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authoroctorock <79596758+octorock@users.noreply.github.com>2022-02-06 20:01:41 +0100
committeroctorock <79596758+octorock@users.noreply.github.com>2022-02-12 20:03:27 +0100
commitd6c79aa26346afc85bcfa724d3c086fb06c888dc (patch)
tree72b882ddb8ba879c7ab3a405641965bdf4fdf79b /src/enemy/enemy50.c
parent75c57e31240c706e1ca9364954970861c1a85e78 (diff)
Rename enemy functions
Diffstat (limited to 'src/enemy/enemy50.c')
-rw-r--r--src/enemy/enemy50.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/enemy/enemy50.c b/src/enemy/enemy50.c
index a77fdec3..284ba85a 100644
--- a/src/enemy/enemy50.c
+++ b/src/enemy/enemy50.c
@@ -95,10 +95,10 @@ void sub_08040B9C(Enemy50Entity* this) {
if (super->bitfield == 0x9d) {
super->zVelocity = 0x18000;
}
- if (super->field_0x43 != 0) {
+ if (super->confusedTime != 0) {
super->animationState = super->knockbackDirection >> 4;
InitializeAnimation(super, super->animationState + 7);
- sub_0804A9FC(super, 0x1c);
+ Create0x68FX(super, 0x1c);
}
if (super->health != this->unk_7a) {
if (super->type == 0) {
@@ -116,14 +116,14 @@ void sub_08040B9C(Enemy50Entity* this) {
this->unk_7a = super->health;
}
_08040C9C:
- sub_0804AA30(super, Enemy50_Functions);
+ EnemyFunctionHandlerAfterCollision(super, Enemy50_Functions);
}
void sub_08040CAC(Enemy50Entity* this) {
GetNextFrame(super);
- sub_08001328(super);
+ GenericKnockback2(super);
if (super->type == 0) {
- if (((super->knockbackDuration == 0) && (super->health != 0)) && (super->field_0x43 == 0)) {
+ if (((super->knockbackDuration == 0) && (super->health != 0)) && (super->confusedTime == 0)) {
super->animationState = 0xff;
if (super->animIndex == 7 || super->animIndex == 8) {
InitializeAnimation(super, ((super->animIndex - 7) ^ 1) + 1);
@@ -141,11 +141,11 @@ void sub_08040D30(Enemy50Entity* this) {
if (super->animIndex != 7 && super->animIndex != 8) {
InitializeAnimation(super, super->animationState + 7);
}
- sub_08001242(super);
+ GenericConfused(super);
if (super->z.HALF.HI == 0) {
super->z.HALF.HI = 0xffff;
}
- if (super->field_0x43 == 0) {
+ if (super->confusedTime == 0) {
InitializeAnimation(super, (super->animationState ^ 1) + 1);
super->direction = 0xff;
super->animationState = 0xff;
@@ -181,7 +181,7 @@ void Enemy50_SubAction2(Enemy50Entity* this) {
effect->spritePriority.b0 = 3;
}
if (super->type == 0) {
- sub_0804A7D4(super);
+ GenericDeath(super);
} else {
DeleteThisEntity();
}
@@ -436,7 +436,7 @@ bool32 sub_08041300(Enemy50Entity* this) {
#endif
void (*const Enemy50_Functions[])(Enemy50Entity*) = {
- Enemy50_OnTick, sub_08040B9C, sub_08040CAC, (void (*)(Enemy50Entity*))sub_0804A7D4, sub_08040D30, sub_08040D90,
+ Enemy50_OnTick, sub_08040B9C, sub_08040CAC, (void (*)(Enemy50Entity*))GenericDeath, sub_08040D30, sub_08040D90,
};
void (*const Enemy50_Actions[])(Enemy50Entity*) = {
Enemy50_Init, Enemy50_Action1, Enemy50_Action2, Enemy50_Action3, Enemy50_Action4, Enemy50_Action5,