats.rupees <= 10) {
+ s0.s.rupee5 += 1;
+ }
+ ptr2 = &gUnk_08001A1C[0];
+ r0 = gSave.stats.hasAllFigurines;
+ ptr3 = ptr2;
+ if (r0 != 0) {
+ ptr2++;
+ }
+ if (gSave.fillerD0[0x46] != 0) {
+ ptr3 += 2;
+ }
+ r4 = sub_08000F2C(s0.a, s0.a, ptr2->a, ptr3->a);
+ r2 = Random();
+ r5 = (r2 >> 0x18);
+ r5 &= 0xF;
+ r2 = r2 % r4;
+ {
+ u32 r3;
+ for (r3 = 0, r1 = 0; r3 < 0x10; r3++, r5 = (r5 + 1) & 0xF) {
+ if ((r1 += s0.a[r5]) > r2) {
+ break;
+ }
+ }
+ }
+ r1 = gUnk_080FE1B4[r5];
+ if (r1 != 0) {
+ r2 = 0;
+ return CreateItemDrop(arg0, r1, r2);
+ }
+ }
+ }
+ return 0;
+}
u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
- u32 prereqID;
u32 adjustedParam = itemParameter;
- u32 uVar1;
Entity* itemEntity;
switch (itemID) {
- case 0xff:
- if (!GetInventoryValue(0x1)) {
- return 0;
+ case ITEM_ENEMY_BEETLE:
+ if (!GetInventoryValue(ITEM_SMITH_SWORD)) {
+ return ITEM_NONE;
}
break;
- case 0x5d:
- if (!GetInventoryValue(0x65)) {
- return 0;
+ case ITEM_BOMBS5:
+ if (!GetInventoryValue(ITEM_BOMBBAG)) {
+ return ITEM_NONE;
}
break;
- case 0x5e:
- if (!GetInventoryValue(0x9)) {
- return 0;
+ case ITEM_ARROWS5:
+ if (!GetInventoryValue(ITEM_BOW)) {
+ return ITEM_NONE;
}
break;
- case 0x3f: {
- if (!GetInventoryValue(0x40)) {
- return 0;
+ case ITEM_SHELLS: {
+ if (!GetInventoryValue(ITEM_EARTH_ELEMENT)) {
+ return ITEM_NONE;
}
if (itemParameter == 0) {
adjustedParam = 1;
}
break;
}
- case 0x5c:
- case 0xfc ... 0xfe: {
- u32 tmp, tmp2;
+ case ITEM_KINSTONE:
+ case ITEM_KINSTONE_GREEN ... ITEM_KINSTONE_RED: {
u32 rand;
- u8* ptr;
- if (GetInventoryValue(0x67) == 0) {
+ if (GetInventoryValue(ITEM_KINSTONE_BAG) == 0) {
return 0;
}
if (3 < gRoomVars.filler1[0]) {
return 0;
}
- if (itemID != 0x5c) {
- adjustedParam = itemID - 0xfc;
+ if (itemID != ITEM_KINSTONE) {
+ adjustedParam = itemID - ITEM_KINSTONE_GREEN;
rand = (Random() & 0x3f);
- ptr = gUnk_080FE1DD;
adjustedParam = gUnk_080FE1DD[(rand + adjustedParam * 0x40)];
if (adjustedParam == 0) {
- itemID = 0;
+ itemID = ITEM_NONE;
} else {
- itemID = 0x5c;
+ itemID = ITEM_KINSTONE;
}
}
break;
}
}
- if (itemID != 0) {
- if (itemID != 0xff) {
+ if (itemID != ITEM_NONE) {
+ if (itemID != ITEM_ENEMY_BEETLE) {
itemEntity = CreateObject(GROUND_ITEM, itemID, adjustedParam);
if (itemEntity != NULL) {
if (arg0 == &gPlayerEntity) {